Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 14:34:11 Player: veb_robotron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1168) 1168 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4044 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 377/700 Matter 181/400 Energy 371/450 System Corruption 18% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Medium Battery Medium Matter Pod System Restoration Module > --- WEAPON (3) ------- Neutron Cannon Neutron Cannon Long-range Phase Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Field Recycling Unit (0) Faulty Cooled Particle Cannon Mini Smartbomb Launcher Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Battery Medium Matter Pod System Restoration Module > --- WEAPON ----------- Neutron Cannon Neutron Cannon Long-range Phase Cannon > --- INVENTORY -------- Carbon-fiber Leg Field Recycling Unit Cooled Particle Cannon Mini Smartbomb Launcher Axe [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Hardened Medium Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 74 | 7 . 2 18 15 32 Power 7 | 1 . 1 2 2 1 Engine 3 | 1 . 1 1 . . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 19 | 2 . . 5 6 6 Treads 10 | . . . 2 4 4 Leg 7 | 2 . . 3 2 . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 22 | 2 . . 6 5 9 Device 10 | 1 . . 2 3 4 Storage 7 | 1 . . 3 . 3 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 26 | 2 . 1 5 2 16 Energy Gun 12 | 2 . 1 3 1 5 Energy Cannon 8 | . . . 1 1 6 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . . 6 Parts Lost 26 | . . 2 7 5 12 Power 5 | . . 1 2 1 1 Propulsion 9 | . . . 3 2 4 Utility 4 | . . . 1 1 2 Weapon 8 | . . 1 1 1 5 Highest Loss Streak 11 | . . 1 3 2 11 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 96 | . 100 96 89 97 98 Engine 2 | . 14 14 7 . . Core 5 | . . . 2 8 6 Treads 18 | . . . 14 19 23 Leg 11 | . 28 28 11 16 4 Device 10 | . 14 14 14 11 7 Storage 12 | . 14 14 14 11 12 Processor 3 | . . . . 9 2 Protection 7 | . . . 2 3 13 Energy Gun 16 | . 28 24 15 16 13 Energy Cannon 4 | . . . 6 1 7 Naked Turns . | . . . . . . Heaviest Build 54 | 15 15 15 24 35 54 Greatest Support 88 | 20 20 20 40 60 88 Greatest Overweight (x) 2 | 2 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 8 | 3 7 7 7 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 8 6 10 10 5 Class Distribution -------------------- 52% | Mutant 26% | Tank 12% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 844 | 227 27 126 114 183 167 Remotely . | . . . . . . Salvage Created 1325 | 30 44 70 381 454 346 Parts 81 | 8 5 1 21 31 15 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . 3 4 10 13 6 Guns 23 | . 1 4 4 13 1 Cannons 6 | . . . 1 . 5 AOE 6 | . 2 . 4 . . Classes Destroyed 13 | 1 1 2 3 3 3 Worker 2 | . . . . 2 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | . . . 1 . 2 Watcher 1 | . . . . . 1 Swarmer 14 | . 3 . 4 7 . Grunt 6 | . . . 3 3 . Brawler 1 | . . . . 1 . Sentry 5 | . . . 3 2 . Demolisher 1 | . . 1 . . . Specialist 1 | . . . . . 1 Programmer 5 | . . . . . 5 Assembled 3 | . . 3 . . . Best Kill Streak 9 | 2 3 2 5 9 4 Combat Bots Only 7 | . 3 2 5 7 4 Max Kills in Single Turn 3 | 1 2 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4964 | . 112 369 842 702 2939 Core 652 | . 7 62 167 93 323 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 72 58 83 . Volleys Fired 139 | 11 5 14 36 43 30 Largest 3 | 2 2 2 2 2 3 Hottest 285 | 90 90 100 130 130 285 Shots Fired 252 | 12 10 24 56 79 71 Gun 179 | 12 10 24 23 79 31 Cannon 66 | . . . 31 . 35 Launcher 5 | . . . 2 . 3 Special 2 | . . . . . 2 Kinetic 7 | . . . . . 7 Thermal 219 | 11 5 24 54 79 46 Explosive 5 | . . . 2 . 3 Electromagnetic 21 | 1 5 . . . 15 Robot Hit Streak 13 | 4 2 6 6 13 8 Robot Miss Streak 6 | 2 3 4 3 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 147 | 7 4 12 33 55 36 Core Hits 93 | 2 4 6 16 24 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . 2 1 3 3 Burn 8 | 1 . 2 1 3 1 Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4681 | 85 113 189 830 1019 2445 Guns 1882 | 85 44 189 250 1019 295 Cannons 1134 | . . . 346 . 788 Explosions 1665 | . 69 . 234 . 1362 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 188 | . . . . . 188 Thermal 3538 | 85 93 189 596 1019 1556 Explosive 818 | . . . 234 . 584 Electromagnetic 137 | . 20 . . . 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles 16 | . . . . . 16 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 39 | . 14 . . . 25 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 481 | 102 162 311 199 271 481 Average Temperature 123 | 59 81 127 115 105 171 Received Heat Transfer 585 | . . . 342 207 36 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | 2 . . 4 6 3 Heat Transferred 6238 | 333 224 703 1406 2479 1093 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 432 | 10 101 74 368 432 187 Initial 161 | . 6 39 24 161 151 Average 140 | 3 23 52 180 264 87 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 73 | 100 100 100 65 21 100 Level 1 25 | . . . 34 74 . Level 2 . | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 4 18 15 18 18 Peak Tracking Total 13 | . 4 13 7 9 12 Tactical Retreats 4 | . . 1 1 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 9 | . 3 . 2 3 1 Terminals 7 | . 2 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 34 | . 7 . 10 13 4 Successful 23 | . 4 . 9 7 3 Failed 11 | . 3 . 1 6 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 19 | . 4 . 6 6 3 Terminals 27 | . 5 . 10 8 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 4 2 1 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 3 | . 1 . 1 1 . Alert Level 2 | . . . 1 1 . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 5 1 2 Terminals 9 | . 1 . 5 1 2 Track 3 | . . . 2 . 1 Assimilate 1 | . . . 1 . . Operators 5 | . 1 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 1 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2300 | 116 157 91 357 631 948 Spaces Moved 1140 | 64 117 43 162 299 455 Core 10 | 10 . . . . . Treads 686 | . . . 72 159 455 Legs 444 | 54 117 43 90 140 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 163 Average Speed 148 | 115 120 120 137 143 168 Slowest Speed 250 | 150 120 120 160 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 26 12 21 25 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 4 . 26 . 60 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 84 | . 4 . 26 . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1501 | 94 123 58 238 423 565 Wait 54 | . . . . 38 16 Move 1135 | 63 116 42 161 298 455 Hop . | . . . . . . Pick Up 74 | 13 2 . 18 19 22 Fast Attach . | . . . . . . Attach 42 | 7 . 2 9 9 15 Detach . | . . . . . . Swap 32 | . . . 9 6 17 Drop 25 | . . . 5 10 10 Fire 139 | 11 5 14 36 43 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 281 | -10/Mines | Assembled infested the area 286 | -10/Mines | Assisted by a Guerilla fighting off Assembled 327 | -10/Mines | Build established: Mutant 359 | -10/Mines | Discovered new exit (range 6) 365 | -10/Mines | Entered Materials 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Lost 3 parts (2n1w) 708 | -9/Materials | Discovered new exit (range 13) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -8/Materials | Destroyed 7 combat bots 1259 | -8/Materials | Discovered new exit (range 14) 1353 | -8/Materials | Entered Factory 1353 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1650 | -7/Factory | Build established: Tank 2188 | -7/Factory | Cargo convoy interrupted 2228 | -7/Factory | System corruption reached 10% 2248 | -7/Factory | Found Prototype Launcher 2249 | -7/Factory | Identified Mni. Smartbomb Launcher 2277 | -7/Factory | Garrison activated, responded to threat 2290 | -7/Factory | Lost 11 parts (1p3n2u5w) 2301 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Door. Acquired Cld. Aerolev Unit. R-06 Scavenger collects Hrd. Medium Armor Plating. Overheating: Matter decay (-10). U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 103 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Gauss Rifle. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Matter fused (-5). U-05 Engineer builds a Wall. R-06 Scavenger collects Prototype Device. Acquired 37 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Carbon-fiber Leg. 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Visual Processing Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordBiometalMatrix Manual? 0 Play Time 00:39:14 Cumulative 22.9 hours Start 2022.04.30 @ 13:55:36 End 2022.04.30 @ 14:34:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a37d826b-470b-43bc-8fd1-d37119acea5e