Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 16:57:32 Player: Zaros426 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (260) 1300 Value Destroyed (6930) 6930 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 13313 Bonus ------- High Alert Combat Kills 1583 Aligned with FarCom 300 Friendly Fire -960 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 26/100 System Corruption 9% Temperature Hot (255) Movement Treading (465) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Gravity Neutralizer > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (25) --- Wheel Flying Fortress v7 High-capacity Matter Pod (200) Trap Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating 8R-AWN's Armor/EX High-powered Tractor Beam Supersonic Drone Bay (1/1) Particle Gun Remote Datajack Field Lobotomy Kit (5) Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Treads Advanced Myomer Leg Wheel Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Flying Fortress v7 Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Gravity Neutralizer Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Advanced Transmission Jammer 8R-AWN's Armor/EX Insulated Plating Improved System Guard High-powered Tractor Beam Supersonic Drone Bay Datajack Field Lobotomy Kit Heavy Flail [Rating: 58] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . . . . . . 2 Weapon 2 | . . . 2 . . . . . Parts Attached 204 | 7 11 2 19 . 18 3 53 91 Power 12 | 1 1 1 . . 2 . 2 5 Engine 8 | 1 1 1 . . 1 . 1 3 Core 4 | . . . . . 1 . 1 2 Reactor . | . . . . . . . . . Propulsion 68 | 2 2 . 8 . 3 2 19 32 Treads 51 | 2 2 . 8 . 2 1 16 20 Leg 2 | . . . . . 1 1 . . Wheel 12 | . . . . . . . 1 11 Hover 1 | . . . . . . . 1 . Flight 2 | . . . . . . . 1 1 Utility 48 | 1 3 1 . . 4 . 10 29 Device 20 | . . . . . 1 . 6 13 Storage 5 | 1 2 1 . . 1 . . . Processor 4 | . . . . . 1 . . 3 Hackware 5 | . 1 . . . . . 2 2 Protection 14 | . . . . . 1 . 2 11 Artifact . | . . . . . . . . . Weapon 76 | 3 5 . 11 . 9 1 22 25 Energy Gun 19 | 2 . . . . . . 6 11 Energy Cannon 4 | . . . 1 . . . . 3 Ballistic Gun 34 | 1 5 . 6 . 4 . 13 5 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 8 | . . . 3 . 3 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 1 . 1 . 3 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 8 | . . . 1 . . . 5 2 Parts Lost 44 | . 1 . . . 9 . 3 31 Power 2 | . . . . . 1 . . 1 Propulsion 15 | . 1 . . . 3 . . 11 Utility 10 | . . . . . 2 . . 8 Weapon 17 | . . . . . 3 . 3 11 Highest Loss Streak 9 | . 1 . . . 9 . 2 6 To Critical Strikes 7 | . . . . . 7 . . . Average Slot Usage (%) 96 | . 96 100 99 100 90 99 97 93 Engine 7 | . 14 14 11 11 8 . . 3 Core 2 | . . . . . 2 11 9 2 Treads 24 | . 28 28 22 22 18 10 30 22 Wheel 1 | . . . . . . . . 6 Device 2 | . . . . . . 11 2 10 Storage 10 | . 14 14 11 11 11 11 9 7 Hackware 5 | . 3 14 11 11 2 . 5 . Protection 2 | . 6 . . . 4 . . 6 Energy Gun 2 | . . . . . . . 2 10 Ballistic Gun 27 | . 26 28 40 44 29 22 28 10 Launcher 1 | . . . 2 . . 19 3 . Peak Build Rating 58 | 6 13 17 25 25 51 51 58 56 Average Rating 30 | 5 9 13 24 25 31 50 42 46 On Entrance 25 | . 6 13 17 25 25 51 51 43 Naked Turns . | . . . . . . . . . Heaviest Build 125 | 12 32 55 61 61 120 123 125 125 Greatest Support 92 | 40 40 40 40 40 40 30 82 92 Greatest Overweight (x) 12 | . . 1 1 1 4 4 12 12 Average Overweight (x) 1 | . . . 1 1 2 3 1 2 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 Average Capacity 21 | 7 13 16 20 20 24 25 25 25 Most Carried 25 | 4 15 20 20 20 25 25 25 25 Average Carried 20 | 2 12 15 19 20 23 25 24 23 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 Final Carried 25 | 4 14 20 20 20 25 25 25 22 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Gunner 25% | Mutant 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 7293 | 270 689 328 1250 . 332 92 2319 2013 Remotely . | . . . . . . . . . Salvage Created 9815 | 189 776 308 2398 . 152 . 2805 3187 Parts 597 | 18 66 21 151 . 16 . 169 156 Haulers Intercepted 14 | . 2 . 5 . . . 5 2 Recyclers Shooed 6 | . . . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 165 | . 18 8 33 . 1 . 46 59 Melee 1 | . . . . . . . . 1 Guns 131 | . 18 8 28 . 1 . 37 39 Cannons 9 | . . . . . . . . 9 AOE 23 | . . . 5 . . . 9 9 Classes Destroyed 17 | 3 7 . 2 . 1 . 3 1 Worker 26 | 1 3 1 6 . . . 11 4 Builder 12 | . 1 . 4 . . . 5 2 Tunneler 13 | 6 . 3 1 . . . 3 . Hauler 14 | . 2 . 5 . . . 5 2 Recycler 14 | 1 . . 5 . . . 3 5 Mechanic 4 | . 1 . 1 . . . 2 . Operator 6 | . 1 . 2 . . . 1 2 Watcher 14 | . 3 . 5 . . . 5 1 Swarmer 29 | . 8 4 . . . . 8 9 Grunt 90 | . 10 4 22 . . . 26 28 Brawler 6 | . . . . . . . 1 5 Duelist 3 | . . . 1 . . . . 2 Protector 1 | . . . . . . . 1 . Sentry 25 | . . . 10 . . . 9 6 Hunter 2 | . . . . . . . 1 1 Programmer 8 | . . . . . . . . 8 Assembled 6 | . . . . . 6 . . . Best Kill Streak 18 | 3 8 2 4 . 1 . 9 18 Combat Bots Only 16 | . 4 2 3 . 1 . 5 16 Max Kills in Single Turn 6 | 1 2 1 2 . 6 . 6 5 Gunslinging 1 | . 1 . . . . . 1 . Exploded 3 | . . . 2 . . . 2 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 2 . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 947 | . 77 25 67 . 80 . 127 571 Missed 292 | . 20 8 17 . 12 . 48 187 Damage Taken 9350 | . 577 188 738 . 1153 . 1201 5493 Core 1217 | . 85 16 127 . 193 . 87 709 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 176 | . 70 . . . . . 106 . Core Remaining (%) 65 | 100 . 59 . . . 20 84 . Volleys Fired 586 | 23 78 27 88 . 53 . 116 201 Largest 4 | 2 2 2 4 . 4 . 4 4 Hottest 262 | 80 80 46 106 . 92 . 173 262 Shots Fired 1591 | 46 155 54 322 . 82 . 379 553 Gun 1442 | 46 155 54 312 . 80 . 363 432 Cannon 115 | . . . . . . . . 115 Launcher 34 | . . . 10 . 2 . 16 6 Special . | . . . . . . . . . Kinetic 1258 | . 144 54 312 . 80 . 345 323 Thermal 281 | 46 11 . . . . . . 224 Explosive 34 | . . . 10 . 2 . 16 6 Electromagnetic 18 | . . . . . . . 18 . Robot Hit Streak 33 | 6 11 8 17 . 23 . 33 21 Robot Miss Streak 5 | 4 5 5 3 . 1 . 5 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 17 | . 4 . 1 . . . 5 7 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Shots Hit Robots 981 | 27 100 40 202 . 78 . 205 329 Core Hits 479 | 9 47 18 106 . 27 . 126 146 Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 13 | . 1 1 . . . . 8 3 Critical Strikes 29 | . 1 1 . . 1 . 11 15 Burn 7 | . . . . . . . . 7 Destroy 14 | . 1 1 . . 1 . 9 2 Blast 5 | . . . . . . . . 5 Smash 3 | . . . . . . . 2 1 Melee Attacks 33 | . . . 1 . 5 . 7 20 Impact 28 | . . . 1 . . . 7 20 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 5 . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20067 | 302 1274 574 3591 . 1458 . 5336 7532 Guns 14773 | 302 1274 574 3066 . 1098 . 3623 4836 Cannons 1591 | . . . . . . . . 1591 Explosions 2920 | . . . 525 . 360 . 1249 786 Melee 783 | . . . . . . . 464 319 Ramming . | . . . . . . . . . Kinetic 12543 | . 1175 574 3066 . 1098 . 3422 3208 Thermal 3679 | 302 99 . 59 . . . . 3219 Explosive 2861 | . . . 466 . 360 . 1249 786 Electromagnetic 201 | . . . . . . . 201 . Impact 783 | . . . . . . . 464 319 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 Average Corruption 8 | . . . . . . . . 8 Corruption Purged 10 | . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . Effects 95 | . . . . . . . . 95 Message Errors 20 | . . . . . . . . 20 Matter Fused 23 | . . . . . . . . 23 Heat Flow Errors 8 | . . . . . . . . 8 Energy Discharges 7 | . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . 18 Data Loss (major) 2 | . . . . . . . . 2 Misfires 6 | . . . . . . . . 6 Alerts 4 | . . . . . . . . 4 Weapon Failures 6 | . . . . . . . . 6 Overload Shots 28 | . . . . . . . . 28 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 537 | . . . . . 3 . 444 90 Projectiles 40 | . . . . . . . . 40 Explosions 90 | . . . . . 3 . 75 12 Melee 407 | . . . . . . . 369 38 Knockbacks 10 | . . . . . . . 1 9 Impact 1 | . . . . . . . 1 . Kinetic 7 | . . . . . . . . 7 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 94 | . . . 26 . . . 68 . Shots 5 | . . . 3 . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | 162 72 4 135 . 177 . 315 351 Average Temperature 72 | 52 20 3 26 . 89 . 88 88 Received Heat Transfer 2676 | . 249 60 273 . . . 558 1536 Effects 7 | . . . . . . . 1 6 Energy Bleed 2 | . . . . . . . 1 1 Interference 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions 9 | . . . . . . . 8 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 15 | . . . . . . . . 15 Heat Transferred 7228 | 675 225 . 100 . . . . 6228 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1282 | 40 307 243 530 201 . . 879 1282 Initial 387 | . 26 58 . 201 . . . 387 Average 392 | 18 134 73 225 201 . . 453 857 Maximum Alert Level 4 | . 1 1 2 1 . . 3 4 Low Security (%) 42 | 100 85 85 54 . . 100 27 . Level 1 18 | . 14 14 28 100 . . 24 1 Level 2 11 | . . . 17 . . . 16 15 Level 3 24 | . . . . . . . 32 71 Level 4 2 | . . . . . . . . 11 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 49 | . 4 . 6 . . . 8 31 Investigation 22 | . 3 . 5 . . . 4 10 Extermination 9 | . . . . . . . . 9 Reinforcement 8 | . 1 . 1 . . . 2 4 Assault 6 | . . . . . . . 1 5 Garrison 4 | . . . . . . . 1 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . . . 3 . . . 7 2 Communications Jammed 5 | . . . . . . . . 5 Distress Signals 5 | . . . . . . . . 5 Times Spotted 247 | . 30 12 38 . 2 . 66 99 Peak Tracking Total 12 | . 5 3 3 . 3 . 6 12 Tactical Retreats 16 | . 3 2 2 . . . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 14 | . 1 . 3 . 4 . 2 4 Max in Single Turn 2 | . 1 . 2 . 2 . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 62 | . 10 1 14 . 2 . 14 21 Terminals 36 | . 7 . 11 . . . 8 10 Fabricators 5 | . . . . . . . . 5 Repair Stations 4 | . 1 . . . . . 2 1 Recycling Units 6 | . 2 . 1 . . . 1 2 Scanalyzers 6 | . . . 2 . . . 2 2 Garrison Access 2 | . . . . . . . 1 1 Total Hacks 202 | . 29 1 48 . 24 . 44 56 Successful 106 | . 15 1 21 . 24 . 23 22 Failed 94 | . 13 . 26 . . . 21 34 Catastrophic 16 | . 1 . 1 . . . 3 11 Database Lockouts 2 | . 1 . 1 . . . . . Manual 83 | . 22 . 22 . 1 . 19 19 Terminals 122 | . 24 . 41 . . . 28 29 Fabricators 12 | . . . . . . . . 12 Repair Stations 11 | . 3 . . . . . 7 1 Recycling Units 11 | . 2 . 1 . . . 1 7 Scanalyzers 18 | . . . 6 . . . 7 5 Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 52 | . 4 1 8 . 24 . 3 12 Record 23 | . . . . . 23 . . . Robot Schematic 6 | . 1 . 2 . . . . 3 Robot Analysis 3 | . . . 1 . . . 1 1 Prototype ID Bank 6 | . 2 . 3 . . . 1 . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 3 | . . . 1 . . . 1 1 Locate Traps 5 | . 1 . 1 . . . . 3 Surveillance Status 1 | . . . . . . . . 1 Transport Status 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 3 | . . . . . . . . 3 Repair Station Hacks 9 | . 3 . . . . . 5 1 Scan Component 5 | . 1 . . . . . 3 1 Repair 3 | . 1 . . . . . 2 . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . 6 . . . 7 2 Insert Component 7 | . . . 3 . . . 3 1 Analyze 8 | . . . 3 . . . 4 1 Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 26 | . 8 . 7 . . . 7 4 Terminals 18 | . 6 . 6 . . . 6 . Operators 2 | . 1 . 1 . . . . . Skim 16 | . 5 . 5 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 1 4 Monitor 1 | . . . . . . . . 1 Reject 1 | . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 Tunnel 5 | . 2 . 1 . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 47 | . 7 . 12 . . . 11 17 Full Trace Events 20 | . 2 . 5 . . . 4 9 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . 1 . 2 . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 3 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . Time 111 | . 26 . . . . . 85 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 3 1 Part Schematics Acquired 7 | . . . 3 . . . 3 1 Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 5 | . . . . . 5 . . . parse_system 5 | . . . . . 5 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . . . 1 . . . 1 1 Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 16016 | 253 1950 1297 3722 231 1658 188 3390 3327 Spaces Moved 6120 | 107 1019 685 1370 97 489 49 1098 1206 Core 1 | 1 . . . . . . . . Treads 5148 | 106 1019 685 1370 97 347 . 967 557 Legs 274 | . . . . . 142 49 83 . Wheels 697 | . . . . . . . 48 649 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 330 235 110 Average Speed 217 | 158 160 172 240 240 304 380 254 194 Slowest Speed 465 | 160 160 240 240 240 465 400 400 325 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 6 96 99 99 26 57 16 94 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 12 | . 2 1 3 . 1 . 4 1 Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 51 | . . . 1 . . . 1 49 Terrain Destroyed 280 | . . . 71 . 9 . 110 90 Melee 10 | . . . 1 . . . 1 8 Projectile 61 | . . . . . . . 9 52 AOE 208 | . . . 70 . 9 . 99 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7650 | 141 1188 746 1599 96 586 53 1481 1760 Wait 474 | . 51 25 82 . 1 . 141 174 Move 6112 | 106 1018 684 1369 96 488 48 1097 1206 Hop . | . . . . . . . . . Pick Up 101 | 4 17 6 15 . 14 . 16 29 Fast Attach 92 | 7 7 . 7 . 2 2 33 34 Attach 40 | . 2 . 2 . 8 . 1 27 Detach 4 | . . . . . . . . 4 Swap 72 | . 2 2 10 . 8 1 19 30 Drop 136 | 1 13 2 25 . 7 2 51 35 Fire 586 | 23 78 27 88 . 53 . 116 201 Melee 33 | . . . 1 . 5 . 7 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Repaired Assault Rifle 1236 | -10/Materials | Discovered new exit (range 12) 1354 | -10/Materials | Discovered new exit (range 10) 1543 | -10/Materials | Discovered new exit (range 10) 1642 | -10/Materials | Learned location of 2 exits from Mines 1676 | -10/Materials | Central database locked down 1698 | -10/Materials | Identified exit to Subcaves 1746 | -10/Materials | Learned 2 Mines zone layouts 1895 | -10/Materials | Learned 4 Subcaves zone layouts 2204 | -10/Materials | Entered Mines 2205 | -10/Mines | Identified exit to Materials 2259 | -10/Mines | Met a Derelict bent on vengeance 2378 | -10/Mines | Learned 2 Materials zone layouts 2527 | -10/Mines | Learned location of Storage (-7) 3221 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3501 | -10/Mines | Entered Materials 3501 | -9/Materials | Evolved 2 slots: Weapon x2 3502 | -9/Materials | Identified exit to Materials 3825 | -9/Materials | Build established: Gunner 5646 | -9/Materials | Discovered new exit (range 11) 5856 | -9/Materials | Learned 4 Recycling zone layouts 5892 | -9/Materials | Learned 2 Storage zone layouts 5919 | -9/Materials | Learned Storage stockpile data 5937 | -9/Materials | Learned 2 Storage zone layouts 5945 | -9/Materials | Learned location of 1 exit from Storage 6008 | -9/Materials | Learned Storage security intel 6210 | -9/Materials | Discovered new exit (range 16) 6630 | -9/Materials | Central database locked down 6783 | -9/Materials | Discovered exit to Materials (range 15) 7223 | -9/Materials | Entered Mines 7442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7444 | -9/Mines | Discovered new exit (range 5) 7454 | -9/Mines | Entered Exiles 7519 | -9/Exiles | Met 8R-AWN 7573 | -9/Exiles | Met EX-HEX 7639 | -9/Exiles | Met EX-BIN 7690 | -9/Exiles | Aligned with FarCom system 7692 | -9/Exiles | Given EX-Vault access code 7750 | -9/Exiles | Opened EX-Vault 7767 | -9/Exiles | Found Field Lobotomy Kit 7771 | -9/Exiles | Found Supersonic Drone Bay 7786 | -9/Exiles | Found Flying Fortress v7 7854 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7934 | -9/Exiles | Met EX-DEC 7960 | -9/Exiles | Learned location of Zion (-6) 8053 | -9/Exiles | Build established: Tank 8240 | -9/Exiles | Discovered new exit (range 14) 8466 | -9/Exiles | Attacked by the Exiles 8471 | -9/Exiles | Destroyed EX-HEX 8491 | -9/Exiles | Murdered 6 allies 8505 | -9/Exiles | Core integrity fell below 50% 8582 | -9/Exiles | Lost 9 parts (1p3n2u3w) 8595 | -9/Exiles | Destroyed 8R-AWN 8607 | -9/Exiles | Found 8R-AWN's Armor/EX 8618 | -9/Exiles | Found 8R-AWN's Boregun 8795 | -9/Exiles | Build established: Mutant 9112 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Supersonic Drone Bay, Field Lobotomy Kit 9112 | -9/Exiles | Entered Mines 9116 | -8/Mines | Discovered exit to Materials (range 15) 9300 | -8/Mines | Entered Materials 9300 | -8/Materials | Evolved 2 slots: Propulsion x2 9355 | -8/Materials | Build established: Scavenger-Gunner 10420 | -8/Materials | Discovered new exit (range 15) 11025 | -8/Materials | Identified exit to Factory 11051 | -8/Materials | Garrison activated, responded to threat 11070 | -8/Materials | Learned location of 1 exit from Storage 11104 | -8/Materials | Learned 2 Lower Caves zone layouts 11145 | -8/Materials | Learned location of 2 exits from Factory 11152 | -8/Materials | Learned Factory emergency access door positions 11153 | -8/Materials | Learned location of Extension (-6) 11157 | -8/Materials | Learned location of Lower Caves (-7) 11221 | -8/Materials | Learned Storage stockpile data 11300 | -8/Materials | First assault squad dispatched 11622 | -8/Materials | Repaired Autogun 12088 | -8/Materials | Repaired Broken Arm. Treads 12690 | -8/Materials | Entered Factory 12690 | -7/Factory | Evolved 2 slots: Utility x2 12691 | -7/Factory | Identified exit to Lower Caves 12692 | -7/Factory | Identified exit to Factory 13019 | -7/Factory | Garrison activated, responded to threat 13318 | -7/Factory | Destroyed 16 combat bots 13630 | -7/Factory | System corruption reached 10% 13748 | -7/Factory | Build established: Scavenger-Tank 14109 | -7/Factory | Lost 4 parts (2n2w) 14448 | -7/Factory | Discovered exit to Factory (range 15) 14552 | -7/Factory | Build established: Scavenger-Skirmisher 14690 | -7/Factory | First assault squad dispatched 14941 | -7/Factory | Identified exit to Storage 14976 | -7/Factory | Build established: Scavenger-Gunner 15120 | -7/Factory | Core integrity fell below 50% 15173 | -7/Factory | Lost 6 parts (1n1u4w) 15439 | -7/Factory | Build established: Scavenger-Mutant 15553 | -7/Factory | Core integrity fell below 20% 15876 | -7/Factory | Build established: Scavenger-Tank 16017 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 15994_ System corrupted: Matter fused (-6). 15996_ >> MONITOR: Recycling Unit F005 accepting Lgt. Nuclear Core (74%). 15996_ Plasma Cannon destroyed. 15998_ K-01 Serf cleans the Fusion Modulator. 15999_ >> MONITOR: Recycling Unit F005 accepting Lgt. Nuclear Core (68%). 15999_ Assault Rifle destroyed. 16002_ >> MONITOR: Recycling Unit F005 accepting Aluminum Leg (71%). 16002_ Wheel destroyed. 16003_ Penetrated by Slug. 16003_ Wheel destroyed. 16007_ Dropped Wheel. 16008_ Slug penetrates Wall. 16010_ Knocked back. 16012_ Slug penetrates Wall. 16014_ System corrupted: Heat flow error (+291). 16015_ C-30 ARC bursts open, deploying its payload. 16015_ G-50 Soldier unfolds itself. 16015_ G-47 Trooper unfolds itself. 16015_ M-28 Smith unfolds itself. 16015_ >> MONITOR: Recycling Unit F002 accepting Wheel (82%). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????+?????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ?????????? #####?????????????????????????????? | | ?????????# ???????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# +??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ####+##### #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ####"######/######### #??????????????????????????? | | ##?# #???# #??????????????????????????? | | #??# !!! """#???# #??????????????????????????? | | #?## !! "#???# #??????????????????????????? | | % #?# !! "" #???# #??????????????????????????? | | %%% #### ##?## ##?????????????????????????? | | % + %+" """ ####luh###########???????????????? | | ####! """ u kmu gb@ g% g ????????? | | #### """ ####!Y ###########???????????????? | | ######?# #??#####?????????????????????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????###???##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -9/Materials | Hacked A-02 Transporter | -9/Materials | Hacked L-31 Rogue | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedUltimateComputer Manual? 0 Play Time 01:52:05 Cumulative 141.2 hours Start 2024.10.08 @ 16:55:03 End 2024.12.01 @ 16:57:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 758669be-bfb0-49d1-b71a-a3d67c3a1df5