Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.05 @ 01:33:24 Player: Jazzy Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4226) 4226 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8181 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Fission Core Advanced Heat Sink Improved Light Armor Plating Cooled Pulse Rifle Remote Datajack [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Power Shielding Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . . 1 1 Propulsion 4 | . . 2 . . 1 1 Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 92 | 8 2 2 2 14 31 33 Power 16 | 1 . . 1 1 5 8 Engine 13 | 1 . . 1 . 5 6 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 35 | 4 . 2 . 6 15 8 Treads 8 | . . 1 . 3 2 2 Leg 20 | 2 . 1 . 3 8 6 Wheel 5 | 2 . . . . 3 . Hover 1 | . . . . . 1 . Flight 1 | . . . . . 1 . Utility 15 | 1 1 . . 2 4 7 Device 6 | . 1 . . 1 2 2 Storage 5 | 1 . . . 1 1 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 26 | 2 1 . 1 5 7 10 Energy Gun 11 | 1 1 . . 1 2 6 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | 1 . . 1 1 3 3 Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 62 | . 1 . . 5 21 35 Power 11 | . . . . 1 3 7 Propulsion 25 | . . . . 3 10 12 Utility 10 | . . . . 1 3 6 Weapon 16 | . 1 . . . 5 10 Highest Loss Streak 8 | . 1 . . 3 8 7 To Critical Strikes 2 | . . . . . . 2 Average Backups 7 | 4 7 6 7 7 7 6 Power . | . 1 1 1 . . . Propulsion 1 | 2 4 2 2 2 1 . Utility 1 | . 1 2 1 . 1 2 Weapon 3 | . 1 1 3 4 3 3 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 4 4 3 4 Power 2 | . . . . 2 . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . . 2 . . 4 Weapon 4 | . . . 1 2 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 90 | . 99 99 100 97 91 80 Engine 10 | . 14 11 11 4 9 12 Core 2 | . . . . 4 2 2 Treads 7 | . . 10 11 7 9 5 Leg 20 | . 28 33 33 26 13 21 Wheel 2 | . . . . . 5 1 Hover 1 | . . . . . 3 . Device 6 | . 13 11 11 8 6 3 Storage 11 | . 14 11 11 17 12 5 Protection 2 | . . . . . 1 4 Energy Gun 5 | . 14 11 11 4 2 5 Ballistic Gun 9 | . 14 11 11 13 9 7 Ballistic Cannon 3 | . . . . . 5 2 Launcher 1 | . . . . 4 1 . Peak Build Rating 54 | 6 7 9 13 27 41 54 Average Rating 28 | 4 6 8 11 23 32 37 On Entrance 12 | . 6 7 9 13 27 28 Avg Prop Armor Cover (%) 11 | . . 9 9 7 13 9 Naked Turns . | . . . . . . . Heaviest Build 54 | 12 13 13 15 29 39 54 Greatest Support 83 | 20 20 30 30 70 70 83 Greatest Overweight (x) 14 | . . . . 1 3 14 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 Most Carried 10 | 7 8 7 8 8 8 10 Average Carried 7 | 4 7 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 7 8 8 8 2 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Tank 20% | Scavenger-Gunner 15% | Gunner 6% | Scavenger-Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2912 | 213 100 . 97 217 1532 753 Remotely . | . . . . . . . Salvage Created 4857 | . 175 88 35 491 2484 1584 Parts 280 | . 13 4 7 31 134 91 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 10 | . . . . 1 3 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 83 | . 6 2 3 10 42 20 Guns 48 | . 6 2 3 1 20 16 Cannons 20 | . . . . 2 17 1 AOE 13 | . . . . 7 4 2 Classes Destroyed 16 | . 3 1 . 6 4 2 Worker 11 | . . . . . 9 2 Builder 10 | . . . . 3 4 3 Tunneler 2 | . . . . 1 . 1 Hauler 2 | . . . . 1 1 . Recycler 14 | . . . . 1 9 4 Mechanic 3 | . 1 . . . 1 1 Operator 1 | . . . . . 1 . Watcher 4 | . . . . 2 . 2 Swarmer 17 | . 6 . 3 . 8 . Grunt 35 | . 1 1 . 8 19 6 Brawler 3 | . . . . . 3 . Duelist 3 | . . . . 1 2 . Sentry 9 | . . 1 . 1 5 2 Specialist 2 | . . . . . . 2 Hunter 7 | . . . . . . 7 Programmer 8 | . . . . . 5 3 Best Kill Streak 11 | . 3 1 3 11 10 10 Combat Bots Only 7 | . 3 1 3 7 6 5 Max Kills in Single Turn 6 | . 2 1 1 5 4 6 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 1066 | . 34 29 9 85 445 464 Missed 333 | . 9 8 4 33 148 131 Hits 733 | . 25 21 5 52 297 333 Melee 14 | . . 1 . . 12 1 Projectile 719 | . 25 20 5 52 285 332 Critical Strikes 25 | . . 1 . 5 10 9 Actively Blocked 1 | . . . . . 1 . Part Disruptions 1 | . . . . . 1 . Damage Taken 8196 | . 198 223 61 701 3012 4001 Core 1387 | . 22 12 5 124 363 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . 37 13 Ignored by Resistances 2400 | . 63 64 19 202 906 1146 Core Remaining (%) 82 | 100 91 . 95 77 48 . Volleys Fired 295 | . 22 15 5 41 131 81 Largest 3 | . 1 2 1 3 3 3 Hottest 140 | . 50 70 20 116 123 140 Shots Fired 570 | . 22 26 5 56 257 204 Gun 449 | . 22 26 5 36 174 186 Cannon 106 | . . . . 13 76 17 Launcher 14 | . . . . 7 7 . Special 1 | . . . . . . 1 Kinetic 362 | . 6 14 5 26 197 114 Thermal 69 | . 5 12 . 13 . 39 Explosive 14 | . . . . 7 7 . Electromagnetic 124 | . 11 . . 10 53 50 Robot Hit Streak 19 | . 11 18 5 14 18 19 Robot Miss Streak 9 | . 1 1 . 1 9 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . . . 1 1 3 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 451 | . 21 23 5 45 195 162 Core Hits 318 | . 12 4 3 36 157 106 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 19 | . 1 1 . . 7 10 Burn 5 | . . 1 . . . 4 Destroy 6 | . . . . . 3 3 Blast 5 | . . . . . 4 1 Corrupt 3 | . 1 . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12653 | . 351 293 65 1953 5647 4344 Guns 6890 | . 285 293 65 497 2798 2952 Cannons 2079 | . . . . 192 1636 251 Explosions 3580 | . 66 . . 1264 1181 1069 Melee . | . . . . . . . Ramming 104 | . . . . . 32 72 Kinetic 6416 | . 80 152 65 389 3757 1973 Thermal 1685 | . 128 141 . 249 168 999 Explosive 2901 | . . . . 1207 1013 681 Electromagnetic 1547 | . 143 . . 108 677 619 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 3 8 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . . . 21 41 Message Errors 13 | . . . . . 3 10 Matter Fused 14 | . . . . . 6 8 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 9 | . . . . . 2 7 Parts Rejected 4 | . . . . . . 4 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 3 1 Alerts 3 | . . . . . 1 2 Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 236 | . . . . . 34 202 Projectiles 6 | . . . . . 5 1 Explosions 230 | . . . . . 29 201 Melee . | . . . . . . . Knockbacks 14 | . . . . . 12 2 Impact 1 | . . . . . . 1 Kinetic 12 | . . . . . 11 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 251 | . 13 . . 73 39 126 Shots 8 | . 1 . . 4 1 2 Rammed 13 | . . . . . . 13 Targets Rammed 29 | . . . . . 8 21 Kicked 16 | . . . . . 8 8 Crushed . | . . . . . . . Highest Temperature 588 | . 42 61 . 127 361 588 Average Temperature 104 | . 16 34 . 41 82 155 Received Heat Transfer 2487 | . 54 126 . 441 1254 612 Effects 27 | . . . . . 1 26 Shutdowns 6 | . . . . . . 6 Energy Bleed 2 | . . . . . 1 1 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 5 | . . . . . . 5 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . 1 . . 1 . . Combat Hostiles 2 | . 1 . . 1 . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 6 | . . . . . 3 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 2866 | . 235 481 . 457 100 1593 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 99 | 100 100 100 100 97 98 100 Level 1 . | . . . . 2 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 228 | . 64 62 75 205 228 141 Initial 52 | . . 22 17 . 52 10 Average 50 | . 9 27 13 89 71 28 Influence Increases 2879 | . 152 80 85 368 1378 816 Destroy 0b10 Robot/C 1660 | . 120 40 60 200 840 400 Destroy 0b10 Robot/NC 235 | . 5 . . 40 125 65 Destroy Leader 392 | . 20 10 10 56 182 114 Successful Hack 16 | . 4 . . . 12 . Disable Machine 117 | . . . . . 90 27 Destroy Structure 174 | . 3 . . 42 99 30 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 255 | . . 30 15 30 30 150 Influence Decreases 2879 | . 88 92 137 233 1487 842 Entered New Map 176 | . . 42 35 . 83 16 Time Decay 2185 | . 78 50 102 193 1204 558 Lost Part 518 | . 10 . . 40 200 268 Squads Dispatched 27 | . . . . 5 14 8 Investigation . | . . . . . . . Extermination 8 | . . . . . 5 3 Reinforcement 11 | . . . . 2 4 5 Assault . | . . . . . . . Garrison 8 | . . . . 3 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . 1 1 3 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 9 | . 1 . . 3 3 2 Communications Jammed 25 | . . . . . . 25 Distress Signals 25 | . . . . . . 25 Times Spotted 172 | . 15 5 4 23 67 58 Peak Tracking Total 10 | . 6 5 3 6 9 10 Tactical Retreats 12 | . . 1 1 2 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . . . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 13 | . . . . . 10 3 Max in Single Turn 6 | . . . . . 6 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 1 . 1 1 3 3 Terminals 7 | . 1 . . 1 3 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 1 . 1 3 3 4 Successful 5 | . 1 . 1 2 1 . Failed 7 | . . . . 1 2 4 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 1 . . 3 3 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 2 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . 1 . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . 1 . 1 . . . Largest Group 1 | . 1 . 1 1 . . Highest-Rated Group 31 | . 16 . 31 31 . . Highest-Rated Ally 31 | . 16 . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1845 | . 505 107 503 306 . 424 Structural 1421 | . 505 107 503 306 . . Jamming 424 | . . . . . . 424 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6602 | 86 518 107 503 586 2974 1828 Spaces Moved 3615 | 69 360 37 396 329 1495 929 Core 216 | 14 . . . . . 202 Treads 299 | . . . . 14 285 . Legs 2480 | 38 360 37 396 315 607 727 Wheels 526 | 17 . . . . 509 . Hover 94 | . . . . . 94 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 50 Average Speed 144 | 95 120 120 120 126 164 141 Slowest Speed 750 | 120 120 120 120 190 330 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 40 5 80 31 36 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 173 | . 3 . . 39 102 29 Melee . | . . . . . . . Projectile 22 | . . . . 1 18 3 AOE 151 | . 3 . . 38 84 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4480 | 89 426 73 420 446 1789 1237 Wait 259 | . 24 19 7 34 55 120 Move 3609 | 68 359 36 395 328 1494 929 Hop . | . . . . . . . Pick Up 120 | 12 8 1 6 15 43 35 Fast Attach . | . . . . . . . Attach 75 | 7 2 2 . 9 25 30 Detach 2 | 1 . . . . 1 . Swap 35 | 1 . . 2 11 12 9 Drop 49 | . 4 . 5 8 20 12 Fire 295 | . 22 15 5 41 131 81 Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick 16 | . . . . . 8 8 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 7 | . 7 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 4) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Discovered new exit (range 5) 712 | -9/Materials | Entered Mines 719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 881 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 939 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 994 | -9/Mines | Learned 4 Materials zone layouts 1024 | -9/Mines | Discovered new exit (range 16) 1074 | -9/Mines | Received a Mining Laser from a helpful Derelict 1113 | -9/Mines | Learned Materials security intel 1167 | -9/Mines | Discovered new exit (range 12) 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Accompanied by 1 ally 1215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1394 | -8/Materials | Garrison activated, responded to threat 1520 | -8/Materials | Destroyed 7 combat bots 1552 | -8/Materials | Lost 3 parts (1p1n1u) 1726 | -8/Materials | Discovered new exit (range 14) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1842 | -7/Factory | Build established: Scavenger-Gunner 2363 | -7/Factory | Build established: Gunner 2565 | -7/Factory | Lost 5 parts (1p1n1u2w) 3145 | -7/Factory | Garrison activated, responded to threat 3348 | -7/Factory | Garrison activated, responded to threat 3515 | -7/Factory | Garrison activated, responded to threat 4002 | -7/Factory | Build established: Scavenger-Gunner 4098 | -7/Factory | Lost 8 parts (1p4n1u2w) 4433 | -7/Factory | Build established: Scavenger-Tank 4688 | -7/Factory | Core integrity fell below 50% 4750 | -7/Factory | Discovered new exit (range 16) 4775 | -7/Factory | Entered another Factory area 4775 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5738 | -6/Factory | Cargo convoy interrupted 5805 | -6/Factory | Lost 6 parts (1p4n1w) 6010 | -6/Factory | Lost 6 parts (2p3n1u) 6203 | -6/Factory | Build established: Scavenger-Gunner 6321 | -6/Factory | Lost 3 parts (2n1w) 6383 | -6/Factory | Lost 3 parts (3w) 6392 | -6/Factory | Spotted B-75 Beast 6439 | -6/Factory | Core integrity fell below 50% 6476 | -6/Factory | Lost 7 parts (2p2n2u1w) 6550 | -6/Factory | Core integrity fell below 20% 6599 | -6/Factory | Discovered new exit (range 15) 6603 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06530_ Remote Datajack destroyed. 06534_ System corrupted: Energy discharge (-266). 06542_ U-05 Engineer builds a Wall. 06543_ Deuterium Engine destroyed. 06543_ Knocked back. 06550_ Acquired 1 matter. 06552_ Adv. Heat Sink destroyed. 06553_ System corrupted: Energy discharge (-181). 06565_ Knocked back. 06565_ Com. Battery destroyed. 06566_ Acquired 4 matter. 06573_ U-05 Engineer builds a Wall. 06576_ Imp. Deuterium Engine destroyed. 06579_ U-05 Engineer builds a Wall. 06585_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5G. 06596_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06599_ EXIT=FOUND 06601_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#########?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ! " #?? | | ???????????????????????????????????????# " #?? | | ???????????????????????????????????????# " ### | | ???????????????????????????????????????# " / | | ???????????????????????????????????????# %" ### | | ???????????????????????????????????????# " ## | | ????????????????????? ???????????????# """ " # | | ????????????????????# ???????????????# "R " ##" | | ????????????????????# ???????????????# """ " / | | ???????????????????## #??????????????# ### | | ???????????????????# ###+###################?? | | ???????????????????# # #?? | | ?????????????#?????# < # #?? | | ????????????## ????# " " # #?? | | ????????????# ??? H "G" !# ### | | ????????????# #### """ # + | | ????????????+ # # # | | ????????????# ] ###+############ # | | ????????????# #???????# # | | ??????????????# k #???????# # | | ??????????????# "" @c cc #??????? # | | ??????????????# "" """ """ #??????? # | | ??????????????? "T """"" """"" #??????? # | | ??????????????? "" """"" """"" #??????? # | | ???????????????? "" ] #???????# ? | | ???????????????? #???????? ? | | ??????????????? #???????? ? | | ??????????????# u #????????#? | | ??????????????### #### #################?????????? | | ????????????????# ???# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Bumper Bots Construction Begets Destruction Hey, That's Mine! That Tickles Total Silence Challenges ------------ None Game ------ Seed LightningPointySuite Manual? 0 Play Time 01:07:48 Cumulative 10.2 hours Start 2026.03.04 @ 19:50:31 End 2026.03.05 @ 01:33:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 1 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb59807-0f73-41d8-afa3-3b3daae852a8