Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 15:45:09 Player: Castelle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1316) 1316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 3833 Bonus ------- Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 292/300 System Corruption 2% Temperature Hot (236) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Myomer Leg > --- UTILITY (3) ------ Large Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Terrain Scanner Targeting Computer Improved Phase Shifter High-powered Tractor Beam Storm Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Improved Phase Shifter > --- WEAPON ----------- Heavy Riot Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Terrain Scanner Targeting Computer High-powered Tractor Beam Improved Medium Laser Storm Laser Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 54 | 7 4 23 8 3 9 Power 9 | 1 . 4 2 . 2 Engine 9 | 1 . 4 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 6 4 1 2 Treads . | . . . . . . Leg 15 | 2 . 6 4 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 5 1 2 2 Device 8 | 1 . 3 1 1 2 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 17 | 2 3 8 1 . 3 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | 1 . 4 . . . Ballistic Cannon 3 | . 1 2 . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 16 | . . 1 5 1 9 Power 2 | . . . 1 . 1 Propulsion 7 | . . . 3 1 3 Utility 2 | . . . . . 2 Weapon 5 | . . 1 1 . 3 Highest Loss Streak 6 | . . 1 5 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 89 97 99 93 Engine 11 | . 14 10 10 11 9 Leg 29 | . 28 27 31 32 30 Device 14 | . 14 13 14 17 9 Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . 4 11 Protection 3 | . . 7 7 . . Energy Cannon 3 | . . . 7 11 6 Ballistic Gun 8 | . . 9 14 11 9 Ballistic Cannon 2 | . 1 6 . . . Launcher 7 | . 25 3 . . . Naked Turns . | . . . . . . Heaviest Build 43 | 14 32 35 43 43 41 Greatest Support 48 | 20 20 33 36 48 48 Greatest Overweight (x) 8 | 4 1 8 2 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 14 15 15 15 14 Average Carried 12 | 1 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 14 15 14 14 12 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1384 | 289 177 675 126 23 94 Remotely . | . . . . . . Salvage Created 1892 | 342 153 792 226 . 379 Parts 124 | 31 10 51 11 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . . 1 18 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 37 | . 5 21 3 . 8 Guns 22 | . . 13 3 . 6 Cannons 10 | . . 8 . . 2 AOE 5 | . 5 . . . . Classes Destroyed 10 | 3 3 2 1 . 1 Worker 5 | 4 . 1 . . . Tunneler 9 | 9 . . . . . Recycler 4 | 1 1 1 1 . . Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 11 | . 3 6 . . 2 Grunt 15 | . 2 7 2 . 4 Brawler 2 | . . 2 . . . Duelist 2 | . . . 1 . 1 Sentry 6 | . . 6 . . . Best Kill Streak 6 | 6 3 5 4 . 4 Combat Bots Only 4 | . 3 4 3 . 4 Max Kills in Single Turn 3 | 1 3 2 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 228 | . 10 119 19 . 80 Missed 75 | . 3 40 6 . 26 Damage Taken 2521 | 10 232 1016 202 90 971 Core 438 | . 36 204 39 . 159 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . . 66 18 . . Regen/Repaired (Parts) 131 | . . 105 . 26 . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 151 | 34 8 67 13 . 29 Largest 2 | 2 2 2 2 . 2 Hottest 128 | 60 70 60 91 . 128 Shots Fired 300 | 68 16 134 26 . 56 Gun 206 | 68 3 84 19 . 32 Cannon 75 | . . 44 7 . 24 Launcher 19 | . 13 6 . . . Special . | . . . . . . Kinetic 202 | 34 . 128 19 . 21 Thermal 35 | . . . 7 . 28 Explosive 19 | . 13 6 . . . Electromagnetic 44 | 34 3 . . . 7 Robot Hit Streak 22 | 5 3 22 6 . 5 Robot Miss Streak 6 | 6 2 4 3 . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 163 | 35 7 78 13 . 30 Core Hits 82 | 17 12 34 5 . 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 3 . . 2 Burn 2 | . . . . . 2 Destroy 1 | . . 1 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3069 | 458 629 1217 257 . 508 Guns 1494 | 381 36 622 174 . 281 Cannons 885 | . . 575 83 . 227 Explosions 662 | 73 589 . . . . Melee . | . . . . . . Ramming 28 | 4 4 20 . . . Kinetic 1677 | 136 . 1197 174 . 170 Thermal 435 | 73 . . 83 . 279 Explosive 589 | . 589 . . . . Electromagnetic 340 | 245 36 . . . 59 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 2 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 12 . . . 1 Message Errors 4 | . 4 . . . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | 10 150 . . . . Shots 7 | 1 6 . . . . Rammed . | . . . . . . Targets Rammed 13 | 3 2 8 . . . Kicked 13 | 3 2 8 . . . Crushed . | . . . . . . Highest Temperature 416 | 40 205 416 66 . 315 Average Temperature 61 | 16 53 37 27 . 146 Received Heat Transfer 523 | . 42 225 60 . 196 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 914 | 100 . . 148 . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 365 | 65 111 365 167 . . Initial 142 | . 3 44 142 . . Average 74 | 19 41 97 132 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 89 100 . . Level 1 4 | . . 10 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 29 3 1 20 Peak Tracking Total 11 | . 4 5 3 1 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 6 | . 1 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 5 3 1 1 . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 14 11 1 5 . Successful 22 | . 9 7 1 5 . Failed 9 | . 5 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 8 | . 4 3 . 1 . Terminals 16 | . 12 4 . . . Fabricators . | . . . . . . Repair Stations 7 | . . 7 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 2 1 5 . Record 8 | . 6 2 . . . Part Schematic 5 | . . . . 5 . Open Door 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 154 | . . . . 154 38 Highest-Rated Ally 40 | . . . . 40 38 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 3 7 Total Damage 150 | . . . . 48 102 Kills 2 | . . . . 1 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 6 | . . . 6 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6285 | 680 1389 2362 470 1171 213 Spaces Moved 2877 | 467 502 638 251 930 89 Core 17 | 11 . 6 . . . Treads . | . . . . . . Legs 2860 | 456 502 632 251 930 89 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 154 | 121 181 201 161 123 127 Slowest Speed 450 | 250 190 450 260 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 12 66 44 48 87 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug 18 | . 18 . . . . Terrain Destroyed 120 | 9 66 45 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 120 | 9 66 45 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4438 | 514 963 1583 291 953 134 Wait 1283 | 1 438 821 13 6 4 Move 2872 | 466 501 637 250 929 89 Hop . | . . . . . . Pick Up 31 | 3 9 13 3 3 . Fast Attach 30 | 7 1 13 3 2 4 Attach 14 | . . 6 3 1 4 Detach 5 | . 1 . 1 1 2 Swap 10 | . 3 4 2 . 1 Drop 25 | . . 14 3 7 1 Fire 151 | 34 8 67 13 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick 13 | 3 2 8 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 681 | -11/Scrapyard | Entered Materials 682 | -10/Materials | Build established: Mutant 925 | -10/Materials | Discovered new exit (range 3) 1252 | -10/Materials | Discovered new exit (range 14) 1275 | -10/Materials | Discovered new exit (range 15) 2058 | -10/Materials | Discovered new exit (range 5) 2070 | -10/Materials | Entered another Materials area 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -9/Materials | Repaired Grenade Launcher? 3571 | -9/Materials | Discovered new exit (range 15) 4157 | -9/Materials | Repaired Propulsion Shielding? 4191 | -9/Materials | Core integrity fell below 50% 4432 | -9/Materials | Entered Mines 4460 | -9/Mines | Met a Derelict bent on vengeance 4626 | -9/Mines | Lost 5 parts (1p3n1w) 4737 | -9/Mines | Found the Drone Emporium 4749 | -9/Mines | Found Prototype Device 4752 | -9/Mines | Identified Splice Drone Bay 4785 | -9/Mines | Discovered new exit (range 10) 4893 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4902 | -9/Mines | Entered Zion 4902 | -7/Zion | Accompanied by 6 allies 4990 | -7/Zion | Given the Hacking Drone Bay 4990 | -7/Zion | Found Prototype Device 4990 | -7/Zion | Identified Hacking Drone Bay 5020 | -7/Zion | Received a visual enhancement algorithm 5272 | -7/Zion | Imprinted 5274 | -7/Zion | Declared Zion's savior 5629 | -7/Zion | Found Prototype Energy Gun 6062 | -7/Zion | Discovered new exit (range 9) 6073 | -7/Zion | Entered Proximity Caves 6073 | -6/Proximity Caves | Accompanied by 1 ally 6076 | -6/Proximity Caves | Spotter reported a threat 6082 | -6/Proximity Caves | Spotter reported a threat 6170 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6257 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6270 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6285 | -6/Proximity Caves | Core integrity fell below 20% 6286 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06277_ Integrated Corrupted Carbon-fiber Leg (+2). 06277_ Heat Sink destroyed. 06281_ Adv. Heat Sink fries itself beyond repair. 06281_ L-41 Fighter destroyed. 06283_ Carbon-fiber Leg destroyed. 06283_ Adv. Beam Cannon destroyed. 06284_ S-27 Virus suffers critical hit (Burn). 06284_ S-27 Virus destroyed. 06285_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 06285_ System corrupted: Imp. Medium Laser misfires. 06285_ Microactuators fries itself beyond repair. 06285_ Critical hit (Burn: +37). 06286_ Carbon-fiber Leg fries itself beyond repair. 06286_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???#####??? ???????????????????????????????????? | | ??## ###? #???????????????????????????????????? | | ?## ## #????# ????????????????????????????? | | ## # #????# ????#???????????????????????? | | # ##???# ???? ??????????????????????? | | ###?? #### ?????????????????????? | | ##? ??????????????????????? | | #?# ##?????????????????????? | | #?## # ?????????????????????? | | #????? # ?????????????????????? | | #???## ??????????????????????? | | # #??## ## # Y??????????????????????? | | # #### ## ## #??????????????????????? | | # ## # #%#??????????????????????? | | ### ## s #%######## #?????????????? | | ??###### g!@ s %#?????????????? | | #??????# ss!######## ???????? | | #??????# ## #?????????????????????? | | #??????# #### ##?????????????????????? | | #??????## ##??# ##??????????????????????? | | #??????###??# ##???????????????????????? | | #?????????# ##????????????????????????? | | #????????# ##?????????????????????????? | | #??????? #####??????????????????????????? | | ## #????# ##??????????????????????????????? | | #?# #?? #???????????????????????????????? | | #?? #? ### ##???????????????????????????????? | | #??????# #??##?????????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed GodGodNullifier Manual? 0 Play Time 00:49:05 Cumulative 13.6 hours Start 2024.06.07 @ 14:45:31 End 2024.06.07 @ 15:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbd34cdf-79c0-4752-b348-879b988f0559