Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 21:55:14 Player: Rosa Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2091) 2091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5371 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (3) ------ Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Gatling Laser > --- INVENTORY -------- Core Analyzer Hardened Medium Armor Plating Plasma Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . 1 1 Parts Attached 83 | 6 1 4 2 . 4 31 35 Power 10 | 1 1 . . . 1 4 3 Engine 7 | 1 1 . . . 1 2 2 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 32 | 2 . 1 2 . 3 11 13 Treads . | . . . . . . . . Leg 15 | . . . 2 . 3 9 1 Wheel 6 | 2 . 1 . . . . 3 Hover 4 | . . . . . . . 4 Flight 7 | . . . . . . 2 5 Utility 14 | 1 . 1 . . . 5 7 Device 3 | . . . . . . 2 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 7 | . . 1 . . . 2 4 Artifact . | . . . . . . . . Weapon 27 | 2 . 2 . . . 11 12 Energy Gun 8 | . . . . . . . 8 Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 8 | 2 . 2 . . . 2 2 Ballistic Cannon 3 | . . . . . . 3 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . 1 1 System Corruption 4 | . . . . . . 2 2 Parts Lost 50 | . . 1 1 . 2 24 22 Power 6 | . . . . . 1 3 2 Propulsion 22 | . . 1 1 . 1 8 11 Utility 6 | . . . . . . 3 3 Weapon 16 | . . . . . . 10 6 Highest Loss Streak 12 | . . 1 1 . 2 12 12 To Critical Strikes 1 | . . . . . . 1 . Average Backups 5 | 1 2 6 7 8 7 5 1 Power . | . 1 1 1 1 . . . Propulsion . | . . . . . . . . Utility . | . . . 1 2 2 . . Weapon 3 | . 1 4 4 5 5 4 . Tool/Special . | . . . . . . . . Unused Backups 15 | . 1 2 3 . 2 2 5 Power 1 | . 1 . . . . . . Propulsion 4 | . . . . . 2 1 1 Utility 3 | . . . . . . 1 2 Weapon 6 | . . 2 3 . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 74 | . 85 76 84 88 95 78 55 Engine 8 | . 14 10 11 11 11 9 4 Leg 13 | . . . 16 22 38 27 2 Wheel 7 | . 28 22 12 11 1 . 1 Hover 2 | . . . . . . . 6 Flight 1 | . . . . . . 1 3 Storage 6 | . 14 11 11 11 11 7 . Processor 3 | . . . . . . 2 10 Protection 7 | . . 10 11 11 11 3 6 Energy Gun 4 | . . . . . . . 14 Ballistic Gun 13 | . 28 21 22 22 22 11 1 Peak Build Rating 43 | 6 7 19 21 21 22 28 43 Average Rating 20 | 3 6 16 20 21 21 22 23 On Entrance 13 | . 6 7 18 21 21 22 11 Avg Prop Armor Cover (%) 4 | . . . 4 4 . . 7 Naked Turns 8 | . . . . . . . 8 Heaviest Build 35 | 12 16 21 21 21 21 33 35 Greatest Support 56 | 32 32 44 28 20 45 56 32 Greatest Overweight (x) 10 | . . . 1 1 1 7 10 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 8 7 5 Most Carried 8 | 5 4 8 8 8 8 8 5 Average Carried 5 | 2 2 6 7 8 7 5 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 3 8 8 8 8 . . Class Distribution -------------------- 59% | Mutant 16% | Gunner 13% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2292 | 179 45 275 316 . 126 756 595 Remotely 86 | . . . . . . . 86 Salvage Created 2300 | . 45 409 361 . 159 726 600 Parts 142 | . 1 28 15 . 7 56 35 Haulers Intercepted 3 | . . 1 . . . 1 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 1 9 8 . 3 19 11 Melee 4 | . . . . . . . 4 Guns 35 | . 1 9 8 . 3 8 6 Cannons 10 | . . . . . . 10 . Classes Destroyed 13 | . 1 3 1 . . 5 3 Worker 2 | . . . . . . . 2 Builder 2 | . . . . . . 1 1 Hauler 3 | . . 1 . . . 1 1 Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . . . 1 Swarmer 9 | . . 2 . . . 4 3 Grunt 25 | . 1 4 6 . 3 6 5 Brawler 4 | . . . 2 . . 2 . Duelist 2 | . . . . . . 1 1 Sentry 6 | . . 3 . . . 2 1 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | . 1 3 2 . 3 11 5 Combat Bots Only 10 | . 1 3 2 . 3 10 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 583 | . 14 25 44 . 26 189 285 Missed 165 | . 2 8 15 . 9 45 86 Hits 418 | . 12 17 29 . 17 144 199 Melee 19 | . . . 2 . . 5 12 Projectile 399 | . 12 17 27 . 17 139 187 Critical Strikes 29 | . . 1 2 . 1 12 13 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6457 | . 150 215 414 . 281 2551 2846 Core 1394 | . 31 37 40 . 48 536 702 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . . . Core Remaining (%) 64 | 100 87 . . . 68 2 . Volleys Fired 200 | . 4 20 38 . 12 74 52 Largest 3 | . 2 2 2 . 2 3 2 Hottest 185 | . 40 50 50 . 50 185 130 Shots Fired 381 | . 8 40 76 . 24 157 76 Gun 297 | . 8 40 76 . 24 78 71 Cannon 69 | . . . . . . 69 . Launcher . | . . . . . . . . Special 15 | . . . . . . 10 5 Kinetic 279 | . 8 40 76 . 24 124 7 Thermal 87 | . . . . . . 28 59 Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . 5 5 Robot Hit Streak 13 | . 2 9 8 . 5 13 8 Robot Miss Streak 7 | . 1 2 6 . 2 5 7 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . . 2 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . Shots Hit Robots 265 | . 5 28 49 . 17 104 62 Core Hits 106 | . 2 13 12 . 7 36 36 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 4 | . . . 1 . . 1 2 Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . 1 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5440 | . 66 477 860 . 309 2106 1622 Guns 3477 | . 66 477 857 . 309 928 840 Cannons 1085 | . . . . . . 1085 . Explosions . | . . . . . . . . Melee 779 | . . . . . . . 779 Ramming 7 | . . . 3 . . 1 3 Kinetic 3471 | . 66 477 857 . 309 1640 122 Thermal 1037 | . . . . . . 392 645 Explosive . | . . . . . . . . Electromagnetic 146 | . . . . . . 73 73 Impact . | . . . . . . . . Slashing 779 | . . . . . . . 779 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 2 7 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 2 | . . . . . . . 2 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . . . 9 95 Projectiles 9 | . . . . . . 9 . Explosions . | . . . . . . . . Melee 95 | . . . . . . . 95 Knockbacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Kinetic 6 | . . . . . . 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 4 | . . . 1 . . 1 2 Kicked 2 | . . . 1 . . 1 . Crushed . | . . . . . . . . Highest Temperature 627 | . . 89 143 . 207 422 627 Average Temperature 143 | . . 27 48 . 122 146 206 Received Heat Transfer 1800 | . 84 123 219 . 171 441 762 Effects 37 | . . . . . . 12 25 Shutdowns 7 | . . . . . . 2 5 Energy Bleed 6 | . . . . . . 2 4 Interference 8 | . . . . . . 3 5 Matter Decay 4 | . . . . . . 1 3 Short Circuit 3 | . . . . . . . 3 Damage (minor) 4 | . . . . . . 1 3 Damage (major) 5 | . . . . . . 3 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 3 | . . . . . . 1 2 Heat Transferred 2524 | . . . . . . 1041 1483 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 . 100 99 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 201 | . 30 177 144 . 70 201 155 Initial 64 | . . . 64 . . . 15 Average 54 | . 4 75 59 . 14 98 41 Influence Increases 1648 | . 30 307 200 . 70 547 494 Destroy 0b10 Robot/C 1020 | . 20 180 160 . 60 380 220 Destroy 0b10 Robot/NC 45 | . . 5 . . . 15 25 Destroy Leader 258 | . 10 42 40 . 10 92 64 Successful Hack 42 | . . 20 . . . 2 20 Destroy Structure 13 | . . . . . . 13 . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . . 60 . . . 45 150 Influence Decreases 1574 | . 30 142 331 34 70 513 454 Entered New Map 154 | . . . 101 34 . . 19 Time Decay 940 | . 30 132 220 . 70 273 215 Lost Part 480 | . . 10 10 . . 240 220 Squads Dispatched 15 | . 2 . . . . 6 7 Investigation 3 | . . . . . . 1 2 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 2 . . . . 2 1 Assault . | . . . . . . . . Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . . 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 4 14 8 . 3 32 31 Peak Tracking Total 8 | . 4 8 2 . 3 8 6 Tactical Retreats 11 | . . 2 . . . 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . . . . . . 3 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 12 | . 1 4 . 1 . 1 5 Terminals 8 | . 1 3 . . . . 4 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 63 | . 3 14 . 23 . 13 10 Successful 48 | . 1 10 . 23 . 10 4 Failed 14 | . 2 4 . . . 2 6 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . 1 . Manual . | . . . . . . . . Terminals 19 | . 3 9 . . . . 7 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . . 5 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . . . . 13 . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 1 8 . 23 . . 2 Record 31 | . 1 6 . 23 . . 1 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . . . 10 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 8 | . . . . . . 8 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 7 | . 1 1 . . . 1 4 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Part Studies Acquired 7 | . . . . . . 7 . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 912 | . . . . . . 152 760 Optics 912 | . . . . . . 152 760 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4055 | 49 190 369 606 472 312 702 1355 Spaces Moved 2448 | 45 153 260 302 249 221 337 881 Core 45 | 19 . . . . . 5 21 Treads . | . . . . . . . . Legs 1138 | . . . 230 249 221 325 113 Wheels 694 | 26 153 260 72 . . . 183 Hover 367 | . . . . . . . 367 Flight 204 | . . . . . . 7 197 Fastest Speed 32 | 50 100 95 95 190 120 105 32 Average Speed 127 | 78 100 97 168 190 124 124 112 Slowest Speed 550 | 100 100 100 190 190 190 435 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 27 27 69 52 53 20 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . . . . 11 . Melee . | . . . . . . . . Projectile 11 | . . . . . . 11 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3095 | 58 183 353 354 248 245 513 1141 Wait 163 | . 20 51 4 . . 25 63 Move 2440 | 44 152 259 301 248 220 337 879 Hop 1 | . . . . . . . 1 Pick Up 112 | 8 3 12 5 . 6 29 49 Fast Attach . | . . . . . . . . Attach 95 | 6 1 5 2 . 3 30 48 Detach 20 | . 1 2 . . . 4 13 Swap 7 | . . . . . 1 5 1 Drop 36 | . 2 4 3 . 3 9 15 Fire 200 | . 4 20 38 . 12 74 52 Melee 18 | . . . . . . . 18 Ram 2 | . . . . . . . 2 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 556 | -9/Materials | Repaired Imp. Ion Engine 594 | -9/Materials | Discovered new exit (range 9) 609 | -9/Materials | Entered Mines 709 | -9/Mines | Identified exit to Materials 746 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 751 | -9/Mines | Found Prototype Device 781 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 853 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1207 | -9/Mines | Discovered new exit (range 5) 1215 | -9/Mines | Entered Exiles 1250 | -9/Exiles | Discovered new exit (range 15) 1274 | -9/Exiles | Met 8R-AWN 1301 | -9/Exiles | Met EX-HEX 1379 | -9/Exiles | Met EX-DEC 1409 | -9/Exiles | Learned location of Zion (-6) 1571 | -9/Exiles | Discovered new exit (range 14) 1687 | -9/Exiles | Entered Mines 1984 | -8/Mines | Discovered exit to Materials (range 14) 1999 | -8/Mines | Entered Materials 1999 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2385 | -8/Materials | Lost 4 parts (1p3n) 2413 | -8/Materials | Destroyed 10 combat bots 2453 | -8/Materials | Lost 3 parts (1p2n) 2501 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Lost 3 parts (1u2w) 2616 | -8/Materials | Central database locked down 2621 | -8/Materials | Discovered new exit (range 19) 2639 | -8/Materials | Core integrity fell below 50% 2679 | -8/Materials | Core integrity fell below 20% 2701 | -8/Materials | Entered Factory 2701 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2727 | -7/Factory | Lost 12 parts (1p3n1u7w) 2908 | -7/Factory | Fabricated Linear Gravjet (x2) 3148 | -7/Factory | Build established: Gunner 3534 | -7/Factory | Lost 3 parts (1n1u1w) 3694 | -7/Factory | Core integrity fell below 50% 3703 | -7/Factory | Lost 12 parts (2p6n1u3w) 3772 | -7/Factory | Build established: Mutant 3926 | -7/Factory | Garrison activated, responded to threat 4023 | -7/Factory | Core integrity fell below 20% 4043 | -7/Factory | Lost 4 parts (1n1u2w) 4055 | -7/Factory | Discovered new exit (range 8) 4056 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03980_ VZ94Z9/KRTAZ2WC&7 BE|YQXCEOU:QEPV=/VZ:| 03981_ Acquired Flak Gun. 03995_ Acquired 43 matter. 03996_ Hrd. Light Armor Plating destroyed. 03999_ VTOL Module destroyed. 04002_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5N. 04009_ R-06 Scavenger destroyed. 04011_ Flak Gun destroyed. 04012_ Gatling Laser destroyed. 04013_ Acquired Corrupted Com. Wheel. 04014_ System corrupted: Matter fused (-9). 04014_ Integrated Corrupted Com. Wheel (+2). 04017_ Acquired Tractor Beam. 04019_ Acquired Com. Wheel. 04022_ Acquired 86 matter. 04024_ K-01 Serf cleans the Recycling Unit. 04055_ EXIT=FOUND 04056_ Com. Wheel destroyed. 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""??# #????????????????????? | | ??????????? ????# k#????????????????????? | | ?????????????????# #????????????????????? | | ??????????????#+## #########????????????? | | ??????????????# ?????????? | | ??????????????# #########????????????? | | ??????????????# #????????????????????? | | ??????????????+ #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# @ #????????????????????? | | ??????????????# H ???????????????? | | ??????????????# t###### Y #??????????????? | | ??????????????# #???????##??????????????? | | ??????????????# #???????????????????????? | | ??????????????#+##+#???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Power Sword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 68% | -9/Materials Studied --------- Great Maul | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Heavy Suspicion Hydra I Have A Map? Item+ Overwhelming Challenges ------------ None Game ------ Seed NovaPrecisionFemtoactuators Manual? 0 Play Time 00:48:29 Cumulative 15.9 hours Start 2026.10.01 @ 14:28:10 End 2026.10.01 @ 21:55:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af87fd69-307e-4c6a-9335-e18c748e3fa0