Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.19 @ 17:20:54 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (268) 1340 Value Destroyed (11033) 11033 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2400) 2400 TOTAL SCORE: 20973 Bonus ------- High Alert Combat Kills 1854 Follower Combat Kills 7 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -161 Cogmind --------- Core Integrity 901/1000 Matter 74/300 Energy 40/100 System Corruption 11% Temperature Cool (9) Movement Walking (84) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium-Armored Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Triangulator Cloak of Protection Graphene Brace Advanced Hacking Suite > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Energy Filter Quantum Capacitor Improved Trap Extractor (0/6) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Cld. Antimatter-Deuterium Reactor > --- PROPULSION ------- Overtuned Titanium Leg Titanium-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Core Analyzer Graphene Brace Drone Bay > --- WEAPON ----------- Cooled Plasma Rifle Remote Datajack Shotgun Kinetic Rail Construct/G Chainsword > --- INVENTORY -------- Overtuned Titanium Leg Advanced Power Amplifier Advanced Cryofiber Web Coolant Injector Makeshift Salvage Targeting Computer Energy Filter Quantum Capacitor Advanced Transmission Jammer Cloak of Protection Improved Trap Extractor Trap Reconfigurator Micro-nuke Launcher Micro-nuke Launcher [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 Utility 5 | . . . . . 2 . . 1 . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 201 | 8 16 . 2 8 46 18 20 5 27 14 16 5 16 Power 19 | 1 1 . 1 3 5 1 . 1 3 . 3 . . Engine 18 | 1 1 . 1 3 4 1 . 1 3 . 3 . . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 38 | 2 3 . . 1 10 2 5 1 5 1 6 . 2 Treads 32 | 2 1 . . 1 8 2 5 1 5 1 5 . 1 Leg 4 | . 2 . . . 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . 1 . . Utility 66 | 3 7 . . 3 18 . 7 1 8 5 2 4 8 Device 37 | 2 3 . . 1 10 . 4 1 2 3 2 2 7 Storage 8 | 1 4 . . 2 1 . . . . . . . . Processor 3 | . . . . . . . . . 1 . . 2 . Hackware 7 | . . . . . 1 . 3 . 1 1 . . 1 Protection 11 | . . . . . 6 . . . 4 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 5 . 1 1 13 15 8 2 11 8 5 1 6 Energy Gun 17 | 2 1 . . . 7 3 . . 2 . 1 . 1 Energy Cannon 24 | . 2 . . 1 1 3 5 1 6 3 2 . . Ballistic Gun 17 | . 1 . . . 4 6 3 1 . 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . Launcher 8 | . 1 . . . . 1 . . 2 2 . . 2 Special Weapon 2 | . . . . . . . . . . 1 . . 1 Impact Weapon 4 | . . . . . 1 2 . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 7 . 1 . . . 6 1 1 Parts Lost 26 | . 4 . . . 7 . . 2 2 1 1 1 8 Power 5 | . 1 . . . 2 . . 1 . . . . 1 Propulsion 5 | . 2 . . . 2 . . . . . . . 1 Utility 10 | . 1 . . . 3 . . . 1 1 . 1 3 Weapon 6 | . . . . . . . . 1 1 . 1 . 3 Highest Loss Streak 7 | . 3 . . . 3 . . 2 1 1 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 85 91 100 93 90 97 91 98 92 88 59 63 Engine 7 | . 13 . 6 14 6 9 9 6 7 7 6 1 . Treads 23 | . 18 . . 13 25 27 27 30 30 30 29 12 4 Leg 2 | . 9 28 28 14 . . . . . . . . 4 Device 11 | . 11 14 14 14 15 9 6 7 7 6 15 14 18 Storage 8 | . 13 14 14 14 9 9 9 7 7 7 7 7 4 Processor 2 | . . . . . . . . . 3 7 2 7 4 Hackware 4 | . . . . . . . 16 23 13 8 3 . . Protection 3 | . . . . . 7 9 1 . 5 2 . . . Energy Gun 4 | . 11 . . . 13 1 . . . 4 . . . Energy Cannon 7 | . 12 28 16 21 1 1 5 1 19 7 15 4 . Ballistic Gun 8 | . 3 . . . 10 22 20 14 . 1 3 3 4 Peak Build Rating 97 | 7 10 8 11 15 50 47 55 58 67 75 74 75 97 Average Rating 45 | 5 7 7 8 13 37 45 48 56 57 70 71 65 83 On Entrance 37 | . 7 8 7 11 15 46 45 47 57 67 74 70 66 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 12 22 17 20 90 125 128 128 108 125 141 122 114 132 Greatest Support 97 | 40 40 20 20 20 60 60 60 80 97 97 97 87 34 Greatest Overweight (x) 5 | . 2 . . 4 2 2 2 1 1 1 1 3 5 Average Overweight (x) 1 | . . . . . 1 2 1 1 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 10 13 23 25 25 25 25 25 25 25 23 Most Carried 25 | 3 10 10 10 14 25 25 25 23 25 25 25 25 21 Average Carried 20 | 1 8 9 9 10 21 25 24 20 23 24 24 22 12 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 10 10 10 10 25 25 24 20 25 25 25 23 5 Scrap Engine Consumption 28 | . . . . . . . . . . . . 17 11 Constructs Created 3 | . . . . . . . . . . . . 3 . Constructs Modified 7 | . . . . . . . . . . . . 4 3 Class Distribution -------------------- 27% | Mutant 17% | Skirmisher 13% | Scavenger-Skirmisher 8% | Tank 7% | Construct 6% | Hacker-Gunner 6% | Gunner 5% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Tank | -7/Garrison Tank | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Matter Collected 4777 | 275 238 . . 100 786 811 615 150 375 809 344 210 64 Remotely 208 | 208 . . . . . . . . . . . . . Salvage Created 10765 | 173 1287 . . 13 2194 946 639 588 1205 1008 1166 1194 352 Parts 558 | 14 75 . . . 112 51 31 37 57 58 51 51 21 Haulers Intercepted 13 | . 2 . . . 5 . 1 1 . 1 3 . . Recyclers Shooed 8 | . 1 . . . 2 . . . . 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Combat Hostiles Destroyed 180 | . 19 . . 1 29 21 10 9 29 25 20 7 10 Guns 88 | . 9 . . . 24 18 10 9 5 1 4 3 5 Cannons 67 | . 9 . . 1 2 . . . 17 18 16 4 . AOE 21 | . . . . . . 3 . . 7 6 . . 5 Classes Destroyed 21 | 3 4 . . 1 5 1 1 2 1 1 . 2 . Worker 13 | 2 1 . . . 3 . 2 . . 5 . . . Builder 13 | . . . . . 3 . . 1 . 4 . 2 3 Tunneler 5 | 3 1 . . . 1 . . . . . . . . Hauler 13 | . 2 . . . 5 . 1 1 . 1 3 . . Recycler 23 | 1 3 . . . 6 . . . . 2 1 10 . Mechanic 3 | . . . . . . . . . . 3 . . . Operator 8 | . 2 . . . 1 . 2 . 1 1 . . 1 Watcher 10 | . 3 . . . 4 . . 1 . 1 1 . . Swarmer 31 | . . . . . 9 5 . . 9 4 4 . . Grunt 81 | . 19 . . . 11 6 6 4 9 15 3 . 8 Brawler 9 | . . . . . . 2 1 1 1 2 . . 2 Duelist 3 | . . . . . . . . 1 1 1 . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 34 | . . . . . 7 7 2 1 5 . 8 4 . Hunter 4 | . . . . . 1 1 . . 1 1 . . . Programmer 11 | . . . . . . . . 2 2 2 5 . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Scientist 2 | . . . . . . . . . . . . 2 . Scrapper 3 | . . . . . . . . . . . . 3 . Assembled 1 | . . . . 1 . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . Best Kill Streak 13 | 3 3 . . 1 7 3 6 4 7 13 4 8 8 Combat Bots Only 7 | . 2 . . 1 4 3 4 3 7 6 4 2 7 Max Kills in Single Turn 4 | 2 2 . . 1 3 3 1 1 2 3 1 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 2 . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Hostile Shots Fired 1040 | . 109 . . 3 127 63 50 56 159 93 191 77 112 Missed 336 | . 31 . . 2 34 17 14 16 74 31 60 25 32 Damage Taken 10796 | . 1027 . . 33 1346 681 557 574 1199 1403 1341 508 2127 Core 1036 | . 211 . . . 111 27 19 49 167 175 138 40 99 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 396 | . 131 . . . . . . . . . . . 265 Core Remaining (%) 51 | 100 . . . 15 . . 71 . . . . 18 . Volleys Fired 838 | 13 113 . . 3 134 79 48 26 90 89 141 72 30 Largest 3 | 2 2 . . 2 3 3 3 1 3 3 3 1 1 Hottest 195 | 80 120 . . 120 183 84 121 65 195 150 165 100 65 Shots Fired 1514 | 25 214 . . 6 370 171 116 62 199 102 148 71 30 Gun 902 | 25 144 . . . 326 156 98 51 23 10 14 29 26 Cannon 588 | . 67 . . 6 44 14 18 11 166 86 134 42 . Launcher 23 | . 3 . . . . 1 . . 10 5 . . 4 Special 1 | . . . . . . . . . . 1 . . . Kinetic 574 | . 60 . . . 100 115 98 51 18 55 14 37 26 Thermal 881 | 12 129 . . 6 270 55 18 11 171 41 134 34 . Explosive 23 | . 3 . . . . 1 . . 10 5 . . 4 Electromagnetic 35 | 13 22 . . . . . . . . . . . . Robot Hit Streak 30 | 3 9 . . 4 14 17 30 8 11 7 11 15 11 Robot Miss Streak 7 | 5 4 . . 1 7 2 2 2 2 4 5 3 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 Secondary Targets 10 | . . . . . 2 7 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . Capacitor 184 | . . . . . . . . . . 22 128 34 . Autonomous 55 | . . . . . . . . 36 19 . . . . Shots Hit Robots 859 | 11 123 . 3 4 202 93 77 40 95 52 97 42 20 Core Hits 414 | 7 53 . . 2 66 37 29 19 53 42 39 31 36 Critical Kills 2 | . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 1 3 . . . 1 . . Critical Strikes 27 | . 1 . . . 12 1 4 . . 5 1 2 1 Burn 11 | . . . . . 11 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . Destroy 7 | . . . . . 1 1 4 . . . 1 . . Blast 8 | . . . . . . . . . . 5 . 2 1 Melee Attacks 24 | . . . 3 . 2 6 1 . 2 . . . 10 Impact 11 | . . . . . 2 6 1 . 2 . . . . Slashing 10 | . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25887 | 178 1845 . . 71 4277 1875 1534 1189 3193 4466 3323 1403 2533 Guns 12045 | 178 1062 . . . 3703 1753 1496 1148 517 170 253 871 894 Cannons 9957 | . 580 . . 71 541 . 28 27 2052 3064 3062 532 . Explosions 3705 | . 172 . . . . 122 . . 624 1148 . . 1639 Melee . | . . . . . . . . . . . . . . Ramming 180 | . 31 . . . 33 . 10 14 . 84 8 . . Kinetic 10714 | . 332 . . . 945 1450 1496 1148 459 2782 253 955 894 Thermal 11116 | 86 1123 . . 71 3299 303 28 27 2110 471 3062 448 88 Explosive 3571 | . 145 . . . . 122 . . 624 1129 . . 1551 Electromagnetic 306 | 92 214 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 3 4 1 1 7 3 3 11 Average Corruption 2 | . . . . . 2 3 3 1 1 2 2 3 10 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 241 | . . . . . 54 48 31 1 15 31 19 38 4 Message Errors 59 | . . . . . 14 8 9 . 6 6 6 10 . Matter Fused 48 | . . . . . 13 10 3 . 2 5 6 8 1 Heat Flow Errors 32 | . . . . . 8 8 4 . 1 3 1 7 . Energy Discharges 33 | . . . . . 5 7 5 . 3 5 1 6 1 Parts Rejected 2 | . . . . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 30 | . . . . . 8 6 5 1 2 4 1 3 . Data Loss (major) 10 | . . . . . 2 2 2 . . 1 2 1 . Misfires 11 | . . . . . 1 4 1 . . 3 2 . . Alerts 7 | . . . . . 1 3 . . . 1 . 2 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . 2 . 1 . 1 1 . 1 . Overload Shots 14 | . . . . . . 10 . . 4 . . . . Overflow Damage 663 | . 12 . . 8 12 . . . 76 377 121 2 55 Projectiles 435 | . . . . 8 12 . . . 63 229 121 2 . Explosions 228 | . 12 . . . . . . . 13 148 . . 55 Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 1 . . . . 4 . . . Impact 2 | . . . . . 1 . . . . 1 . . . Kinetic 3 | . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 798 | . 40 . . . . . . . 40 299 . . 419 Shots 11 | . 1 . . . . . . . 1 4 . . 5 Rammed 16 | . 2 . . . 2 . 1 2 . 8 1 . . Targets Rammed 22 | . 6 . . . 3 . 1 2 . 9 1 . . Kicked 4 | . 4 . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . 1 . . . Highest Temperature 376 | 126 295 . . 42 254 243 259 . 275 258 376 237 7 Average Temperature 75 | 52 74 . . 19 68 113 64 . 66 78 116 58 7 Received Heat Transfer 3320 | . 573 . . . 486 180 288 255 216 288 282 199 553 Effects 4 | . . . . . . . 1 . . 1 2 . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . 1 . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . . 4 . . . . . . . . Combat Hostiles 4 | . 1 . . . 3 . . . . . . . . Parts Melted 44 | . 3 . . . 17 1 . . 8 . 15 . . Heat Transferred 18140 | 200 2446 . . 148 7067 592 37 37 2825 716 3757 265 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Peak Influence 1754 | 30 444 155 . . 452 1675 941 184 1754 1161 898 416 638 Initial 920 | . 19 155 . . . 138 816 97 109 920 490 342 348 Average 463 | 11 213 155 . . 118 853 651 96 952 851 673 198 396 Maximum Alert Level 5 | . 2 . . . 2 5 3 . 5 4 3 2 2 Low Security (%) 38 | 100 52 100 . 100 84 3 . 100 2 . . 58 . Level 1 14 | . 29 . . . 10 10 13 . 11 . . 28 67 Level 2 20 | . 17 . . . 5 33 28 . 21 22 58 13 32 Level 3 19 | . . . . . . 24 57 . 29 72 41 . . Level 4 6 | . . . . . . 24 . . 28 4 . . . Level 5 1 | . . . . . . 3 . . 7 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 44 | . 6 . . . 4 . 7 10 . 7 7 . 3 Investigation 9 | . 4 . . . 2 . 1 1 . 1 . . . Extermination 8 | . . . . . . . . 2 . 2 4 . . Reinforcement 15 | . 2 . . . 2 . 2 2 . 1 3 . 3 Assault 4 | . . . . . . . 1 . . 3 . . . Garrison 8 | . . . . . . . 3 5 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Distress Signals 14 | . 5 . . . 3 . 1 2 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 262 | . 33 . . 4 49 24 17 14 31 40 25 7 18 Peak Tracking Total 9 | . 4 . . 2 5 5 5 2 5 9 4 4 8 Tactical Retreats 18 | . 2 . . 1 7 2 1 . 1 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Traps Triggered 15 | . 1 . . . 2 5 1 . 6 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Reconfigurated 10 | . . . . . 7 . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Machines Disabled 72 | . 2 . . . 2 12 . 3 11 19 5 5 13 Max in Single Turn 5 | . 1 . . . 1 1 . 1 2 5 1 1 4 Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 9 | . . . . . . 5 . . 4 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Machines Accessed 62 | . 8 . 2 . 9 3 6 3 2 7 5 13 4 Terminals 43 | . 5 . . . 8 3 6 2 2 5 5 6 1 Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . 1 Recycling Units 9 | . 2 . . . . . . . . . . 6 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . . Total Hacks 153 | . 22 . 2 . 25 8 18 7 6 16 6 35 8 Successful 83 | . 14 . 2 . 15 2 5 2 2 12 3 21 5 Failed 70 | . 8 . . . 10 6 13 5 4 4 3 14 3 Catastrophic 15 | . 1 . . . 4 1 2 2 . 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 82 | . 16 . 1 . 15 . 16 4 . 6 2 18 4 Terminals 111 | . 14 . . . 24 8 18 5 6 10 6 19 1 Fabricators 6 | . . . . . . . . . . 4 . . 2 Repair Stations 4 | . 3 . . . . . . . . . . . 1 Recycling Units 23 | . 5 . . . . . . . . . . 14 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . 2 . . . Terminal Hacks 37 | . . . 2 . 7 2 5 1 2 7 3 8 . Record 2 | . . . 1 . . . . . . . . 1 . Robot Analysis 2 | . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . 1 . 1 . . 1 . 2 . Alert Level 6 | . . . . . 2 . 1 1 . 2 . . . Unreport Threat 9 | . . . . . 3 . 3 . . 3 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Security Stations 2 | . . . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 Network Status 2 | . . . . . . . . . . 1 . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . . . . 3 1 Retrieve Components 6 | . 2 . . . . . . . . . . 3 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 33 | . 10 . . . 7 . . . . 3 . 10 3 Terminals 20 | . 7 . . . 7 . . . . . . 6 . Botnet 3 | . 1 . . . 1 . . . . . . 1 . Operators 2 | . 1 . . . 1 . . . . . . . . Skim 15 | . 5 . . . 5 . . . . . . 5 . Fabricators 3 | . . . . . . . . . . 3 . . . Report 1 | . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . 1 Patch 1 | . 1 . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . . 4 2 Recyclers 1 | . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 6 | . 2 . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . . . 7 3 6 3 2 6 2 9 3 Full Trace Events 12 | . . . . . 2 2 2 1 2 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 12 . . . . . . . . . . 7 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . . Relay Couplers Released 37 | . . . . . . 19 . . 18 . . . . Machine Destruction 37 | . . . . . . 19 . . 18 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Total Allies 6 | . . . . 3 . 2 . . 1 . . . . Largest Group 3 | . . . . 3 . 2 . . 1 . . . . Highest-Rated Group 45 | . . . . 40 . 45 . . 25 . . . . Highest-Rated Ally 25 | . . . . 16 . 25 . . 25 . . . . Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 8 | . . . . 3 . 3 . . 2 . . . . Total Damage 165 | . . . . 13 . 80 . . 72 . . . . Kills 1 | . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Robot Analysis Total 2 | . . . . . . . . . . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Turns Passed 20775 | 153 3004 30 274 525 3814 2493 1384 838 2270 1799 1355 2252 584 Spaces Moved 6721 | 64 1048 25 219 177 1097 681 412 306 745 620 436 697 194 Core 3 | 3 . . . . . . . . . . . . . Treads 5951 | 61 620 . . 154 1075 681 412 306 745 620 436 697 144 Legs 767 | . 428 25 219 23 22 . . . . . . . 50 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 323 243 250 247 247 247 165 84 Average Speed 242 | 154 183 120 120 231 273 323 257 250 249 247 249 235 230 Slowest Speed 480 | 160 260 120 120 480 323 323 323 250 250 247 250 250 360 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 97 6 61 37 84 70 39 11 78 25 67 97 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 11 | . 4 1 1 . . . . . . . . 5 . Known Exits Taken 5 | . . . 1 . 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 40 | . . . . . 2 5 7 1 7 5 3 . 10 Terrain Destroyed 427 | . 31 . . . 2 6 17 19 112 108 26 22 84 Melee 18 | . . . . . 2 5 1 . . . . . 10 Projectile 127 | . . . . . . . 16 19 10 33 26 22 1 AOE 282 | . 31 . . . . 1 . . 102 75 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Rec Fac Total 10035 | 90 1926 26 229 289 1638 829 644 350 1013 777 678 1264 282 Wait 1920 | . 721 . . 88 273 35 143 10 91 22 58 460 19 Move 6707 | 63 1047 24 218 176 1097 678 411 306 743 619 435 696 194 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 4 14 . 3 6 39 1 7 . 20 10 6 6 . Fast Attach 67 | 7 4 . . . 23 1 3 . 5 3 9 4 8 Attach 45 | 1 4 . 1 1 6 . 5 4 6 5 4 1 7 Detach 35 | 1 1 1 . . 4 . 1 1 4 3 6 8 5 Swap 89 | . 8 . 1 7 17 17 12 1 16 6 3 . 1 Drop 154 | 1 8 1 3 8 40 4 12 . 26 11 15 17 8 Fire 838 | 13 113 . . 3 134 79 48 26 90 89 141 72 30 Melee 24 | . . . 3 . 2 6 1 . 2 . . . 10 Ram . | . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . Crush 18 | . 2 . . . 3 . 1 2 . 9 1 . . Escape Stasis 18 | . . . . . . 8 . . 10 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 1243 | -10/Materials | Discovered new exit (range 11) 1456 | -10/Materials | Discovered new exit (range 7) 1585 | -10/Materials | Core integrity fell below 50% 1613 | -10/Materials | Lost 3 parts (1p1n1u) 1680 | -10/Materials | Discovered new exit (range 4) 1854 | -10/Materials | Discovered new exit (range 12) 1930 | -10/Materials | Learned Storage security intel 1980 | -10/Materials | Identified exit to Materials 1980 | -10/Materials | Identified exit to Subcaves 2044 | -10/Materials | Learned location of Recycling (-7) 2058 | -10/Materials | Learned Storage trap positions 2076 | -10/Materials | Learned 4 Recycling zone layouts 2099 | -10/Materials | Learned location of 1 exit from Recycling 2164 | -10/Materials | Core integrity fell below 20% 2500 | -10/Materials | Repaired Lgt. Treads 3158 | -10/Materials | Entered Mines 3159 | -10/Mines | Learned location of Storage (-7) 3182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3183 | -10/Mines | Discovered new exit (range 5) 3188 | -10/Mines | Entered Exiles 3189 | -10/Exiles | Identified exit to Mines 3217 | -10/Exiles | Met 8R-AWN 3241 | -10/Exiles | Met EX-HEX 3276 | -10/Exiles | Met EX-BIN 3292 | -10/Exiles | Aligned with FarCom system 3293 | -10/Exiles | Given EX-Vault access code 3322 | -10/Exiles | Opened EX-Vault 3327 | -10/Exiles | Found Trap Reconfigurator 3334 | -10/Exiles | Found AWS/Gauss 3338 | -10/Exiles | Found Cloak of Protection 3367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3399 | -10/Exiles | Met EX-DEC 3406 | -10/Exiles | Learned location of Zion (-7) 3462 | -10/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, AWS/Gauss 3462 | -10/Exiles | Entered Mines 3466 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3480 | -9/Mines | Met a Derelict testing a Signal Generator 3491 | -9/Mines | Found Signal Generator 3585 | -9/Mines | Found a hidden stash of uninstalled traps 3651 | -9/Mines | Learned 2 Materials zone layouts 3700 | -9/Mines | Assembled infested the area 3705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3749 | -9/Mines | Lost 3 allies 3782 | -9/Mines | Discovered new exit (range 8) 3987 | -9/Mines | Entered Materials 3987 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4062 | -8/Materials | Build established: Scavenger-Mutant 4609 | -8/Materials | Build established: Scavenger-Skirmisher 4695 | -8/Materials | Lost 3 parts (1p1n1u) 4698 | -8/Materials | Discovered new exit (range 16) 5267 | -8/Materials | Discovered new exit (range 13) 5590 | -8/Materials | Found Prototype Device 6501 | -8/Materials | Build established: Skirmisher 7298 | -8/Materials | Discovered new exit (range 16) 7801 | -8/Materials | Identified exit to Garrison 7801 | -8/Materials | Entered Garrison 7889 | -8/Garrison | Learned Materials security intel 7979 | -8/Garrison | Garrison Relay disabled 8114 | -8/Garrison | Triggered checkpoint 8295 | -8/Garrison | Discovered new exit (range 8) 8309 | -8/Garrison | Triggered checkpoint 8435 | -8/Garrison | Garrison Relay disabled 8613 | -8/Garrison | Rescued a captive Derelict 8624 | -8/Garrison | Rescued a captive Derelict 8667 | -8/Garrison | Triggered checkpoint 8911 | -8/Garrison | Discovered new exit (range 4) 9036 | -8/Garrison | Triggered checkpoint 9065 | -8/Garrison | Garrison Relay disabled 9355 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9461 | -8/Garrison | Triggered checkpoint 9592 | -8/Garrison | Build established: Scavenger-Skirmisher 9685 | -8/Garrison | Triggered checkpoint 9752 | -8/Garrison | Garrison Relay disabled 9796 | -8/Garrison | Garrison Relay disabled 9821 | -8/Garrison | Triggered checkpoint 9864 | -8/Garrison | Discovered new exit (range 10) 9893 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10294 | -8/Garrison | Entered Materials 10362 | -8/Materials | Build established: Scavenger-Mutant 10491 | -8/Materials | Garrison activated, responded to threat 10562 | -8/Materials | Met 7R-MNS 10887 | -8/Materials | Discovered new exit (range 3) 11094 | -8/Materials | Build established: Hacker-Skirmisher 11094 | -8/Materials | First assault squad dispatched 11678 | -8/Materials | Entered Factory 11678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11679 | -7/Factory | Caught up to 7R-MNS 11680 | -7/Factory | FarCom data flow suspended 11977 | -7/Factory | Discovered new exit (range 10) 12062 | -7/Factory | Discovered new exit (range 16) 12090 | -7/Factory | Build established: Hacker-Gunner 12097 | -7/Factory | Discovered new exit (range 10) 12411 | -7/Factory | Garrison activated, responded to threat 12516 | -7/Factory | Identified exit to Garrison 12516 | -7/Factory | Entered Garrison 12544 | -7/Garrison | Triggered checkpoint 12545 | -7/Garrison | Heavy support dispatched to Factory 12564 | -7/Garrison | Garrison Relay disabled 12644 | -7/Garrison | Learned Factory security intel 12806 | -7/Garrison | AWS/Gauss suddenly broke down 12862 | -7/Garrison | Destroyed 7 combat bots 12886 | -7/Garrison | Triggered checkpoint 13012 | -7/Garrison | Discovered new exit (range 9) 13060 | -7/Garrison | Triggered checkpoint 13097 | -7/Garrison | Heavy support dispatched to Factory 13121 | -7/Garrison | Garrison Relay disabled 13380 | -7/Garrison | Build established: Hacker-Tank 13427 | -7/Garrison | Rescued a captive Derelict 13430 | -7/Garrison | Rescued a captive Derelict 13517 | -7/Garrison | Discovered new exit (range 15) 13659 | -7/Garrison | H-XX Assembler disabled 13973 | -7/Garrison | Garrison Relay disabled 14052 | -7/Garrison | Build established: Tank 14098 | -7/Garrison | Triggered checkpoint 14224 | -7/Garrison | Garrison Relay disabled 14292 | -7/Garrison | Discovered new exit (range 13) 14335 | -7/Garrison | Phase Generator disabled 14380 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14525 | -7/Garrison | Spotted B-75 Beast 14594 | -7/Garrison | Found Quantum Capacitor 14625 | -7/Garrison | Destroyed B-75 Beast 14679 | -7/Garrison | Found Quantum Capacitor 14786 | -7/Garrison | Entered Factory 15186 | -7/Factory | First assault squad dispatched 15194 | -7/Factory | Identified exit to Storage 15194 | -7/Factory | Identified exit to Lower Caves 15720 | -7/Factory | Build established: Skirmisher 15954 | -7/Factory | Core integrity fell below 50% 16100 | -7/Factory | Build established: Tank 16507 | -7/Factory | Build established: Gunner 16585 | -7/Factory | Entered Storage 16586 | -7/Storage | Loaded intel: 12 trap records 17559 | -7/Storage | Discovered new exit (range 15) 17657 | -7/Storage | Build established: Mutant 17928 | -7/Storage | Used back door to open Recycling access 17928 | -7/Storage | Discovered new exit (range 5) 17940 | -7/Storage | Entered Recycling 17941 | -7/Recycling | Identified exit to Scraptown 17942 | -7/Recycling | Identified exit to Factory 18435 | -7/Recycling | Scanned before Scraplab entrance 18480 | -7/Recycling | Angered Scraplab inhabitants 18557 | -7/Recycling | Found Prototype Device 18557 | -7/Recycling | Identified Scrap Engine 19034 | -7/Recycling | Build established: Construct 19394 | -7/Recycling | Core integrity fell below 20% 19987 | -7/Recycling | Learned 2 Upper Caves zone layouts 20029 | -7/Recycling | Learned Extension stockpile data 20062 | -7/Recycling | Learned location of 1 exit from Lower Caves 20084 | -7/Recycling | Learned Hub_04(d) trap positions 20097 | -7/Recycling | Learned 2 Upper Caves zone layouts 20099 | -7/Recycling | Learned 4 Factory zone layouts 20100 | -7/Recycling | Learned Factory garrison access intel 20105 | -7/Recycling | Learned 4 Proximity Caves zone layouts 20121 | -7/Recycling | Learned location of Upper Caves (-5) 20192 | -7/Recycling | Entered Factory 20192 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 20193 | -5/Factory | Identified exit to Factory 20194 | -5/Factory | Loaded intel: 4 garrison access locations 20492 | -5/Factory | Search patrols dispatched 20509 | -5/Factory | Destroyed 7 combat bots 20718 | -5/Factory | System corruption reached 10% 20756 | -5/Factory | Lost 7 parts (1p3u3w) 20776 | -5/Factory | Self-destructed Last Messages --------------- 20734_ Nuclear Reactor explodes. 20734_ Destroyed Wheel. 20734_ Nuclear Reactor explodes. 20734_ U-05 Engineer lays Concrete. 20734_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20734_ U-05 Engineer lays Concrete. 20743_ System corrupted: Energy discharge (-16). 20756_ Penetrated by Slug. 20759_ System corrupted: Chainsword rejected. 20759_ Acquired Chainsword. 20763_ Acquired Triangulator. 20766_ Acquired Adv. Hacking Suite. 20767_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 20771_ Slug penetrates Wall. 20775_ Knocked back. 20776_ Slug penetrates G-50 Soldier. 20776_ Penetrated by Slug. 20776_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# g #???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????? ####### #??????????????????? | | ???????????? #??????????????????? | | ????????????? #??????????????????? | | ??????????????? H g #??????????????????? | | ????????????????? #??????????????????? | | ??????????????????? m #??????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????######/#######????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# % "" #????????????????? | | ???????????????????# Y" #????????????????? | | ???????????????????# """" "" #????????????????? | | ???????????????????# """" #????????????????? | | ???????????????????# """" / #????????????????? | | ???????????????????# """" #????????????????? | | ???????????????????# """" #????????????????? | | ???????????????????# """" ! #????????????????? | | ???????????????????# """" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# g #????????????????? | | ???????????????????##########h###?????##?????????? | | ??????????????????????????? #;####### #?????????? | | ?????????????????????????" ##h #??????????? | | ???????????????????????""" ?#h """ #??????????? | | ?????????????????????? """ ?# """ *#??????????? | | ?????????????????????? ?# """ #??????????? | | ?????????????????????" """ ?# h #??????????? | | ?????????????????????" """? ?# #??????????? | | ?????????????????????" """? ?# #??????????? | | ????????????????????? ??# #????? ????? | | ?????????????????????? ??# ""Y"" #???? #???? | | ????????????????????? ] ## """"" #??? #???? | | ??????????????????????? # #??# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 19 Energy Capacity 318 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Base Temperature (-) 200 Corruption Block 4 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 58 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastPotentialLeg Manual? 0 Play Time 02:29:49 Cumulative 421.8 hours Start 2024.12.16 @ 17:25:40 End 2024.12.19 @ 17:20:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/1/5/0/0/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a3d2c3-3649-496a-8309-b58fe631c7d0