Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:05:20 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4547) 4547 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-525) -525 TOTAL SCORE: 8962 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 479 Friendly Fire -1062 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 99/100 System Corruption 23% Temperature Cool (9) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Wheel Gravmag System Improved Gravmag System > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Experimental Terrain Scanner Hacking Suite Improved System Shield > --- WEAPON (2) ------- Gauss Rifle Nanosword > --- INVENTORY (5) ---- High-powered Tractor Beam Improved Matter Neutralizer Tri-rail Accelerator Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Advanced Sensor Array Improved Target Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Long-range Sensor Array Salvage Targeting Computer Damper Plating Hacking Suite Improved System Shield Advanced EMP Blaster Advanced EMP Blaster [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Machine Analyzer Device Improved Cooling System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . . . 4 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 197 | 7 13 17 . 8 53 25 22 6 46 Power 26 | 1 . 2 . 2 7 2 5 1 6 Engine 8 | 1 . 2 . 2 2 . 1 . . Core 18 | . . . . . 5 2 4 1 6 Reactor . | . . . . . . . . . . Propulsion 47 | 2 3 3 . 2 14 4 4 2 13 Treads 16 | . . 1 . 2 11 . . 2 . Leg 6 | . . . . . . 3 3 . . Wheel 6 | 2 . . . . 2 . . . 2 Hover 17 | . 3 1 . . 1 . 1 . 11 Flight 2 | . . 1 . . . 1 . . . Utility 61 | 2 4 2 . 1 17 9 8 1 17 Device 24 | 2 1 . . . 4 5 2 . 10 Storage 7 | . 1 2 . 1 1 1 . . 1 Processor 10 | . 1 . . . 4 2 2 . 1 Hackware 8 | . . . . . 2 . 3 . 3 Protection 12 | . 1 . . . 6 1 1 1 2 Artifact . | . . . . . . . . . . Weapon 63 | 2 6 10 . 3 15 10 5 2 10 Energy Gun 12 | 2 3 . . 1 4 1 . . 1 Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun 28 | . 2 4 . 2 9 6 1 1 3 Ballistic Cannon 5 | . . 3 . . 1 . . . 1 Launcher 12 | . . 3 . . 1 3 3 . 2 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 1 1 . 9 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 7 | . . . . . 7 . . . . Parts Lost 56 | . 1 5 . . 16 13 5 1 15 Power 11 | . . 1 . . 4 2 . . 4 Propulsion 19 | . 1 3 . . 5 3 2 1 4 Utility 17 | . . . . . 4 6 2 . 5 Weapon 9 | . . 1 . . 3 2 1 . 2 Highest Loss Streak 10 | . 1 2 . . 4 4 4 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 88 87 85 85 91 77 85 93 87 Engine 3 | . 8 8 . 13 2 . . . . Core 5 | . . . . . 5 6 7 13 11 Treads 5 | . . 9 . 13 11 . . 2 2 Leg 5 | . . . . . . 10 21 16 . Wheel 1 | . 4 . . . 2 . . . 1 Hover 4 | . 18 9 14 . . . 2 1 15 Flight 1 | . . 2 14 . . 4 . . . Device 7 | . 9 . . . 7 8 12 13 13 Storage 7 | . 3 14 14 14 9 7 6 6 1 Processor 14 | . 13 14 14 14 22 16 10 13 7 Hackware 5 | . . . . . 5 1 11 6 16 Protection 3 | . 1 . . . 6 4 1 6 3 Energy Gun 3 | . 21 4 . 1 7 . . . . Ballistic Gun 9 | . 6 19 14 15 9 14 1 4 5 Ballistic Cannon 2 | . . 2 14 11 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 11 11 21 12 28 33 44 41 47 47 Greatest Support 140 | 20 20 20 8 40 40 20 56 140 140 Greatest Overweight (x) 7 | . 1 2 1 1 2 7 3 . 4 Average Overweight (x) . | . . . 1 . . 1 . . . Largest Inventory Capacity 10 | 5 8 10 8 10 10 10 10 10 10 Average Capacity 8 | 5 5 8 8 9 10 10 10 10 5 Most Carried 10 | 5 7 8 8 10 10 10 10 10 10 Average Carried 8 | 3 5 7 8 9 9 9 9 9 5 Final Capacity 10 | 5 8 8 8 10 10 10 10 10 5 Final Carried 10 | 5 6 8 8 10 10 10 10 10 5 Class Distribution -------------------- 57% | Mutant 23% | Scavenger-Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 4522 | 270 128 355 . 183 1236 480 398 309 1163 Remotely 142 | . . . . . . . . . 142 Salvage Created 5791 | 155 347 587 . 73 2120 546 348 425 1190 Parts 279 | 9 28 36 . 5 108 24 11 4 54 Haulers Intercepted 10 | . 2 . . . 6 . 1 . 1 Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 97 | . 7 19 . 4 35 12 2 1 17 Melee 3 | . . . . . . . . . 3 Guns 62 | . 3 9 . 3 32 11 . . 4 Cannons 5 | . . . . 1 1 . . 1 2 AOE 25 | . 4 10 . . 2 1 . . 8 Classes Destroyed 21 | 2 5 3 . . 4 2 . 2 3 Worker 4 | . 2 . . . 2 . . . . Builder 4 | . . 3 . . . . . . 1 Tunneler 5 | 3 1 . . . 1 . . . . Hauler 10 | . 2 . . . 6 . 1 . 1 Recycler 6 | 1 . 1 . . 1 . 1 . 2 Mechanic 2 | . . 1 . . . . . . 1 Operator 4 | . . . . . 3 . . . 1 Watcher 7 | . 3 . . . 4 . . . . Swarmer 15 | . 3 3 . 2 6 . . . 1 Grunt 44 | . 4 13 . 2 19 5 . . 1 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 Protector 1 | . . . . . . . . . 1 Sentry 14 | . . . . . 8 4 1 . 1 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . 1 . 1 . 2 Programmer 9 | . . . . . . 2 . . 7 Heavy 1 | . . . . . . 1 . . . Compactor 1 | . . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . . Thug 2 | . . . . . . . . . 2 Butcher 1 | . . . . . . . . . 1 Martyr 2 | . . . . . . . . 2 . Best Kill Streak 10 | 4 9 6 . 2 7 4 2 1 10 Combat Bots Only 8 | . 4 4 . 2 6 4 1 1 8 Max Kills in Single Turn 9 | 1 9 6 . 1 5 1 1 1 5 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . 4 4 . . 2 1 . . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 9191 | . 56 749 . 101 3106 1641 826 322 2390 Core 1745 | . . 157 . 9 461 267 143 204 504 Absorbed by Shields 36 | . . . . . . 36 . . . Redirected to Shielding 18 | . . . . . 18 . . . . Regen/Repaired (Parts) 706 | . . . . . 193 . 44 . 469 Core Remaining (%) 52 | 100 . . . 33 16 61 . . . Volleys Fired 464 | 8 13 52 . 10 178 51 24 57 71 Largest 2 | 2 2 2 . 2 2 2 2 1 2 Hottest 122 | 80 100 64 . 67 122 69 59 90 118 Shots Fired 768 | 16 25 99 . 21 348 96 25 58 80 Gun 631 | 16 24 89 . 11 337 88 10 1 55 Cannon 92 | . . 2 . 10 11 . . 57 12 Launcher 44 | . . 8 . . . 8 15 . 13 Special 1 | . 1 . . . . . . . . Kinetic 460 | . 3 69 . 21 213 88 10 1 55 Thermal 178 | . 1 . . . 108 . . 57 12 Explosive 23 | . . 8 . . . 6 . . 9 Electromagnetic 107 | 16 21 22 . . 27 2 15 . 4 Robot Hit Streak 18 | 6 7 7 . 3 16 14 8 18 7 Robot Miss Streak 9 | 2 1 5 . 7 9 6 3 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 473 | 10 13 58 . 13 224 60 21 20 54 Core Hits 292 | 3 16 48 . 11 92 50 11 6 55 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 11 | . 1 . . . 7 . . 1 2 Burn 7 | . . . . . 7 . . . . Meltdown 1 | . . . . . . . . 1 . Destroy 2 | . . . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . . Melee Attacks 19 | . . . . . . . 5 . 14 Impact . | . . . . . . . . . . Slashing 19 | . . . . . . . 5 . 14 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13145 | 164 1037 1512 . 217 4279 1220 575 701 3440 Guns 6670 | 117 179 495 . 102 3734 1038 151 . 854 Cannons 1295 | . . 55 . 115 160 . . 701 264 Explosions 4790 | 47 858 962 . . 383 176 376 . 1988 Melee 379 | . . . . . . . 45 . 334 Ramming 11 | . . . . . 2 6 3 . . Kinetic 4855 | . 10 368 . 217 2217 1038 151 . 854 Thermal 3842 | 47 858 . . . 1743 . . 701 493 Explosive 2356 | . . 962 . . . 134 . . 1260 Electromagnetic 1702 | 117 169 182 . . 317 42 376 . 499 Impact . | . . . . . . . . . . Slashing 379 | . . . . . . . 45 . 334 Piercing . | . . . . . . . . . . Highest Corruption 23 | . 2 2 2 2 9 1 8 9 23 Average Corruption 7 | . 2 2 2 2 7 1 8 8 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 158 | . 7 13 4 10 12 2 18 21 71 Message Errors 33 | . 1 5 1 . . . 6 3 17 Matter Fused 44 | . 4 2 . 7 5 . 4 8 14 Heat Flow Errors 14 | . . 2 1 1 3 1 1 . 5 Energy Discharges 15 | . 1 . . 1 . . 1 2 10 Parts Rejected 3 | . . 1 . . . . 1 . 1 Data Loss (minor) 19 | . 1 3 1 . . . 2 5 7 Data Loss (major) 11 | . . . . . 2 . 2 1 6 Misfires 2 | . . . . 1 . . . 1 . Alerts 12 | . . . 1 . 1 1 1 1 7 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 177 | 17 121 6 . . 26 . 5 2 . Projectiles 2 | . . . . . . . . 2 . Explosions 170 | 17 121 6 . . 26 . . . . Melee 5 | . . . . . . . 5 . . Knockbacks 11 | . . 3 . 4 4 . . . . Impact . | . . . . . . . . . . Kinetic 11 | . . 3 . 4 4 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . 183 3 48 . 150 Shots 16 | . . . . . 3 . 3 . 10 Rammed 2 | . . . . . 1 1 . . . Targets Rammed 4 | . . . . . 1 1 2 . . Kicked 2 | . . . . . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 405 | 90 58 235 160 146 405 90 135 . 286 Average Temperature 68 | 36 21 49 90 34 69 16 67 . 114 Received Heat Transfer 2414 | . 12 332 . 21 1422 390 30 . 207 Effects 3 | . . . . . 2 . . . 1 Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 9 | . 2 . . . 3 . 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 1 . . . 8 . . 2 . Heat Transferred 5734 | 50 550 . . . 3434 . . 1100 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 . . . . 1 . 1 . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 553 | 20 500 466 . 55 553 386 109 33 356 Initial 251 | . 13 118 . . . 251 53 10 23 Average 159 | 8 226 161 . 8 243 215 49 11 230 Maximum Alert Level 2 | . 2 2 . . 2 1 . . 1 Low Security (%) 66 | 100 49 70 . 100 47 62 100 100 35 Level 1 26 | . 25 26 . . 29 37 . . 64 Level 2 6 | . 25 2 . . 22 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 3 . . 5 9 5 . 5 Investigation 11 | . 1 1 . . 1 3 4 . 1 Extermination 4 | . . . . . . 1 1 . 2 Reinforcement 8 | . . . . . 4 2 . . 2 Assault 2 | . . 2 . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . . . . . 7 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 7 25 . 6 58 21 4 9 39 Peak Tracking Total 10 | . 3 6 . 3 6 5 2 5 10 Tactical Retreats 10 | . . . . 1 2 3 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 14 | . 2 1 . . 3 1 1 . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 14 | . 5 1 . . 4 . 1 . 3 Max in Single Turn 4 | . 4 1 . . 3 . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 42 | . 11 2 1 . 10 4 7 . 7 Terminals 22 | . 8 1 . . 5 1 3 . 4 Fabricators 3 | . . . . . . 1 2 . . Repair Stations 5 | . 1 . . . 1 . 1 . 2 Recycling Units 6 | . 2 . . . 2 1 . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 130 | . 31 5 1 . 26 12 23 . 32 Successful 76 | . 20 2 1 . 17 2 14 . 20 Failed 54 | . 11 3 . . 9 10 9 . 12 Catastrophic 5 | . 1 1 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 64 | . 17 4 . . 14 6 10 . 13 Terminals 77 | . 24 4 . . 14 4 14 . 17 Fabricators 9 | . . . . . . 3 6 . . Repair Stations 21 | . 2 . . . 4 . 2 . 13 Recycling Units 13 | . 5 . . . 4 2 . . 2 Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 6 | . . . . . 2 3 1 . . Terminal Hacks 22 | . 7 2 1 . 3 . 4 . 5 Record 1 | . . . 1 . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 1 . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . . 1 Terminal Index 3 | . . . . . 1 . 1 . 1 Locate Traps 2 | . . . . . 1 . . . 1 Recall Investigation 2 | . 1 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 4 . . Load Schematic 3 | . . . . . . 1 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 16 | . . . . . 4 . 2 . 10 Scan Component 8 | . . . . . 2 . 1 . 5 Repair 8 | . . . . . 2 . 1 . 5 Recycling Unit Hacks 5 | . 2 . . . 2 . . . 1 Retrieve Components 5 | . 2 . . . 2 . . . 1 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 24 | . 11 . . . 5 1 3 . 4 Terminals 20 | . 9 . . . 4 1 3 . 3 Track 1 | . 1 . . . . . . . . Botnet 16 | . 7 . . . 4 1 2 . 2 Operators 3 | . 1 . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . Recyclers 2 | . 1 . . . 1 . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 30 | . 10 1 . . 7 4 5 . 3 Full Trace Events 12 | . 2 1 . . 2 3 4 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 94 | . . . . . . . 94 . . Total Part Build Rating 10 | . . . . . . . 10 . . Parts Repaired 8 | . . . . . 2 . 1 . 5 Time 373 | . . . . . 52 . 22 . 299 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 22 | . 3 . . . 17 . . . 2 Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 19 | . . . . 1 . . . 18 . Largest Group 18 | . . . . 1 . . . 18 11 Highest-Rated Group 656 | . . . . 31 . . . 656 431 Highest-Rated Ally 50 | . . . . 31 . . . 50 46 Total Orders . | . . . . . . . . . . Ally Attacks 150 | . . . . . . . . 89 61 Total Damage 5766 | . . . . . . . . 4618 1148 Kills 18 | . . . . . . . . 9 9 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 9474 | 79 463 976 225 1042 2131 1439 1068 684 1367 Spaces Moved 5133 | 50 531 590 188 433 913 643 519 418 848 Core 23 | 1 . . . . . 1 . . 21 Treads 1536 | . . 289 . 400 667 . . 58 122 Legs 1360 | . . . . . . 511 489 360 . Wheels 759 | 49 66 . . . 246 131 . . 267 Hover 1455 | . 465 301 188 33 . . 30 . 438 Flight . | . . . . . . . . . . Fastest Speed 30 | 50 56 56 120 120 90 105 110 110 30 Average Speed 136 | 79 72 134 120 228 154 195 132 116 89 Slowest Speed 400 | 80 120 240 120 240 240 400 270 160 250 Overloaded Moves 3 | . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 1 . Exploration Rate (%) 58 | 3 98 98 63 87 83 18 13 97 25 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 65 | . 1 14 . . . . 4 31 15 Terrain Destroyed 336 | 2 46 62 . . 51 30 14 35 96 Melee 11 | . . . . . . . 4 . 7 Projectile 42 | . 1 . . . . . . 35 6 AOE 283 | 2 45 62 . . 51 30 10 . 83 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 6831 | 69 587 689 187 469 1301 747 865 560 1357 Wait 761 | . 7 10 . . 93 14 276 66 295 Move 5125 | 49 530 589 187 432 912 642 519 417 848 Hop . | . . . . . . . . . . Pick Up 73 | 5 7 12 . 6 20 3 4 4 12 Fast Attach 125 | 7 8 5 . 6 32 17 15 2 33 Attach 35 | . 3 5 . . 9 3 5 2 8 Detach 25 | . 2 . . 2 6 1 7 . 7 Swap 37 | . 2 7 . 2 12 5 2 2 5 Drop 129 | . 15 9 . 11 38 10 6 10 30 Fire 464 | 8 13 52 . 10 178 51 24 57 71 Melee 19 | . . . . . . . 5 . 14 Ram 1 | . . . . . . 1 . . . Kick 2 | . . . . . . . 2 . . Crush 1 | . . . . . 1 . . . . Escape Stasis 34 | . . . . . . . . . 34 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Identified exit to Materials 280 | -10/Materials | Discovered exit to Materials (range 14) 323 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered exit to Materials (range 15) 543 | -10/Materials | Entered Mines 544 | -10/Mines | Assembled infested the area 544 | -10/Mines | Met a Derelict testing a Signal Generator 546 | -10/Mines | Found Signal Generator 646 | -10/Mines | Discovered exit to Materials (range 8) 710 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | Core integrity fell below 50% 1129 | -10/Mines | Discovered exit to Materials (range 9) 1188 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1338 | -10/Mines | Learned location of 1 exit from Materials 1513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1513 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Identified exit to Exiles 1519 | -10/Mines | Entered Exiles 1548 | -10/Exiles | Met 8R-AWN 1570 | -10/Exiles | Met EX-HEX 1630 | -10/Exiles | Met EX-DEC 1651 | -10/Exiles | Met EX-BIN 1692 | -10/Exiles | Learned location of Zion (-6) 1734 | -10/Exiles | Discovered new exit (range 10) 1743 | -10/Exiles | Identified exit to Mines 1744 | -10/Exiles | Entered Mines 1776 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2137 | -9/Mines | Received a Mining Laser from a helpful Derelict 2391 | -9/Mines | Discovered new exit (range 7) 2408 | -9/Mines | Identified exit to Materials 2537 | -9/Mines | Discovered exit to Materials (range 12) 2786 | -9/Mines | Entered Materials 2786 | -8/Materials | Evolved 4 slots: Utility x4 2787 | -8/Materials | Identified exit to Factory 3107 | -8/Materials | Build established: Scavenger-Mutant 3430 | -8/Materials | Lost 4 parts (1p1n2w) 3901 | -8/Materials | Repaired Lgt. Treads 3928 | -8/Materials | Repaired Lgt. Treads 4134 | -8/Materials | Core integrity fell below 50% 4216 | -8/Materials | Lost 3 parts (1p1n1u) 4723 | -8/Materials | Core integrity fell below 20% 4870 | -8/Materials | Discovered exit to Factory (range 9) 4917 | -8/Materials | Entered Factory 4917 | -7/Factory | Evolved 2 slots: Propulsion x2 5002 | -7/Factory | Build established: Mutant 5149 | -7/Factory | Lost 3 parts (1n2u) 5196 | -7/Factory | Lost 4 parts (1p1n1u1w) 5898 | -7/Factory | Build established: Scavenger-Mutant 6068 | -7/Factory | Cargo convoy interrupted 6236 | -7/Factory | Discovered new exit (range 16) 6293 | -7/Factory | Lost 4 parts (1p1n1u1w) 6356 | -7/Factory | Entered another Factory area 6356 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6473 | -6/Factory | Fabricated Imp. System Shield? 6668 | -6/Factory | Build established: Hacker-Mutant 6886 | -6/Factory | Fabricated Imp. System Shield (x1) 6908 | -6/Factory | Crushed by falling debris 6950 | -6/Factory | Lost 4 parts (1n2u1w) 7064 | -6/Factory | Discovered new exit (range 8) 7120 | -6/Factory | Repaired Mic. Nuclear Core 7203 | -6/Factory | Build established: Mutant 7424 | -6/Factory | Sucked down chute 7424 | -6/Factory | Entered Waste 7437 | -6/Waste | Spotted C-40 Crusher 7514 | -6/Waste | Spotted C-40 Crusher 7577 | -6/Waste | Spotted C-40 Crusher 7580 | -6/Waste | Spotted C-40 Crusher 7641 | -6/Waste | Crushed by falling debris 7671 | -6/Waste | Spotted C-40 Crusher 7672 | -6/Waste | Spotted C-40 Crusher 7812 | -6/Waste | Discovered new exit (range 15) 7843 | -6/Waste | Warlord forces began an assault 7935 | -6/Waste | Destroyed C-40 Crusher 7939 | -6/Waste | Allies destroyed C-40 Crusher 7946 | -6/Waste | Allies destroyed C-40 Crusher 7975 | -6/Waste | Found Damper Plating 7978 | -6/Waste | Allies destroyed C-40 Crusher 7991 | -6/Waste | Allies destroyed C-40 Crusher 8108 | -6/Waste | Entered Factory 8108 | -6/Factory | Accompanied by 11 allies 8204 | -6/Factory | System corruption reached 10% 8303 | -6/Factory | Spotted B-75 Beast 8312 | -6/Factory | Allies destroyed B-75 Beast 8492 | -6/Factory | Repaired Cld. Airjet 8523 | -6/Factory | Core integrity fell below 50% 8619 | -6/Factory | Build established: Hacker-Mutant 8649 | -6/Factory | P-60 Hacker assimilated allied LK-TAX(g) 8698 | -6/Factory | Repaired Broken Lrn. Sensor Array 8738 | -6/Factory | Repaired Hrd. Medium Armor Plating 8809 | -6/Factory | Repaired Cld. Airjet 8882 | -6/Factory | Repaired Cld. Airjet 9029 | -6/Factory | Cargo convoy interrupted 9032 | -6/Factory | Discovered new exit (range 12) 9071 | -6/Factory | Destroyed 8 combat bots 9071 | -6/Factory | Core integrity fell below 20% 9097 | -6/Factory | Lost 10 parts (2p4n2u2w) 9119 | -6/Factory | Found Prototype Slashing Weapon 9119 | -6/Factory | Identified Nanosword 9124 | -6/Factory | Found Prototype Device 9124 | -6/Factory | Identified Exp. Terrain Scanner 9358 | -6/Factory | Identified exit to Lower Caves 9358 | -6/Factory | Identified exit to Extension 9475 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. 09430_ 7RKRDPLSTCJ:X:8D0KQYFI9FOB TUWR:# Y 09445_ Z17QSU8VP%YN&XMTWABETQG8EA> 09451_ Triggered Ambush Trap. 09451_ L-41 Fighter emerges from a hatch in the floor. 09451_ G-50 Soldier emerges from a hatch in the floor. 09454_ Hacking Suite destroyed. 09454_ Power Amplifier destroyed. 09457_ L-41 Fighter destroyed. 09459_ Lgt. Fission Core destroyed. 09460_ Acquired 63 matter. 09469_ Critical hit (Burn: +37). 09474_ PDINI#&#I=R3FMIAD8X==VGUA# Map ----- +----------------------------------------------------+ | ???????#??????????# #???????????????????????? | | ?????????#?#?#????#! "" #??????????#????????#???? | | ?#?#??????????????# "" #??#????????????????????? | | ?#??#?????????????# T" #???????????????????????? | | ??????????#???????# "" #?????????#?????????????? | | ??????????????????# ! #???????????#???????????? | | ?????????#?#???#??####+###??#?????#??????????????? | | ????????????#????????# #??????????????????????#??? | | ??????????#?#?#?#????# #?#??????????????????????#? | | #??????##?????????#??# #????????#??#??????#??????? | | #????????????????????# #????#???????#?#???#??????? | | #?#??#?############### #?????#??????????#????????# | | ?#??????# # #?#????????#?#?????????#??? | | ????#???# + #????????#?#?##???#???????? | | ????????# # #??????#?????????#????????? | | ??#??#??# # #???????#?????????#???#???? | | #??##?#?# # ##??#?????#??????????#????? | | ??????#?# # #?#????????#??????????????? | | ?#?#?#?## # #??????????????????????"""? | | ????????# # #??????#########?? ????"T"? | | #?#????## # ##?????# #??????????? | | ??????#?# # #??????# # ? ???????? | | ?#???##?# # ##?????# # ?????????? | | ????#???# # #???#??# +???? ?????? | | ???#????#######/###### ######## #??????????? | | #?????#?###?## g@* =/ # """""""??? | | ###???????#?## ############## #?"""""""??? | | ############ #???????#????### ###?"""""""??? | | "## # #?##???#???????? #???"""""""??? | | =### # #???#?????????#?? #?? ?????????? | | [[#?# # ##########?????#? #????#???????? | | ! ### # # ! = #???????? #???#????????? | | ##!" *! # # | #???##??? #?#??#???????? | | ?#### ! # # #?????????##????#??????? | | #??## # #[ #???#??????##?????? ???? | | ?#?## "T" + + #??????????????#???????? | | ????# """ # #!! #???????>?????? ???????? | | #???########## # ]#??????? ??????????????? | | ##???????????# # #??????????????????????? | | ?????????????# # #?#???????#?#??????????? | | ?????????? ?## ##########???#???? ????? ?? ?? ?? | | ???? ????????# #???????????#??# ?????"?????????? | | ??? ??????? ?# #????????#??????? ?#????? ??????? | | ?????? ??????# #???????????????????????????????? | | #????? ???? ## #????????????????? ?????????????? | | ?#??????? ???# #??#???????????? ? ?????????????? | | ?###????????? ???????#???????????????????????? | | ?????? ???? ? ^^???????????????????? "???????? | | ?? ??? ? ???? ^^?????? ???????T ?????????????? | | ????????????? ^^? ? ??????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMasterSword Manual? 0 Play Time 01:45:04 Cumulative 466.0 hours Start 2022.03.19 @ 17:55:59 End 2022.03.20 @ 14:05:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37ea70f1-696e-4ddd-ac96-83a189279cb1