Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 19:10:11 Player: throbalt Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (3046) 3046 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6491 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Terrain Scanner Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Flak Gun Precision Assault Rifle > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Corruption Screen System Restoration Module Improved Field Recycling Unit Lightning Gun Heavy Ion Cannon Flak Gun Heavy Rocket Launcher Remote Datajack Ripper [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 6 | . . . 3 1 2 Weapon 1 | . . . . 1 . Parts Attached 64 | 8 5 4 12 21 14 Power 10 | 1 1 1 2 2 3 Engine 6 | 1 . 1 2 . 2 Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 14 | 2 . 3 1 6 2 Treads 14 | 2 . 3 1 6 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 2 . 4 6 6 Device 7 | 2 . . . 3 2 Storage 3 | . 1 . 1 . 1 Processor 6 | . 1 . 2 1 2 Hackware 3 | . . . 1 1 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 3 2 . 5 7 3 Energy Gun 6 | 1 . . . 4 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | 2 . . 1 2 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . 4 1 12 15 Power 4 | . . 1 . 1 2 Propulsion 14 | . . 3 . 6 5 Utility 3 | . . . . 2 1 Weapon 11 | . . . 1 3 7 Highest Loss Streak 14 | . . 3 1 2 14 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 2 7 8 11 14 13 Power . | . 1 . . . . Propulsion 2 | 1 1 1 2 2 1 Utility 3 | . 1 2 3 4 5 Weapon 4 | . 3 4 5 5 4 Tool/Special . | . . . . . . Unused Backups 19 | . 3 . 6 4 6 Power 1 | . 1 . . . . Propulsion 6 | . 2 . 4 . . Utility 8 | . . . 1 3 4 Weapon 3 | . . . 1 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 100 98 97 97 Engine 4 | . 11 4 9 1 . Core 3 | . 2 9 . 3 4 Treads 24 | . 28 28 26 22 19 Device 5 | . 10 . 8 3 12 Storage 8 | . 6 14 9 7 5 Processor 17 | . 11 14 18 19 19 Hackware 6 | . . . 8 9 12 Protection 1 | . . . . 3 . Energy Gun 3 | . . . . 8 5 Ballistic Gun 12 | . 24 19 11 8 7 Launcher 1 | . . 5 1 . . Slashing Weapon 2 | . . . 2 4 3 Peak Build Rating 56 | 9 12 12 28 43 56 Average Rating 27 | 4 9 10 24 37 50 On Entrance 16 | . 9 12 9 25 42 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 5 | . . . . . 5 Heaviest Build 50 | 10 21 20 37 41 50 Greatest Support 68 | 40 40 40 60 68 68 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 10 10 15 15 25 Average Capacity 12 | 5 7 10 13 15 14 Most Carried 15 | 5 10 10 15 15 15 Average Carried 11 | 3 7 8 11 14 13 Final Capacity 15 | 5 10 10 15 15 5 Final Carried 15 | 5 10 7 15 14 4 Class Distribution -------------------- 28% | Mutant 13% | Scavenger-Assassin 11% | Scavenger-Mutant 10% | Skirmisher 9% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Hacker-Assassin 5% | Hacker-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1976 | 288 222 111 645 635 75 Remotely 244 | 196 48 . . . . Salvage Created 2873 | 93 461 128 827 1161 203 Parts 175 | 6 27 17 44 65 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 68 | . 13 6 16 28 5 Melee 8 | . . . 4 4 . Guns 34 | . 8 3 3 15 5 Cannons 10 | . . . 7 3 . AOE 15 | . 4 3 2 6 . Classes Destroyed 13 | 2 3 1 3 4 . Worker 2 | . . . . 1 1 Builder 4 | . . . . 3 1 Tunneler 2 | 1 . . . 1 . Recycler 4 | 1 . . 1 2 . Mechanic 2 | . . . . 1 1 Watcher 3 | . 1 . 1 1 . Swarmer 19 | . 3 3 . 11 2 Grunt 27 | . 10 . 7 9 1 Duelist 2 | . . . 2 . . Sentry 11 | . . . 6 4 1 Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 3 1 Subdweller 3 | . . 3 . . . Best Kill Streak 7 | 2 5 2 4 7 4 Combat Bots Only 6 | . 5 2 3 6 2 Max Kills in Single Turn 4 | 1 3 1 1 4 3 Gunslinging . | . . . . . . Exploded 3 | . 3 1 1 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 560 | . 45 20 56 209 230 Missed 178 | . 11 8 9 69 81 Hits 382 | . 34 12 47 140 149 Projectile 382 | . 34 12 47 140 149 AOE 6 | . . 5 . . 1 Critical Strikes 9 | . 1 . 3 1 4 Part Disruptions 1 | . . . . . 1 Damage Taken 5943 | . 419 518 694 1920 2392 Core 1522 | . 116 96 87 356 867 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 93 | . . . . 93 . Core Remaining (%) 62 | 100 . 15 84 49 . Volleys Fired 159 | 6 27 18 39 55 14 Largest 3 | 2 2 2 2 3 3 Hottest 197 | 40 50 50 98 197 163 Shots Fired 356 | 12 51 35 75 142 41 Gun 285 | 12 48 24 46 118 37 Cannon 39 | . . . 22 17 . Launcher 32 | . 3 11 7 7 4 Special . | . . . . . . Kinetic 236 | 12 48 24 54 74 24 Thermal 84 | . . . 14 61 9 Explosive 32 | . 3 11 7 7 4 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 20 | 3 12 20 9 14 8 Robot Miss Streak 7 | 2 2 1 4 6 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 251 | 6 37 29 51 103 25 Core Hits 175 | 4 27 10 30 77 27 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . . 1 2 6 . Burn 1 | . . . . 1 . Destroy 3 | . . 1 1 1 . Sever 5 | . . . 1 4 . Melee Attacks 85 | . 7 3 18 56 1 Impact 10 | . 7 3 . . . Slashing 75 | . . . 18 56 1 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6433 | 67 661 679 1305 2849 872 Guns 2697 | 67 358 220 284 1300 468 Cannons 525 | . . . 310 215 . Explosions 2105 | . 226 459 298 718 404 Melee 1083 | . 77 . 390 616 . Ramming 23 | . . . 23 . . Kinetic 2070 | 67 358 220 424 696 305 Thermal 1510 | . . . 170 1177 163 Explosive 1747 | . 226 459 298 360 404 Electromagnetic . | . . . . . . Impact 77 | . 77 . . . . Slashing 1006 | . . . 390 616 . Piercing . | . . . . . . Highest Corruption 8 | . . . . 1 8 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 262 | . 18 . 13 231 . Projectiles . | . . . . . . Explosions 161 | . . . . 161 . Melee 101 | . 18 . 13 70 . Knockbacks 4 | . . . 1 3 . Impact 1 | . . . 1 . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 222 | . 11 3 . 208 . Shots 6 | . 1 1 . 4 . Rammed 1 | . . . 1 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 424 | . 33 . 88 424 196 Average Temperature 88 | . 11 . 21 122 60 Received Heat Transfer 1191 | . 225 54 261 555 96 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 4 1 Heat Transferred 2753 | . . . 296 2107 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 62 | 100 99 . 100 18 96 Level 1 32 | . . . . 70 3 Level 2 5 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 431 | 5 201 . 150 431 209 Initial 209 | . . . . 53 209 Average 157 | . 57 . 68 266 88 Influence Increases 2404 | 10 347 85 547 1228 187 Destroy 0b10 Robot/C 1300 | . 260 60 320 560 100 Destroy 0b10 Robot/NC 85 | 10 5 . 10 45 15 Destroy Leader 336 | . 52 10 102 152 20 Successful Hack 31 | . 4 . 7 10 10 Disable Machine 270 | . . . 15 255 . Destroy Structure 202 | . 26 . 48 101 27 Lose Combat Pursuer 180 | . . 15 45 105 15 Influence Decreases 2404 | 10 206 226 429 918 615 Entered New Map 353 | . . 69 . 65 219 Time Decay 1635 | 10 206 147 419 583 270 Lost Part 266 | . . 10 10 120 126 Purge Threat 150 | . . . . 150 . Squads Dispatched 12 | . 2 . 1 8 1 Investigation 2 | . . . 1 1 . Extermination 4 | . . . . 3 1 Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 6 | . 1 . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 17 7 31 38 22 Peak Tracking Total 12 | . 5 2 5 6 12 Tactical Retreats 8 | . . 1 3 3 1 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 5 | . . 2 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 18 | . . . 1 17 . Max in Single Turn 9 | . . . 1 9 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 15 | . 2 1 3 7 2 Terminals 11 | . 2 . 3 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 5 4 9 11 4 Successful 19 | . 3 4 5 4 3 Failed 14 | . 2 . 4 7 1 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 13 | . 3 . 5 5 . Terminals 22 | . 5 . 9 7 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 14 | . 3 4 5 1 1 Record 4 | . . 4 . . . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 1 . 2 . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 3 6 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 4863 | 15 394 . 1461 2397 596 Optics 4454 | . . . 1461 2397 596 Sensors 596 | . . . . . 596 Terrain 3577 | 15 394 . 1460 1142 566 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 6247 | 95 734 952 1461 2397 608 Spaces Moved 2948 | 46 329 548 699 1022 304 Core 27 | 13 . . . . 14 Treads 2921 | 33 329 548 699 1022 290 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 161 | 136 160 160 162 162 158 Slowest Speed 250 | 160 160 160 163 165 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 71 32 46 23 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 71 | . 14 . 13 43 1 Terrain Destroyed 266 | . 25 20 56 95 70 Melee 46 | . 5 . 6 34 1 Projectile 5 | . . . 2 3 . AOE 215 | . 20 20 48 58 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3986 | 64 476 579 917 1556 394 Wait 597 | . 92 . 103 349 53 Move 2943 | 45 328 547 698 1021 304 Hop . | . . . . . . Pick Up 59 | 5 8 1 18 25 2 Fast Attach 13 | 7 . . 3 2 1 Attach 31 | . . 4 3 14 10 Detach 2 | . . . 1 1 . Swap 62 | 1 10 6 20 18 7 Drop 32 | . 4 . 11 15 2 Fire 159 | 6 27 18 39 55 14 Melee 85 | . 7 3 18 56 1 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 5) 665 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Discovered new exit (range 12) 830 | -10/Materials | Entered Subcaves 831 | -10/Subcaves | Approached by a straggling Scientist 844 | -10/Subcaves | Discovered new exit (range 5) 879 | -10/Subcaves | Visited Clippyterm 884 | -10/Subcaves | Learned location of Extension (-6) 1109 | -10/Subcaves | Learned 4 Materials zone layouts 1175 | -10/Subcaves | Learned Materials garrison access intel 1214 | -10/Subcaves | Core integrity fell below 50% 1476 | -10/Subcaves | Core integrity fell below 20% 1504 | -10/Subcaves | Lost 3 parts (1p2n) 1782 | -10/Subcaves | Entered Materials 1782 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1783 | -8/Materials | Identified exit to Storage 1784 | -8/Materials | Loaded intel: 1 garrison access location 2664 | -8/Materials | Discovered new exit (range 18) 2963 | -8/Materials | Discovered new exit (range 13) 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3956 | -7/Factory | Garrison activated, responded to threat 4040 | -7/Factory | Discovered new exit (range 10) 4487 | -7/Factory | Build established: Scavenger-Mutant 5222 | -7/Factory | Build established: Scavenger-Tank 5376 | -7/Factory | Core integrity fell below 50% 5565 | -7/Factory | Repaired Flak Gun 5640 | -7/Factory | Entered another Factory area 5640 | -6/Factory | Evolved 2 slots: Utility x2 5662 | -6/Factory | Build established: Scavenger-Assassin 5900 | -6/Factory | Identified exit to DSF 6195 | -6/Factory | Cargo convoy interrupted 6236 | -6/Factory | Released all parts (9) 6240 | -6/Factory | Core integrity fell below 50% 6245 | -6/Factory | Core integrity fell below 20% 6248 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Released System Shield. Released Lrg. Storage Unit. Released Angular Momentum Engine. Released Corruption Screen. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Ripper destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. 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""" | | ##?############### """ ##### ? ? # """ | | ###############?## """ #####? ????# ? | | #####?#########?## """ ? ???? #* "?" | | #?###########?#### ? ???R????# "?? | | #########?##??##?##### +?"??? ?? ??? | | ??#??####?########?### ?? ?"?? ?#?? ?? | | #??#??##???##########? ? ?# ?????##?#?? | | ##?###?############### ?? ? ####????????????????? | | ?#?#####?#?#?#?#?###?##?#?##?????### ????????????? | | ?#?#?####???##?###?# ?? ?? ????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Block 8 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 33% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Remodeling Safety First Challenges ------------ None Game ------ Seed ShockboltBackupExtractor Manual? 0 Play Time 01:09:55 Cumulative 26.1 hours Start 2026.03.01 @ 22:09:38 End 2026.03.04 @ 19:10:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f4ad5d0-0b83-4410-ab49-5bf90a6bc7c5