Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.01 @ 20:32:37 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (259) 1295 Value Destroyed (11851) 11851 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (6805) 6805 TOTAL SCORE: 27711 Bonus ------- High Alert Combat Kills 2641 Follower Combat Kills 1364 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 137/280 System Corruption 0% Temperature Cool (15) Movement Flying (39) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Flying Fortress v7 Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cooling System Improved Trap Scanner Active Sensor Suite Advanced Melee Analysis Suite Improved Actuator Array Advanced Force Booster Improved Transmission Jammer Advanced Shield Generator Advanced System Shield > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (6) ---- Microactuators Improved Reaction Control System Advanced Cloaking Device Improved Dynamic Insulation System Advanced System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Improved Trap Scanner Active Sensor Suite Advanced Melee Analysis Suite Improved Actuator Array Advanced Force Booster Improved Transmission Jammer Advanced Cloaking Device Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Shield Generator Improved Dynamic Insulation System Advanced System Restoration Module Improved Datajack [Rating: 178] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Signal Interpreter Device Improved Transmission Jammer Storage High-capacity Matter Pod Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Insulated Plating Weapon Power Sword Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Improved Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 19 | 5 . . 2 . 2 2 1 1 . 2 . 2 . 1 1 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | 1 . . . . 2 . . . . . . 1 . 1 1 . . . Utility 10 | 3 . . 2 . . 1 1 1 . 1 . 1 . . . . . . Weapon 2 | 1 . . . . . 1 . . . . . . . . . . . . Parts Attached 195 | 4 2 13 9 3 1 6 16 9 . 13 6 38 13 22 20 11 8 1 Power 15 | . . . 1 . . . 2 3 . 1 . 1 3 . 2 . 2 . Engine 6 | . . . 1 . . . 1 2 . 1 . 1 . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . . 3 . 2 . 2 . Propulsion 10 | 3 . 2 . . 1 . . . . . . 1 1 1 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg 3 | 1 . 2 . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 1 . . . . . . 1 1 1 1 . . . Utility 103 | . 2 9 7 . . 1 6 4 . 8 6 24 6 10 9 7 3 1 Device 75 | . . 4 4 . . . 3 3 . 4 5 19 6 9 7 7 3 1 Storage 3 | . 2 1 . . . . . . . . . . . . . . . . Processor 7 | . . 2 . . . . 2 . . 2 . . . . 1 . . . Hackware 6 | . . . 1 . . . . . . 1 . 2 . 1 1 . . . Protection 12 | . . 2 2 . . 1 1 1 . 1 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 . 2 1 3 . 5 8 2 . 4 . 12 3 11 8 4 3 . Energy Gun 12 | 1 . 1 1 . . 2 3 . . 1 . 3 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 10 | . . 1 . 2 . . 1 . . 1 . 4 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 2 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 3 . . 1 . 1 . 3 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . 1 3 4 2 2 . Special Melee Weapon 17 | . . . . . . . . . . 1 . 3 1 5 4 2 1 . Unidentified Prototypes 11 | . . 1 . . . . 1 4 . 1 2 1 . . 1 . . . Parts Lost 3 | . . 1 . . . . . . . 1 . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . 1 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . 1 . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 60 96 99 98 90 78 80 81 82 82 83 84 85 82 80 73 72 73 Engine 3 | . 11 11 9 9 8 6 2 . . 1 5 4 . . . . . . Reactor 5 | . . . . . . . . 4 5 5 5 4 7 9 8 8 7 8 Leg 2 | . . 13 18 18 11 . . . . . . . . . . . . . Flight 6 | . . . . . 2 6 6 5 5 5 5 5 9 9 10 13 13 13 Device 28 | . . 13 26 27 25 20 18 17 17 23 25 34 34 36 32 28 30 30 Processor 8 | . . 9 9 9 8 6 10 11 11 10 10 9 9 9 8 4 4 4 Hackware 4 | . . . 7 9 8 6 6 5 5 5 5 4 4 4 4 5 4 4 Protection 5 | . . 8 9 9 8 12 12 15 17 13 10 5 2 . . . . . Energy Gun 3 | . 11 11 9 9 8 6 5 5 5 4 5 2 . . . . . . Ballistic Gun 2 | . 11 11 9 7 8 6 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 5 5 5 5 7 9 5 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 6 11 12 12 13 Special Melee Weapon 1 | . . . . . . . . . . 4 5 3 3 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 9 16 28 31 28 28 34 39 46 46 50 50 57 71 82 86 83 83 85 Greatest Support 89 | 20 20 27 27 27 50 50 50 50 50 50 62 69 68 81 89 89 89 89 Greatest Overweight (x) 9 | . . 1 1 1 9 . . . . . . 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 1 1 3 3 4 4 4 5 5 5 5 5 6 6 6 Average Capacity 4 | 1 1 1 1 1 1 2 3 3 4 4 4 5 5 5 5 5 6 6 Most Carried 6 | 1 1 1 1 1 1 3 3 4 4 4 5 5 5 5 5 6 6 6 Average Carried 3 | . 1 . . . 1 2 2 3 4 3 4 4 4 4 4 5 6 6 Final Capacity 6 | 1 1 1 1 1 1 3 3 4 4 4 5 5 5 5 5 6 6 6 Final Carried 6 | 1 1 1 1 1 1 3 3 4 4 4 5 5 5 5 5 6 6 6 Class Distribution -------------------- 76% | Hacker-Mutant 9% | Hacker-Ninja 6% | Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Garrison Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 2398 | 240 45 186 158 83 . 82 213 90 . 115 70 388 158 220 180 110 60 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13606 | . 130 34 333 397 . 58 141 331 150 727 2105 893 1626 1829 3114 959 779 . Parts 672 | . 12 4 16 14 . 11 14 29 15 36 75 52 56 109 108 70 51 . Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 231 | . 4 2 9 7 . 5 5 4 4 14 31 15 21 31 36 21 22 . Melee 176 | . . . . . . . 1 . . 12 20 15 18 31 36 21 22 . Guns 41 | . 4 2 9 6 . 1 1 4 4 1 6 . 3 . . . . . AOE 9 | . . . . 1 . 4 3 . . 1 . . . . . . . . Classes Destroyed 20 | . 2 2 3 2 . 1 1 1 . . 3 1 1 . . 1 2 . Worker 3 | . 1 . . 2 . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 22 | . . . 1 . . . 2 2 . 1 . 5 . 7 . 4 . . Swarmer 60 | . . . 3 . . 4 3 . . 2 9 3 5 10 9 4 8 . Cutter 6 | . . . . . . . . . . . 2 . . . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . Grunt 87 | . 4 . 5 5 . 1 . . . 8 12 4 10 12 13 7 6 . Brawler 3 | . . . 1 . . . . . . . 1 . 1 . . . . . Duelist 7 | . . . . 2 . . . . . . 1 . . . 1 1 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 39 | . . . . . . . 1 4 4 3 2 6 4 5 6 4 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 7 | . . . . . . 1 1 . . 1 2 . . . . 2 . . Programmer 12 | . . . . . . . . . . . 1 2 . 4 1 2 2 . Behemoth 3 | . . . . . . . . . . . . . 1 . 2 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 1 2 3 . 4 3 2 2 4 6 2 7 5 5 5 9 . Combat Bots Only 9 | . 3 1 2 3 . 4 3 1 2 4 6 2 7 5 5 4 9 . Max Kills in Single Turn 5 | . 2 1 2 2 . 5 2 1 1 1 1 1 2 2 1 1 2 . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 2 . . 1 . . . . . . . . Melee 2 | . . . . . . . 1 . . 1 1 1 2 2 1 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 9490 | . 213 211 186 202 . 68 168 146 133 678 1193 721 878 1157 1003 1379 1023 131 Core 6859 | . 172 141 130 159 . 53 108 86 71 369 777 515 609 886 772 1091 819 101 Absorbed by Shields 1419 | . . . . . . . . . . . . 226 342 462 343 . . 46 Redirected to Core 5981 | . 127 117 96 119 . 53 91 71 35 320 716 380 543 798 688 994 732 101 Redirected to Shielding 340 | . . . . . . . 10 20 46 179 85 . . . . . . . Regen/Repaired (Parts) 300 | . . . . . . . . . . . . 275 . 25 . . . . Core Remaining (%) 83 | 100 . 98 . . . 100 . . 100 . . . 89 . . . 14 . Volleys Fired 196 | . 15 15 26 22 . 5 4 18 14 9 59 2 7 . . . . . Largest 2 | . 2 2 2 2 . 2 1 1 1 1 1 1 1 . . . . . Hottest 108 | . 70 83 108 108 . 108 75 75 75 75 60 33 33 . . . . . Shots Fired 262 | . 30 30 52 30 . 7 4 18 14 9 59 2 7 . . . . . Gun 255 | . 30 30 52 28 . 4 2 18 14 9 59 2 7 . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 . 3 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 74 | . 15 15 26 7 . 2 . . . . . 2 7 . . . . . Thermal 119 | . 15 15 26 21 . 2 2 18 14 6 . . . . . . . . Explosive 7 | . . . . 2 . 3 2 . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . . . 3 59 . . . . . . . Robot Hit Streak 25 | . 15 7 11 10 . 14 16 18 16 25 21 9 2 . . . . . Robot Miss Streak 5 | . 1 1 5 2 . . . 1 . . 3 1 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 3 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 804 | . 27 23 34 23 . 4 8 20 14 41 124 62 80 85 129 87 39 4 Core Hits 335 | . 10 7 12 15 . 7 7 9 4 20 51 20 27 36 59 29 21 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 82 | . 2 2 1 1 . . . 4 1 1 5 7 8 14 21 11 4 . Burn 10 | . 2 2 1 1 . . . 3 1 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . Sever 22 | . . . . . . . . 1 . 1 3 7 8 2 . . . . Impale 48 | . . . . . . . . . . . . . . 12 21 11 4 . Melee Attacks 878 | . . . . . . . 19 16 1 51 100 108 97 123 171 128 60 4 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 401 | . . . . . . . 19 16 1 51 100 102 89 23 . . . . Piercing 453 | . . . . . . . . . . . . . 1 97 167 124 60 4 Sneak Attacks 34 | . . . . . . . . 2 . 2 5 4 8 2 5 5 1 . Combat Hostiles 14 | . . . . . . . . . . 2 5 . 3 . 2 1 1 . Follow-up Attacks 106 | . . . . . . . . . . . . 4 8 22 36 25 10 1 Damage Inflicted 39988 | . 338 398 753 612 . 484 492 608 335 1840 6274 2842 3929 4471 8327 5489 2543 253 Guns 4340 | . 338 386 753 518 . 71 48 339 335 225 1190 28 109 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 802 | . . . . 94 . 413 232 . . 63 . . . . . . . . Melee 34834 | . . . . . . . 212 269 . 1552 5084 2814 3820 4471 8327 5489 2543 253 Ramming 12 | . . 12 . . . . . . . . . . . . . . . . Kinetic 1171 | . 157 236 445 166 . 30 . . . . . 28 109 . . . . . Thermal 2162 | . 181 150 308 352 . 232 48 339 335 217 . . . . . . . . Explosive 548 | . . . . 94 . 222 232 . . . . . . . . . . . Electromagnetic 1261 | . . . . . . . . . . 71 1190 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14356 | . . . . . . . 212 269 . 1552 5084 2814 3820 605 . . . . Piercing 20478 | . . . . . . . . . . . . . . 3866 8327 5489 2543 253 Highest Corruption 2 | . . . . . . . . . . . . 2 . . . 1 . . Average Corruption 1 | . . . . . . . . . . . . 1 . . . 1 . . Corruption Purged 3 | . . . . . . . . . . . . 2 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2581 | . . . . . . 2 . . . 47 344 248 114 432 745 585 57 7 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . 2 . . . . . . . . . . . . Melee 2579 | . . . . . . . . . . 47 344 248 114 432 745 585 57 7 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . 59 50 . . . . . . . . . . . Shots 3 | . . . . . . 2 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . Kicked 3 | . . 2 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 161 136 153 32 . 42 33 124 53 64 100 . 198 388 . 10 54 . Average Temperature 66 | . 81 55 37 9 . 21 16 41 35 41 25 . 125 189 . 10 23 . Received Heat Transfer 3244 | . 177 . 129 54 . . 27 117 63 333 297 232 372 343 419 333 315 33 Effects 1 | . . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . . . . . . Parts Fried 9 | . . . . . . . . . . 1 8 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 3 . . . . 3 2 1 . . . . . 1 . . Heat Transferred 4666 | . 703 592 666 703 . 324 74 740 592 272 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1613 | . 101 89 279 132 . 254 267 482 230 439 1113 506 1071 542 1613 1419 1440 670 Initial 815 | . . 33 . 41 . . 83 39 130 300 10 506 116 486 146 733 815 655 Average 345 | . 67 23 150 61 . 211 95 279 84 288 513 140 704 183 802 1117 1062 657 Maximum Alert Level 5 | . . . 1 . . 1 1 2 1 2 4 2 3 2 5 4 4 2 Low Security (%) 53 | 100 100 100 83 100 . 51 96 22 97 20 17 76 7 65 8 . . . Level 1 17 | . . . 16 . . 48 3 63 2 66 15 17 6 21 13 . . . Level 2 11 | . . . . . . . . 13 . 12 38 6 29 12 25 . . 100 Level 3 10 | . . . . . . . . . . . 28 . 56 . 21 26 48 . Level 4 7 | . . . . . . . . . . . . . . . 27 73 51 . Level 5 . | . . . . . . . . . . . . . . . 3 . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 2 1 . . 3 5 . . . 18 . 12 . 12 . . Investigation 31 | . . . 1 . . . 3 2 . . . 12 . 8 . 5 . . Extermination 7 | . . . . . . . . . . . . 3 . 3 . 1 . . Reinforcement 9 | . . . 1 . . . . 3 . . . 3 . 1 . 1 . . Assault 3 | . . . . 1 . . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . 3 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . . . 5 . . . . . . 2 . 1 . . . 1 . . Communications Jammed 52 | . . . . . . . . . . . 5 2 . 3 . 42 . . Distress Signals 44 | . . . . . . . . . . . . 2 . 2 . 40 . . Times Spotted 376 | . 4 7 27 14 . 4 13 20 3 23 36 38 26 46 39 45 28 3 Peak Tracking Total 8 | . 3 7 6 4 . 1 4 6 2 5 5 4 3 5 5 6 8 3 Tactical Retreats 33 | . . . 3 . . . 3 . . 5 5 6 1 1 4 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 20 | . . . . . . . 1 1 . . 3 2 2 2 4 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 413 | . . . . . . . . . . 1 80 147 23 50 74 17 21 . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . . . Disarmed 27 | . . . . . . . 1 . . . 5 9 1 5 1 4 1 . Reprogrammed 62 | . . . . . . . . . . 1 16 18 4 9 8 . 6 . Reused 17 | . . . . . . . . . . . 6 6 . 4 . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 6 6 . 4 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 25 | . . . . 1 . 7 4 4 . . . . . 2 6 1 . . Max in Single Turn 5 | . . . . 1 . 5 2 1 . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . 2 . 3 . 1 . 1 . . Garrison Relay 5 | . . . . . . . . . . . . . 1 . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 153 | . 3 2 7 . 1 . 13 12 11 20 1 34 3 29 2 14 1 . Terminals 82 | . 3 . 5 . . . 10 9 5 6 1 15 3 14 2 8 1 . Fabricators 15 | . . . . . . . . . . 4 . 4 . 4 . 3 . . Repair Stations 7 | . . . . . . . . 1 . 1 . 3 . 2 . . . . Recycling Units 29 | . . . 1 . . . 2 2 6 5 . 6 . 5 . 2 . . Scanalyzers 6 | . . . 1 . . . 1 . . 1 . 2 . 1 . . . . Garrison Access 11 | . . . . . . . . . . 3 . 4 . 3 . 1 . . Total Hacks 549 | . 7 2 25 . 1 . 52 41 41 58 5 152 10 100 3 51 1 . Successful 347 | . 3 2 13 . 1 . 31 25 30 38 2 110 4 64 2 21 1 . Failed 201 | . 4 . 12 . . . 21 16 11 20 3 41 6 36 1 30 . . Catastrophic 19 | . . . 2 . . . 3 2 . 2 . 2 . 3 . 5 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . Manual 267 | . 5 . 9 . 1 . 32 26 18 30 1 66 2 41 . 36 . . Terminals 365 | . 7 . 21 . . . 45 36 27 32 5 87 10 55 3 36 1 . Fabricators 47 | . . . . . . . . . . 8 . 15 . 14 . 10 . . Repair Stations 18 | . . . . . . . . 1 . 1 . 12 . 4 . . . . Recycling Units 76 | . . . 2 . . . 5 4 14 8 . 24 . 15 . 4 . . Scanalyzers 21 | . . . 2 . . . 2 . . 2 . 8 . 7 . . . . Garrison Access 19 | . . . . . . . . . . 7 . 6 . 5 . 1 . . Terminal Hacks 160 | . 2 2 9 . 1 . 22 17 14 15 1 45 3 18 2 8 1 . Part Schematic 12 | . . . . . . . . . . 3 . 5 . 4 . . . . Robot Analysis 13 | . . . . . . . 4 . 1 . . 5 . 2 . 1 . . Prototype ID Bank 10 | . . . 1 . . . 1 1 . 1 . 5 . . . 1 . . Open Door 8 | . . 2 . . . . . 4 . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 7 | . . . 1 . . . 1 1 . 1 . 1 . 1 . 1 . . Emergency Access Points 8 | . . . . . . . 2 . . 1 1 1 1 . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . Terminal Index 8 | . 1 . 1 . . . 1 1 1 1 . 1 . . . 1 . . Recycling Unit Index 2 | . . . 1 . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Index 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . Alert Level 21 | . . . . . . . 4 2 4 2 . 9 . . . . . . Unreport Threat 18 | . . . . . . . 1 2 4 2 . 3 . 3 . 3 . . Locate Traps 16 | . 1 . 2 . . . 1 2 . 2 . 5 . 3 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . 3 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . 1 . . . . Registered Components 6 | . . . . . . . . 1 1 1 . 1 . 1 . 1 . . Registered Prototypes 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Zone Layout 9 | . . . 2 . . . 1 1 2 . . 3 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 4 . 8 . 8 . 3 . . Network Status 8 | . . . . . . . . . . 4 . . . 2 . 2 . . Load Schematic 7 | . . . . . . . . . . . . 4 . 3 . . . . Build 8 | . . . . . . . . . . . . 4 . 3 . 1 . . Repair Station Hacks 14 | . . . . . . . . . . . . 10 . 4 . . . . Scan Component 7 | . . . . . . . . . . . . 5 . 2 . . . . Repair 7 | . . . . . . . . . . . . 5 . 2 . . . . Recycling Unit Hacks 38 | . . . 1 . . . 2 2 7 5 . 12 . 7 . 2 . . Report Inventory 32 | . . . 1 . . . 2 2 7 5 . 8 . 5 . 2 . . Retrieve Components 6 | . . . . . . . . . . . . 4 . 2 . . . . Scanalyzer 18 | . . . 1 . . . 2 . . 2 . 6 . 7 . . . . Insert Component 9 | . . . 1 . . . 1 . . 1 . 3 . 3 . . . . Analyze 9 | . . . . . . . 1 . . 1 . 3 . 4 . . . . Garrison Access Hacks 11 | . . . . . . . . . . 3 . 4 . 3 . 1 . . Unlock Access 5 | . . . . . . . . . . 1 . 1 . 2 . 1 . . Seal Access 6 | . . . . . . . . . . 2 . 3 . 1 . . . . Unauthorized Hacks 83 | . 1 . 2 . . . 5 6 9 9 1 25 1 17 . 7 . . Terminals 43 | . 1 . 1 . . . 2 3 2 5 1 14 1 10 . 3 . . Track 15 | . . . . . . . 1 1 . . . 6 . 6 . 1 . . Assimilate 8 | . . . . . . . . . . 3 . 3 . 2 . . . . Botnet 15 | . 1 . 1 . . . 1 1 2 1 1 3 1 1 . 2 . . Disrupt 2 | . . . . . . . . . . . . 1 . 1 . . . . Operators 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Fabricators 7 | . . . . . . . . . . 2 . 1 . 1 . 3 . . Report 2 | . . . . . . . . . . 1 . . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . 1 . 1 . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Mechanics 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Recycling Units 26 | . . . 1 . . . 3 2 7 . . 7 . 5 . 1 . . Recyclers 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . Tunnel 21 | . . . 1 . . . 2 2 6 . . 6 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 2 . 1 . . . . Watchers 4 | . . . . . . . . . . 1 . 2 . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 3 . 5 . . . 11 5 6 10 1 25 1 20 . 12 . . Full Trace Events 14 | . . . . . . . 2 . . . . 6 . 4 . 2 . . Feedback Events 2 | . . . . . . . . . . . . 1 . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . 4 . 8 . 7 . . . . Parts Built 12 | . . . . . . . . . . . . 7 . 4 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 339 | . . . . . . . . . . . . 167 . 149 . 23 . . Total Part Build Rating 78 | . . . . . . . . . . . . 41 . 28 . 9 . . Parts Repaired 7 | . . . . . . . . . . . . 5 . 2 . . . . Time 232 | . . . . . . . . . . . . 145 . 87 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . . 11 . 5 . . . . Parts Scanalyzed 8 | . . . . . . . 1 . . 1 . 3 . 3 . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . 1 . 3 . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Non-combat 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . 1 . 3 . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . . . . . . . 1 . 1 . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . 2 . 7 2 . . Machine Destruction 11 | . . . . . . . . . . . . . 2 . 7 2 . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 Robots Rewired 7 | . . . . . . . . . . . . . 4 . 3 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 39 | . . 2 . 4 . . . 10 . 2 2 2 6 2 6 3 . . Largest Group 10 | . . 1 1 4 3 3 2 10 . 1 2 1 4 2 6 6 . . Highest-Rated Group 287 | . . 31 31 71 40 40 24 173 . 26 157 95 169 97 287 287 . . Highest-Rated Ally 95 | . . 31 31 31 16 16 16 29 . 26 95 95 85 85 95 88 . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . Ally Attacks 319 | . . 43 50 25 . . 7 92 . . 5 1 51 10 10 25 . . Total Damage 5973 | . . 239 465 320 . . 53 1098 . . 391 59 1380 324 682 962 . . Kills 65 | . . 7 7 3 . . . 21 . . 3 1 12 2 . 9 . . Allies Corrupted 3 | . . . 1 . . . . . . . . 1 . . . 1 . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 13 | . . . . . . . 4 . 1 . . 5 . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 10 | . . 3 7 . . . . . . . . . . . . . . . Drone Recoveries 7 | . . 2 5 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 18726 | 17 258 811 1005 1196 344 296 894 515 432 1265 1221 3090 1224 3097 1472 1130 404 55 Spaces Moved 20218 | 10 239 645 521 639 247 502 1174 714 754 1668 1142 3928 1253 3128 1455 1709 386 104 Core 2 | . . . . . 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 1669 | 5 . 385 521 639 119 . . . . . . . . . . . . . Wheels 504 | 5 239 260 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18043 | . . . . . 126 502 1174 714 754 1668 1142 3928 1253 3128 1455 1709 386 104 Fastest Speed 39 | 80 80 80 105 105 50 50 50 50 50 50 50 42 42 44 39 39 39 39 Average Speed 62 | 100 80 98 169 174 118 50 50 50 50 50 50 48 62 70 49 39 39 39 Slowest Speed 500 | 120 80 190 185 185 500 50 50 50 50 50 50 150 132 134 134 39 39 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . 5 3 11 8 3 . 12 4 13 . 17 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 67 | 1 44 95 63 99 61 97 66 93 97 45 86 82 91 57 95 47 55 4 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 21 | . . . 1 . . . 2 2 6 . . 6 . 4 . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . . . . . . . Spaces Dug 106 | . . . . . . . 12 4 1 19 3 33 1 17 1 15 . . Terrain Destroyed 200 | . . 2 . 16 . 60 26 5 1 19 3 33 2 17 1 15 . . Melee 106 | . . . . . . . 12 4 1 19 3 33 1 17 1 15 . . Projectile 4 | . . 2 . . . . . 1 . . . . 1 . . . . . AOE 90 | . . . . 16 . 60 14 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 24742 | 15 275 794 594 692 297 532 1444 817 784 2011 1582 4946 1572 3809 1936 1986 544 112 Wait 2278 | . 8 93 18 12 48 16 215 36 16 230 94 655 75 459 138 101 60 4 Move 20049 | 9 238 644 520 638 246 492 1167 692 737 1661 1140 3903 1244 3101 1453 1676 384 104 Hop 70 | . . . . . . 4 3 10 8 3 . 12 2 13 . 15 . . Pick Up 65 | . 1 3 1 1 . 3 3 1 . 7 3 22 7 7 3 3 . . Fast Attach 72 | 4 2 9 6 1 1 2 5 6 . 3 4 11 6 2 6 . 4 . Attach 18 | . . 1 1 . . 1 1 1 . 2 . 7 . 1 1 2 . . Detach 10 | 1 . . 1 . . . 1 1 . . 1 2 . . 1 2 . . Swap 105 | . . 3 2 2 . 3 10 2 . 8 2 20 7 19 13 9 4 1 Drop 115 | 1 1 11 7 1 2 1 10 5 . 9 6 27 16 8 10 . . . Fire 196 | . 15 15 26 22 . 5 4 18 14 9 59 2 7 . . . . . Melee 682 | . . . . . . . 19 16 1 51 100 97 83 82 114 80 36 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . 2 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 246 | . . . . . . . . 18 . . 40 10 56 15 76 10 21 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 413 | . . . . . . . . . . 1 80 147 23 50 74 17 21 . Miscellaneous 420 | . 10 13 11 15 . 5 6 11 8 27 53 31 46 52 47 71 14 . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 18 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Entered Mines 293 | -10/Mines | Discovered new exit (range 4) 296 | -10/Mines | Received a Mining Laser from a helpful Derelict 318 | -10/Mines | Build established: Mutant 357 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 366 | -10/Mines | Learned 8 Materials zone layouts 454 | -10/Mines | Assembled infested the area 459 | -10/Mines | Assisted by a Guerilla fighting off Assembled 558 | -10/Mines | Found the Drone Emporium 562 | -10/Mines | Found Prototype Device 583 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 607 | -10/Mines | Identified Thief Drone Bay 849 | -10/Mines | Escorted by a lone wolf Derelict 951 | -10/Mines | Discovered new exit (range 9) 961 | -10/Mines | Identified exit to Materials 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Accompanied by 1 ally 1088 | -9/Materials | Identified exit to Materials 1088 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Reached level 2 1089 | -9/Materials | Reached level 3 1167 | -9/Materials | Reached level 4 1170 | -9/Materials | Upgraded with Utility slot (x2) 1529 | -9/Materials | Reached level 5 1550 | -9/Materials | Discovered exit to Materials (range 14) 1581 | -9/Materials | Build established: Hacker-Mutant 1887 | -9/Materials | Discovered exit to Materials (range 8) 2092 | -9/Materials | Entered Mines 2142 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2205 | -9/Mines | Reached level 6 2272 | -9/Mines | Discovered exit to Materials (range 10) 2288 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2292 | -9/Mines | Identified exit to Zion 2325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2332 | -9/Mines | Discovered new exit (range 11) 2546 | -9/Mines | Discovered exit to Materials (range 15) 2631 | -9/Mines | Found a hidden stash of uninstalled traps 2708 | -9/Mines | Met a Derelict testing a Signal Generator 3081 | -9/Mines | Learned location of 1 exit from Materials 3272 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3277 | -9/Mines | Identified exit to Exiles 3288 | -9/Mines | Entered Exiles 3288 | -9/Exiles | Accompanied by 3 allies 3333 | -9/Exiles | Met 8R-AWN 3364 | -9/Exiles | Met EX-HEX 3416 | -9/Exiles | Met EX-BIN 3438 | -9/Exiles | Reached level 7 3438 | -9/Exiles | Aligned with FarCom system 3440 | -9/Exiles | Given EX-Vault access code 3492 | -9/Exiles | Opened EX-Vault 3505 | -9/Exiles | Upgraded with Propulsion slot (x2) 3520 | -9/Exiles | Found Flying Fortress v7 3532 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3557 | -9/Exiles | Met EX-DEC 3580 | -9/Exiles | Discovered new exit (range 10) 3583 | -9/Exiles | Identified exit to Mines 3632 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3632 | -9/Exiles | Entered Mines 3632 | -8/Mines | Accompanied by 3 allies 3684 | -8/Mines | Upgraded with Utility slot (x1) 3743 | -8/Mines | Upgraded with Weapon slot (x1) 3761 | -8/Mines | Discovered exit to Materials (range 7) 3783 | -8/Mines | Discovered exit to Materials (range 9) 3790 | -8/Mines | Reached level 8 3928 | -8/Mines | Entered Materials 3928 | -8/Materials | Accompanied by 2 allies 3929 | -8/Materials | Identified exit to Factory 3930 | -8/Materials | Reached level 9 3935 | -8/Materials | Build established: Hacker-Scout 3991 | -8/Materials | Discovered new exit (range 11) 4188 | -8/Materials | Upgraded with Utility slot (x1) 4213 | -8/Materials | Identified exit to Storage 4485 | -8/Materials | Discovered exit to Factory (range 16) 4561 | -8/Materials | Discovered exit to Factory (range 9) 4821 | -8/Materials | Build established: Hacker-Mutant 4822 | -8/Materials | Entered Storage 4824 | -8/Storage | Reached level 10 4870 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4892 | -8/Storage | Reached level 11 4916 | -8/Storage | Identified exit to Recycling 4916 | -8/Storage | Upgraded with Utility slot (x1) 5109 | -8/Storage | Discovered exit to Factory (range 16) 5134 | -8/Storage | Reached level 12 5173 | -8/Storage | Build established: Commander-Mutant 5281 | -8/Storage | Used back door to open Recycling access 5337 | -8/Storage | Entered Recycling 5339 | -8/Recycling | Reached level 13 5349 | -8/Recycling | Identified exit to Factory 5531 | -8/Recycling | Build established: Hacker-Mutant 5769 | -8/Recycling | Entered Factory 5771 | -6/Factory | Reached level 14 5773 | -6/Factory | Upgraded with Utility slot (x1) 6119 | -6/Factory | Search patrols dispatched 6142 | -6/Factory | Discovered new exit (range 11) 6147 | -6/Factory | Identified exit to Factory 6380 | -6/Factory | Reached level 15 6488 | -6/Factory | Upgraded with Power slot (x1) 6710 | -6/Factory | Discovered exit to Factory (range 10) 6750 | -6/Factory | Discovered exit to Factory (range 6) 6904 | -6/Factory | Discovered new exit (range 15) 6911 | -6/Factory | Identified exit to Lower Caves 7033 | -6/Factory | Identified exit to Garrison 7034 | -6/Factory | Entered Garrison 7036 | -6/Garrison | Reached level 16 7106 | -6/Garrison | Triggered checkpoint 7176 | -6/Garrison | Triggered checkpoint 7234 | -6/Garrison | Triggered checkpoint 7234 | -6/Garrison | Triggered checkpoint 7420 | -6/Garrison | Reached level 17 7558 | -6/Garrison | Discovered new exit (range 15) 7565 | -6/Garrison | Identified exit to Factory 7650 | -6/Garrison | Triggered checkpoint 7726 | -6/Garrison | Triggered checkpoint 7726 | -6/Garrison | Triggered checkpoint 7856 | -6/Garrison | Triggered checkpoint 7942 | -6/Garrison | Discovered exit to Factory (range 13) 8063 | -6/Garrison | Discovered exit to Factory (range 10) 8084 | -6/Garrison | Installed Relay Interface Framework 8122 | -6/Garrison | Triggered checkpoint 8160 | -6/Garrison | Found embedded Infiltrators 8206 | -6/Garrison | Triggered checkpoint 8209 | -6/Garrison | Reached level 18 8255 | -6/Garrison | Entered Factory 8255 | -6/Factory | Accompanied by 1 ally 8424 | -6/Factory | Upgraded with Utility slot (x1) 8524 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 8839 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 8885 | -6/Factory | Discovered exit to Lower Caves (range 5) 9047 | -6/Factory | Found Prototype Launcher 9063 | -6/Factory | Identified Scatter Rocket Array 9224 | -6/Factory | Repaired Adv. Shield Generator 9253 | -6/Factory | Repaired Adv. Cooling System 9283 | -6/Factory | Repaired KE Penetrator 9306 | -6/Factory | Repaired Med. Insulated Plating 9451 | -6/Factory | Imp. System Shield fried by hacking feedback 10017 | -6/Factory | Fabricated Impulse Thruster (x2) 10193 | -6/Factory | Discovered exit to Lower Caves (range 13) 10213 | -6/Factory | Discovered exit to Factory (range 7) 10344 | -6/Factory | Repaired Broken Wave Gun 10503 | -6/Factory | Discovered exit to Factory (range 13) 10659 | -6/Factory | Crushed by falling debris 10667 | -6/Factory | Discovered exit to Factory (range 3) 10692 | -6/Factory | Reached level 19 10777 | -6/Factory | Central database locked down 11015 | -6/Factory | Upgraded with Propulsion slot (x1) 11094 | -6/Factory | Fabricated HERF Cannon (x1) 11345 | -6/Factory | Identified exit to Garrison 11345 | -6/Factory | Entered Garrison 11394 | -6/Garrison | Triggered checkpoint 11426 | -6/Garrison | Spotted B-90 Cyclops 11503 | -6/Garrison | Rescued a captive Derelict 11503 | -6/Garrison | Rescued a captive Derelict 11506 | -6/Garrison | Triggered checkpoint 11511 | -6/Garrison | Garrison Relay disabled 11552 | -6/Garrison | Rewired B-75 Beast 11558 | -6/Garrison | Destroyed 7 combat bots 11582 | -6/Garrison | Triggered checkpoint 11592 | -6/Garrison | Discovered exit to Factory (range 10) 11628 | -6/Garrison | Triggered checkpoint 11712 | -6/Garrison | Triggered checkpoint 11718 | -6/Garrison | Triggered checkpoint 11718 | -6/Garrison | Triggered checkpoint 11773 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11785 | -6/Garrison | Discovered exit to Factory (range 10) 11861 | -6/Garrison | Discovered exit to Factory (range 14) 11908 | -6/Garrison | Spotted B-75 Beast 11918 | -6/Garrison | Triggered checkpoint 11927 | -6/Garrison | Reached level 20 11967 | -6/Garrison | Discovered new exit (range 5) 11970 | -6/Garrison | Identified exit to Factory 11978 | -6/Garrison | Triggered checkpoint 12133 | -6/Garrison | Destroyed B-90 Cyclops 12340 | -6/Garrison | Spotted B-75 Beast 12362 | -6/Garrison | Allies destroyed B-75 Beast 12453 | -6/Garrison | Found Enh. Force Lance 12569 | -6/Garrison | Entered Factory 12569 | -5/Factory | Accompanied by 2 allies 12911 | -5/Factory | Repaired Imp. Dynamic Insulation System? 13307 | -5/Factory | Discovered new exit (range 10) 13357 | -5/Factory | Identified exit to Factory 13799 | -5/Factory | Reached level 21 13810 | -5/Factory | Upgraded with Propulsion slot (x1) 13985 | -5/Factory | Identified exit to Garrison 13999 | -5/Factory | Discovered exit to Factory (range 11) 13999 | -5/Factory | Discovered new exit (range 15) 14121 | -5/Factory | Core integrity fell below 50% 14189 | -5/Factory | Identified exit to Upper Caves 14470 | -5/Factory | Fabricated Enh. Force Lance (x1) 14697 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 14830 | -5/Factory | Core integrity fell below 20% 15036 | -5/Factory | Fabricated Enh. Force Lance (x1) 15042 | -5/Factory | Reached level 22 15043 | -5/Factory | Repaired Adv. Thermal Shield? 15665 | -5/Factory | Identified exit to Garrison 15666 | -5/Factory | Entered Garrison 15858 | -5/Garrison | Triggered checkpoint 15949 | -5/Garrison | Spotted B-75 Beast 15964 | -5/Garrison | Triggered checkpoint 15964 | -5/Garrison | Triggered checkpoint 16175 | -5/Garrison | Heavy support dispatched to Factory 16191 | -5/Garrison | Destroyed B-75 Beast 16204 | -5/Garrison | Triggered checkpoint 16260 | -5/Garrison | Discovered new exit (range 10) 16263 | -5/Garrison | Identified exit to Factory 16272 | -5/Garrison | Triggered checkpoint 16350 | -5/Garrison | Triggered checkpoint 16408 | -5/Garrison | Discovered exit to Factory (range 12) 16450 | -5/Garrison | Triggered checkpoint 16462 | -5/Garrison | Reached level 23 16549 | -5/Garrison | Upgraded with Propulsion slot (x1) 16558 | -5/Garrison | Discovered exit to Factory (range 8) 16664 | -5/Garrison | Triggered checkpoint 16691 | -5/Garrison | Expanded RIF knowledge: Program Shield 16721 | -5/Garrison | Garrison Relay disabled 16777 | -5/Garrison | Found embedded Infiltrators 16779 | -5/Garrison | Spotted B-75 Beast 16804 | -5/Garrison | Destroyed B-75 Beast 16825 | -5/Garrison | Found Adv. Force Booster 16918 | -5/Garrison | Found Prototype Device 16918 | -5/Garrison | Identified Active Sensor Suite 16943 | -5/Garrison | Garrison Relay disabled 17010 | -5/Garrison | Garrison Relay disabled 17044 | -5/Garrison | Triggered checkpoint 17079 | -5/Garrison | Rescued a captive Derelict 17091 | -5/Garrison | Garrison Relay disabled 17138 | -5/Garrison | Entered Factory 17138 | -5/Factory | Accompanied by 6 allies 17175 | -5/Factory | Build established: Hacker-Ninja 17185 | -5/Factory | Fabricated Adv. Cloaking Device (x1) 17761 | -5/Factory | Reached level 24 17853 | -5/Factory | Spotted B-75 Beast 17969 | -5/Factory | Allied Derelicts emerged from ambush trap array 17972 | -5/Factory | Garrison activated, responded to threat 17986 | -5/Factory | Discovered exit to Factory (range 16) 18038 | -5/Factory | First assault squad dispatched 18267 | -5/Factory | Identified exit to Garrison 18268 | -5/Factory | Entered Garrison 18294 | -5/Garrison | Triggered checkpoint 18301 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 18328 | -5/Garrison | Spotted B-90 Cyclops 18342 | -5/Garrison | Triggered checkpoint 18344 | -5/Garrison | Triggered checkpoint 18434 | -5/Garrison | Destroyed 7 combat bots 18521 | -5/Garrison | Discovered exit to Factory (range 10) 18552 | -5/Garrison | Triggered checkpoint 18652 | -5/Garrison | Discovered exit to Factory (range 15) 18672 | -5/Garrison | Entered Factory 18673 | -4/Factory | Core integrity fell below 50% 18673 | -4/Factory | Core integrity fell below 20% 18682 | -4/Factory | Destroyed 9 combat bots 18727 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18646_ L-41 Fighter destroyed. 18652_ EXIT=FOUND: FACTORY 18655_ Enh. Force Lance follow-up attack on E-15 Imp. 18655_ Imp. Actuator Array blown off. 18655_ Enh. Force Lance blown off. 18655_ Lgt. Quantum Reactor blown off. 18655_ E-15 Imp destroyed. 18658_ Acquired Imp. Actuator Array. 18660_ Destroyed Cesium-ion Thruster. 18661_ Lgt. Quantum Reactor blown off. 18661_ E-15 Imp destroyed. 18664_ Acquired Lgt. Quantum Reactor. 18667_ Acquired Enh. Force Lance. 18672_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 18672_ Receiving FarCom transmissions... 18719_ Enh. Force Lance follow-up attack on G-73 Enforcer. 18722_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############################+######???????????? | | ! ??????????? | | ????????????? | | ??????????????? | | g """ "???????????????? | | @ g """ "???????????????? | | ###########+############### g""" "???????????????? | | [ #?# #?????????? ??????????????? | | #?# """" """" #????????g???" """?????????????? | | #?# """" """" #??????????????"""?????????????? | | "" #?# """" """" #??????????????????????????????? | | "" #?# """" """" #?????????????????u????????????? | | "" #?# #?????????????u????????????????? | | #?# ! #??????????????????????????????? | | "" #?# !!! #??????????????????????????????? | | "" ??? !!! ! #??????????????????????????????? | | "?????? [ !! +?A????????????????????????????? | | ??????? o #??????????????????????????????? | | ???????? ??????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 54 Energy Capacity 700 Matter Stores 303 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 EM Shielding 3 Armor Coverage 375 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 8 Particle Charging 20 Kinecelleration 40 Force Boost 40 Offensive Hacking 42 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 66 Item Schematics ----------------- Med. Insulated Plating | -8/Materials | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Trap Scanner | -6/Factory | Hacked KE Penetrator | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Factory | Scanalyzed Wave Gun | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Impulse Thruster Array | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -5/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Scanner | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Impulse Thruster | x2 | -6/Factory HERF Cannon | x1 | -6/Factory Enh. Force Lance | x1 | -5/Factory Adv. System Restoration Module | x2 | -5/Factory Enh. Force Lance | x1 | -5/Factory Adv. Cloaking Device | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Levels Raised 23 | . . . 4 1 1 1 1 3 1 2 3 1 1 2 1 1 . . XP Earned 39922 | 4000 450 700 5821 1806 350 1445 2810 4163 937 3471 3782 1681 1254 3388 1691 991 448 734 XP Spent 38460 | 3650 200 . 3100 . 1900 4050 2300 5300 . 4200 1550 4600 700 3300 2000 1610 . . Upgrades 41 | 6 1 . 2 . 2 4 1 6 . 3 3 2 2 4 1 4 . . Power Slot 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion Slot 6 | 1 . . . . 2 . . . . . . 1 . 1 1 . . . Utility Slot 10 | 3 . . 2 . . 1 1 1 . 1 . 1 . . . . . . Weapon Slot 2 | 1 . . . . . 1 . . . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . . . . . . 2 . . Heat Dissipation 1 | . . . . . . . . . . . . . . . . 1 . . Mass Support 3 | . . . . . . . . . . . . . 2 1 . . . . Inventory Capacity 6 | 1 . . . . . 2 . 1 . . 1 . . . . 1 . . Melee Accuracy 2 | . . . . . . . . . . . . . . 2 . . . . Hack Attack % 4 | . 1 . . . . . . 2 . 1 . . . . . . . . Hack Defense % 2 | . . . . . . . . 2 . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . 1 . . . . . . . TH Resistance % 1 | . . . . . . . . . . . 1 . . . . . . . Protomatter Created 3523 | . 88 21 63 48 . 41 48 105 109 259 512 232 245 390 462 543 357 . Integrity Restored 8507 | . 213 206 204 293 . 91 139 153 152 553 1067 639 956 1057 969 1533 282 . Core 6158 | . 172 129 75 226 . 53 94 94 77 360 786 473 590 930 685 1195 219 . Parts 2349 | . 41 77 129 67 . 38 45 59 75 193 281 166 366 127 284 338 63 . Protomatter Decayed 1920 | . 15 34 246 40 . 5 . 408 56 66 164 57 139 82 131 390 87 . Game ------ Seed RocketSapperBay Manual? 0 Play Time 04:59:30 Cumulative 166.9 hours Start 2023.11.28 @ 23:21:08 End 2023.12.01 @ 20:32:37 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 28 Adventurer 30 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f2d38bd0-4365-42e9-940d-4cd85673156b