Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 12:59:42 Player: aihara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (941) 941 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4326 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 69/100 System Corruption 5% Temperature Cool (80) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Terrain Scanner > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (5) ---- Flight Unit YOLO Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Aerolev Unit > --- UTILITY ---------- Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle YOLO Cannon > --- INVENTORY -------- Shock Rifle Light Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 2 | . . . 1 . . . 1 Propulsion 1 | . . . 1 . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Parts Attached 50 | 6 9 5 11 . . . 19 Power 11 | 1 3 1 2 . . . 4 Engine 10 | 1 2 1 2 . . . 4 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 2 2 5 . . . 7 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 4 | 2 . . . . . . 2 Hover 4 | . . . 3 . . . 1 Flight 9 | . 2 2 2 . . . 3 Utility 5 | 1 2 . 2 . . . . Device 3 | . 2 . 1 . . . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 16 | 2 2 2 2 . . . 8 Energy Gun 5 | 1 . . 2 . . . 2 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 6 | 1 2 2 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 4 | . . . . . . . 4 Parts Lost 31 | . 2 2 5 . . . 22 Power 8 | . 1 1 1 . . . 5 Propulsion 11 | . 1 . 2 . . . 8 Utility 2 | . . . 1 . . . 1 Weapon 10 | . . 1 1 . . . 8 Highest Loss Streak 7 | . 1 1 5 . . . 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 3 | 1 4 4 3 4 4 4 2 Power . | . . . . . . . . Propulsion . | 1 2 1 . . . . . Utility . | . . 1 1 1 . . . Weapon 2 | . . . . 3 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 2 . . 1 . 3 Power 1 | . 1 . . . . . . Propulsion 5 | . . 2 . . . . 3 Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 66 | . 86 64 77 66 66 66 51 Engine 9 | . 12 1 9 11 11 11 6 Core 1 | . . 11 . . . . . Wheel 1 | . 9 . . . . . 1 Hover 11 | . . . 7 22 22 22 10 Flight 8 | . 15 28 19 . . . 4 Device 10 | . 12 . 15 11 11 11 9 Protection 5 | . . . 4 11 11 11 4 Energy Gun 7 | . 6 . 2 11 11 11 9 Ballistic Gun 7 | . 21 21 17 . . . 2 Peak Build Rating 33 | 6 8 8 12 9 11 11 33 Average Rating 9 | 4 6 6 8 9 9 11 12 On Entrance 7 | . 6 7 7 9 9 11 11 Avg Prop Armor Cover (%) 16 | . . . . . . . 16 Naked Turns . | . . . . . . . . Heaviest Build 19 | 12 13 8 13 12 12 12 19 Greatest Support 26 | 26 26 8 12 12 12 12 20 Greatest Overweight (x) 3 | . 3 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 Most Carried 6 | 3 6 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 4 5 5 5 3 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Mutant 17% | Scout 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 935 | 229 68 93 404 . . . 141 Remotely . | . . . . . . . . Salvage Created 1022 | . 199 63 240 . . . 520 Parts 74 | . 16 8 9 . . . 41 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 8 4 5 . . . 13 Melee 1 | . . . . . . . 1 Guns 20 | . 8 4 5 . . . 3 Cannons 1 | . . . . . . . 1 AOE 8 | . . . . . . . 8 Classes Destroyed 9 | . 3 . 2 . . . 4 Worker 2 | . 1 . . . . . 1 Builder 4 | . . . . . . . 4 Recycler 1 | . . . . . . . 1 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . . . . . 1 Watcher 1 | . . . 1 . . . . Swarmer 14 | . 6 4 . . . . 4 Grunt 12 | . 2 . 3 . . . 7 Sentry 4 | . . . 2 . . . 2 Best Kill Streak 12 | . 7 3 2 . . . 12 Combat Bots Only 6 | . 6 3 2 . . . 3 Max Kills in Single Turn 3 | . 1 1 1 . . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 330 | . 76 36 55 . . . 163 Missed 109 | . 31 11 22 . . . 45 Hits 221 | . 45 25 33 . . . 118 Melee 4 | . . . . . . . 4 Projectile 217 | . 45 25 33 . . . 114 Critical Strikes 8 | . . . 2 . . . 6 Damage Taken 2710 | 3 403 203 456 . . 22 1623 Core 885 | . 176 56 95 . . . 558 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 7 . . . 76 . Volleys Fired 121 | . 29 18 27 . . . 47 Largest 3 | . 2 2 2 . . . 3 Hottest 133 | . 70 40 43 . . . 133 Shots Fired 216 | . 57 26 54 . . . 79 Gun 194 | . 57 26 54 . . . 57 Cannon 3 | . . . . . . . 3 Launcher 19 | . . . . . . . 19 Special . | . . . . . . . . Kinetic 140 | . 43 26 54 . . . 17 Thermal 30 | . 14 . . . . . 16 Explosive 16 | . . . . . . . 16 Electromagnetic 30 | . . . . . . . 30 Robot Hit Streak 12 | . 7 4 12 . . . 7 Robot Miss Streak 11 | . 6 11 5 . . . 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 117 | . 29 8 39 . . . 41 Core Hits 82 | . 13 6 17 . . 1 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . . . . . 2 Burn 3 | . 2 . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2426 | 7 347 91 407 . . 45 1529 Guns 1253 | . 347 91 407 . . . 408 Cannons 68 | . . . . . . . 68 Explosions 956 | . . . . . . . 956 Melee 68 | . . . . . . . 68 Ramming 81 | 7 . . . . . 45 29 Kinetic 821 | . 260 91 407 . . . 63 Thermal 248 | . 87 . . . . . 161 Explosive 888 | . . . . . . . 888 Electromagnetic 320 | . . . . . . . 320 Impact . | . . . . . . . . Slashing 68 | . . . . . . . 68 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | 3 . . . . . 22 109 Shots 4 | . . . . . . . 4 Rammed 13 | 1 . . . . . 8 4 Targets Rammed 23 | 1 . . . . . 8 14 Kicked 10 | . . . . . . . 10 Crushed . | . . . . . . . . Highest Temperature 239 | . 81 12 47 . . . 239 Average Temperature 55 | . 22 6 25 . . . 80 Received Heat Transfer 765 | . 66 . 285 . . . 414 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 851 | . 407 . . . . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 . 100 93 Level 1 2 | . . . . . . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 238 | . 139 96 81 . . . 238 Initial 46 | . . 46 29 . . . . Average 65 | . 79 53 31 . . . 121 Influence Increases 1037 | . 244 120 159 . . . 514 Destroy 0b10 Robot/C 600 | . 160 80 100 . . . 260 Destroy 0b10 Robot/NC 55 | . 5 . 5 . . . 45 Destroy Leader 122 | . 30 10 32 . . . 50 Successful Hack 18 | . 4 . 7 . . . 7 Disable Machine 15 | . . . . . . . 15 Destroy Structure 92 | . . . . . . . 92 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . 45 30 15 . . . 30 Influence Decreases 939 | . 125 163 235 . . . 416 Entered New Map 120 | . . 73 47 . . . . Time Decay 509 | . 105 70 138 . . . 196 Lost Part 310 | . 20 20 50 . . . 220 Squads Dispatched 7 | . . . 3 . . . 4 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 12 9 18 . . . 21 Peak Tracking Total 10 | . 7 3 10 . . . 4 Tactical Retreats 5 | . 1 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 2 . 1 . 5 . 4 Terminals 6 | . 2 . 1 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 46 | . 6 . 3 . 29 . 8 Successful 37 | . 3 . 1 . 29 . 4 Failed 9 | . 3 . 2 . . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . 7 . . Terminals 15 | . 6 . 3 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 3 . 1 . 29 . 3 Record 28 | . . . . . 28 . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1539 | . 227 . 252 54 448 145 413 Terrain 1539 | . 227 . 252 54 448 145 413 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 1802 | 52 240 145 280 54 448 145 438 Spaces Moved 2347 | 45 248 223 366 77 794 245 349 Core 14 | 3 . . . . . . 11 Treads . | . . . . . . . . Legs 8 | . . . . . . . 8 Wheels 119 | 42 49 . . . . . 28 Hover 1489 | . . . 162 77 794 245 211 Flight 717 | . 199 223 204 . . . 91 Fastest Speed 34 | 50 37 37 34 56 56 56 34 Average Speed 53 | 87 52 37 46 56 56 56 62 Slowest Speed 280 | 90 280 37 120 56 56 56 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . 2 3 2 . . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 41 50 33 21 93 47 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 134 | . . . . . . . 134 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 134 | . . . . . . . 134 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2673 | 55 303 262 428 87 797 252 489 Wait 61 | . 4 6 13 8 . . 30 Move 2321 | 44 243 217 361 76 793 244 343 Hop 9 | . 2 2 2 . . . 3 Pick Up 21 | 4 1 4 1 2 1 . 8 Fast Attach 34 | 5 7 1 8 . . . 13 Attach 26 | 1 2 4 5 . . . 14 Detach 22 | . 6 2 6 . . . 8 Swap 7 | . 2 3 1 . . . 1 Drop 25 | . 7 5 4 1 2 . 6 Fire 121 | . 29 18 27 . . . 47 Melee 2 | . . . . . . . 2 Ram 13 | 1 . . . . . 8 4 Kick 10 | . . . . . . . 10 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Core integrity fell below 50% 205 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 11) 216 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Entered Mines 322 | -10/Mines | Learned Materials terminal intel 342 | -10/Mines | Core integrity fell below 20% 373 | -10/Mines | Learned Materials emergency access door positions 392 | -10/Mines | Discovered new exit (range 6) 438 | -10/Mines | Entered Materials 438 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 440 | -9/Materials | Loaded intel: 12 terminal locations 604 | -9/Materials | Met 8R-AWN 627 | -9/Materials | Lost 5 parts (1p2n1u1w) 649 | -9/Materials | Discovered new exit (range 10) 714 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Entered Mines 719 | -9/Mines | Followed 8R-AWN into the Mines 721 | -9/Mines | Received a Mining Laser from a helpful Derelict 739 | -9/Mines | Discovered new exit (range 13) 760 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -9/Mines | Discovered new exit (range 5) 772 | -9/Mines | Entered Exiles 772 | -9/Exiles | Accompanied by 1 ally 782 | -9/Exiles | Discovered new exit (range 15) 788 | -9/Exiles | Welcomed by 8R-AWN 801 | -9/Exiles | Met EX-HEX 839 | -9/Exiles | Met EX-BIN 850 | -9/Exiles | Aligned with FarCom system 850 | -9/Exiles | Given EX-Vault access code 878 | -9/Exiles | Build established: Mutant 915 | -9/Exiles | Met EX-DEC 982 | -9/Exiles | Visited The Gauntlet 1068 | -9/Exiles | Learned location of Zion (-6) 1100 | -9/Exiles | Discovered new exit (range 14) 1160 | -9/Exiles | Opened EX-Vault 1164 | -9/Exiles | Found Prototype Energy Cannon 1166 | -9/Exiles | Identified YOLO Cannon 1178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1220 | -9/Exiles | Left Exiles lab with YOLO Cannon 1220 | -9/Exiles | Entered Mines 1222 | -8/Mines | Discovered new exit (range 6) 1365 | -8/Mines | Entered Materials 1365 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1618 | -8/Materials | Lost 4 parts (1p1u2w) 1652 | -8/Materials | Lost 3 parts (1p1n1w) 1675 | -8/Materials | Core integrity fell below 50% 1721 | -8/Materials | Lost 7 parts (2p2n3w) 1788 | -8/Materials | Core integrity fell below 20% 1803 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 16 matter. Acquired Corrupted Lgt. Ion Engine. Integrated Corrupted Lgt. Ion Engine (+1). Flight Unit destroyed. Bumping a target to melee attack while flying prompts a warning since that may not always be the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. Y-45 Defender Imp. Ion Engine severed. Katana destroyed. Flight Unit destroyed. Lgt. Ion Engine destroyed. Flight Unit destroyed. Y-45 Defender destroyed. Med. Laser destroyed. K-01 Serf collects debris. G:AKI:%XHQKCHOC4NHYO#P Critical hit (Burn: +37). 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Y ??????????? | | ????????????????? ???????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????? ???????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Close Call Follow The Leader Sixth Sense Challenges ------------ None Game ------ Seed AssembledHelicalAutocannon Manual? 0 Play Time 01:05:57 Cumulative 7.0 hours Start 2026.09.13 @ 00:18:38 End 2026.09.13 @ 12:59:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 17cc32f2-95b9-4a27-891c-ca216918c7a3