Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 18:04:12 Player: Cmdr.Laserstrahl Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3554) 3554 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 9388 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 35 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 290/290 System Corruption 12% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Actuator Array Improved Light Armor Plating Focal Shield > --- WEAPON (2) ------- Coil Gun Power Sword > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Light Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Compact Battery (200) Compact Battery (200) Superbattery (1500) Encrypted Comm Array Improved Actuator Array ECM Suite Propulsion Shielding Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (30) Coil Gun Railgun Heavy Flak Cannon Heavy Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Superbattery Machine Analyzer Improved Actuator Array Improved Light Armor Plating Force Field > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Compact Battery Compact Battery Core Analyzer Improved Actuator Array ECM Suite Improved Light Armor Plating Focal Shield Thermal Shield Relay Coupler [Grunt] Relay Coupler [Duelist] Shock Rifle Shock Rifle Railgun Heavy Flak Cannon Heavy Flak Cannon Remote Datajack [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Light Armor Plating Device Microactuators Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 102 | 7 8 4 . 5 21 8 16 4 26 . 3 Power 14 | 1 1 2 . . 4 . 2 1 3 . . Engine 10 | 1 1 1 . . 2 . 2 . 3 . . Core 4 | . . 1 . . 2 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 4 . . . 12 4 9 1 6 . 1 Treads 11 | . 2 . . . . . 8 . . . 1 Leg 19 | . . . . . 8 4 1 . 6 . . Wheel 5 | 2 2 . . . . . . 1 . . . Hover 4 | . . . . . 4 . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 3 . . 1 4 3 3 2 10 . 2 Device 12 | 1 1 . . . . 2 1 . 6 . 1 Storage 4 | 1 2 . . . . . . . 1 . . Processor 4 | . . . . . 2 . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . . 1 2 1 2 1 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 2 . 4 1 1 2 . 7 . . Energy Gun 6 | 2 . 2 . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . 1 1 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 39 | . 1 2 . 1 4 . 4 . 25 . 2 Power 4 | . . . . . 1 . 1 . 2 . . Propulsion 17 | . 1 . . . 2 . 3 . 10 . 1 Utility 13 | . . . . 1 1 . . . 10 . 1 Weapon 5 | . . 2 . . . . . . 3 . . Highest Loss Streak 14 | . 1 1 . 1 3 . 2 . 14 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 4 12 14 15 14 14 14 19 18 18 19 19 Power 1 | . 1 1 1 . . . . . 1 2 2 Propulsion 3 | 2 4 6 7 6 3 3 4 4 1 2 2 Utility 7 | . 2 3 3 4 5 7 9 10 10 10 9 Weapon 3 | 1 2 3 2 2 3 2 2 3 4 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 4 1 1 1 1 6 2 . 5 . 16 Power 3 | . . 1 . . . . . . . . 2 Propulsion 9 | . 2 . . 1 1 3 . . . . 2 Utility 15 | . . . . . . 2 2 . 2 . 9 Weapon 9 | . 2 . 1 . . 1 . . 3 . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 100 96 95 99 99 100 91 92 98 Engine 6 | . 14 10 14 5 5 . 4 . 6 7 7 Core 2 | . . 3 . 8 3 7 2 7 . . . Treads 8 | . 13 14 14 14 . . 27 26 1 . 5 Leg 16 | . . . . . 25 30 2 . 24 30 23 Wheel 3 | . 14 14 14 14 . . . 3 . . . Hover 1 | . . . . . 9 . . . . . . Device 16 | . 14 14 14 10 8 14 15 15 17 23 23 Storage 9 | . 14 14 14 14 9 7 7 7 11 7 7 Processor 7 | . . . . . 4 15 15 15 7 7 7 Protection 5 | . . . . . 12 7 7 7 5 . 6 Energy Gun 5 | . 27 27 28 5 2 . . . 1 . . Ballistic Gun 4 | . . . . 13 . . . . 3 15 10 Impact Weapon 1 | . . . . 3 5 2 . . . . . Slashing Weapon 6 | . . . . . 7 12 15 15 9 . 3 Peak Build Rating 57 | 8 8 10 9 13 30 43 51 49 57 45 50 Average Rating 35 | 5 7 8 8 10 24 40 46 47 48 45 47 On Entrance 24 | . 8 8 8 9 11 29 42 41 49 45 45 Avg Prop Armor Cover (%) 10 | . 12 12 12 12 7 . 6 22 18 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 13 48 30 28 36 39 42 65 71 80 68 71 Greatest Support 88 | 20 20 10 10 10 60 58 88 82 50 45 45 Greatest Overweight (x) 6 | . 4 2 2 3 2 . 1 4 6 1 2 Average Overweight (x) 1 | . 2 2 2 2 . . . 2 1 1 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 15 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 20 20 20 19 20 Average Carried 16 | 4 12 14 14 14 14 14 19 18 18 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 15 14 13 15 19 20 19 19 20 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Mutant 22% | Gladiator 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Gladiator | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Matter Collected 1964 | 270 103 65 . 113 423 80 160 35 407 . 308 Remotely . | . . . . . . . . . . . . Salvage Created 3978 | 117 270 258 . 69 748 512 905 149 805 . 145 Parts 234 | 9 23 17 . 7 42 24 53 5 45 . 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 76 | . 5 6 . 6 10 8 18 . 20 . 3 Melee 48 | . . . . . 10 8 18 . 12 . . Guns 18 | . 3 6 . . . . . . 6 . 3 AOE 9 | . 2 . . 5 . . . . 2 . . Classes Destroyed 13 | 2 4 . . 2 4 1 . . . . . Worker 4 | . . . . . 3 . . 1 . . . Tunneler 5 | 3 2 . . . . . . . . . . Recycler 8 | 1 1 1 . . 3 1 . 1 . . . Mechanic 2 | . . . . . 1 . . 1 . . . Operator 3 | . 1 . . . 1 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . . Swarmer 22 | . 3 3 . 3 3 . 7 . 3 . . Grunt 28 | . 2 3 . 1 2 5 4 . 9 . 2 Brawler 2 | . . . . 1 . . . . . . 1 Sentry 14 | . . . . . 3 2 6 . 3 . . Demolisher 1 | . . . . 1 . . . . . . . Hunter 3 | . . . . . 2 . . . 1 . . Programmer 6 | . . . . . . 1 1 . 4 . . Best Kill Streak 7 | 4 4 3 . 3 7 3 7 3 4 . 3 Combat Bots Only 7 | . 3 3 . 3 2 3 7 . 4 . 3 Max Kills in Single Turn 3 | 1 3 2 . 2 2 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . 1 . . Melee 1 | . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Hostile Shots Fired 977 | . 20 33 . 10 87 80 227 . 490 . 30 Missed 326 | . 6 14 . 1 18 31 67 . 182 . 7 Hits 651 | . 14 19 . 9 69 49 160 . 308 . 23 Melee 2 | . . . . . . . . . . . 2 Projectile 649 | . 14 19 . 9 69 49 160 . 308 . 21 AOE 6 | . . . . 6 . . . . . . . Critical Strikes 6 | . . . . . 3 . 1 . 1 . 1 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 7099 | 10 199 211 . 360 913 530 1789 . 2660 . 427 Core 953 | 5 18 . . 72 101 58 181 . 376 . 142 Absorbed by Shields 725 | . . . . . . . . . 725 . . Ignored by Resistances 172 | . . . . . . . . . 144 . 28 Regen/Repaired (Parts) 96 | . . . . . 96 . . . . . . Core Remaining (%) 80 | 98 . . . 62 81 . . . . . . Volleys Fired 103 | 11 24 17 . 10 4 . . . 22 . 15 Largest 2 | 2 2 2 . 2 2 . . . 2 . 2 Hottest 90 | 90 90 90 . 60 60 . . . 60 . 60 Shots Fired 172 | 22 42 32 . 11 5 . . . 29 . 31 Gun 157 | 22 42 32 . 2 5 . . . 23 . 31 Cannon . | . . . . . . . . . . . . Launcher 15 | . . . . 9 . . . . 6 . . Special . | . . . . . . . . . . . . Kinetic 54 | . . . . 1 1 . . . 21 . 31 Thermal 43 | 11 17 15 . . . . . . . . . Explosive 15 | . . . . 9 . . . . 6 . . Electromagnetic 60 | 11 25 17 . 1 4 . . . 2 . . Robot Hit Streak 7 | 4 6 4 . 3 2 . . . 6 . 7 Robot Miss Streak 4 | 2 4 3 . 2 1 . . . 3 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . 2 . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . 1 Shots Hit Robots 299 | 13 23 14 . 8 53 53 55 3 60 . 17 Core Hits 128 | 4 13 11 . 7 19 14 24 2 27 . 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . . . . . Critical Strikes 22 | . 2 . . 1 4 8 6 . 1 . . Burn 1 | . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 3 | . . . . 1 2 . . . . . . Sever 17 | . . . . . 2 8 6 . 1 . . Melee Attacks 313 | . . . . 9 73 64 93 3 61 . 10 Impact 21 | . . . . 9 10 2 . . . . . Slashing 292 | . . . . . 63 62 93 3 61 . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 9 2 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . 9 6 10 . 4 . . Damage Inflicted 10431 | 209 639 201 . 526 2021 1776 2083 239 2321 . 416 Guns 1449 | 171 318 201 . . 24 . . . 319 . 416 Cannons . | . . . . . . . . . . . . Explosions 1015 | 38 321 . . 427 . . . . 229 . . Melee 7967 | . . . . 99 1997 1776 2083 239 1773 . . Ramming . | . . . . . . . . . . . . Kinetic 735 | . . . . . . . . . 319 . 416 Thermal 609 | 101 419 89 . . . . . . . . . Explosive 656 | . . . . 427 . . . . 229 . . Electromagnetic 464 | 108 220 112 . . 24 . . . . . . Impact 338 | . . . . 99 239 . . . . . . Slashing 7629 | . . . . . 1758 1776 2083 239 1773 . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 2 . 2 2 9 9 12 Average Corruption 6 | . 2 2 2 2 2 . 1 2 8 9 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 152 | . 8 7 3 4 9 . 9 3 26 4 79 Message Errors 34 | . . 1 1 . 3 . 2 1 6 . 20 Matter Fused 35 | . 3 1 . 1 3 . 1 1 6 . 19 Heat Flow Errors 21 | . 1 . 1 1 1 . 1 . 1 3 12 Energy Discharges 18 | . . 2 . 2 1 . . 1 2 1 9 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 22 | . 1 3 1 . 1 . 3 . 5 . 8 Data Loss (major) 9 | . 1 . . . . . . . 3 . 5 Misfires 5 | . 1 . . . . . . . 1 . 3 Alerts 5 | . 1 . . . . . 1 . 1 . 2 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 748 | . 37 . . 46 257 87 89 40 192 . . Projectiles . | . . . . . . . . . . . . Explosions 42 | . 37 . . 5 . . . . . . . Melee 706 | . . . . 41 257 87 89 40 192 . . Knockbacks 2 | . . . . 2 . . . . . . . Impact 2 | . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 167 | 10 61 . . 96 . . . . . . . Shots 5 | 1 1 . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 246 | 222 150 193 203 156 190 . 174 . 160 242 246 Average Temperature 76 | 93 52 78 103 71 78 . 83 . 40 94 94 Received Heat Transfer 1804 | . 39 90 . . 261 192 354 . 661 . 207 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . 2 3 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1064 | 185 620 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Maximum Alert Level 2 | . . . . . . . 2 1 2 1 . Low Security (%) 73 | 100 100 100 . 100 100 100 26 . 39 29 . Level 1 19 | . . . . . . . 36 100 57 70 . Level 2 7 | . . . . . . . 37 . 2 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 553 | 10 163 63 . 108 190 76 553 279 445 233 . Initial 279 | . . . . . 35 14 53 279 177 233 . Average 130 | 3 67 21 . 24 29 15 334 268 260 208 . Influence Increases 2526 | 20 265 208 . 212 440 258 520 15 518 . 70 Destroy 0b10 Robot/C 1540 | . 100 140 . 120 200 160 360 . 400 . 60 Destroy 0b10 Robot/NC 130 | 20 30 5 . . 45 10 5 15 . . . Destroy Leader 266 | . 24 30 . 20 62 50 20 . 50 . 10 Allied During Kill 6 | . . 3 . 3 . . . . . . . Successful Hack 83 | . 28 . . . 21 20 14 . . . . Disable Machine 75 | . 60 . . 15 . . . . . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . Destroy Structure 181 | . 23 . . 54 7 3 56 . 38 . . Lose Combat Pursuer 195 | . . 30 . . 105 15 15 . 30 . . Influence Decreases 2526 | 20 265 165 43 122 497 215 63 294 327 262 253 Entered New Map 751 | . . . 43 . 55 19 23 254 77 212 68 Time Decay 1230 | 20 255 145 . 92 267 196 . 40 . 50 165 Lost Part 375 | . 10 20 . 10 25 . 40 . 250 . 20 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 10 | . 1 . . . 5 4 . . . . . Investigation 3 | . . . . . 2 1 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Distress Signals 3 | . . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 10 8 . 5 28 16 26 . 23 . 3 Peak Tracking Total 7 | . 3 3 . 2 6 4 7 . 7 . 3 Tactical Retreats 10 | . . 1 . . 5 1 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Traps Triggered 17 | . 3 . . . 3 . 4 . 7 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . 11 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Machines Disabled 6 | . 4 . . 1 . . 1 . . . . Max in Single Turn 4 | . 4 . . 1 . . 1 . . . . Garrison Relay 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Machines Accessed 21 | . 6 . 1 . 5 6 2 1 . . . Terminals 13 | . 6 . . . 3 2 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 55 | . 17 . 1 . 14 19 3 1 . . . Successful 33 | . 8 . 1 . 10 12 1 1 . . . Failed 22 | . 9 . . . 4 7 2 . . . . Catastrophic 3 | . . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 14 . 1 . 7 3 2 . . . . Terminals 33 | . 17 . . . 10 3 3 . . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . . . 2 10 . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . Terminal Hacks 9 | . 4 . 1 . 4 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 8 . . . . . Insert Component 3 | . . . . . . 3 . . . . . Analyze 4 | . . . . . . 4 . . . . . Retrieve Study 3 | . . . . . 2 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 8 | . 4 . . . 2 1 1 . . . . Terminals 8 | . 4 . . . 2 1 1 . . . . Botnet 8 | . 4 . . . 2 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 4 6 2 . . . . Full Trace Events 3 | . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 3 . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . 1 1 1 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . 2 . 5 . . . . . . . Total Damage 85 | . . 43 . 42 . . . . . . . Kills 2 | . . 1 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Active Infowar (turns) 5045 | 21 629 381 240 317 948 922 966 94 527 . . Seismic 2461 | 21 629 381 240 317 873 . . . . . . Machine Analysis 2861 | . . . . . 352 922 966 94 527 . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Turns Passed 7737 | 87 629 381 240 414 948 922 966 94 904 114 2038 Spaces Moved 4192 | 45 465 283 212 292 488 544 511 47 327 61 917 Core 8 | 8 . . . . . . . . . . . Treads 500 | . . . . . . . 477 23 . . . Legs 2164 | . . . . . 316 544 34 . 292 61 917 Wheels 1348 | 37 465 283 212 292 . . . 24 35 . . Hover 172 | . . . . . 172 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 108 112 112 156 145 190 190 Average Speed 146 | 74 113 110 110 113 116 112 148 158 188 190 212 Slowest Speed 540 | 80 140 110 110 125 260 112 235 160 540 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 69 67 60 67 38 16 62 2 41 3 76 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 Known Exits Taken 2 | . . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 34 | . . . . 1 8 3 11 . 1 . 10 Terrain Destroyed 177 | 5 24 . . 81 8 3 11 . 34 . 11 Melee 34 | . . . . 1 8 3 11 . 1 . 10 Projectile 4 | . . . . . . . . . 3 . 1 AOE 139 | 5 24 . . 80 . . . . 30 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Total 5355 | 75 529 320 219 344 766 831 679 64 508 60 960 Wait 460 | . 1 10 6 16 139 197 51 5 25 . 10 Move 4183 | 44 464 282 211 291 487 544 510 47 326 60 917 Hop . | . . . . . . . . . . . . Pick Up 111 | 13 20 4 1 4 12 12 10 4 28 . 3 Fast Attach 28 | 2 1 . . . 14 4 4 . 2 . 1 Attach 51 | 5 4 2 . 1 9 . 1 2 25 . 2 Detach 4 | . . . . . 2 . . . 2 . . Swap 51 | . 5 3 . 9 9 4 12 2 5 . 2 Drop 68 | . 10 2 1 4 16 14 12 1 8 . . Fire 103 | 11 24 17 . 10 4 . . . 22 . 15 Melee 270 | . . . . 9 63 56 74 3 55 . 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 5 . 10 . . Rewire . | . . . . . . . . . . . . Trap 11 | . . . . . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered Mines 732 | -10/Mines | Learned location of Zion (-6) 748 | -10/Mines | Discovered new exit (range 14) 1063 | -10/Mines | Received a Mining Laser from a helpful Derelict 1079 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Accompanied by 1 ally 1125 | -10/Exiles | Met 8R-AWN 1145 | -10/Exiles | Met EX-HEX 1177 | -10/Exiles | Met EX-BIN 1189 | -10/Exiles | Aligned with FarCom system 1190 | -10/Exiles | Given EX-Vault access code 1216 | -10/Exiles | Opened EX-Vault 1224 | -10/Exiles | Found Superbattery 1246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1263 | -10/Exiles | Exiles lab attacked by MAIN.C 1318 | -10/Exiles | Discovered new exit (range 14) 1338 | -10/Exiles | Left Exiles lab with Superbattery 1338 | -10/Exiles | Entered Mines 1338 | -9/Mines | Accompanied by 1 ally 1339 | -9/Mines | Assembled infested the area 1501 | -9/Mines | Learned 2 Materials zone layouts 1504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1733 | -9/Mines | Discovered new exit (range 7) 1752 | -9/Mines | Entered Materials 1752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2601 | -8/Materials | Repaired Imp. Light Armor Plating 2660 | -8/Materials | Lost 3 parts (1p1n1u) 2687 | -8/Materials | Discovered new exit (range 13) 2700 | -8/Materials | Entered Factory 2700 | -7/Factory | Evolved 2 slots: Utility x2 2913 | -7/Factory | Build established: Gladiator 3418 | -7/Factory | Fabricated Imp. Medium Armor Plating? 3622 | -7/Factory | Identified exit to Garrison 3622 | -7/Factory | Entered Garrison 3816 | -7/Garrison | Garrison Relay disabled 3906 | -7/Garrison | Triggered checkpoint 4228 | -7/Garrison | Triggered checkpoint 4296 | -7/Garrison | Destroyed 7 combat bots 4386 | -7/Garrison | Discovered new exit (range 11) 4519 | -7/Garrison | Build established: Scavenger-Gladiator 4520 | -7/Garrison | Triggered checkpoint 4564 | -7/Garrison | Discovered new exit (range 15) 4568 | -7/Garrison | Triggered checkpoint 4588 | -7/Garrison | Entered Factory 4682 | -7/Factory | Identified exit to Garrison 4682 | -7/Factory | Entered Garrison 4765 | -7/Garrison | Core integrity fell below 50% 4819 | -7/Garrison | Lost 14 parts (2p4n6u2w) 5132 | -7/Garrison | Triggered checkpoint 5132 | -7/Garrison | Triggered checkpoint 5202 | -7/Garrison | Core integrity fell below 20% 5240 | -7/Garrison | Lost 7 parts (3n3u1w) 5500 | -7/Garrison | Discovered new exit (range 5) 5537 | -7/Garrison | Build established: Scavenger-Mutant 5578 | -7/Garrison | Spotted B-75 Beast 5586 | -7/Garrison | Entered Factory 5676 | -7/Factory | Discovered new exit (range 14) 5700 | -7/Factory | Entered Lower Caves 5707 | -7/Lower Caves | Met a Warlord Commander 5708 | -7/Lower Caves | Learned location of Warlord (-5) 5709 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5716 | -7/Lower Caves | Found Encrypted Comm Array 5840 | -7/Lower Caves | System corruption reached 10% 6191 | -7/Lower Caves | Learned Factory terminal intel 6200 | -7/Lower Caves | Encountered a Warlord checkpoint 6518 | -7/Lower Caves | Spotted B-75 Beast 7739 | -7/Lower Caves | Crushed by falling debris 7739 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 07394_ 3:UKI&HW7XYIJHOESENEQOYI 07397_ W8-ZQ3(k) breaks down the debris. 07449_ System corrupted: Matter fused (-10). 07450_ W8-ZQ3(k) breaks down the debris. 07468_ 6E9JK>W &A GTVE1 SHGP 07739_ The unstable cave ceiling collapses. 07739_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????##???## | | ??????????????????????????????############ ##??# | | ?????????????????##########???# #??# | | ???????????????? ??# #??## | | ??????????????????? ## ##### ##?# | | ???????????????????# ???# #?### #?# | | ???????????????????# ???# ### ###### | | ???????????????????# ???# #### ##???# | | ???????????????????? ???# ## ### ##???# | | ????????????????????# ??# ?# ##### ##??# | | ????????????????????# ?# ### #?##"##### | | ????????????????#??## ### #?# #??# ### | | ????????????????# ## ###??# ##??## | | ????????????????# #??## ###????### | | ???????? ### #### ##?????#### | | ???????? ##??????# | | ????????????# ##??????# | | ?????????????# ### #??????## ## | | ?????????????## ## #### ##??????###?#### | | ??????????????# ???#######"# #?????????????# | | ??????????????# ???????#### ### #????????????## | | ???????????????????????# @ ##?## ###???????#### | | ???????????????????????######### #??????## | | ???????????????????????????# #?????## | | ???????????????????????????# #????## | | ???????????????????????????# ##???## ## | | ???????????????????????????### #???## ##? | | ?????????????????????????????## ##??# ######?? | | ??????????????????????????????## ##?# #??????# | | ???????????????????????????????# ### ##????## | | ???????????????????????????????## ## #??### | | ????????????????????????????????#### #??# | | ??????????????????????????####??#### ##?## | | ??????????????????????????# ##?# ####?## | | ??????????????????????????# ### #####????# | | ??????????????????????????# ##???????# | | ??????????????????????????# ####????# | | ??????????????????????????## #????## | | ???????????????????????????#### #?????#### | | ??????????????????????????????## #????????## | | ???????????????????????????????#### ##?????????# | | ???????????????????????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Hammer | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -7/Factory Repaired ---------- Imp. Light Armor Plating | 46% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Hvy. Hammer | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Infiltrator Well-fed Force Field Challenges ------------ None Game ------ Seed NodeShadingEngine Manual? 0 Play Time 01:44:42 Cumulative 433.9 hours Start 2025.11.05 @ 16:17:49 End 2025.11.05 @ 18:04:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 168 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea96e50a-f67d-467e-8fc0-f6d8390f8e2d