Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:02:03 Player: Ladmageddon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1783) 1783 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4136 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Cesium-ion Thruster Drone Bay (1/2) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Shotgun High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Cesium-ion Thruster Drone Bay Drone Bay EM Shotgun Autogun Assault Cannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 63 | 6 6 5 6 11 29 Power 6 | 1 1 1 1 1 1 Engine 2 | 1 . . . 1 . Core 4 | . 1 1 1 . 1 Reactor . | . . . . . . Propulsion 22 | 2 3 . 2 6 9 Treads 2 | 2 . . . . . Leg 18 | . 3 . 2 6 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 14 | 1 1 2 1 2 7 Device 10 | . 1 2 . 2 5 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 1 2 2 2 12 Energy Gun 5 | 2 1 . . . 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | . . 2 2 1 4 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . 1 1 . 24 Power 2 | . . . 1 . 1 Propulsion 8 | . . . . . 8 Utility 6 | . . 1 . . 5 Weapon 10 | . . . . . 10 Highest Loss Streak 13 | . . 1 1 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 90 96 98 99 86 Engine 4 | . 11 . . 10 1 Core 5 | . 2 14 10 . 7 Leg 29 | . 16 28 44 43 24 Device 12 | . 5 10 11 10 14 Storage 10 | . 14 14 11 11 9 Energy Gun 5 | . 28 4 . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 13 | . . 23 21 21 11 Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 51 | 14 15 15 32 40 51 Greatest Support 80 | 40 40 20 40 40 80 Greatest Overweight (x) 10 | 1 . . . 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 Most Carried 15 | 5 8 8 13 15 15 Average Carried 11 | 3 6 7 9 14 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 4 8 8 13 12 8 Class Distribution -------------------- 33% | Scavenger-Mutant 23% | Mutant 16% | Tank 11% | Scavenger-Gunner 11% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1689 | 200 105 80 159 527 618 Remotely . | . . . . . . Salvage Created 2159 | . 213 133 222 680 911 Parts 142 | . 9 11 16 38 68 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 48 | . 4 5 5 15 19 Guns 40 | . 4 5 5 15 11 Cannons 1 | . . . . . 1 AOE 7 | . . . . . 7 Classes Destroyed 11 | . 1 1 2 2 5 Worker 5 | . . . . 1 4 Builder 3 | . . . . . 3 Hauler 1 | . . . . . 1 Recycler 3 | . . . . 1 2 Watcher 5 | . . . 1 1 3 Swarmer 14 | . . 3 . 4 7 Grunt 22 | . 4 2 4 6 6 Brawler 1 | . . . . . 1 Sentry 9 | . . . 1 5 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 3 4 5 7 Combat Bots Only 5 | . 2 3 4 4 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 353 | . 20 30 15 71 217 Missed 105 | . 10 10 4 30 51 Damage Taken 3980 | . 129 223 140 504 2984 Core 654 | . 15 44 . 43 552 Absorbed by Shields 100 | . . . . . 100 Core Remaining (%) 88 | 100 . 76 . 89 . Volleys Fired 176 | . 16 14 13 60 73 Largest 3 | . 2 2 2 2 3 Hottest 127 | . 90 90 46 83 127 Shots Fired 367 | . 31 28 26 121 161 Gun 311 | . 31 28 26 119 107 Cannon 39 | . . . . 2 37 Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 270 | . . 20 26 119 105 Thermal 31 | . 15 4 . 2 10 Explosive 17 | . . . . . 17 Electromagnetic 49 | . 16 4 . . 29 Robot Hit Streak 11 | . 6 6 6 11 9 Robot Miss Streak 10 | . 5 3 2 5 10 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 2 . 2 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 214 | . 18 17 18 72 89 Core Hits 121 | . 10 10 8 27 66 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 3 . 1 . 2 Burn 3 | . 3 . . . . Destroy 2 | . . . 1 . 1 Blast 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4161 | . 258 175 280 1170 2278 Guns 3001 | . 258 175 280 1161 1127 Cannons 281 | . . . . . 281 Explosions 855 | . . . . . 855 Melee . | . . . . . . Ramming 24 | . . . . 9 15 Kinetic 2676 | . . 140 280 1161 1095 Thermal 149 | . 101 13 . . 35 Explosive 855 | . . . . . 855 Electromagnetic 457 | . 157 22 . . 278 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 4 5 Average Corruption 3 | . . . . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 6 5 Message Errors 2 | . . . . 1 1 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 7 | . . . . 1 6 Kicked 6 | . . . . 1 5 Crushed . | . . . . . . Highest Temperature 228 | . 204 39 1 166 228 Average Temperature 47 | . 69 17 1 25 52 Received Heat Transfer 1245 | . 75 87 81 156 846 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 . . . 2 Heat Transferred 629 | . 518 37 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 434 | . 100 179 186 434 334 Initial 150 | . . 39 69 78 150 Average 123 | . 37 148 126 253 89 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 80 | 100 100 100 100 35 88 Level 1 19 | . . . . 62 11 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 5 5 7 21 40 Peak Tracking Total 6 | . 2 3 4 4 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 14 | . . . . 4 10 Drone Recoveries 7 | . . . . 2 5 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3052 | 62 227 177 214 619 1753 Spaces Moved 1493 | 44 119 106 135 347 742 Core 26 | 21 . . . . 5 Treads 81 | 23 58 . . . . Legs 1386 | . 61 106 135 347 737 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 159 | 109 139 120 120 120 197 Slowest Speed 550 | 160 160 120 120 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 5 26 30 10 49 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . . . . 114 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 100 | . . . . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1829 | 56 147 132 167 445 882 Wait 19 | . . . . 15 4 Move 1488 | 43 118 105 134 346 742 Hop . | . . . . . . Pick Up 48 | 7 5 2 11 6 17 Fast Attach 12 | 3 1 5 . . 3 Attach 27 | 3 . . 5 3 16 Detach . | . . . . . . Swap 24 | . 5 . 1 8 10 Drop 23 | . 2 6 3 6 6 Fire 176 | . 16 14 13 60 73 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick 6 | . . . . 1 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 290 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned Materials machine intel 362 | -10/Mines | Found a hidden stash of uninstalled traps 442 | -10/Mines | Discovered new exit (range 15) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Loaded intel: 62 machine locations 613 | -9/Materials | Build established: Scavenger-Mutant 669 | -9/Materials | Discovered new exit (range 10) 681 | -9/Materials | Entered Storage 1291 | -9/Storage | Discovered new exit (range 7) 1300 | -9/Storage | Entered Materials 1300 | -8/Materials | Accompanied by 1 ally 1300 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -8/Materials | Lost 3 allies 1584 | -8/Materials | Crushed by falling debris 1648 | -8/Materials | Build established: Scavenger-Gunner 2012 | -8/Materials | Lost 7 parts (4n2u1w) 2490 | -8/Materials | Build established: Tank 2864 | -8/Materials | Lost 4 parts (2n1u1w) 2971 | -8/Materials | Discovered new exit (range 15) 3008 | -8/Materials | Core integrity fell below 50% 3045 | -8/Materials | Core integrity fell below 20% 3053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Prototype Energy Gun crushed. Attempting to rewire Drone. Drone cannot be rewired. Attempting to rewire Drone. Drone cannot be rewired. Autogun destroyed. M-13 Machinist repairs Com. Wheel. Slug penetrates Earth. Imp. Titanium Leg destroyed. M-13 Machinist repairs G-50 Soldier. Kicked Y-45 Defender. Drone destroyed. Kicked Y-45 Defender. Imp. Titanium Leg destroyed. Slammed into Y-45 Defender. M-13 Machinist repairs G-47 Trooper. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. Acquired 88 matter. Drone destroyed. 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""" #???????????? | | ????????????????????????? ????#???????????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed IntegratedLegSword Manual? 0 Play Time 00:29:30 Cumulative 3.6 hours Start 2024.04.10 @ 20:30:39 End 2024.04.10 @ 21:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c29c550b-d82b-42da-89b5-d382aef8e1c8