Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.11 @ 13:20:18 Player: Richard Blunt Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (755) 755 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9085 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 216 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 137/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Layered Light Armor Plating Hacking Suite Advanced Plasma Cannon Rocket Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Layered Light Armor Plating System Shield Advanced Corruption Screen > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Improved Signal Interpreter Layered Light Armor Plating Hacking Suite Advanced Plasma Cannon Rocket Array [Rating: 129] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Airjet Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility System Shield Device Improved Sensor Array Processor Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Great Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 9 | . . 1 1 . 1 1 . . . 2 1 1 . 1 Utility 8 | . . 1 1 . 1 1 1 . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 90 | 3 4 4 3 3 22 7 3 3 7 8 10 1 1 11 Power 6 | . . 1 . . 2 . . . 1 . 1 . . 1 Engine 3 | . . 1 . . 2 . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 42 | . 2 1 . 1 10 2 2 3 4 5 7 1 . 4 Treads 5 | . . . . . . . 1 2 1 1 . . . . Leg 1 | . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 16 | . . . . . 8 1 1 . . 3 1 1 . 1 Flight 20 | . 2 1 . 1 2 . . 1 3 1 6 . . 3 Utility 23 | 1 . . 3 1 5 2 1 . 1 3 2 . 1 3 Device 7 | 1 . . 1 . 2 . . . 1 1 . . . 1 Storage . | . . . . . . . . . . . . . . . Processor 10 | . . . . . 2 2 1 . . 1 2 . . 2 Hackware 3 | . . . 2 . 1 . . . . . . . . . Protection 3 | . . . . 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 2 2 . 1 5 3 . . 1 . . . . 3 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 . . 1 . . . . . Ballistic Gun 5 | 2 1 . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . Slashing Weapon 4 | . . 1 . 1 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . 1 . . . . . Parts Lost 49 | . . 3 2 1 5 . . . . 5 11 . 3 19 Power 4 | . . 1 . . . . . . . 1 2 . . . Propulsion 28 | . . 2 . 1 4 . . . . 3 6 . 3 9 Utility 14 | . . . 2 . 1 . . . . 1 2 . . 8 Weapon 3 | . . . . . . . . . . . 1 . . 2 Highest Loss Streak 13 | . . 2 2 1 4 . . . . 5 10 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 60 60 27 18 61 91 87 79 83 77 63 62 64 49 Engine 3 | . . 10 . . 3 6 5 5 5 5 1 . . . Hover 8 | . . . . . 15 20 17 4 . 5 9 10 11 8 Flight 15 | . 21 24 9 6 14 13 11 16 22 22 13 21 19 8 Device 6 | . 14 11 3 . 5 7 5 5 8 7 4 4 4 3 Processor 12 | . . . . . . 17 22 23 19 15 22 21 21 22 Hackware 7 | . . . 15 9 11 13 11 11 11 10 6 4 4 2 Ballistic Gun 2 | . 20 5 . . . 2 . . . . . . . . Impact Weapon 2 | . 3 1 . . . 3 5 5 5 5 2 . . . Slashing Weapon 1 | . . 8 . . 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 25 | 3 5 8 1 5 10 10 8 8 25 20 23 2 6 15 Greatest Support 70 | 3 8 12 4 5 11 11 11 27 70 40 38 6 6 24 Greatest Overweight (x) 2 | . . . . . . . . 2 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 4 | 3 4 4 5 4 4 4 5 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 5 5 5 5 4 4 4 5 5 Class Distribution -------------------- 30% | Hacker-Scout 25% | Mutant 15% | Scout 7% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Matter Collected 975 | 256 97 49 . . 134 252 . 80 70 25 . . . 12 Remotely . | . . . . . . . . . . . . . . . Salvage Created 868 | 96 108 124 . . 189 44 . . 229 . . . . 78 Parts 55 | 6 10 8 . . 19 2 . . 4 . . . . 6 Haulers Intercepted 4 | . 1 2 . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 15 | . 3 . . . 6 . . . . . . . . 6 Guns 3 | . 3 . . . . . . . . . . . . . AOE 12 | . . . . . 6 . . . . . . . . 6 Classes Destroyed 8 | 2 2 1 . . 3 . . . . . . . . . Worker 6 | . . . . . 3 2 . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . Hauler 4 | . 1 2 . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . Swarmer 15 | . 3 . . . 6 . . . . . . . . 6 Best Kill Streak 9 | 3 2 2 . . 9 2 . . 2 . . . . 6 Combat Bots Only 6 | . 2 . . . 6 . . . . . . . . 6 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 . . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Damage Taken 5964 | . 56 165 90 198 581 . . . . 663 958 . 302 2951 Core 2645 | . 25 21 46 110 206 . . . . 209 409 . . 1619 Absorbed by Shields 132 | . . . . . 36 . . . . . 96 . . . Core Remaining (%) 87 | 100 90 94 . 71 70 100 . . 100 81 68 . 100 . Volleys Fired 44 | 9 18 . . . 12 . . . . . . . . 5 Largest 2 | 2 2 . . . 1 . . . . . . . . 1 Hottest 65 | 40 40 . . . 33 . . . . . . . . 65 Shots Fired 60 | 18 25 . . . 12 . . . . . . . . 5 Gun 51 | 18 25 . . . 7 . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . . 5 . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 50 | 18 25 . . . 7 . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 Explosive 9 | . . . . . 5 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 10 . . . 1 . . . . . . . . 15 Robot Miss Streak 5 | 3 5 . . . 2 . . . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 43 | 12 10 5 . . 8 2 . . 2 . . . . 4 Core Hits 61 | 5 6 3 . . 14 1 . . 1 . . . . 31 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 3 | . . 1 . . 1 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Sever 1 | . . 1 . . . . . . . . . . . . Melee Attacks 37 | . 2 9 . 1 5 4 2 . 2 6 4 . . 2 Impact 20 | . 2 . . . . 4 2 . 2 6 4 . . . Slashing 15 | . . 9 . 1 5 . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 Sneak Attacks 9 | . . 2 . . 2 2 . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2555 | 146 118 240 . 5 761 163 . . 231 . . . . 891 Guns 351 | 146 118 . . . 87 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1354 | . . . . . 509 . . . . . . . . 845 Melee 845 | . . 240 . . 165 163 . . 231 . . . . 46 Ramming 5 | . . . . 5 . . . . . . . . . . Kinetic 351 | 146 118 . . . 87 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1354 | . . . . . 509 . . . . . . . . 845 Electromagnetic . | . . . . . . . . . . . . . . . Impact 394 | . . . . . . 163 . . 231 . . . . . Slashing 405 | . . 240 . . 165 . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . 46 Highest Corruption 23 | . . . . 2 1 . . . . . 1 . . 23 Average Corruption 2 | . . . . 2 1 . . . . . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 1 . . 5 Effects 9 | . . . . 2 3 . . . . . 1 . . 3 Message Errors 4 | . . . . 2 1 . . . . . . . . 1 Matter Fused 2 | . . . . . 2 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 198 | . . . . . 51 78 . . 69 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 35 | . . . . . 35 . . . . . . . . . Melee 163 | . . . . . 16 78 . . 69 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . 2 24 . . . . . . . . 21 Shots 2 | . . . . . 1 . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 10 | . 1 10 . . . . . . . 6 . . . . Average Temperature 4 | . 1 10 . . . . . . . 3 . . . . Received Heat Transfer 408 | . 6 78 45 90 18 . . . . 63 18 . . 90 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . 3 . . . . . Impact Corruptions 4 | . . . . . . 2 . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Peak Influence 728 | 15 185 140 59 242 728 486 332 116 582 580 306 130 97 717 Initial 356 | . 9 78 29 16 109 356 238 116 81 265 304 130 97 48 Average 282 | 4 120 61 48 106 381 435 280 116 426 441 261 130 93 411 Maximum Alert Level 3 | . . . . 1 3 2 1 . 2 2 1 . . 3 Low Security (%) 41 | 100 100 100 100 86 25 . . 100 9 . . 100 100 24 Level 1 30 | . . . . 13 35 22 100 . 29 35 100 . . 20 Level 2 26 | . . . . . 29 77 . . 60 64 . . . 51 Level 3 1 | . . . . . 9 . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 1 2 3 . 1 . . 3 . . 1 3 Investigation 5 | . . . . 2 1 . . . . 1 . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 10 | . 1 1 1 . 2 . 1 . . 2 . . 1 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Distress Signals 13 | . 1 4 . 1 1 2 . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 10 19 8 22 28 5 4 . 1 20 11 . 3 53 Peak Tracking Total 24 | . 5 13 7 16 13 4 3 . 1 14 9 . 3 24 Tactical Retreats 29 | . 1 6 . 2 6 2 1 . . 2 . . . 9 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Traps Triggered 7 | . . 1 . . 2 . 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Machines Disabled 8 | . . . . . . 1 . . 3 3 . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Machines Accessed 32 | . 3 5 . 4 5 2 1 . 3 3 2 1 . 3 Terminals 29 | . 3 5 . 4 4 2 1 . 2 3 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 Total Hacks 68 | . 9 10 . 14 10 3 1 . 4 6 3 2 . 6 Successful 21 | . 1 3 . 6 3 1 1 . 2 1 1 1 . 1 Failed 47 | . 8 7 . 8 7 2 . . 2 5 2 1 . 5 Catastrophic 10 | . 1 1 . . 1 . . . 2 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 5 6 . 6 2 2 . . 3 2 1 . . 3 Terminals 61 | . 9 10 . 14 7 3 1 . 3 6 3 2 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 1 . . . . 3 Terminal Hacks 19 | . 1 3 . 6 3 1 1 . 1 1 1 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 6 | . . . . . 1 1 1 . . 1 1 1 . . Level Access Points 3 | . . 1 . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 4 . 3 5 1 . . 2 1 2 1 . 3 Full Trace Events 6 | . 1 . . 2 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 16 2 . . . . Highest-Rated Group 751 | . . . . . . . . 751 601 100 . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . 58 5 . . . . Total Damage 3209 | . . . . . . . . . 1932 1277 . . . . Kills 19 | . . . . . . . . . 12 7 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Turns Passed 2296 | 57 181 185 33 139 339 187 206 74 161 144 140 78 31 341 Spaces Moved 4770 | 46 306 413 71 308 758 366 400 97 289 401 294 219 82 720 Core 297 | 46 46 . . 81 . . . 1 . . 13 . . 110 Treads 1 | . . . . . . . . . 1 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 4 . . 2 Flight 4466 | . 260 413 71 227 758 366 400 96 288 401 277 219 82 608 Fastest Speed 26 | 50 37 34 40 35 32 34 44 54 27 27 26 35 35 34 Average Speed 38 | 50 38 36 40 40 32 43 48 62 45 27 31 35 35 41 Slowest Speed 160 | 50 50 40 40 50 35 44 54 150 160 67 110 35 35 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 50 | . 1 7 1 2 17 . 3 1 1 7 4 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 48 51 8 51 24 13 11 79 10 17 18 6 90 23 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 18 | . 2 1 . 1 2 . 2 . . 6 4 . . . Terrain Destroyed 103 | . 2 1 . 1 23 . 2 . . 6 4 . . 64 Melee 18 | . 2 1 . 1 2 . 2 . . 6 4 . . . Projectile . | . . . . . . . . . . . . . . . AOE 85 | . . . . . 21 . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Res DSF Acc Total 5012 | 62 339 428 72 316 803 386 404 110 315 412 322 219 83 741 Wait 42 | . 3 . . 6 6 . . 7 5 . 8 . . 7 Move 4662 | 45 303 399 68 303 725 365 394 94 286 387 285 218 81 709 Hop 45 | . 1 6 1 2 15 . 3 1 1 6 4 . . 5 Pick Up 23 | 4 4 3 . . 4 2 . . 4 1 . . 1 . Fast Attach 70 | 3 3 2 3 2 13 5 2 3 6 6 10 1 1 10 Attach 8 | . . 2 . 1 2 . . . 1 1 . . . 1 Detach 11 | 1 . 2 . . 1 3 . . 2 1 . . . 1 Swap 12 | . 1 . . . 7 2 1 . . 1 . . . . Drop 38 | . 4 5 . . 5 5 2 5 8 3 . . . 1 Fire 44 | 9 18 . . . 12 . . . . . . . . 5 Melee 37 | . 2 9 . 1 5 4 2 . 2 6 4 . . 2 Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 8 . . . . . 11 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 272 | -9/Materials | Discovered new exit (range 7) 293 | -9/Materials | Identified exit to Materials 424 | -9/Materials | Entered another Materials area 424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 427 | -8/Materials | Discovered new exit (range 16) 457 | -8/Materials | Entered Storage 554 | -8/Storage | Identified exit to Factory 596 | -8/Storage | Entered Factory 596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 619 | -7/Factory | Discovered new exit (range 14) 801 | -7/Factory | Lost 4 parts (4n) 856 | -7/Factory | Identified exit to Lower Caves 856 | -7/Factory | Discovered new exit (range 16) 935 | -7/Factory | Entered another Factory area 935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -6/Factory | Found Prototype Launcher 1090 | -6/Factory | Identified Rocket Array 1110 | -6/Factory | Discovered new exit (range 11) 1114 | -6/Factory | Identified exit to Factory 1122 | -6/Factory | Entered another Factory area 1122 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1241 | -5/Factory | Build established: Hacker-Scout 1328 | -5/Factory | Sucked down chute 1328 | -5/Factory | Entered Waste 1329 | -5/Waste | Joined by Warlord forces that had cleared the area 1376 | -5/Waste | Discovered new exit (range 12) 1401 | -5/Waste | Identified exit to Factory 1402 | -5/Waste | Entered Factory 1402 | -5/Factory | Accompanied by 16 allies 1425 | -5/Factory | Identified exit to Factory 1563 | -5/Factory | Entered another Factory area 1563 | -4/Factory | Accompanied by 2 allies 1563 | -4/Factory | Evolved 2 slots: Propulsion x2 1664 | -4/Factory | Spotted B-86 Titan 1695 | -4/Factory | Lost 5 parts (1p3n1u) 1706 | -4/Factory | Discovered new exit (range 4) 1707 | -4/Factory | Identified exit to Research 1707 | -4/Factory | Entered Research 1707 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -3/Research | Discovered new exit (range 10) 1714 | -3/Research | Identified exit to Quarantine 1811 | -3/Research | Lost 10 parts (2p6n1u1w) 1837 | -3/Research | Discovered new exit (range 11) 1841 | -3/Research | Identified exit to Research 1847 | -3/Research | Entered another Research area 1847 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -2/Research | Identified exit to DSF 1925 | -2/Research | Entered DSF 1940 | -2/DSF | Additional patrols routed to DSF 1951 | -2/DSF | Discovered new exit (range 16) 1956 | -2/DSF | Identified exit to Access 1956 | -2/DSF | Entered Access 1956 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -1/Access | Lost 3 parts (3n) 2066 | -1/Access | Build established: Scout 2206 | -1/Access | Search patrols dispatched 2218 | -1/Access | Lost 13 parts (6n5u2w) 2264 | -1/Access | System corruption reached 10% 2268 | -1/Access | Core integrity fell below 50% 2292 | -1/Access | Core integrity fell below 20% 2297 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02263_ Imp. Terrain Scan Processor destroyed. 02263_ Imp. Armor Integrity Analyzer destroyed. 02263_ System corrupted by crushing effect (+5). 02263_ System corrupted by crushing effect (+1). 02263_ Knocked back. 02264_ Penetrated by Slug. 02264_ Imp. Gyrokinetic Inverter destroyed. 02264_ Critical hit (Burn: +37). 02267_ W-44 Eye sends out distress signal. 02269_ Penetrated by Slug. 02272_ Slug penetrates Wall. 02274_ Penetrated by Slug. 02274_ Imp. Gyrokinetic Inverter destroyed. 02279_ Penetrated by Slug. 02281_ System corrupted: IFF burst signal emitted. 02281_ K-01 Serf cleans the Anti-Orbital Battery. 02282_ Slug penetrates Wall. 02285_ Penetrated by Slug. 02292_ P-80 Master resets W-44 Eye, system corruption cleaned. 02293_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ???????????????????????????????######## # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# + | | ??????????????########?????????# # " | | ????????????? ?????????# # " | | ????????????? ?######## # | | ???????????? " ?# ######## * | | ????????????? """ # #??????# | | ???????????# ! """ # #??????#### | | ???????????# " + #?????????? | | ???????????# # #?????????? | | ???????????#[ # #?????????? | | ???????????# ?# #?????????? | | ???????????# ?# ########?????????? | | ???????????# ??# w p#????????????????? | | ???????????# ??# #????????????????? | | ???????????##########???# p +????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# p #????????????????? | | ????????????????????????# p #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? p #????????????????? | | ????????????????????????? p#????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 205 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Block 20 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 40 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperImpulseDevice Manual? 0 Play Time 01:14:34 Cumulative 117.5 hours Start 2022.12.11 @ 12:09:42 End 2022.12.11 @ 13:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f9026a7-1f1a-467f-b557-29e1ecce60dd