Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 08:39:02 Player: VLAM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1700) 1700 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6675 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Gravity Neutralizer Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Cooling System Precision Rocket Launcher Faulty Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved VSS Leg Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Targeting Computer Targeting Computer Core Shielding > --- WEAPON ----------- Gatling Laser Proton Cannon Proton Cannon > --- INVENTORY -------- Light Treads Advanced Weight Redist. System Advanced ECM Suite Reaction Control System Hardened Medium Armor Plating Arc Projector Improved Arc Projector Particle Gun Heavy Particle Gun Improved EM Pulse Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Gravity Neutralizer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 . 1 1 1 . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 74 | 6 5 2 8 10 9 1 7 26 Power 10 | 1 1 . 2 1 2 . 2 1 Engine 8 | 1 1 . 2 1 2 . . 1 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 1 3 3 4 . 1 10 Treads 2 | . . 1 . . 1 . . . Leg 12 | 2 . . 3 3 1 . 1 2 Wheel 10 | . . . . . 2 . . 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 1 1 2 1 1 1 4 Device 4 | . . . . 1 . 1 1 1 Storage 4 | 1 . . 1 . . . . 2 Processor 3 | . 1 1 . 1 . . . . Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 3 . 2 4 2 . 3 11 Energy Gun 9 | . . . 1 3 2 . 1 2 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 7 | 2 1 . . 1 . . . 3 Ballistic Cannon 2 | . 1 . . . . . . 1 Launcher 6 | . 1 . . . . . . 5 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 2 Parts Lost 56 | . 2 2 5 8 4 . 13 22 Power 8 | . 1 1 . 2 1 . 2 1 Propulsion 23 | . . . 3 4 2 . 4 10 Utility 6 | . . . . 1 . . 2 3 Weapon 19 | . 1 1 2 1 1 . 5 8 Highest Loss Streak 15 | . 2 2 2 4 3 . 12 15 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 11 | 4 7 6 10 14 14 13 10 4 Power . | . . . . . . . . . Propulsion 1 | 3 4 4 4 2 . . . . Utility 3 | . . . 3 4 5 4 2 1 Weapon 5 | . 2 2 2 6 7 9 7 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | . . . . 5 3 . 10 1 Power . | . . . . . . . . . Propulsion 3 | . . . . 3 . . . . Utility 7 | . . . . 1 2 . 4 . Weapon 8 | . . . . 1 . . 6 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 79 | . 90 87 84 89 81 96 85 33 Engine 6 | . 13 10 6 7 5 13 4 . Treads 2 | . . 5 8 . 1 6 . . Leg 15 | . 28 22 22 20 10 6 9 . Wheel 1 | . . . . . 2 13 9 3 Device 1 | . . . . 2 . 3 5 4 Storage 8 | . 14 11 11 9 7 6 3 4 Processor 19 | . 8 17 22 24 23 20 20 5 Protection 1 | . . . . . 5 6 5 . Energy Gun 11 | . . . . 19 22 20 11 . Ballistic Gun 5 | . 11 11 12 7 . . . 1 Launcher 1 | . 7 10 . . . . . 3 Peak Build Rating 47 | 6 7 11 14 32 27 31 47 33 Average Rating 20 | 4 6 8 10 25 25 30 36 22 On Entrance 13 | . 6 7 9 12 26 27 31 5 Avg Prop Armor Cover (%) 12 | . . 9 12 . 13 13 8 15 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 16 15 28 38 38 42 57 27 Greatest Support 48 | 20 20 20 30 40 25 20 20 48 Greatest Overweight (x) 8 | 2 . . 2 2 3 2 3 8 Average Overweight (x) . | . . . . . 1 2 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 Average Capacity 12 | 6 8 8 14 15 15 15 11 7 Most Carried 15 | 6 8 8 13 15 15 14 15 6 Average Carried 11 | 5 7 6 10 14 14 13 10 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 10 Final Carried 15 | 6 6 8 11 15 15 13 5 3 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Gunner 17% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 1216 | 227 24 41 339 167 70 . 41 307 Remotely . | . . . . . . . . . Salvage Created 1973 | . 80 86 158 216 701 . 172 560 Parts 92 | . 7 5 6 13 26 . 9 26 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 4 | . 1 . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 36 | . 6 2 4 8 9 . 2 5 Guns 22 | . . . 4 8 9 . 1 . Cannons 3 | . 1 . . . . . 1 1 AOE 11 | . 5 2 . . . . . 4 Classes Destroyed 12 | . 2 1 1 1 5 . 1 1 Worker 7 | . . . 1 . 2 . . 4 Builder 3 | . . . . . 1 . . 2 Tunneler 1 | . . . . . . . . 1 Hauler 2 | . . . . . 1 . . 1 Recycler 5 | . . . . . 3 . . 2 Watcher 1 | . . 1 . . . . . . Swarmer 11 | . 3 . . 4 4 . . . Grunt 17 | . 3 2 4 2 3 . . 3 Duelist 1 | . . . . . 1 . . . Sentry 2 | . . . . . 1 . . 1 Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . 2 . . 1 1 Best Kill Streak 7 | . 3 3 1 3 5 . 1 7 Combat Bots Only 4 | . 3 2 1 3 4 . 1 2 Max Kills in Single Turn 3 | . 3 2 1 1 2 . 1 3 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 2 2 . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 549 | . 28 56 46 96 54 . 87 182 Missed 159 | . 7 25 11 30 16 . 25 45 Hits 390 | . 21 31 35 66 38 . 62 137 Melee 8 | . . . . . 3 . 5 . Projectile 382 | . 21 31 35 66 35 . 57 137 AOE 1 | . . . . . . . 1 . Critical Strikes 11 | . . 1 . 1 . . 7 2 Actively Blocked 2 | . . . . . . . 2 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6199 | . 314 340 437 737 559 . 1237 2575 Core 1670 | . 26 51 86 67 99 . 328 1013 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 32 | . . . . . 16 . 16 . Core Remaining (%) 81 | 100 89 . 65 87 85 . 61 . Volleys Fired 128 | 2 23 3 31 21 27 . 8 13 Largest 3 | 2 2 2 2 3 3 . 3 3 Hottest 240 | 40 60 50 100 240 240 . 230 136 Shots Fired 280 | 4 32 5 43 60 80 . 23 33 Gun 217 | 4 8 3 36 60 80 . 16 10 Cannon 26 | . 12 . . . . . 7 7 Launcher 30 | . 12 2 . . . . . 16 Special 7 | . . . 7 . . . . . Kinetic 89 | 4 20 3 36 14 . . . 12 Thermal 130 | . . . 7 46 63 . 14 . Explosive 30 | . 12 2 . . . . . 16 Electromagnetic 31 | . . . . . 17 . 9 5 Robot Hit Streak 38 | 3 5 5 16 5 38 . 12 10 Robot Miss Streak 7 | 1 3 1 3 7 2 . 2 2 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 3 | . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 170 | 3 14 3 33 29 48 . 16 24 Core Hits 137 | 1 9 7 14 17 40 . 10 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 2 | . . . . . . . 1 1 Burn 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5072 | 25 590 202 310 670 1192 . 375 1708 Guns 2571 | 25 27 12 232 642 1171 . 290 172 Cannons 376 | . 101 . . . . . 83 192 Explosions 2027 | . 462 190 . 28 21 . . 1326 Melee . | . . . . . . . . . Ramming 20 | . . . . . . . 2 18 Kinetic 794 | 25 128 12 232 87 . . . 310 Thermal 2013 | . . . 78 555 1097 . 283 . Explosive 2006 | . 462 190 . 28 . . . 1326 Electromagnetic 239 | . . . . . 95 . 90 54 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 2 . Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 197 | . 84 . . . . . . 113 Projectiles . | . . . . . . . . . Explosions 197 | . 84 . . . . . . 113 Melee . | . . . . . . . . . Knockbacks 3 | . 1 . . . . . . 2 Impact . | . . . . . . . . . Kinetic 3 | . 1 . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 345 | . 95 18 . 75 18 . 1 138 Shots 9 | . 1 1 . 1 1 . . 5 Rammed 8 | . . . . . . . 2 6 Targets Rammed 8 | . . . . . . . 2 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 446 | . 4 15 211 446 428 . 30 39 Average Temperature 134 | . 4 15 79 176 148 . 12 13 Received Heat Transfer 1336 | . 69 87 246 36 132 . 100 666 Effects 7 | . . . . 5 2 . . . Shutdowns 2 | . . . . 1 1 . . . Energy Bleed 2 | . . . . 1 1 . . . Interference 2 | . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 1 6 . . . Heat Transferred 5020 | . . . 560 1250 2500 . 710 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 100 38 Level 1 7 | . . . . . . . . 60 Level 2 . | . . . . . . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 412 | . 140 64 30 95 104 40 63 412 Initial 59 | . . 59 13 8 30 40 28 4 Average 46 | . 41 29 6 35 28 40 40 176 Influence Increases 1641 | . 210 69 105 324 249 . 110 574 Destroy 0b10 Robot/C 720 | . 120 40 80 160 180 . 40 100 Destroy 0b10 Robot/NC 95 | . . 5 5 . 35 . . 50 Destroy Leader 144 | . 20 2 20 40 30 . 10 22 Successful Hack 13 | . . 5 . 8 . . . . Disable Machine 315 | . 15 . . 45 . . 15 240 Destroy Structure 294 | . 55 17 . 56 4 . . 162 Lose Combat Pursuer 60 | . . . . 15 . . 45 . Influence Decreases 1397 | . 70 175 117 278 233 44 142 338 Entered New Map 214 | . . 81 21 14 38 44 12 4 Time Decay 675 | . 50 74 56 196 185 . . 114 Lost Part 508 | . 20 20 40 68 10 . 130 220 Squads Dispatched 7 | . 1 . . 2 1 . 2 1 Investigation 2 | . . . . 2 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . 1 . . . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 5 | . 1 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 11 11 4 14 12 . 12 14 Peak Tracking Total 8 | . 5 8 2 5 4 . 6 7 Tactical Retreats 4 | . . . . 1 . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 21 | . 1 . . 3 . . 1 16 Max in Single Turn 7 | . 1 . . 1 . . 1 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 6 | . 1 2 . 1 1 1 . . Terminals 5 | . 1 2 . 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 1 4 . 5 2 4 . . Successful 5 | . . 2 . 1 1 1 . . Failed 11 | . 1 2 . 4 1 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 14 | . 1 4 . 5 . 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 2 . 1 . 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . 1 . 1 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) 2170 | . . 107 414 550 712 15 135 237 Optics 2170 | . . 107 414 550 712 15 135 237 Sensors 140 | . . . . 140 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 2628 | 72 172 172 414 601 712 15 135 335 Spaces Moved 1246 | 41 90 133 172 243 312 12 61 182 Core 168 | 13 . . . . . . 9 146 Treads 22 | . . . . . 19 . 3 . Legs 853 | 28 90 133 172 243 186 . 1 . Wheels 203 | . . . . . 107 12 48 36 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 110 50 50 Average Speed 154 | 119 120 120 180 184 173 110 110 127 Slowest Speed 450 | 190 120 120 260 260 260 110 270 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 20 22 52 17 9 1 42 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 251 | . 80 16 . 61 4 . . 90 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 251 | . 80 16 . 61 4 . . 90 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 1674 | 57 124 140 232 341 409 13 111 247 Wait 138 | 3 3 . 13 39 51 . 24 5 Move 1239 | 40 89 132 171 242 311 11 61 182 Hop . | . . . . . . . . . Pick Up 41 | 6 2 3 5 16 6 . 2 1 Fast Attach 49 | 6 1 1 4 7 5 . 4 21 Attach 24 | . 4 1 4 4 3 2 1 5 Detach 7 | . 2 . 1 . . . 2 2 Swap 9 | . . . 2 2 1 . 3 1 Drop 22 | . . . 1 10 5 . 5 1 Fire 128 | 2 23 3 31 21 27 . 8 13 Melee . | . . . . . . . . . Ram 7 | . . . . . . . 1 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . . . . . 10 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 378 | -9/Materials | Discovered new exit (range 18) 417 | -9/Materials | Entered Mines 616 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 619 | -9/Mines | Found Prototype Device 745 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 804 | -9/Mines | Learned location of Storage (-8) 804 | -9/Mines | Discovered new exit (range 11) 831 | -9/Mines | Entered Materials 831 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -8/Materials | Discovered new exit (range 9) 842 | -8/Materials | Identified Exp. Sensor Array 1045 | -8/Materials | Identified exit to Factory 1180 | -8/Materials | Lost 4 parts (1p3n) 1432 | -8/Materials | Entered Factory 1432 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -7/Factory | Lost 3 parts (1p1n1w) 2134 | -7/Factory | Discovered new exit (range 11) 2144 | -7/Factory | Entered another Factory area 2144 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2157 | -6/Factory | Identified exit to DSF 2159 | -6/Factory | Entered DSF 2217 | -6/DSF | Additional patrols routed to DSF 2237 | -6/DSF | Discovered new exit (range 18) 2294 | -6/DSF | Entered Factory 2294 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2323 | -5/Factory | Lost 12 parts (2p4n2u4w) 2367 | -5/Factory | Discovered new exit (range 8) 2541 | -5/Factory | Core integrity fell below 50% 2570 | -5/Factory | Lost 15 parts (1p8n2u4w) 2614 | -5/Factory | Core integrity fell below 20% 2629 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02594_ Acquired 43 matter. 02596_ Gauss Rifle destroyed. 02598_ Prc. Rocket Launcher destroyed. 02601_ Acquired Carbon-fiber Leg. 02602_ R-10 Processor collects Hvy. Laser. 02609_ Com. Wheel destroyed. 02610_ K-01 Serf cleans the Nuclear Reactor. 02612_ Slug penetrates S-27 Virus. 02613_ K-01 Serf cleans the Nuclear Reactor. 02613_ Critical hit (Destroy). 02613_ Carbon-fiber Leg destroyed. 02616_ K-01 Serf cleans the Nuclear Reactor. 02619_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02623_ O-24 Administrator uses terminal to summon reinforcements. 02623_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 02623_ O-24 Administrator locks terminal. 02626_ K-01 Serf cleans the Nuclear Reactor. 02627_ Tesla Rifle destroyed. 02629_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | """" #????????????????????????????????? | | " """" #????????????????????????????????? | | " " " #????????????????????????????????? | | #????????????????????????????????? | | "" % #????????????????????????????????? | | "" + ??????????????????????????? | | "" " # ??????????????????????????? | | #??? ???????????????????????????? | | " #????????????????????????????????? | | "" #????????????????????????????????? | | "" ] #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ####?????????????????????????????? | | # # ##### ##????????????????????????????? | | %*## ####?????????????????????????? | | #=# #?????????????????????????? | | ^ ! """ #?????????????????????????? | | % """ #####?????????????????????? | | ! R" # #########+#???????????? | | """ + s ?????????? | | ! #s s ^ ?????????? | | ## ##### """ """ ""????????????? | | % """k""????????????????? | | =! #########@s""" ""????????????????? | | % #??????"" ????????????? | | + #?????#"" """ """ ""????????????? | | # ##?????#"T """ """ ??????????????? | | # #??????#""o """ """???????????????? | | #### # ###??????#"" ???????????????? | | ##????????### """ ""????????????????? | | #???????????# """ ??????????????????? | | #???????????# """???????????????????? | | #???????????? ????????????????????? | | # #??????????? ?????????????????????? | | ########]< +??????????? ##?????????????????????? | | #???????? #??????????? ???????????????????????? | | #?????????##??????????? ???????????????????????? | | #??????????????????????+???????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" ""#???????????????????????????????????????????? | | "" ""#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Window Shopping Challenges ------------ None Game ------ Seed DataTerrabombObliterator Manual? 0 Play Time 00:41:09 Cumulative 18.2 hours Start 2026.02.27 @ 22:40:07 End 2026.02.28 @ 08:39:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3e262e-7946-4a21-993d-ce78aeb17e11