Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 13:41:02 Player: Demise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (3333) 3333 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 10675 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 165 Aligned with FarCom 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Experimental Targeting Computer Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Railgun > --- INVENTORY (4) ---- Energy Well (500) Improved Sensor Array Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Particle Accelerator Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Armored Wheel Improved Flight Unit Energy Well High-capacity Matter Pod Improved Sensor Array Improved Terrain Scan Processor Experimental Targeting Computer Transmission Jammer Improved Maneuvering Thrusters Layered Light Armor Plating Improved Shield Generator Hacking Suite System Shield System Backup Module Recalibrator Drone Bay Railgun Railgun Railgun Railgun Railgun Enhanced Gauss Cannon Rocket Launcher Remote Datajack [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Lightpack 2.0 Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . . 1 1 . . . . Utility 7 | . . 1 . . . 1 1 2 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 214 | 4 14 17 8 2 1 18 25 34 25 37 . 6 16 7 Power 30 | . 5 1 1 . . . 6 7 4 4 . 1 1 . Engine 22 | . 5 1 1 . . . 6 6 3 . . . . . Core 6 | . . . . . . . . 1 1 2 . 1 1 . Reactor 2 | . . . . . . . . . . 2 . . . . Propulsion 63 | 2 4 9 4 . 1 7 5 10 5 11 . 3 2 . Treads 11 | 1 2 4 3 . . . . . . . . . 1 . Leg 5 | . 1 2 . . . . . . . 1 . . 1 . Wheel 11 | 1 1 3 1 . 1 2 . . . 1 . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 36 | . . . . . . 5 5 10 5 9 . 2 . . Utility 73 | 2 1 6 . 2 . 5 9 13 10 16 . 1 6 2 Device 29 | 1 . . . . . 2 3 7 6 8 . . 2 . Storage 12 | 1 1 5 . 2 . 2 . 1 . . . . . . Processor 13 | . . . . . . . 5 4 . 2 . . 2 . Hackware 12 | . . . . . . . 1 1 4 4 . 1 . 1 Protection 7 | . . 1 . . . 1 . . . 2 . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | . 4 1 3 . . 6 5 4 6 6 . 1 7 5 Energy Gun 4 | . . 1 . . . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | . 1 . 1 . . 1 3 2 1 3 . . 2 3 Ballistic Cannon 9 | . 3 . 1 . . 1 . . . 1 . . 2 1 Launcher 4 | . . . 1 . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . Slashing Weapon 12 | . . . . . . 2 1 1 3 2 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 3 1 2 3 3 . 1 . . Parts Lost 40 | . 1 2 3 . . . 1 3 . 6 . 3 9 12 Power 5 | . . . 1 . . . . 1 . 1 . . 2 . Propulsion 16 | . 1 1 1 . . . . 1 . 3 . 2 3 4 Utility 10 | . . . . . . . 1 1 . 1 . 1 2 4 Weapon 9 | . . 1 1 . . . . . . 1 . . 2 4 Highest Loss Streak 12 | . 1 1 2 . . . 1 2 . 4 . 2 4 12 Average Slot Usage (%) 91 | . 98 88 99 100 100 99 88 87 93 88 94 92 76 59 Engine 7 | . 14 11 10 11 11 9 14 8 9 . . . . . Core 1 | . . . . . . . . 2 1 4 5 7 3 . Treads 8 | . 13 8 26 22 22 17 . . . . . . 1 . Wheel 6 | . 10 16 6 11 11 17 . . . 3 . . 5 3 Flight 12 | . . . . . . 1 29 25 29 25 31 29 12 7 Device 3 | . . . . . . 8 5 9 5 4 5 4 3 . Storage 13 | . 27 23 22 22 22 18 7 6 5 5 5 5 5 3 Processor 5 | . . . . . . . 6 13 11 10 10 10 13 13 Hackware 8 | . . . . . . . 5 7 16 20 21 21 16 15 Protection 3 | . . 4 11 11 11 8 . . . . . . . . Energy Gun 1 | . 6 4 5 . . . . . . . . . . . Ballistic Gun 4 | . 4 . 5 11 11 9 7 3 . . 5 . 3 5 Ballistic Cannon 5 | . 17 17 11 11 11 4 . . . . . . 3 1 Slashing Weapon 3 | . . . . . . 4 6 6 10 6 5 9 2 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 16 21 51 53 83 83 88 23 25 28 48 32 32 32 14 Greatest Support 63 | 10 20 43 63 10 10 22 24 25 31 40 34 38 28 16 Greatest Overweight (x) 8 | 1 6 2 5 8 8 8 1 1 . 5 . 1 7 . Average Overweight (x) . | 1 1 1 1 7 8 3 . . . . . . 1 . Largest Inventory Capacity 40 | 8 8 18 16 20 20 40 24 24 24 24 24 24 24 24 Average Capacity 19 | 7 7 13 16 18 20 20 24 24 24 24 24 24 24 19 Most Carried 24 | 8 8 16 16 17 18 24 24 24 24 24 24 24 23 21 Average Carried 19 | 6 7 12 15 16 17 19 23 23 23 23 24 23 21 16 Final Capacity 24 | 8 8 16 16 20 20 24 24 24 24 24 24 24 24 4 Final Carried 24 | 8 8 16 16 17 18 24 23 24 24 24 24 23 21 3 Class Distribution -------------------- 31% | Mutant 17% | Hacker-Mutant 9% | Hacker-Sprinter 9% | Hacker-Scout 9% | Hauler-Scout 5% | Hauler-Sprinter 5% | Hauler-Mutant 4% | Scavenger-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Hauler-Scout | -7/Factory Hauler-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Matter Collected 4230 | 240 433 498 306 20 52 287 227 501 245 435 . 200 767 19 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4247 | 191 253 651 495 . 17 371 161 392 621 688 . 101 253 53 Parts 232 | 15 21 47 36 . 2 27 7 13 19 26 . 6 13 . Haulers Intercepted 16 | . 1 2 . . . 1 2 2 4 4 . . . . Recyclers Shooed 4 | 1 1 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 70 | . 11 19 15 . . 7 . 2 1 5 . 1 8 1 Melee 8 | . . . . . . 1 . 2 1 3 . 1 . . Guns 17 | . 3 3 6 . . 2 . . . 2 . . 1 . Cannons 40 | . 8 16 7 . . 3 . . . . . . 5 1 AOE 5 | . . . 2 . . 1 . . . . . . 2 . Classes Destroyed 14 | 3 4 2 2 . . 1 . . 1 1 . . . . Worker 8 | 2 1 1 1 . 1 1 . . 1 . . . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . Hauler 16 | . 1 2 . . . 1 2 2 4 4 . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . Operator 5 | . 1 1 . . . 1 . . 1 1 . . . . Drone 2 | . . . . . . . . . 2 . . . . . Watcher 10 | . . 2 . . . 2 2 1 2 . . 1 . . Swarmer 18 | . 5 7 3 . . 3 . . . . . . . . Grunt 28 | . 6 7 10 . . 1 . . 1 . . . 3 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . 1 1 Sentry 10 | . . 5 . . . 2 . 2 . 1 . . . . Hunter 3 | . . . . . . 1 . . . . . . 2 . Programmer 7 | . . . . . . . . . . 4 . 1 2 . Decomposer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 4 2 7 4 . 1 4 1 1 3 3 . 1 2 1 Combat Bots Only 4 | . 2 4 3 . . 3 . 1 1 3 . 1 2 1 Max Kills in Single Turn 3 | 1 1 1 3 . 1 2 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . . . . 1 . Melee 1 | . . . . . . 1 . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Damage Taken 7336 | . 317 587 369 . . 400 141 514 43 1386 . 270 1830 1479 Core 1678 | . 107 85 48 . . 16 50 168 43 215 . 45 369 532 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 57 . . . 66 97 92 80 95 . . . . . Volleys Fired 229 | 13 41 52 28 . 2 19 . 6 . 14 . . 34 20 Largest 2 | 2 2 2 2 . 2 2 . 1 . 2 . . 2 2 Hottest 109 | 90 90 104 109 . 67 98 . 28 . 92 . . 101 101 Shots Fired 435 | 26 82 103 55 . 4 36 . 8 . 28 . 1 53 39 Gun 179 | 26 8 18 27 . 2 21 . 8 . 21 . 1 23 24 Cannon 247 | . 74 85 27 . 2 15 . . . 7 . . 22 15 Launcher 9 | . . . 1 . . . . . . . . . 8 . Special . | . . . . . . . . . . . . . . . Kinetic 361 | . 76 85 41 . 4 34 . 8 . 28 . 1 45 39 Thermal 65 | 26 6 18 13 . . 2 . . . . . . . . Explosive 9 | . . . 1 . . . . . . . . . 8 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 7 7 11 19 . 12 5 . 3 . 10 . . 8 11 Robot Miss Streak 7 | 1 5 2 5 . 7 7 . 2 . 2 . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . Shots Hit Robots 357 | 18 39 66 45 . 2 32 9 13 18 35 . 9 38 33 Core Hits 181 | 9 15 29 33 . 2 24 4 6 11 15 . 3 24 6 Critical Hits 8 | . . . . . . 2 . 1 1 1 . 1 1 1 Critical Kills 2 | . . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 . 1 1 1 . . 1 1 Melee Attacks 194 | . . . . . . 15 29 37 57 29 . 24 2 1 Impact 4 | . . . . . . . . . 4 . . . . . Slashing 190 | . . . . . . 15 29 37 53 29 . 24 2 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 1 2 2 10 4 . . . 1 Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . Follow-up Attacks 8 | . . . . . . . . . 4 . . 4 . . Damage Inflicted 11463 | 215 935 1231 914 . 27 975 492 665 1452 1370 . 337 1695 1155 Guns 2621 | 215 49 210 375 . 13 275 . 109 . 471 . . 354 550 Cannons 3928 | . 886 1021 376 . 14 188 . . . 132 . . 818 493 Explosions 864 | . . . 163 . . 178 . . . . . . 523 . Melee 4050 | . . . . . . 334 492 556 1452 767 . 337 . 112 Ramming . | . . . . . . . . . . . . . . . Kinetic 5873 | . 886 1021 569 . 27 443 . 109 . 603 . . 1172 1043 Thermal 676 | 215 49 210 182 . . 20 . . . . . . . . Explosive 864 | . . . 163 . . 178 . . . . . . 523 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4050 | . . . . . . 334 492 556 1452 767 . 337 . 112 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 3 3 3 . 2 6 3 12 12 12 14 14 Average Corruption 7 | . . . 3 3 3 . 1 5 2 7 12 10 12 14 Corruption Purged 11 | . . . . . . . 1 1 2 4 . 3 . . Effects 182 | . . . 20 6 5 . 4 6 6 32 1 30 61 11 Message Errors 41 | . . . 6 3 . . 4 . 3 4 . 4 15 2 Matter Fused 40 | . . . 5 1 3 . . 2 . 11 . 6 9 3 Heat Flow Errors 16 | . . . 1 1 . . . 1 . 5 1 2 5 . Energy Discharges 10 | . . . 2 . . . . . . 4 . . 3 1 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . Data Loss (minor) 19 | . . . 5 1 2 . . . . 2 . 2 7 . Data Loss (major) 7 | . . . . . . . . 1 . 1 . . 5 . Misfires 3 | . . . . . . . . 2 . . . 1 . . Alerts 2 | . . . . . . . . . . . . 1 1 . Misdirections 20 | . . . . . . . . . . . . 11 9 . Targeting Errors 17 | . . . 1 . . . . . 3 4 . 3 1 5 Weapon Failures 5 | . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 345 | . 30 25 . . . . 27 17 76 . . 22 41 107 Projectiles 96 | . 30 25 . . . . . . . . . . 41 . Explosions . | . . . . . . . . . . . . . . . Melee 249 | . . . . . . . 27 17 76 . . 22 . 107 Knockbacks 49 | . 7 10 11 . . 7 . . . . . . 8 6 Impact . | . . . . . . . . . . . . . . . Kinetic 47 | . 7 8 11 . . 7 . . . . . . 8 6 Secondary 2 | . . 2 . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . 15 . . . . . . . . . 43 . Shots 2 | . . . 1 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | 150 234 259 235 265 12 66 1 160 3 324 193 302 136 43 Average Temperature 62 | 68 67 55 67 139 8 26 1 85 1 79 97 80 32 13 Received Heat Transfer 1128 | . 87 168 129 . . 18 18 87 . 36 . 9 204 372 Effects 4 | . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . Heat Transferred 1716 | 606 148 481 444 . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Peak Influence 516 | 40 201 296 290 . 100 252 169 195 244 103 41 516 . . Average Influence 109 | 20 92 161 170 . 40 55 88 69 149 44 23 207 . . Maximum Alert Level 2 | . 1 1 1 . . 1 . . 1 . . 2 . . Low Security (%) 81 | 100 98 57 64 . 100 91 100 100 61 100 100 56 . . Level 1 16 | . 1 42 35 . . 8 . . 38 . . 18 . . Level 2 1 | . . . . . . . . . . . . 25 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 . . . . 3 6 5 5 . 4 . . Investigation 12 | . . . . . . . 2 4 2 2 . 2 . . Extermination 6 | . . . . . . . 1 1 1 2 . 1 . . Reinforcement 9 | . 1 3 . . . . . 1 2 1 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Distress Signals 7 | . 1 3 . . . 1 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 178 | . 20 34 24 . 2 13 12 12 13 10 4 18 11 5 Peak Tracking Total 11 | . 4 10 4 . 1 5 4 6 6 3 4 11 4 4 Tactical Retreats 24 | . 1 3 3 . . 1 2 3 2 1 . 5 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Traps Triggered 12 | . 2 . . . . . 5 . 1 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Machines Disabled 6 | . 1 1 1 . . 3 . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Machines Accessed 65 | . 4 5 . 2 . 5 11 15 11 4 . 8 . . Terminals 38 | . 3 4 . . . 5 8 7 7 1 . 3 . . Fabricators 10 | . . . . . . . 1 3 2 1 . 3 . . Repair Stations 6 | . 1 . . . . . 2 1 1 1 . . . . Recycling Units 4 | . . 1 . . . . . 2 . . . 1 . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . Garrison Access 3 | . . . . . . . . 1 1 1 . . . . Total Hacks 177 | . 14 11 . 2 . 24 23 35 34 9 . 25 . . Successful 115 | . 13 9 . 2 . 12 11 19 19 8 . 22 . . Failed 62 | . 1 2 . . . 12 12 16 15 1 . 3 . . Catastrophic 10 | . . . . . . . 1 4 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 92 | . 7 8 . 1 . 19 15 15 18 2 . 7 . . Terminals 115 | . 10 10 . . . 24 18 15 25 3 . 10 . . Fabricators 19 | . . . . . . . 1 4 3 3 . 8 . . Repair Stations 16 | . 4 . . . . . 4 4 2 2 . . . . Recycling Units 12 | . . 1 . . . . . 7 . . . 4 . . Scanalyzers 6 | . . . . . . . . 3 . . . 3 . . Garrison Access 7 | . . . . . . . . 2 4 1 . . . . Terminal Hacks 25 | . 4 2 . 2 . 4 1 1 6 1 . 4 . . Record 4 | . . . . 1 . . 1 . . . . 2 . . Part Schematic 3 | . 1 . . . . . . . 1 . . 1 . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . 1 . . 1 . . 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 1 4 2 2 . 8 . . Load Schematic 6 | . . . . . . . . 1 1 1 . 3 . . Build 11 | . . . . . . . 1 3 1 1 . 5 . . Repair Station Hacks 13 | . 4 . . . . . 4 1 2 2 . . . . Scan Component 7 | . 2 . . . . . 2 1 1 1 . . . . Repair 6 | . 2 . . . . . 2 . 1 1 . . . . Recycling Unit Hacks 7 | . . 1 . . . . . 3 . . . 3 . . Process 3 | . . . . . . . . 2 . . . 1 . . Report Inventory 3 | . . 1 . . . . . 1 . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer 5 | . . . . . . . . 2 . . . 3 . . Insert Component 2 | . . . . . . . . 1 . . . 1 . . Analyze 3 | . . . . . . . . 1 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 47 | . 5 6 . . . 8 5 8 9 2 . 4 . . Terminals 46 | . 5 6 . . . 8 5 8 8 2 . 4 . . Track 12 | . 2 3 . . . 3 1 1 1 . . 1 . . Assimilate 5 | . . . . . . 1 . 1 2 1 . . . . Botnet 29 | . 3 3 . . . 4 4 6 5 1 . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 3 . . . 5 10 10 9 3 . 4 . . Full Trace Events 9 | . . . . . . 1 2 4 . 1 . 1 . . Feedback Events 3 | . . . . . . . . 1 . 1 . 1 . . Corruption 2 | . . . . . . . . . . 1 . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . Time 40 | . . . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . 1 1 . . 2 . . Parts Built 12 | . . . . . . . 1 3 1 2 . 5 . . Matter 1754 | . . . . . . . 190 402 190 146 . 826 . . Time 658 | . . . . . . . 47 115 47 36 . 413 . . Total Part Build Rating 61 | . . . . . . . 5 14 5 6 . 31 . . Parts Repaired 6 | . 2 . . . . . 2 . 1 1 . . . . Time 139 | . 52 . . . . . 41 . 32 14 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 55 | . . . . . . . . 43 . . . 12 . . Retrieved Matter 12 | . . . . . . . . . . . . 12 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Total Allies 9 | . . . 5 . . . . 2 1 . 1 . . . Largest Group 3 | . . . 3 2 2 1 . 2 1 . 1 . . . Highest-Rated Group 46 | . . . 45 32 32 16 . 34 26 . 46 . . . Highest-Rated Ally 46 | . . . 31 16 16 16 . 26 26 . 46 . . . Total Orders 55 | . . . . . . 2 . 11 14 28 . . . . STAY 12 | . . . . . . . . 1 5 6 . . . . GOTO 9 | . . . . . . 1 . . . 8 . . . . ROAM 21 | . . . . . . . . 8 4 9 . . . . FOLLOW 13 | . . . . . . 1 . 2 5 5 . . . . Ally Attacks 36 | . . . 25 . 5 3 . . . . 3 . . . Total Damage 517 | . . . 308 . 60 48 . . . . 101 . . . Kills 9 | . . . 5 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . 1 . Drone Launches 20 | . . . . . . . . 10 8 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Turns Passed 10979 | 113 867 1142 1207 406 235 1184 870 649 1093 1248 27 539 1223 176 Spaces Moved 11317 | 53 466 624 652 266 140 752 1857 1164 2099 1322 100 938 820 64 Core 55 | . 1 . . . . . . . . . . . 54 . Treads 1176 | . 238 252 487 . . . . . . . . . 199 . Legs 67 | . . 19 . . . . . . . . . . 48 . Wheels 2606 | 53 227 353 165 266 140 731 . . . 387 . 16 204 64 Hover . | . . . . . . . . . . . . . . . Flight 7413 | . . . . . . 21 1857 1164 2099 935 100 922 315 . Fastest Speed 20 | 90 90 100 130 130 160 28 27 27 24 20 21 21 98 90 Average Speed 66 | 90 134 141 158 151 160 117 27 27 24 54 21 25 133 90 Slowest Speed 445 | 90 350 200 180 160 160 160 103 103 25 445 21 100 400 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . 19 . 5 . . 6 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 3 69 43 88 65 48 48 37 43 39 20 84 18 89 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . 1 . 2 . . . . . . . 2 . Spaces Dug 98 | . 1 . . . . 7 14 29 24 13 . 8 2 . Terrain Destroyed 229 | . 4 4 15 . . 33 14 30 24 27 . 8 60 10 Melee 94 | . . . . . . 7 14 26 24 13 . 8 2 . Projectile 45 | . 4 4 . . . . . 4 . 14 . . 9 10 AOE 90 | . . . 15 . . 26 . . . . . . 49 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Total 13972 | 93 628 783 775 273 147 996 2148 1432 2594 1772 105 1209 877 140 Wait 1735 | 15 84 62 74 . 3 157 175 146 397 332 6 234 2 48 Move 11246 | 52 465 623 651 265 139 751 1821 1162 2088 1322 99 925 819 64 Hop 27 | . . . . . . . 16 . 5 . . 6 . . Pick Up 116 | 5 10 12 7 2 1 16 18 12 8 13 . 9 3 . Fast Attach 91 | 2 9 8 1 . . 6 13 11 14 19 . 2 5 1 Attach 45 | 2 . 2 3 . . 4 5 12 1 7 . 1 3 5 Detach 28 | . . 1 . . . 4 4 13 2 4 . . . . Swap 78 | . 5 7 4 2 1 8 7 11 10 11 . 3 8 1 Drop 155 | 4 14 15 7 4 1 16 24 17 21 20 . 11 1 . Fire 229 | 13 41 52 28 . 2 19 . 6 . 14 . . 34 20 Melee 174 | . . . . . . 15 29 36 44 29 . 18 2 1 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . 36 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . 5 4 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 114 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Repaired Flight Unit 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Repaired Sml. Storage Unit 565 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Discovered new exit (range 12) 1996 | -9/Materials | Discovered new exit (range 14) 2123 | -9/Materials | Entered Mines 2151 | -9/Mines | Met a Derelict bent on vengeance 2390 | -9/Mines | Discovered new exit (range 5) 2668 | -9/Mines | Discovered new exit (range 9) 2847 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3323 | -9/Mines | Discovered new exit (range 5) 3330 | -9/Mines | Entered Exiles 3330 | -9/Exiles | Accompanied by 2 allies 3363 | -9/Exiles | Met 8R-AWN 3384 | -9/Exiles | Met EX-HEX 3496 | -9/Exiles | Met EX-BIN 3513 | -9/Exiles | Aligned with FarCom system 3515 | -9/Exiles | Given EX-Vault access code 3552 | -9/Exiles | Opened EX-Vault 3565 | -9/Exiles | Found Lightpack 2.0 3598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3645 | -9/Exiles | Met EX-DEC 3666 | -9/Exiles | Learned location of Zion (-7) 3723 | -9/Exiles | Discovered new exit (range 10) 3732 | -9/Exiles | Build established: Hauler-Mutant 3736 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3736 | -9/Exiles | Entered Mines 3736 | -8/Mines | Accompanied by 2 allies 3960 | -8/Mines | Discovered new exit (range 8) 3971 | -8/Mines | Entered Materials 3971 | -8/Materials | Accompanied by 1 ally 3971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4278 | -8/Materials | Build established: Hauler-Skirmisher 4835 | -8/Materials | Build established: Scavenger-Assassin 4883 | -8/Materials | Discovered new exit (range 6) 5155 | -8/Materials | Entered Factory 5155 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5261 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 5318 | -7/Factory | Repaired Imp. Treads 5439 | -7/Factory | Discovered new exit (range 9) 5447 | -7/Factory | Build established: Hauler-Scout 5704 | -7/Factory | Discovered new exit (range 17) 5862 | -7/Factory | Repaired Imp. Flight Unit 6025 | -7/Factory | Entered another Factory area 6025 | -6/Factory | Evolved 2 slots: Utility x2 6152 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 6195 | -6/Factory | Discovered new exit (range 21) 6262 | -6/Factory | Found Prototype Launcher 6285 | -6/Factory | Hacking Suite fried by hacking feedback 6289 | -6/Factory | Identified exit to Extension 6326 | -6/Factory | Crushed by falling debris 6377 | -6/Factory | Found Prototype Processor 6377 | -6/Factory | Identified Exp. Targeting Computer 6380 | -6/Factory | Found Exp. Targeting Computer 6413 | -6/Factory | Fabricated R-06 Scavenger? 6449 | -6/Factory | Identified Scatter Rocket Array 6454 | -6/Factory | Identified exit to Factory 6499 | -6/Factory | Fabricated Stasis Canceller (x1) 6596 | -6/Factory | Discovered exit to Extension (range 21) 6625 | -6/Factory | Build established: Hauler-Sprinter 6674 | -6/Factory | Entered another Factory area 6674 | -5/Factory | Accompanied by 5 allies 6674 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7166 | -5/Factory | Build established: Hacker-Scout 7293 | -5/Factory | Identified exit to Factory 7423 | -5/Factory | Identified exit to Upper Caves 7508 | -5/Factory | Repaired Imp. Sensor Array 7604 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 7767 | -5/Factory | Entered another Factory area 7767 | -4/Factory | Accompanied by 7 allies 7767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8042 | -4/Factory | Found Prototype Processor 8042 | -4/Factory | Identified Exp. Melee Analysis Suite 8201 | -4/Factory | Lost 4 parts (1p2n1w) 8364 | -4/Factory | Repaired Lyr. Light Armor Plating 8737 | -4/Factory | Build established: Hacker-Mutant 8743 | -4/Factory | Discovered new exit (range 11) 8752 | -4/Factory | Identified exit to Upper Caves 8860 | -4/Factory | Fabricated Cesium-ion Thruster? 8938 | -4/Factory | System corruption reached 10% 9015 | -4/Factory | Sucked down chute 9015 | -4/Factory | Entered Waste 9016 | -4/Waste | Met a frightened Derelict 9017 | -4/Waste | Spotted C-40 Crusher 9017 | -4/Waste | Spotted C-40 Crusher 9019 | -4/Waste | Spotted C-40 Crusher 9035 | -4/Waste | Spotted C-40 Crusher 9035 | -4/Waste | Spotted C-40 Crusher 9038 | -4/Waste | Discovered new exit (range 21) 9039 | -4/Waste | Spotted C-40 Crusher 9042 | -4/Waste | Identified exit to Factory 9042 | -4/Waste | Entered Factory 9150 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 9172 | -4/Factory | Fabricated Linear Accelerator (x2) 9248 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 9297 | -4/Factory | Build established: Hacker-Sprinter 9344 | -4/Factory | Local fabrication network quarantined 9363 | -4/Factory | Fabricated Imp. System Shield (x1) 9573 | -4/Factory | Discovered exit to Upper Caves (range 5) 9581 | -4/Factory | Entered Upper Caves 9684 | -4/Upper Caves | Spotted B-86 Titan 9780 | -4/Upper Caves | Learned location of Quarantine (-3) 9822 | -4/Upper Caves | Build established: Hacker-Mutant 9966 | -4/Upper Caves | Lost 4 parts (1p2n1u) 10577 | -4/Upper Caves | Core integrity fell below 50% 10608 | -4/Upper Caves | Discovered new exit (range 17) 10797 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10802 | -4/Upper Caves | Identified exit to Upper Caves 10804 | -4/Upper Caves | Entered another Upper Caves area 10956 | -4/Upper Caves | Core integrity fell below 20% 10980 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10957_ Destroyed Flexi-carbon Leg. 10957_ Slug penetrates Wall. 10962_ Linear Accelerator destroyed. 10964_ Slug penetrates G-67 Veteran. 10964_ Slug penetrates Wall. 10964_ Slug penetrates G-67 Veteran. 10964_ Destroyed Plasma Rifle. 10967_ Slug penetrates G-67 Veteran. 10967_ Slug penetrates Wall. 10967_ Destroyed Electrolaser. 10970_ System corrupted: Railgun targeting data glitched. 10970_ G-67 Veteran suffers critical hit. 10970_ Destroyed Flexi-carbon Leg. 10970_ Slug penetrates G-67 Veteran. 10970_ Slug penetrates Wall. 10972_ Railgun destroyed. 10973_ Acquired Railgun. 10975_ Slug penetrates G-67 Veteran. 10975_ Destroyed Plasma Rifle. 10977_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ###?????????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? #??????????????????#? | | ?????????????????????????? ?????????????????? # | | ?????????????????????????? ??????????######### | | ??????????????????????????? #??????????? | | ???????????????????????????# ###????????????!% | | ?????????#????????????????## ##?????????????# | | ?????????# ?????????????## ##???????????## # | | ??????????# ???????????## ###????????## # | | ??????????# ???#????## ;#?;????### | | ???????????# ??# ???# ????# | | ???????????# ## ??# # ????# # | | ??????????## ??# ;;##?????# #### | | ??????????# ?# g ;;;####"###????# | | ??????????# ## #??????## | | ???????????# !! #?????## | | ?????????????# !!! ;;##### ####### | | ?????????????# !!@%[ ####### ## | | ?????????????# !/! g# # | | ????????????# | # | | ???????????# ### ## ####### | | ??????????# ###??## ### ##?????? | | ??????????# ####???????## ##?#### ##??????? | | ????????# ??????????????######?????####???????? | | ???????# ??????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 330 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 8 Corruption Prevention 12 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 52 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -4/Factory | Hacked Impulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory R-06 Scavenger | x1 | -6/Factory | Preloaded Stasis Canceller | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Cesium-ion Thruster | x2 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Linear Accelerator | x2 | -4/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory Imp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySystemAmplifier Manual? 0 Play Time 03:13:01 Cumulative 201.3 hours Start 2020.05.13 @ 10:05:57 End 2020.05.13 @ 13:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 245 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e0b5dbf-7bea-4e09-bfbe-eb8715d3cfc2