Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 10:27:43 Player: Bananaman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (384) 384 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4379 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 474/700 Matter 242/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Sensor Array > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Latent Energy Streamer Firepult Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Heat Sink Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Flight Unit Launcher Guidance Computer Latent Energy Streamer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Cannon Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility 3 | . . 2 . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 38 | 7 1 7 1 3 . 14 5 . Power 5 | 1 . . 1 . . 3 . . Engine 5 | 1 . . 1 . . 3 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 2 . . . 3 2 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . 2 . . . 3 2 . Utility 8 | 1 1 2 . 1 . 1 2 . Device 5 | . 1 1 . 1 . . 2 . Storage 1 | 1 . . . . . . . . Processor 2 | . . 1 . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 3 . 3 . 2 . 7 1 . Energy Gun 5 | 3 . 2 . . . . . . Energy Cannon 9 | . . . . 2 . 7 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 16 | . . 5 . . . 9 . 2 Power 4 | . . 1 . . . 3 . . Propulsion 5 | . . . . . . 3 . 2 Utility 3 | . . . . . . 3 . . Weapon 4 | . . 4 . . . . . . Highest Loss Streak 7 | . . 3 . . . 7 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 98 91 66 73 77 70 29 31 Engine 10 | . 14 10 8 11 11 12 . . Wheel 6 | . 28 21 . . . . . . Flight 15 | . . . 22 22 22 21 14 11 Device 23 | . 13 21 22 29 33 25 9 11 Storage 3 | . 14 11 2 . . . . . Processor 7 | . . 5 11 11 11 9 . . Energy Gun 4 | . 28 12 . . . . . . Ballistic Cannon 1 | . . 7 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 19 | 14 16 19 8 7 7 10 5 5 Greatest Support 32 | 32 32 32 8 8 8 12 8 8 Greatest Overweight (x) 4 | 4 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 Most Carried 7 | 2 4 7 5 5 5 5 4 3 Average Carried 4 | . 3 4 4 4 5 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 5 | 2 4 5 4 5 5 5 3 3 Class Distribution -------------------- 47% | Mutant 39% | Scavenger-Scout 9% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 573 | 242 38 113 23 . 65 92 . . Remotely . | . . . . . . . . . Salvage Created 564 | 18 112 252 . . . 182 . . Parts 39 | 3 4 20 . . . 12 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 13 | . 2 7 . . . 4 . . Guns 7 | . 1 6 . . . . . . Cannons 1 | . . 1 . . . . . . AOE 4 | . . . . . . 4 . . Classes Destroyed 7 | 1 2 3 . . . 1 . . Worker 1 | . . 1 . . . . . . Builder 2 | . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 8 | . . 4 . . . 4 . . Grunt 4 | . 2 2 . . . . . . Sentry 1 | . . 1 . . . . . . Best Kill Streak 4 | 1 3 4 . . . 3 . . Combat Bots Only 4 | . 2 4 . . . 2 . . Max Kills in Single Turn 2 | 1 1 1 . . . 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 200 | . 7 56 . . 1 51 18 67 Missed 90 | . 1 14 . . . 19 16 40 Damage Taken 1553 | . 66 556 . . 20 610 11 290 Core 712 | . . 152 . . 20 314 5 221 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 100 . . . 57 42 . . Volleys Fired 57 | 1 11 34 . . . 9 2 . Largest 2 | 2 2 2 . . . 1 1 . Hottest 250 | 80 80 91 . . . 250 5 . Shots Fired 93 | 2 22 58 . . . 9 2 . Gun 53 | 2 22 29 . . . . . . Cannon 38 | . . 29 . . . 9 . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 29 | . . 29 . . . . . . Thermal 32 | . . 23 . . . 9 . . Explosive . | . . . . . . . . . Electromagnetic 30 | 2 22 6 . . . . . . Robot Hit Streak 6 | 1 4 4 . . . 4 6 . Robot Miss Streak 3 | 1 3 3 . . . 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 48 | 1 11 31 . . . 3 2 . Core Hits 24 | 1 2 13 . . . 8 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 859 | 68 167 469 . . . 155 . . Guns 408 | 12 167 229 . . . . . . Cannons 261 | . . 240 . . . 21 . . Explosions 190 | 56 . . . . . 134 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 240 | . . 240 . . . . . . Thermal 404 | 56 . 193 . . . 155 . . Explosive . | . . . . . . . . . Electromagnetic 215 | 12 167 36 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . . . 4 1 1 Average Corruption 1 | . 1 . . . . 4 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . 60 . . Shots 5 | . . . . . . 5 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 432 | 18 142 267 . . . 432 . . Average Temperature 108 | 12 56 87 . . . 154 . . Received Heat Transfer 441 | . 36 261 . . 9 45 . 90 Effects 6 | . . 1 . . . 5 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . 1 . . . . . . Interference 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 2 . . . 2 . . Heat Transferred 1738 | 100 . 518 . . . 1120 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Peak Influence 268 | 5 95 268 98 . . 223 84 107 Initial 98 | . 3 39 98 . . . 9 37 Average 60 | . 61 142 98 . . 59 25 66 Maximum Alert Level 1 | . . 1 . . . 1 . . Low Security (%) 93 | 100 100 68 100 . 100 97 100 100 Level 1 6 | . . 31 . . . 2 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 2 1 . Investigation 3 | . . 1 . . . 1 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . . 3 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 4 19 . . 3 19 2 16 Peak Tracking Total 16 | . 2 7 . . 3 9 2 16 Tactical Retreats 7 | . . 1 . . 1 3 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . 1 1 . . . 4 . . Max in Single Turn 1 | . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 1 2 . 5 . 5 3 2 Terminals 11 | . 1 2 . . . 4 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 80 | . 3 5 . 50 . 11 5 6 Successful 63 | . 2 3 . 50 . 4 2 2 Failed 17 | . 1 2 . . . 7 3 4 Catastrophic 6 | . . . . . . 2 2 2 Database Lockouts . | . . . . . . . . . Manual 12 | . 2 2 . 5 . 1 2 . Terminals 25 | . 3 5 . . . 8 3 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 3 2 . Terminal Hacks 63 | . 2 3 . 50 . 4 2 2 Record 54 | . . 2 . 49 . . 1 2 Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Locate Traps 4 | . 1 1 . . . 1 1 . Transport Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 2 2 2 Full Trace Events 4 | . 1 1 . . . 1 1 . Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 1707 | 66 137 280 43 239 264 479 130 69 Spaces Moved 2258 | 42 101 181 113 625 305 451 277 163 Core 22 | 14 . . . . . 5 . 3 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 286 | 28 101 157 . . . . . . Hover . | . . . . . . . . . Flight 1950 | . . 24 113 625 305 446 277 160 Fastest Speed 32 | 50 100 37 37 37 37 32 37 37 Average Speed 45 | 122 100 91 37 37 37 34 37 39 Slowest Speed 250 | 250 100 100 37 37 37 50 37 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . 2 . . 4 7 . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 27 27 32 94 64 50 7 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 32 | . . . . . . 32 . . Terrain Destroyed 61 | 3 . . . . . 58 . . Melee . | . . . . . . . . . Projectile 6 | . . . . . . 6 . . AOE 55 | 3 . . . . . 52 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 2824 | 52 114 234 114 632 451 763 301 163 Wait 444 | . . 7 . . 151 282 . 4 Move 2217 | 41 100 177 112 624 297 437 276 153 Hop 15 | . . 1 . . 3 6 . 5 Pick Up 13 | 2 2 5 . 2 . 2 . . Fast Attach 17 | 6 1 2 . 2 . 3 3 . Attach 18 | 1 . 5 1 1 . 8 2 . Detach 9 | 1 . 1 . . . 7 . . Swap 3 | . . . . . . 3 . . Drop 13 | . . 2 1 3 . 6 . 1 Fire 57 | 1 11 34 . . . 9 2 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 14) 483 | -9/Materials | Identified exit to Mines 484 | -9/Materials | Entered Mines 501 | -9/Mines | Lost 3 parts (1p2w) 505 | -9/Mines | Found a hidden stash of uninstalled traps 526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 526 | -9/Mines | Discovered new exit (range 5) 527 | -9/Mines | Identified exit to Exiles 527 | -9/Mines | Entered Exiles 535 | -9/Exiles | Discovered new exit (range 15) 539 | -9/Exiles | Identified exit to Mines 547 | -9/Exiles | Met 8R-AWN 554 | -9/Exiles | Met EX-HEX 566 | -9/Exiles | Met EX-BIN 573 | -9/Exiles | Aligned with FarCom system 574 | -9/Exiles | Given EX-Vault access code 594 | -9/Exiles | Opened EX-Vault 596 | -9/Exiles | Found Prototype Energy Cannon 596 | -9/Exiles | Identified Firepult 599 | -9/Exiles | Found Prototype Energy Cannon 599 | -9/Exiles | Identified Latent Energy Streamer 615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 625 | -9/Exiles | Met EX-DEC 627 | -9/Exiles | Learned location of Zion (-6) 646 | -9/Exiles | Discovered exit to Mines (range 11) 690 | -9/Exiles | Visited The Gauntlet 766 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 766 | -9/Exiles | Entered Mines 1028 | -8/Mines | Discovered new exit (range 7) 1030 | -8/Mines | Identified exit to Materials 1030 | -8/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1064 | -8/Materials | Build established: Scavenger-Scout 1503 | -8/Materials | Discovered new exit (range 16) 1509 | -8/Materials | Identified exit to Factory 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -7/Factory | FarCom data flow suspended 1540 | -7/Factory | Lost 7 parts (2p3n2u) 1631 | -7/Factory | Discovered new exit (range 15) 1634 | -7/Factory | Discovered new exit (range 15) 1639 | -7/Factory | Entered Storage 1708 | -7/Storage | Self-destructed Last Messages --------------- 01672_ Dropped Transmission Jammer. 01673_ K-01 Serf collects debris. 01675_ Connecting with Terminal... 01675_ Current location identified: Storage >>Query(Solar System) Comprises the G-class Sun and its planetary system of eight planets, including [Earth], the origin of [Human] civilization. Many of the system's planets and moons were colonized to some degree during the 2070-2110 push for colonization to alleviate [Human] civilization's growing toll on [Earth]'s resources. >>Query(Human) Homo sapiens, dominant species in the [Solar System] until civilization in that system was presumably wiped out during the [Solar War]. 01686_ C-30 ARC bursts open, deploying its payload. 01686_ S-27 Virus unfolds itself. 01687_ W-25 Informer sends out distress signal. 01689_ K-01 Serf collects debris. 01689_ Connecting with Terminal... 01696_ K-01 Serf collects debris. 01705_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????###?????????????????? | | ?????????????? ?????????????????? | | ??????????#####+##????????????????? | | #########+# #????????????????? | | # """ """ # """ #####????????????? | | # """ """ # """ + #????????????? | | # """ """ # """ ### #????????????? | | # # #?# #????????????? | | # # #?# #?###????????? | | # ####"#####/###Y##???????? | | ? ! / + ssss #???????? | | ??? ??# # """ g##g#????? | | #####+#####? # """ @g #????? | | # """ ## #????? | | + #??#????? | | # """ #???????? | | ##+##/####### # """ +???????? | | #???# # """ #???????? | | #???# # #???????? | | #???# ##+#######???????? | | ##### #?????????????? | | """ """ / +?????????????? | | """ """ # ####?????????????? | | """ """ # #????????????????? | | + #????????????????? | | #""T""### #????????????????? | | #"""""### #????????????????? | | ####### % ?????????? | | ??????# ######## #####????????????? | | ??????# # #?#????????????????? | | ??????# + #??????????????????? | | ??????# # !!= #??????????????????? | | ??????# # ! #??????????????????? | | ??????# #?######??????????????????? | | ??#####+####??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed ReactiveMissileBattery Manual? 0 Play Time 00:48:43 Cumulative 11.3 hours Start 2024.04.13 @ 21:43:35 End 2024.04.14 @ 10:27:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 034defe1-c4c9-4f51-ae7a-ac6eaaa93af0