Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 14:37:15 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (791) 791 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2298 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 25 Cogmind --------- Core Integrity 333/400 Matter 4/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Cooling System Small Storage Unit > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (8) ---- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating Particle Cannon Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Particle Cannon Missile Launcher > --- INVENTORY -------- Armored Treads Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating Particle Cannon Particle Cannon Particle Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 6 4 1 4 3 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 2 | . 2 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 . 1 2 Energy Gun . | . . . . . Energy Cannon 3 | . 2 . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . 4 1 Power 3 | . 1 . 1 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 95 92 67 64 Engine 10 | . 13 7 9 9 Treads 24 | . 28 28 20 22 Device 11 | . 11 14 11 11 Storage 12 | . 14 14 11 11 Energy Cannon 10 | . 15 28 7 1 Ballistic Gun 2 | . 12 . . . Launcher 5 | . . . 7 9 Naked Turns . | . . . . . Heaviest Build 22 | 14 20 20 22 18 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 8 8 8 7 Average Carried 6 | . 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 336 | 260 73 3 . . Remotely . | . . . . . Salvage Created 692 | . 73 94 487 38 Parts 49 | . 5 4 31 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 25 | . 3 2 16 4 Guns 3 | . 3 . . . Cannons 4 | . . 2 . 2 AOE 18 | . . . 16 2 Classes Destroyed 8 | . 2 1 4 1 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 17 | . . 2 15 . Sentry 1 | . . . 1 . Best Kill Streak 11 | . 3 2 11 4 Combat Bots Only 10 | . 3 2 10 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 123 | . 66 6 43 8 Missed 34 | . 18 . 14 2 Damage Taken 904 | . 386 63 409 46 Core 120 | . 53 . 59 8 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 48 | . 12 4 20 12 Largest 2 | . 2 2 2 1 Hottest 136 | . 136 136 136 68 Shots Fired 65 | . 24 8 21 12 Gun 12 | . 12 . . . Cannon 33 | . 12 8 2 11 Launcher 20 | . . . 19 1 Special . | . . . . . Kinetic 12 | . 12 . . . Thermal 33 | . 12 8 2 11 Explosive 20 | . . . 19 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 5 9 2 Robot Miss Streak 4 | . 4 1 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | . 13 7 13 5 Core Hits 40 | . 4 3 28 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1938 | . 222 174 1407 135 Guns 102 | . 102 . . . Cannons 365 | . 120 164 . 81 Explosions 1454 | . . . 1404 50 Melee . | . . . . . Ramming 17 | . . 10 3 4 Kinetic 102 | . 102 . . . Thermal 365 | . 120 164 . 81 Explosive 1454 | . . . 1404 50 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles . | . . . . . Explosions 25 | . . . 25 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed 5 | . . 2 1 2 Targets Rammed 5 | . . 2 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 36 30 . . Average Temperature 14 | . 15 13 . . Received Heat Transfer 204 | . . 36 168 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . 222 296 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 540 | . 107 118 540 305 Initial 210 | . . 37 45 210 Average 162 | . 79 53 211 271 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 55 | 100 100 100 48 3 Level 1 40 | . . . 29 96 Level 2 4 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 3 1 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 11 3 21 4 Peak Tracking Total 9 | . 5 2 9 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . . 1 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 5 . Successful 2 | . . 1 1 . Failed 4 | . . . 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 10 | . . 5 5 . Total Damage 107 | . . 53 54 . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1135 | 88 213 214 206 414 Spaces Moved 430 | 50 98 107 96 79 Core 2 | 2 . . . . Treads 428 | 48 98 107 96 79 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 165 Average Speed 160 | 155 160 160 161 165 Slowest Speed 170 | 160 160 160 170 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 24 30 18 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . . 69 16 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 83 | . . . 69 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 798 | 57 132 142 120 347 Wait 278 | . 3 24 . 251 Move 426 | 49 97 106 95 79 Hop . | . . . . . Pick Up 13 | 2 8 3 . . Fast Attach 13 | 6 4 . 2 1 Attach 2 | . . 1 1 . Detach 3 | . 3 . . . Swap 3 | . . . 1 2 Drop 7 | . 5 2 . . Fire 48 | . 12 4 20 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 2 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 344 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 424 | -10/Mines | Met a Derelict shopkeep closing up shop 508 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Accompanied by 3 allies 516 | -9/Materials | Evolved 2 slots: Utility x2 614 | -9/Materials | Lost 3 allies 690 | -9/Materials | Discovered new exit (range 16) 703 | -9/Materials | Destroyed 10 combat bots 722 | -9/Materials | Entered Mines 733 | -9/Mines | Lost 3 parts (1p2n) 1136 | -9/Mines | Self-destructed Last Messages --------------- 00716_ U-05 Engineer builds a Wall. 00720_ U-05 Engineer lays Concrete. 00722_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE 00733_ Slammed into T-07 Excavator. 00782_ T-07 Excavator is excavating. 00831_ S-10 Pest destroyed. 00840_ Ion Engine destroyed. 00842_ S-10 Pest destroyed. 00852_ U-05 Engineer builds a Wall. 00864_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00867_ U-05 Engineer lays Concrete. 00868_ U-05 Engineer builds a Wall. 00871_ U-05 Engineer destroyed. 00873_ U-05 Engineer builds a Wall. 00877_ U-05 Engineer lays Concrete. 00878_ U-05 Engineer builds a Wall. 00892_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ??????????????????????????????????## ##??????????? | | ??????????????????????????????????# ##?????????? | | ??????????????????????????????????# #?????????? | | ?????????????????????????????????## #?????????? | | ????????????????????????????????## ##????????? | | ?????????????????? ????????????## ####?????? | | ?????????????????? ????????????# ##????? | | ?????????????????? ????????????# #????? | | ?????????????????? ?????###???## #????? | | ?????????????????? ????##@##### #?????? | | ?????????????????? ?# ##### #??????? | | ?????????????????? ?# =[=[ #???????? | | ?????????????????# ####### ! ##???????? | | ?????????????????# #?# %## %! ##????????? | | ?????????????????# #?## ##?## ## #?????????? | | ?????????????????# #??##????####### #?????????? | | ????????????????? ??????????????## #?????????? | | ?????????????????# #???????????????## #?????????? | | ?????????????????# #????????????????# #?????????? | | ?????????????##### #????????????????# #?????????? | | ?????????# ### #??????#?????????# #?????????? | | ????###### ### #??????# ????????# #?????????? | | ???## ###### #?# #??????# ????????# #?????????? | | ???# ##??# #?# #?????## #???????# #?????????? | | ???# #### #?# #????## ###????# #?????????? | | ????# #?# ###### ##???# #?????##??? | | ????# ######?# ## #???# ##### ##?? | | ##??????###### #??# ##??# #?? | | ##### ##???????????## #???# #### #??? | | ?????####???????????## ##???# ##### #??? | | ????????????????????# ##### #?????????? | | ????????????????????# #######?????????? | | ???????????????????# """ #???????????????? | | ??????????????????# """ ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedBattleArmor Manual? 0 Play Time 00:12:07 Cumulative 46.5 hours Start 2024.07.21 @ 14:24:47 End 2024.07.21 @ 14:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 9 Adventurer 44 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36f554a8-34b1-42e0-929a-757c1d8c89d6