Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.21 @ 01:04:52 Player: BC the OG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1379) 1379 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4409 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 459/465 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Compact Battery Hacking Suite > --- WEAPON (2) ------- Minigun Flail > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Weapon Cycler Spread Laser Ion Cannon Ion Cannon Plasma Cannon Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Hacking Suite > --- WEAPON ----------- Minigun Flail > --- INVENTORY -------- Light Ion Engine Light Nuclear Core High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Weapon Cycler Spread Laser Plasma Cannon Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Flail [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 76 | 8 12 . 13 . 9 . 34 Power 12 | 2 . . 3 . . . 7 Engine 11 | 2 . . 3 . . . 6 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 3 . 4 . 1 . 9 Treads . | . . . . . . . . Leg 18 | 2 3 . 4 . 1 . 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 27 | 2 3 . 5 . 5 . 12 Device 9 | 1 1 . 1 . 2 . 4 Storage 15 | 1 1 . 4 . 3 . 6 Processor 2 | . 1 . . . . . 1 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 6 . 1 . 3 . 6 Energy Gun 5 | 1 2 . . . 1 . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 3 | 1 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . 2 . . . 1 . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 16 | . . . 1 . . . 15 Power 4 | . . . . . . . 4 Propulsion 7 | . . . . . . . 7 Utility 2 | . . . 1 . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 8 | . . . 1 . . . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 98 92 98 100 100 100 75 Engine 9 | . 14 14 11 11 11 11 6 Leg 26 | . 27 21 32 33 33 33 20 Device 10 | . 12 14 10 11 11 11 9 Storage 18 | . 14 14 21 22 22 22 16 Processor 1 | . 1 . . . . . 2 Hackware 1 | . . . . . . . 5 Energy Gun 7 | . 13 14 11 11 9 11 2 Ballistic Gun 1 | . 3 . . . . . 2 Launcher 3 | . 1 . . 11 9 . 1 Impact Weapon 6 | . 9 14 10 . 1 11 7 Naked Turns . | . . . . . . . . Heaviest Build 41 | 10 16 16 27 27 35 34 41 Greatest Support 45 | 20 20 20 30 30 30 30 45 Greatest Overweight (x) 8 | . . 1 . . 1 1 8 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 5 8 8 15 10 10 10 15 Average Capacity 8 | 5 5 8 9 10 10 10 9 Most Carried 15 | 5 7 8 8 8 10 10 15 Average Carried 7 | 3 4 7 6 8 9 10 6 Final Capacity 15 | 5 8 8 10 10 10 10 15 Final Carried 15 | 4 7 8 8 8 10 10 15 Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1392 | 359 168 98 195 . 140 . 432 Remotely . | . . . . . . . . Salvage Created 1542 | 78 335 98 224 . . 67 740 Parts 64 | 6 22 2 11 . . 3 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | 1 12 2 5 . . 4 13 Melee 3 | . . . . . . . 3 Guns 23 | 1 8 2 5 . . 4 3 AOE 6 | . 2 . . . . . 4 Classes Destroyed 10 | 3 2 . 1 . . . 4 Worker 3 | 1 . . . . . . 2 Builder 2 | . . . . . . . 2 Tunneler 2 | 1 . . . . . . 1 Recycler 1 | . . . . . . . 1 Operator 2 | . . . . . . . 2 Watcher 3 | . 1 . 1 . . . 1 Swarmer 10 | . 6 . . . . 4 . Grunt 21 | 1 6 2 4 . . . 8 Sentry 4 | . . . 1 . . . 3 Hunter 2 | . . . . . . . 2 Best Kill Streak 4 | 2 4 2 2 . . 2 4 Combat Bots Only 3 | 1 3 2 2 . . 2 3 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 403 | 2 56 20 29 . . 48 248 Missed 115 | 2 13 4 8 . . 10 78 Damage Taken 2796 | . 384 150 194 . . 233 1835 Core 764 | . 86 57 39 . . 27 555 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 828 | . 124 46 57 . . 76 525 Regen/Repaired (Parts) 62 | . 62 . . . . . . Core Remaining (%) 75 | 100 . 42 . . . 83 . Volleys Fired 133 | 7 37 10 25 . . 19 35 Largest 2 | 2 2 1 2 . . 1 2 Hottest 86 | 60 86 56 86 . . 56 86 Shots Fired 157 | 14 49 10 26 . . 19 39 Gun 141 | 14 45 10 25 . . 19 28 Cannon . | . . . . . . . . Launcher 16 | . 4 . 1 . . . 11 Special . | . . . . . . . . Kinetic 35 | 7 8 . . . . . 20 Thermal 106 | 7 37 10 25 . . 19 8 Explosive 16 | . 4 . 1 . . . 11 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 12 19 4 23 . . 4 16 Robot Miss Streak 2 | . 2 2 1 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 163 | 12 42 7 24 . . 12 66 Core Hits 61 | 4 17 3 9 . . 4 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . 5 Critical Strikes 13 | . 3 1 1 . . 2 6 Burn 7 | . 3 1 1 . . 2 . Smash 6 | . . . . . . . 6 Melee Attacks 33 | . . . . . . . 33 Impact 33 | . . . . . . . 33 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3844 | 115 715 118 378 . . 174 2344 Guns 1668 | 115 513 118 334 . . 174 414 Cannons . | . . . . . . . . Explosions 874 | . 202 . 44 . . . 628 Melee 1302 | . . . . . . . 1302 Ramming . | . . . . . . . . Kinetic 387 | 41 47 . . . . . 299 Thermal 1281 | 74 466 118 334 . . 174 115 Explosive 874 | . 202 . 44 . . . 628 Electromagnetic . | . . . . . . . . Impact 1302 | . . . . . . . 1302 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 478 | . . . . . . . 478 Projectiles . | . . . . . . . . Explosions 27 | . . . . . . . 27 Melee 451 | . . . . . . . 451 Knockbacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . 39 . . . . . 11 Shots 2 | . 1 . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 208 | 40 94 208 82 . . 96 69 Average Temperature 41 | 19 40 88 33 . . 29 26 Received Heat Transfer 1149 | . 120 108 111 . . . 810 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . . . . . . 17 Impact Corruptions 20 | . . . . . . . 20 Robots Melted 2 | . 2 . . . . . . Combat Hostiles 2 | . 2 . . . . . . Parts Melted 6 | . 3 1 1 . . 1 . Heat Transferred 3742 | 175 1384 370 925 . . 592 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 224 | 30 224 144 171 56 . 120 147 Initial 64 | . 16 64 47 56 . . 39 Average 83 | 11 127 104 103 56 . 109 61 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | 100 90 100 100 100 . 100 100 Level 1 2 | . 9 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . 4 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | 1 17 4 7 . . 5 21 Peak Tracking Total 4 | 1 4 3 4 . . 4 4 Tactical Retreats 3 | . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 2 . . . 4 . 1 Terminals 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 5 . . . 49 . 2 Successful 55 | . 5 . . . 49 . 1 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . . . . . 49 . 1 Record 49 | . . . . . 49 . . Alert Level 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 58 | . 58 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4027 | 138 736 64 249 123 907 327 1483 Spaces Moved 2149 | 93 376 25 108 103 587 152 705 Core 133 | 31 . . . . . . 102 Treads . | . . . . . . . . Legs 1930 | 62 376 25 108 103 587 152 517 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 86 | . . . . . . . 86 Fastest Speed 35 | 50 120 120 120 120 120 190 35 Average Speed 131 | 96 120 176 120 120 149 190 117 Slowest Speed 450 | 120 120 190 120 120 190 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 8 47 9 12 41 73 40 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . 14 . 7 . . . 51 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 72 | . 14 . 7 . . . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3139 | 129 611 36 197 102 616 172 1276 Wait 659 | 7 171 . 46 . 5 . 430 Move 2142 | 92 375 24 107 102 586 151 705 Hop . | . . . . . . . . Pick Up 61 | 13 9 1 5 . 8 1 24 Fast Attach 14 | . 4 . . . 2 . 8 Attach 34 | 7 . . 4 . 4 . 19 Detach 5 | . . . . . . . 5 Swap 28 | 1 8 . 9 . 3 . 7 Drop 30 | 2 7 1 1 . 8 1 10 Fire 133 | 7 37 10 25 . . 19 35 Melee 33 | . . . . . . . 33 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 428 | -10/Materials | Repaired Aluminum Leg 462 | -10/Materials | Repaired Beam Rifle 652 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Build established: Scavenger-Mutant 780 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Entered Mines 899 | -10/Mines | Core integrity fell below 50% 928 | -10/Mines | Discovered new exit (range 7) 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Discovered new exit (range 16) 1173 | -9/Materials | Met 8R-AWN 1188 | -9/Materials | Entered Mines 1190 | -9/Mines | Followed 8R-AWN into the Mines 1194 | -9/Mines | Assembled infested the area 1199 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1305 | -9/Mines | Discovered new exit (range 5) 1311 | -9/Mines | Entered Exiles 1331 | -9/Exiles | Discovered new exit (range 15) 1346 | -9/Exiles | Welcomed by 8R-AWN 1369 | -9/Exiles | Met EX-HEX 1444 | -9/Exiles | Met EX-DEC 1469 | -9/Exiles | Learned location of Zion (-7) 1568 | -9/Exiles | Discovered new exit (range 14) 1652 | -9/Exiles | Met EX-BIN 1676 | -9/Exiles | Aligned with FarCom system 1677 | -9/Exiles | Given EX-Vault access code 1719 | -9/Exiles | Opened EX-Vault 1724 | -9/Exiles | Found Prototype Energy Cannon 1724 | -9/Exiles | Identified Latent Energy Streamer 1831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1873 | -9/Exiles | Found Prototype Device 1873 | -9/Exiles | Identified Cloak of Protection 1883 | -9/Exiles | Found Prototype Storage 1884 | -9/Exiles | Identified Superbattery 2218 | -9/Exiles | Left Exiles lab with Cloak of Protection 2218 | -9/Exiles | Entered Mines 2520 | -8/Mines | Discovered new exit (range 13) 2545 | -8/Mines | Entered Materials 2545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2852 | -8/Materials | Build established: Mutant 2977 | -8/Materials | Lost 3 parts (2n1w) 3062 | -8/Materials | Core integrity fell below 50% 3070 | -8/Materials | Lost 8 parts (3p3n1u1w) 3170 | -8/Materials | Core integrity fell below 20% 3488 | -8/Materials | Build established: Hacker-Mutant 4022 | -8/Materials | Discovered new exit (range 13) 4028 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-45 Defender system corrupted by crushing effect. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Destroyed Lgt. Armor Plating. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Hvy. Assault Rifle fried. Acquired Imp. Ion Engine. Dropped Lgt. Ion Engine. Acquired Ion Cannon. Acquired 41 matter. EXIT=FOUND Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????Y?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???###########????????## #?????????????????????? | | ???# ! !! ######### # < #?????????????????????? | | ???# # * # gg#?????????????????????? | | ???# """"""" # # #?????????????????????? | | ???# """"""" # ] ] # #?????????????????????? | | #??# """"""" # ] ] # #?????????????????????? | | #??# """"""" # "S ]]] # ##????????????????????? | | #### """"""" # """ # ?????????????????????? | | % /% % % # "" # #?????????????????????? | | #######+###### # #?????????????????????? | | # ##########+### #??w??????????????????? | | # @ #?????????????????????? | | """ + T #?????????????????????? | | """ # #?????????????????????? | | """ # ########+#########?????????????????????? | | ## ##??# #?????????????????????????? | | ## #???# #?????????????????????????? | | [ ! ## #???# #?????????????????????????? | | [ ## #???# """ """ #?????????????????????????? | | + #???# """ """ #?????????????????????????? | | ###### #???# """ """ #?????????????????????????? | | ###### #???# #?????????????????????????? | | % [# #???# #?????????????????????????? | | """ # #?????#######???????????????????????????? | | """ # #???????????????????????????????????????? | | """ + #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ! !# #???????????????????????????????????????? | | ###### #########???????????????????????????????? | | # """ #???????????????????????????????? | | # "T" ####????????????????????????????? | | + """#????????????????????????????? | | """ # Y"#????????????????????????????? | | """ # """#????????????????????????????? | | """ # """ """ #######?????????????????????????? | | ##### """ """ ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 775 Matter Stores 628 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Librarian Tourist Challenges ------------ None Game ------ Seed MiningDiametricBarrier Manual? 0 Play Time 01:23:14 Cumulative 4.0 hours Start 2024.03.20 @ 21:52:40 End 2024.03.21 @ 01:04:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03fa5f11-ad45-4f8c-9718-85fe7174e81f