Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 14:36:09 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1659) 1659 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4939 Bonus ------- Follower Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Structural Scanner Heavy Armor Plating Shield Generator System Restoration Module Recalibrator Thief Drone Bay (3/3) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Blade Saw Blade Saw Blade Saw > --- INVENTORY -------- Light Treads Armored Wheel Structural Scanner Machine Analyzer Shield Generator Recalibrator Thief Drone Bay Beam Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Autogun Energy Gun Subdweller Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . 1 . . Parts Attached 60 | 8 6 4 2 33 6 1 Power 8 | 1 . 1 . 6 . . Engine 4 | 1 . . . 3 . . Core 4 | . . 1 . 3 . . Reactor . | . . . . . . . Propulsion 18 | 4 . . 1 10 3 . Treads 3 | . . . . 3 . . Leg 6 | 2 . . . 4 . . Wheel 4 | 2 . . 1 1 . . Hover . | . . . . . . . Flight 5 | . . . . 2 3 . Utility 15 | 1 3 1 1 6 3 . Device 5 | . 2 1 1 1 . . Storage 3 | 1 . . . 2 . . Processor 1 | . . . . . 1 . Hackware 3 | . . . . 1 2 . Protection 3 | . 1 . . 2 . . Artifact . | . . . . . . . Weapon 19 | 2 3 2 . 11 . 1 Energy Gun 5 | . . . . 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 1 . 3 . 1 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 26 | . . . 2 13 . 11 Power 2 | . . . . 1 . 1 Propulsion 10 | . . . 2 4 . 4 Utility 3 | . . . . 2 . 1 Weapon 11 | . . . . 6 . 5 Highest Loss Streak 11 | . . . 1 3 . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 3 7 7 7 8 8 7 Power . | . 1 . . . . . Propulsion 1 | . 2 2 1 2 . . Utility 3 | 1 2 3 4 4 5 6 Weapon 1 | 1 2 2 2 1 1 . Tool/Special . | . . . . . . . Unused Backups 14 | 1 2 2 1 3 . 5 Power 1 | . 1 . . . . . Propulsion 2 | . . 1 1 . . . Utility 7 | 1 . . . 2 . 4 Weapon 3 | . 1 1 . 1 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 95 87 87 60 Engine 6 | . 14 5 . 4 5 2 Core 5 | . . 8 14 4 . . Treads 1 | . . . . 2 . . Leg 4 | . . . . 11 . . Wheel 18 | . 28 28 23 7 . . Flight 1 | . . . . . 28 10 Device 11 | . 13 13 12 9 . . Storage 11 | . 14 14 14 9 7 7 Hackware 2 | . . . . 2 20 22 Protection 4 | . . . 1 10 . . Energy Gun 1 | . . . . 4 . . Ballistic Gun 17 | . 14 27 22 11 . 1 Ballistic Cannon 2 | . 13 . . . . . Special Weapon 1 | . . . 5 1 . . Slashing Weapon 3 | . . . . 8 16 7 Peak Build Rating 39 | 7 11 20 20 31 39 37 Average Rating 17 | 5 9 14 15 23 35 22 On Entrance 16 | . 7 10 15 15 31 37 Avg Prop Armor Cover (%) 4 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 40 | 13 17 21 21 40 19 19 Greatest Support 40 | 32 32 32 32 40 20 20 Greatest Overweight (x) 7 | . . . 2 7 . 4 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 10 Most Carried 10 | 8 8 8 8 10 10 10 Average Carried 7 | 3 7 7 7 8 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 8 8 8 8 10 10 8 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Matter Collected 1835 | 336 154 174 171 919 30 51 Remotely . | . . . . . . . Salvage Created 2062 | 135 192 84 127 1422 30 72 Parts 136 | 17 11 8 4 88 4 4 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 3 | 2 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Combat Hostiles Destroyed 39 | . 6 4 3 23 . 3 Melee 1 | . . . . . . 1 Guns 36 | . 4 4 3 23 . 2 Cannons 2 | . 2 . . . . . Classes Destroyed 14 | 2 1 1 1 9 . . Worker 1 | . . . . 1 . . Builder 3 | . . . . 3 . . Tunneler 5 | 5 . . . . . . Hauler 2 | . . . . 2 . . Recycler 2 | 1 . . . 1 . . Mechanic 2 | . . . . 2 . . Operator 2 | . . . . 1 1 . Watcher 2 | . . . . 2 . . Swarmer 10 | . . 3 . 4 . 3 Grunt 18 | . 6 1 . 11 . . Brawler 1 | . . . . 1 . . Sentry 5 | . . . . 5 . . Hunter 2 | . . . . 2 . . Subdweller 3 | . . . 3 . . . Best Kill Streak 7 | 2 3 3 2 7 1 2 Combat Bots Only 6 | . 3 3 2 6 . 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Hostile Shots Fired 343 | . 41 8 10 154 . 130 Missed 77 | . 14 1 1 28 . 33 Hits 266 | . 27 7 9 126 . 97 Projectile 266 | . 27 7 9 126 . 97 Critical Strikes 9 | . 1 . . 6 . 2 Actively Blocked 1 | . . . . 1 . . Damage Taken 3590 | . 319 55 185 1644 . 1387 Core 1008 | . 73 . 18 207 . 710 Absorbed by Shields 74 | . . . . . . 74 Redirected to Shielding 44 | . 3 . . 41 . . Regen/Repaired (Parts) 18 | . . . . . 18 . Core Remaining (%) 75 | 100 . . 63 62 . . Volleys Fired 164 | 19 24 11 9 89 . 12 Largest 3 | 2 2 2 2 3 . 1 Hottest 121 | 40 53 100 56 121 . 56 Shots Fired 354 | 38 48 16 18 222 . 12 Gun 322 | 38 24 10 18 220 . 12 Cannon 24 | . 24 . . . . . Launcher . | . . . . . . . Special 8 | . . 6 . 2 . . Kinetic 273 | 38 48 10 18 152 . 7 Thermal 68 | . . 6 . 57 . 5 Explosive . | . . . . . . . Electromagnetic 13 | . . . . 13 . . Robot Hit Streak 13 | 7 7 9 11 13 . 8 Robot Miss Streak 5 | 3 1 3 2 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 1 6 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 236 | 23 33 6 13 148 1 12 Core Hits 103 | 10 11 5 6 65 1 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . 3 . 1 Burn 1 | . . . . . . 1 Blast 1 | . 1 . . . . . Sever 3 | . . . . 3 . . Melee Attacks 18 | . . . . 14 2 2 Impact . | . . . . . . . Slashing 18 | . . . . 14 2 2 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 6 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . 3 . . Damage Inflicted 4018 | 238 543 113 260 2626 45 193 Guns 3391 | 238 230 113 260 2381 . 169 Cannons 313 | . 313 . . . . . Explosions . | . . . . . . . Melee 308 | . . . . 245 45 18 Ramming 6 | . . . . . . 6 Kinetic 2756 | 238 543 113 260 1504 . 98 Thermal 723 | . . . . 652 . 71 Explosive . | . . . . . . . Electromagnetic 225 | . . . . 225 . . Impact . | . . . . . . . Slashing 308 | . . . . 245 45 18 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 30 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 30 | . . . . 30 . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 386 | . 61 122 2 386 . . Average Temperature 94 | . 19 53 2 122 . . Received Heat Transfer 1092 | . 192 . 48 666 . 186 Effects 3 | . . . . 3 . . Shutdowns 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 2 . 1 Heat Transferred 1241 | . . . . 982 . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 184 | 5 141 65 . 184 47 80 Initial 46 | . . 46 . . 42 8 Average 47 | 1 20 9 . 100 24 44 Influence Increases 1267 | 30 187 120 . 750 20 160 Destroy 0b10 Robot/C 720 | . 120 80 . 460 . 60 Destroy 0b10 Robot/NC 95 | 30 . . . 60 5 . Destroy Leader 178 | . 30 20 . 118 . 10 Successful Hack 30 | . 6 . . 24 . . Disable Machine 60 | . . . . 45 15 . Destroy Structure 19 | . 1 5 . 13 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 150 | . 30 15 . 15 . 90 Influence Decreases 1207 | 30 66 241 . 655 103 112 Entered New Map 132 | . . 75 . . 53 4 Time Decay 837 | 30 66 166 . 525 50 . Lost Part 238 | . . . . 130 . 108 Squads Dispatched 6 | . 3 . . 3 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Distress Signals 7 | . 2 . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 17 5 5 40 . 12 Peak Tracking Total 10 | . 7 3 2 5 . 10 Tactical Retreats 5 | . 1 1 . 1 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Disabled 4 | . . . . 3 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Accessed 9 | . 3 1 . 2 3 . Terminals 6 | . 3 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 10 1 . 5 4 . Successful 9 | . 3 1 . 2 3 . Failed 11 | . 7 . . 3 1 . Catastrophic 4 | . 1 . . 2 1 . Database Lockouts . | . . . . . . . Manual 10 | . 8 . . 1 1 . Terminals 16 | . 10 . . 5 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 2 1 . 2 . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 8 | . 3 . . 2 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 8 | . . 3 3 2 . . RETURN 8 | . . 3 3 2 . . Ally Attacks 30 | . . . 23 7 . . Total Damage 175 | . . . 125 50 . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Active Infowar (turns) 3224 | . 823 1246 290 698 87 80 Optics 50 | . . . 50 . . . Terrain 2805 | . 660 1246 201 698 . . Seismic 673 | . 163 . 39 471 . . Machine Analysis 167 | . . . . . 87 80 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches 22 | . . 5 11 6 . . Drone Recoveries 22 | . . 5 11 6 . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Turns Passed 4729 | 278 852 1307 425 1679 108 80 Spaces Moved 1735 | 179 174 292 210 640 186 54 Core 14 | 6 . . . 3 . 5 Treads 128 | . . . . 128 . . Legs 388 | 128 . . . 260 . . Wheels 970 | 45 174 292 210 249 . . Hover . | . . . . . . . Flight 235 | . . . . . 186 49 Fastest Speed 26 | 50 100 100 90 95 26 26 Average Speed 116 | 112 100 100 98 165 26 62 Slowest Speed 400 | 120 100 100 115 400 26 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 37 58 12 36 8 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 8 | . . 6 . 2 . . Terrain Destroyed 15 | . . 7 . 8 . . Melee . | . . . . . . . Projectile 15 | . . 7 . 8 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Total 4088 | 219 809 1278 408 1054 240 80 Wait 2005 | . 596 964 176 230 39 . Move 1728 | 178 173 291 209 639 184 54 Hop 1 | . . . . . 1 . Pick Up 33 | 9 3 3 3 13 2 . Fast Attach 36 | 8 3 . . 22 2 1 Attach 13 | . 1 . 1 6 3 2 Detach 6 | 2 2 . . . 2 . Swap 40 | . 2 6 8 21 3 . Drop 39 | 3 5 3 2 24 2 . Fire 164 | 19 24 11 9 89 . 12 Melee 14 | . . . . 10 2 2 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 279 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1079 | -10/Materials | Discovered new exit (range 20) 1131 | -10/Materials | Entered Mines 1624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1650 | -10/Mines | Learned location of Recycling (-9) 1718 | -10/Mines | Found the Drone Emporium 1811 | -10/Mines | Found Prototype Device 1812 | -10/Mines | Identified Thief Drone Bay 2287 | -10/Mines | Discovered new exit (range 11) 2423 | -10/Mines | Discovered new exit (range 15) 2438 | -10/Mines | Entered Subcaves 2753 | -10/Subcaves | Learned location of Storage (-9) 2777 | -10/Subcaves | Discovered new exit (range 15) 2863 | -10/Subcaves | Entered Materials 2863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3180 | -8/Materials | Build established: Scavenger-Skirmisher 3541 | -8/Materials | Lost 3 parts (1n2w) 4291 | -8/Materials | Build established: Mutant 4508 | -8/Materials | Discovered new exit (range 13) 4542 | -8/Materials | Entered Factory 4542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -7/Factory | Repaired Lgt. Deuterium Engine 4650 | -7/Factory | Identified exit to Garrison 4650 | -7/Factory | Entered Garrison 4661 | -7/Garrison | Triggered checkpoint 4697 | -7/Garrison | Core integrity fell below 50% 4717 | -7/Garrison | Core integrity fell below 20% 4730 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04671_ Cesium-ion Thruster destroyed. 04675_ Lgt. Deuterium Engine destroyed. 04675_ Cesium-ion Thruster destroyed. 04680_ Blade Saw destroyed. 04683_ Cesium-ion Thruster destroyed. 04683_ Blade Saw destroyed. 04686_ S-27 Virus suffers critical hit (Burn). 04689_ VTOL Module melted. 04689_ S-27 Virus destroyed. 04694_ Beam Rifle destroyed. 04695_ Acquired 45 matter. 04699_ Acquired Autogun. 04701_ Acquired 6 matter. 04714_ Critical hit (Burn: +37). 04717_ Destroyed Lgt. Nuclear Core. 04718_ Critical hit (Destroy). 04718_ Autogun destroyed. 04718_ Slammed into S-27 Virus. 04721_ Hacking Suite destroyed. 04722_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###"""""###????????????????????? | | ???????????# #????????????????????? | | ??????????????????######### #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???#####????????????? | | ??????????????????????????# #???# #????????????? | | ????????????????????????### ##### #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????###??????????????# #?????????????????????? | | ???????# ?????????????# #?????????????????????? | | ??## ## ######??????#g #?????????????????????? | | ??# ########g #?????????????????????? | | ?? @ #?????????????????????? | | ?? s*ss#?????????????????????? | | ??????## ##^ ###########?????????????????????? | | ???????#?????# %#???????????????????????????????? | | ???????????? *"???????????????????????????????? | | ?????????? "%???????????????????????????????? | | ???????? " ??????????????????????????????? | | ?????? ??????????????????????????????? | | ???? ## ## ###?????????????????????????????? | | ??? ???# ?# #???????????????????????????????? | | ?????? ?? #???????????????????????????????? | | ????? ??? ????????????????????????????????? | | ????? ???? ????????????????????????????????? | | ?????###"???## ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????? ^ ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 64% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAbsorptionArticulator Manual? 0 Play Time 00:41:16 Cumulative 272.6 hours Start 2026.07.20 @ 13:55:44 End 2026.07.20 @ 14:36:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccd18818-d0fa-4bf3-8f12-123743eb0e4f