Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 07:26:48 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (15) 75 Value Destroyed (676) 676 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4091 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 84/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Battery Signal Interpreter Improved Shield Generator Bomb Drone Bay > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Improved Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Flak Gun Gauss Cannon Rocket Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Signal Interpreter Device Bomb Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 2 9 1 5 10 3 7 6 Power 7 | 1 . 1 . . 4 . . 1 Engine 7 | 1 . 1 . . 4 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 4 . 1 . . . 2 Treads . | . . . . . . . . . Leg 8 | 2 . 4 . 1 . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 15 | 1 1 2 . 1 5 . 3 2 Device 6 | . . . . 1 2 . 2 1 Storage 3 | 1 . 1 . . 1 . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 18 | 2 1 2 1 3 1 3 4 1 Energy Gun 6 | 2 . 1 . . 1 . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 . 1 . . 2 . Ballistic Cannon 3 | . . . . . . 2 1 . Launcher 2 | . . . . 1 . 1 . . Special Weapon 3 | . 1 . 1 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 17 | . . 1 . 2 . 3 7 4 Power 2 | . . . . . . . 1 1 Propulsion 5 | . . . . 1 . . 2 2 Utility 6 | . . . . . . 2 4 . Weapon 4 | . . 1 . 1 . 1 . 1 Highest Loss Streak 4 | . . 1 . 1 . 3 4 2 Average Slot Usage (%) 73 | . 89 98 100 86 91 73 45 12 Engine 7 | . 14 11 11 9 7 7 4 1 Leg 27 | . 28 43 44 32 30 23 7 1 Device 6 | . . . . 9 14 11 12 3 Storage 8 | . 14 11 11 9 9 12 3 . Processor 6 | . . 1 11 9 7 7 6 . Protection 2 | . 4 9 . . 4 . . 2 Energy Gun 4 | . 20 15 3 . 6 1 3 . Ballistic Gun 5 | . . 1 11 10 7 1 . . Special Weapon 2 | . 8 4 7 4 . . . . Naked Turns 167 | . . . . . . . 13 154 Heaviest Build 55 | 9 12 28 27 38 47 55 31 10 Greatest Support 60 | 20 20 60 60 60 55 55 25 20 Greatest Overweight (x) 6 | . . . . . . . 6 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 4 4 Average Capacity 7 | 5 6 8 10 10 10 7 4 4 Most Carried 10 | 6 6 9 10 9 10 10 4 4 Average Carried 6 | 5 6 7 9 8 9 7 3 . Final Capacity 10 | 6 6 10 10 10 10 4 4 4 Final Carried 10 | 6 6 8 10 8 10 4 4 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Matter Collected 901 | 189 . 176 10 162 119 137 54 54 Remotely . | . . . . . . . . . Salvage Created 591 | . . 211 . 207 119 . 54 . Parts 35 | . . 15 . 11 6 . 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 14 | . . 4 . 7 2 . 1 . Guns 9 | . . 4 . 3 2 . . . Cannons 1 | . . . . . . . 1 . AOE 4 | . . . . 4 . . . . Classes Destroyed 5 | . . 2 . 1 1 . 1 . Builder 1 | . . . . . . . 1 . Grunt 5 | . . 1 . 3 . . 1 . Sentry 7 | . . 3 . 3 1 . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 3 | . . 1 . 3 1 . 1 . Combat Bots Only 3 | . . 1 . 3 1 . 1 . Max Kills in Single Turn 2 | . . 1 . 2 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Damage Taken 2724 | . . 276 . 612 104 171 848 713 Core 755 | . . . . 52 . . 331 372 Absorbed by Shields 208 | . . . . . 38 66 104 . Core Remaining (%) 97 | 100 100 . 100 90 . . . . Volleys Fired 77 | . 1 11 . 26 15 9 15 . Largest 2 | . 1 2 . 2 2 2 2 . Hottest 104 | . 100 80 . 100 79 96 104 . Shots Fired 145 | . 1 20 . 48 30 17 29 . Gun 104 | . . 20 . 40 30 . 14 . Cannon 27 | . . . . . . 12 15 . Launcher 12 | . . . . 7 . 5 . . Special 2 | . 1 . . 1 . . . . Kinetic 91 | . . . . 40 15 12 24 . Thermal 42 | . 1 20 . 1 15 . 5 . Explosive 12 | . . . . 7 . 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . . 8 . 7 19 4 8 . Robot Miss Streak 3 | . . 1 . 2 1 1 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 101 | . . 15 . 28 26 12 20 . Core Hits 45 | . . 8 . 19 6 1 11 . Critical Hits 4 | . . . . . . 2 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2197 | . . 162 . 635 432 531 437 . Guns 1032 | . . 162 . 242 432 . 196 . Cannons 492 | . . . . . . 299 193 . Explosions 625 | . . . . 393 . 232 . . Melee . | . . . . . . . . . Ramming 48 | . . . . . . . 48 . Kinetic 1099 | . . . . 242 212 299 346 . Thermal 425 | . . 162 . . 220 . 43 . Explosive 625 | . . . . 393 . 232 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . . 1 21 28 28 Average Corruption 21 | . . . . . 1 10 21 28 Corruption Purged . | . . . . . . . . . Effects 81 | . . . . . . 9 28 44 Message Errors 13 | . . . . . . 3 3 7 Matter Fused 11 | . . . . . . 2 4 5 Heat Flow Errors 7 | . . . . . . 1 3 3 Energy Discharges 5 | . . . . . . . 3 2 Data Loss (minor) 7 | . . . . . . . 2 5 Data Loss (major) 1 | . . . . . . 1 . . Misdirections 28 | . . . . . . . 6 22 Targeting Errors 8 | . . . . . . 2 6 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . 3 . . 10 . Projectiles 10 | . . . . . . . 10 . Explosions 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . . 13 . 36 23 . Shots 3 | . . . . 1 . 2 . . Rammed 7 | . . . . . . . 7 . Targets Rammed 7 | . . . . . . . 7 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 377 | . 20 81 . 5 333 276 377 245 Average Temperature 106 | . 10 37 . 2 61 142 184 115 Received Heat Transfer 864 | . . 93 . 63 . . 357 351 Effects 5 | . . . . . . 2 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Matter Decay 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . Heat Transferred 1004 | . . 375 . . 518 . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Peak Influence 258 | . 5 146 56 258 135 63 78 . Initial 56 | . . 1 56 . 25 47 . . Average 28 | . 3 54 35 70 70 20 16 . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 98 100 100 100 . Level 1 . | . . . . 1 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . 2 1 . 2 . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 2 | . . . . 1 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Distress Signals 4 | . . 1 . 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . . 8 . 14 4 4 10 16 Peak Tracking Total 11 | . . 4 . 4 2 2 5 11 Tactical Retreats 8 | . . . . . 1 1 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Accessed 8 | . 1 2 1 3 . . 1 . Terminals 5 | . 1 . . 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 2 5 1 6 . . 2 . Successful 11 | . 1 5 1 4 . . . . Failed 5 | . 1 . . 2 . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 2 . . 6 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 1 4 . . . . Open Door 1 | . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . Maintenance Status 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 2 . 2 . . 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 6 . 19 . . Total Damage 186 | . . . . . . 186 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 Drone Launches 16 | . . . . 6 . 10 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Turns Passed 4086 | 1303 68 284 628 440 357 228 309 469 Spaces Moved 2895 | 443 51 182 511 292 236 160 280 740 Core 658 | 16 . . . . . . 202 440 Treads . | . . . . . . . . . Legs 2004 | 427 51 182 511 292 236 160 78 67 Wheels . | . . . . . . . . . Hover 233 | . . . . . . . . 233 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 101 | 117 120 120 120 120 120 120 83 61 Slowest Speed 350 | 120 120 120 120 120 120 120 350 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 31 13 18 90 25 9 93 12 87 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 5 | . . . 2 . . . . 3 Spaces Dug 2 | . 1 . . 1 . . . . Terrain Destroyed 72 | . 1 . . 38 . 31 2 . Melee . | . . . . . . . . . Projectile 5 | . 1 . . 1 . 1 2 . AOE 67 | . . . . 37 . 30 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total 3905 | 1225 55 229 526 333 282 177 325 753 Wait 816 | 766 . 13 12 9 1 6 6 3 Move 2889 | 442 50 181 510 291 236 159 280 740 Hop . | . . . . . . . . . Pick Up 40 | 11 . 7 2 2 11 . 5 2 Fast Attach 8 | 1 2 2 . . 3 . . . Attach 24 | 5 . 1 . 3 3 . 6 6 Detach 3 | . 1 . . . 1 . 1 . Swap 17 | . . 6 1 2 4 3 1 . Drop 24 | . 1 8 1 . 8 . 4 2 Fire 77 | . 1 11 . 26 15 9 15 . Melee . | . . . . . . . . . Ram 7 | . . . . . . . 7 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 1304 | -11/Scrapyard | Entered Materials 1305 | -10/Materials | Build established: Mutant 1359 | -10/Materials | Discovered new exit (range 9) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Propulsion x2 1572 | -9/Materials | Discovered new exit (range 7) 1587 | -9/Materials | Discovered new exit (range 12) 1630 | -9/Materials | Identified exit to Mines 1644 | -9/Materials | Identified exit to Storage 1656 | -9/Materials | Entered Mines 1661 | -9/Mines | Found the Drone Emporium 1668 | -9/Mines | Found Prototype Device 1717 | -9/Mines | Discovered new exit (range 9) 1721 | -9/Mines | Learned location of 1 exit from Materials 1875 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1981 | -9/Mines | Discovered new exit (range 12) 2022 | -9/Mines | Identified exit to Materials 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Identified Bomb Drone Bay 2285 | -8/Materials | Identified exit to Factory 2724 | -8/Materials | Entered Factory 2724 | -7/Factory | Evolved 2 slots: Utility x2 3081 | -7/Factory | Sucked down chute 3081 | -7/Factory | Entered Waste 3082 | -7/Waste | Met a frightened Derelict 3096 | -7/Waste | EMP discharged 3099 | -7/Waste | Spotted C-40 Crusher 3141 | -7/Waste | Spotted C-40 Crusher 3143 | -7/Waste | Spotted C-40 Crusher 3175 | -7/Waste | Spotted C-40 Crusher 3187 | -7/Waste | Spotted C-40 Crusher 3196 | -7/Waste | EMP discharged 3196 | -7/Waste | System corruption reached 10% 3207 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3227 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3258 | -7/Waste | Lost 3 parts (2u1w) 3292 | -7/Waste | Discovered new exit (range 13) 3296 | -7/Waste | EMP discharged 3308 | -7/Waste | Identified exit to Factory 3309 | -7/Waste | Entered Factory 3516 | -7/Factory | Lost 4 parts (1p2n1u) 3614 | -7/Factory | Discovered new exit (range 4) 3618 | -7/Factory | Entered Lower Caves 3667 | -7/Lower Caves | Core integrity fell below 50% 3723 | -7/Lower Caves | Core integrity fell below 20% 3941 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3949 | -7/Lower Caves | Learned location of Zion (-6) 4072 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4087 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GR,O=63HK M3|>J& 0WF Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). System corrupted: Matter fused (-5). Acquired derelict log, extracted data. World map updated: -6/Zion. System corrupted: Matter fused (-5). System corrupted: Matter fused (-9). RYXQP AR%JB|LLRYW0UM6/LM/FB8ZYQLM System corrupted: Component data lost. System corrupted: Energy discharge (-40). System corrupted: Component data lost. S-27 Virus springs to life. G-47 Trooper springs to life. Gravmag System destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Dropped Coolant Injector. :ZLST6TSFRCNQPZK EPR6ZN