Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 13:13:03 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1165) 1165 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3880 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 314/550 Matter 156/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Treading (220) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cryofiber Web Improved Heat Sink Cooling System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Transmission Jammer Improved ECM Suite Hacking Suite System Shield Long-range Tractor Beam Improved Trap Extractor Thief Drone Bay Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Cooling System Cooling System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Transmission Jammer Improved ECM Suite Hacking Suite System Shield Long-range Tractor Beam Improved Trap Extractor Thief Drone Bay Light EM Pulse Cannon Makeshift Shrapnel Gun Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 44 | 6 5 4 17 3 . 7 2 Power 9 | 1 1 . 6 . . 1 . Engine 9 | 1 1 . 6 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 . 5 2 . 2 1 Treads 11 | 2 1 . 5 2 . . 1 Leg 2 | . . . . . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 3 . 2 . . 1 . Device 3 | . . . 2 . . 1 . Storage 4 | 1 3 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . 4 4 1 . 3 1 Energy Gun . | . . . . . . . . Energy Cannon 5 | . . 2 1 1 . 1 . Ballistic Gun 5 | 2 . 2 . . . 1 . Ballistic Cannon 3 | . . . 3 . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 15 | . . 2 . 1 . 8 4 Power 3 | . . . . . . 2 1 Propulsion 4 | . . . . . . 3 1 Utility . | . . . . . . . . Weapon 8 | . . 2 . 1 . 3 2 Highest Loss Streak 6 | . . 2 . 1 . 6 3 Average Slot Usage (%) 94 | . 97 99 99 99 100 78 50 Engine 18 | . 14 14 21 22 22 14 7 Treads 20 | . 28 28 22 21 22 7 . Leg 1 | . . . . . . 8 6 Device 7 | . . . 11 11 11 11 9 Storage 23 | . 25 28 22 22 22 22 18 Energy Cannon 12 | . . 15 7 19 22 7 . Ballistic Gun 4 | . 28 12 . . . . . Ballistic Cannon 3 | . . . 14 2 . . . Launcher 1 | . . . . . . 7 9 Naked Turns . | . . . . . . . . Heaviest Build 93 | 13 75 81 91 93 93 93 75 Greatest Support 46 | 40 40 40 46 46 46 46 10 Greatest Overweight (x) 24 | 1 1 2 2 3 2 24 24 Average Overweight (x) 1 | . . 1 1 1 2 4 7 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 20 Most Carried 20 | 2 13 20 20 20 20 20 16 Average Carried 17 | . 5 18 18 18 20 17 15 Final Capacity 20 | 6 20 20 20 20 20 20 20 Final Carried 20 | . 12 18 18 20 20 16 15 Class Distribution -------------------- 94% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1748 | 264 220 390 493 173 . 182 26 Remotely . | . . . . . . . . Salvage Created 1427 | 99 272 67 489 142 . 193 165 Parts 78 | 3 16 3 32 11 . 6 7 Haulers Intercepted 5 | . 1 . 3 . . . 1 Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 3 3 15 6 . 7 3 Guns 7 | . 3 2 . . . 2 . Cannons 24 | . . 1 15 6 . 2 . AOE 6 | . . . . . . 3 3 Classes Destroyed 11 | 1 4 2 3 . . 1 . Worker 1 | . 1 . . . . . . Builder 2 | . 1 . 1 . . . . Hauler 5 | . 1 . 3 . . . 1 Recycler 3 | 1 1 . . . . . 1 Watcher 3 | . . . 2 . . . 1 Swarmer 15 | . . . 7 4 . 4 . Grunt 14 | . 3 1 5 2 . 2 1 Duelist 1 | . . . . . . 1 . Sentry 5 | . . . 3 . . . 2 Demolisher 1 | . . 1 . . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 9 | 1 2 1 9 4 . 4 5 Combat Bots Only 8 | . 2 1 8 4 . 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3314 | . 233 353 844 114 . 1063 707 Core 552 | . 81 26 106 9 . 94 236 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 57 . . . 47 . Volleys Fired 162 | 2 29 11 66 11 . 27 16 Largest 2 | 2 2 2 2 2 . 2 1 Hottest 150 | 40 40 68 128 150 . 150 30 Shots Fired 282 | 4 58 19 131 23 . 31 16 Gun 86 | 4 58 16 . . . 8 . Cannon 177 | . . 3 131 23 . 20 . Launcher 19 | . . . . . . 3 16 Special . | . . . . . . . . Kinetic 196 | 4 58 16 102 8 . 8 . Thermal 57 | . . 3 29 15 . 10 . Explosive 19 | . . . . . . 3 16 Electromagnetic 10 | . . . . . . 10 . Robot Hit Streak 20 | 2 20 13 15 5 . 11 9 Robot Miss Streak 6 | 2 5 3 4 2 . 6 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 187 | 2 43 16 76 12 . 25 13 Core Hits 75 | 2 15 7 22 6 . 10 13 Critical Hits 3 | . 2 . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3805 | 36 493 230 1671 220 . 604 551 Guns 785 | 36 493 170 . . . 86 . Cannons 2358 | . . 60 1671 220 . 407 . Explosions 662 | . . . . . . 111 551 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2026 | 36 493 170 1196 45 . 86 . Thermal 935 | . . 60 475 175 . 225 . Explosive 662 | . . . . . . 111 551 Electromagnetic 182 | . . . . . . 182 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . Average Corruption 4 | . . . 3 5 5 5 . Corruption Purged . | . . . . . . . . Effects 85 | . . . 10 33 22 20 . Message Errors 25 | . . . 5 11 7 2 . Matter Fused 17 | . . . 1 3 7 6 . Heat Flow Errors 8 | . . . . 5 2 1 . Energy Discharges 14 | . . . 3 5 2 4 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 11 | . . . 1 3 3 4 . Data Loss (major) 4 | . . . . 2 1 1 . Misfires 3 | . . . . 2 . 1 . Weapon Failures 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . 64 . . . 7 Projectiles 64 | . . . 64 . . . . Explosions 7 | . . . . . . . 7 Melee . | . . . . . . . . Knockbacks 14 | . . . 14 . . . . Impact . | . . . . . . . . Kinetic 13 | . . . 13 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 389 | . . . . . . 49 340 Shots 10 | . . . . . . 2 8 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 499 | . 5 90 284 263 54 499 . Average Temperature 123 | . 2 34 100 84 29 270 . Received Heat Transfer 917 | . 132 107 174 9 . 297 198 Effects 6 | . . . 4 . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 4 | . . . 4 . . . . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1480 | . . 111 777 259 . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 260 | 5 130 45 260 249 . 86 160 Initial 78 | . 3 5 . 78 . . 33 Average 58 | 2 56 11 118 58 . 36 79 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 94 | 100 100 100 83 92 . 100 100 Level 1 5 | . . . 16 7 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 6 7 23 7 . 7 8 Peak Tracking Total 5 | . 2 4 5 4 . 4 3 Tactical Retreats 4 | . 2 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . . 1 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 1 3 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 1 2 5 1 4 . . Terminals 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 3 2 14 1 4 . . Successful 10 | . . 2 3 1 4 . . Failed 14 | . 3 . 11 . . . . Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 3 . 13 . . . . Terminals 17 | . 3 . 14 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 2 3 1 4 . . Record 4 | . . . . . 4 . . Open Door 3 | . . 2 . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 3 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 45 | . . . . 45 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 146 | . . . . 146 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6008 | 61 418 1289 1197 1233 776 716 318 Spaces Moved 2601 | 30 172 632 490 568 386 249 74 Core 15 | 5 . . . . . 6 4 Treads 2376 | 25 172 632 490 568 386 103 . Legs 210 | . . . . . . 140 70 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 180 330 Average Speed 202 | 146 165 191 189 195 200 261 377 Slowest Speed 1250 | 160 180 200 200 220 200 1250 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 3 45 98 49 99 71 63 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . . . 13 7 . 32 74 Melee . | . . . . . . . . Projectile 21 | . . . 13 7 . 1 . AOE 105 | . . . . . . 31 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3066 | 43 247 699 634 672 390 284 97 Wait 171 | . 22 27 28 85 5 . 4 Move 2594 | 29 171 631 489 567 385 248 74 Hop . | . . . . . . . . Pick Up 63 | 6 16 17 16 5 . 2 1 Fast Attach 2 | . . 2 . . . . . Attach 23 | 6 1 2 4 2 . 6 2 Detach . | . . . . . . . . Swap 19 | . 4 . 13 1 . 1 . Drop 32 | . 4 9 18 1 . . . Fire 162 | 2 29 11 66 11 . 27 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 388 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Entered Mines 490 | -10/Mines | Met a Derelict shopkeep closing up shop 535 | -10/Mines | Learned Materials garrison access intel 631 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 676 | -10/Mines | Build established: Hauler-Mutant 719 | -10/Mines | Assembled infested the area 842 | -10/Mines | Discovered new exit (range 15) 1008 | -10/Mines | Discovered new exit (range 5) 1769 | -10/Mines | Entered Materials 1769 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1940 | -9/Materials | Identified exit to Mines 2198 | -9/Materials | Discovered new exit (range 4) 2227 | -9/Materials | Identified exit to Materials 2427 | -9/Materials | Destroyed 8 combat bots 2966 | -9/Materials | Entered Mines 2988 | -9/Mines | Discovered exit to Materials (range 14) 2992 | -9/Mines | Met a Derelict bent on vengeance 3515 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3683 | -9/Mines | Learned Materials emergency access door positions 3683 | -9/Mines | Discovered exit to Materials (range 9) 3722 | -9/Mines | Found the Drone Emporium 3733 | -9/Mines | Found Prototype Device 4191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4191 | -9/Mines | Discovered new exit (range 5) 4199 | -9/Mines | Entered Exiles 4199 | -9/Exiles | Found Exiles lab abandoned 4228 | -9/Exiles | Discovered new exit (range 15) 4516 | -9/Exiles | Discovered new exit (range 14) 4975 | -9/Exiles | Entered Mines 5254 | -8/Mines | Lost 6 parts (2p2n2w) 5485 | -8/Mines | Core integrity fell below 50% 5612 | -8/Mines | Discovered exit to Materials (range 12) 5691 | -8/Mines | Entered Materials 5691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5693 | -8/Materials | Loaded intel: 1 garrison access location 5990 | -8/Materials | Lost 3 parts (1p1n1w) 6009 | -8/Materials | Self-destructed Last Messages --------------- 05978_ The unstable cave ceiling collapses. 05978_ Nuclear Core crushed. 05979_ R-06 Scavenger collects Hvy. Assault Rifle. 05982_ The unstable cave ceiling collapses. 05982_ R-06 Scavenger collects Nuclear Core. 05988_ R-06 Scavenger destroyed. 05992_ U-05 Engineer lays Concrete. 05994_ Y-45 Defender destroyed. 05994_ U-05 Engineer lays Concrete. 05995_ The unstable cave ceiling collapses. 05995_ U-05 Engineer lays Concrete. 05998_ The unstable cave ceiling collapses. 05998_ U-05 Engineer lays Concrete. 06003_ The unstable cave ceiling collapses. 06003_ U-05 Engineer lays Concrete. 06007_ Acquired Lgt. Treads. 06008_ The unstable cave ceiling collapses. 06008_ U-05 Engineer lays Concrete. 06009_ Mni. Grenade Launcher destroyed. 06009_ U-05 Engineer lays Concrete. 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[@ ! # # | | ???????????????# #* [# #####+### + # | | ??????????? # # ## # # | | ??????????? /= # ! ## # # | | ??????????? /= "" # ## ######## | | ???????????? ##"T ## "" # ####### | | ???????????? ???#"" ###### S"" # | | ???????????? ?????# ?????# "" # | | ??????????????????###+###?????## ## ## | | ??????????????????????????????# # ^ ####### | | ?????????????????+????????????# ##+######?# | | ??????????????????????????????# #?# | | ??????????????????????????????# # [= """ #?# | | ??????????????????????????????# [= "" #?# | | ??????????????????????????????# """ #?# | | ??????????????????????????????# # #?# | | ??????????????????????????????##### #?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????#############?## | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataNuclearMapper Manual? 0 Play Time 00:56:59 Cumulative 95.9 hours Start 2020.12.28 @ 10:24:06 End 2020.12.28 @ 13:13:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: c936bd82-d421-4f5d-98cd-4c0b3c81af2c