Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 12:11:53

Player: Zoe

Result: Destroyed by SP-A2Q(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (26)      130
Value Destroyed (744)      744
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1474

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     244/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
  Subdweller Machine Gun
  Subdweller Shrapnel Launcher
>            --- INVENTORY (5) ----
             Ion Engine
             Aluminum Leg
       Small Storage Unit
      Medium Laser
       Small Laser

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
             Particle Gun
  Subdweller Machine Gun
>            --- INVENTORY --------
             Ion Engine
             Aluminum Leg
       Small Storage Unit
      Medium Laser
       Small Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Scrap Shield
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             30   | 6   10  4   10  
  Power                    5    | 1   3   .   1   
    Engine                 5    | 1   3   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   3   4   1   
    Treads                 .    | .   .   .   .   
    Leg                    10   | 2   3   4   1   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 1   1   .   3   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   .   .   3   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 2   3   .   5   
    Energy Gun             4    | .   3   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 2   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   .   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 3    | .   .   .   3   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   .   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   99  100 92  
  Engine                   14   | .   14  14  14  
  Leg                      28   | .   28  28  28  
  Storage                  10   | .   14  14  7   
  Processor                10   | .   13  14  7   
  Protection               3    | .   .   .   6   
  Energy Gun               12   | .   8   14  13  
  Ballistic Gun            13   | .   19  14  9   
  Launcher                 2    | .   .   .   4   
Peak Build Rating          11   | 6   8   8   11  
  Average Rating           8    | 4   7   8   9   
  On Entrance              5    | .   6   8   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             35   | 13  14  14  35  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   6   
  Most Carried             8    | 2   8   8   8   
  Average Carried          6    | 1   5   8   6   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 2   8   8   5   

 Class Distribution 
--------------------
 80% | Scavenger-Mutant
 13% | Mutant
  6% | Subdweller-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           647  | 197 254 67  129 
  Remotely                 .    | .   .   .   .   
Salvage Created            889  | .   457 217 215 
  Parts                    62   | .   27  16  19  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      4    | .   .   .   4   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  20   | .   6   7   7   
  Guns                     16   | .   6   7   3   
  AOE                      4    | .   .   .   4   
Classes Destroyed          8    | .   6   1   1   
  Worker                   2    | .   2   .   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  3    | .   .   3   .   
  Grunt                    10   | .   6   4   .   
  Subdweller               7    | .   .   .   7   
Best Kill Streak           4    | .   4   3   2   
  Combat Bots Only         3    | .   3   3   2   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        79   | .   27  36  16  
  Missed                   23   | .   6   13  4   
Damage Taken               1047 | .   266 299 482 
  Core                     268  | .   73  51  144 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              87   | .   40  27  20  
  Largest                  2    | .   2   2   2   
  Hottest                  115  | .   85  85  115 
Shots Fired                162  | .   77  54  31  
  Gun                      155  | .   77  54  24  
  Cannon                   .    | .   .   .   .   
  Launcher                 7    | .   .   .   7   
  Special                  .    | .   .   .   .   
  Kinetic                  89   | .   55  27  7   
  Thermal                  68   | .   22  27  19  
  Explosive                5    | .   .   .   5   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         12   | .   12  5   11  
  Robot Miss Streak        4    | .   4   3   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        5    | .   2   3   .   
    Max Gunslinging Chain  1    | .   1   1   .   
Shots Hit Robots           94   | .   45  33  16  
  Core Hits                51   | .   23  16  12  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   1   .   .   
    Burn                   1    | .   1   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1285 | .   520 378 387 
  Guns                     1082 | .   520 378 184 
  Cannons                  .    | .   .   .   .   
  Explosions               203  | .   .   .   203 
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  551  | .   294 138 119 
  Thermal                  633  | .   226 240 167 
  Explosive                101  | .   .   .   101 
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      47   | .   .   .   47  
  Shots                    1    | .   .   .   1   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        349  | .   280 349 12  
  Average Temperature      101  | .   90  116 7   
  Received Heat Transfer   369  | .   183 150 36  
  Effects                  3    | .   2   1   .   
    Interference           2    | .   2   .   .   
    Damage (minor)         1    | .   .   1   .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             3    | .   .   2   1   
  Heat Transferred         1618 | .   582 592 444 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             254  | .   254 170 .   
  Initial                  35   | .   .   35  .   
  Average                  82   | .   98  74  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         92   | 100 83  100 .   
  Level 1                  7    | .   16  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              26   | .   13  6   7   
  Peak Tracking Total      6    | .   6   2   2   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          4    | .   3   .   1   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                12   | .   7   .   5   
  Successful               9    | .   4   .   5   
  Failed                   3    | .   3   .   .   
    Catastrophic           3    | .   3   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   6    | .   6   .   .   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             9    | .   4   .   5   
  Record                   9    | .   4   .   5   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2718 | 63   691  694  1270 
Spaces Moved               1735 | 47   397  502  789  
  Core                     5    | 5    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1730 | 42   397  502  789  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  
  Average Speed            132  | 112  120  120  147  
  Slowest Speed            190  | 120  120  120  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       53   | 4    75   83   51   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     3    | .    .    1    2    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          61   | .    .    .    61   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      61   | .    .    .    61   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2008 | 54  541 547 866 
  Wait                     140  | .   89  11  40  
  Move                     1732 | 46  396 501 789 
  Hop                      .    | .   .   .   .   
  Pick Up                  4    | 2   2   .   .   
  Fast Attach              9    | 6   1   .   2   
  Attach                   3    | .   .   .   3   
  Detach                   1    | .   .   .   1   
  Swap                     18   | .   9   4   5   
  Drop                     11   | .   4   4   3   
  Fire                     87   | .   40  27  20  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            3    | .   .   .   3   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat / *Sub)
-10/Subcaves (discovered 1 exit: Rec)

 History 
---------
 Turn | Location      | Event
   43 | -11/Scrapyard | Discovered new exit (range 15)
   64 | -11/Scrapyard | Entered Materials
  242 | -10/Materials | Discovered new exit (range 4)
  245 | -10/Materials | Identified exit to Materials
  315 | -10/Materials | Build established: Mutant
  372 | -10/Materials | Discovered exit to Materials (range 7)
  660 | -10/Materials | Build established: Scavenger-Mutant
  746 | -10/Materials | Discovered new exit (range 8)
  754 | -10/Materials | Identified exit to Mines
  755 | -10/Materials | Entered Mines
  774 | -10/Mines     | Met a Derelict bent on vengeance
  840 | -10/Mines     | Discovered exit to Materials (range 14)
  922 | -10/Mines     | Learned Materials non-interactive machine intel
 1027 | -10/Mines     | Learned location of Storage (-9)
 1221 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1437 | -10/Mines     | Discovered new exit (range 10)
 1447 | -10/Mines     | Identified exit to Subcaves
 1449 | -10/Mines     | Entered Subcaves
 1460 | -10/Subcaves  | Learned 2 Materials zone layouts
 1501 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1608 | -10/Subcaves  | Learned location of Zion (-7)
 1608 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1741 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Shield
 1783 | -10/Subcaves  | Core integrity fell below 50%
 2046 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2084 | -10/Subcaves  | Core integrity fell below 20%
 2112 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 2308 | -10/Subcaves  | Visited Clippyterm
 2314 | -10/Subcaves  | Identified exit to Recycling
 2314 | -10/Subcaves  | Learned location of Section 7 (-2)
 2719 | -10/Subcaves  | Destroyed by SP-A2Q(R) with Subdweller Machine Gun

 Last Messages 
---------------
02318_ Connecting with Clippyterm...
>>Record! "Botnets"
It looks like you seek to become a more
  effective hacker when it comes to the
  important hacks, and I heartily recommend
  installing Trojan(Botnet) on at least one or
  two Terminals to improve your odds of success
  elsewhere.
>>Record! "01-MTF"
It looks like you're after the notorious thief
  from 0b1. I don't know where they are, but my
  data indicates that someone they're looking
  for is frequently seen in Scraptown.
02550_ Acquired Sub. Shrapnel Launcher.
02561_ Subatomizers dissect the Particle Gun.
02706_ 6Q-3UO(R) destroyed.
02708_ 1N-6DH(R) destroyed.
02710_ Subatomizers dissect the Sub. Monowheel.
02717_ Scrap Shield Fragment affixed to Scrap
  Shield (+26).

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????????????? ?????????????????? |
| ??????????????????????????????R   ???????????????? |
| ?????????????????????????????      ??????????????? |
| ?????????????????????????????     ???????????????? |
| ????????????????????????????#    ????????????????? |
| ???????????????????????????#    ?????????????????? |
| ??????????????????######??#    #?????????????????? |
| ?????????????????##    ###    #??????????????????? |
| ?????????????????#      #    #???????????????????? |
| ????????????????##     ##   ;##??????????????????? |
| ????????????????#     ###;* ; #??????????????????? |
| ????????????????#    ## ;;& ; #??????????????????? |
| ????????????????#       & ] ;##??????????????????? |
| ????????????????#    ;    =! ;#??????????????????? |
| ????????????????#       !@!  ;#??????????????????? |
| ????????????????#         ;; ;#??????????????????? |
| ????????????????#         ##;;#??????????????????? |
| ????????????????##        #??##??????????????????? |
| ?????????????????#       ##??????????????????????? |
| ????????????????##      ##???????????????????????? |
| ????????????????#       #????????????????????????? |
| ????????????????#      ##????????????????????????? |
| ???????????????##      ##????????????????????????? |
| ???????????????#        #????????????????????????? |
| ???????????????# ##     #????????????????????????? |
| ??????????????####      #????????????????????????? |
| ?????????????##        ##????????????????????????? |
| ?????????????#         #?????????????????????????? |
| ?????????????###       #?????????????????????????? |
| ???????????????####    ##????????????????????????? |
| ??????????????????###   ##???????????????????????? |
| ????????????????????##   #???????????????????????? |
| ???????????????????###   #???????????????????????? |
| ????????????????####     #???????????????????????? |
| ????????????????#        #???????????????????????? |
| ????????????????##       #???????????????????????? |
| ?????????????????#      ##???????????????????????? |
| ?????????????????#      ##???????????????????????? |
| ?????????????????##      ##??????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReactiveOmegaComputer
  Manual?         0
Play Time         00:21:12
  Cumulative      58.5 hours
  Start           2025.03.18 @ 11:51:50
  End             2025.03.18 @ 12:11:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          38
  Rogue           38
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          44
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b7dd982d-faff-46f2-91c7-1db90064ab25