Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.27 @ 17:12:40 Player: lnly rvr shp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2879) 2879 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6349 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Mini Grenade Launcher Mini Grenade Launcher Mining Laser Scythe Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Small Laser Particle Gun Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Signal Interpreter Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Mining Claw Scythe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 2 | . . . 1 1 . Parts Attached 67 | 2 16 15 25 2 7 Power 11 | . 2 2 5 1 1 Engine 10 | . 1 2 5 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 15 | . 5 4 4 . 2 Treads . | . . . . . . Leg 15 | . 5 4 4 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 1 4 . 3 Device 1 | . 1 . . . . Storage 4 | 1 3 . . . . Processor 6 | . . 1 4 . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 28 | 1 5 8 12 1 1 Energy Gun 9 | . 2 4 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 4 4 . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . 4 . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 46 | . 7 10 14 . 15 Power 12 | . 2 3 3 . 4 Propulsion 12 | . 2 4 3 . 3 Utility 4 | . . . 1 . 3 Weapon 18 | . 3 3 7 . 5 Highest Loss Streak 8 | . 2 3 8 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 90 83 86 100 75 Engine 8 | . 3 12 10 23 14 Core 3 | . 8 . . . . Leg 20 | . 27 16 17 15 12 Device 7 | . 9 11 2 . . Storage 11 | . 13 11 9 7 6 Processor 9 | . . 10 22 23 16 Energy Gun 8 | . 3 17 5 15 8 Ballistic Gun 10 | . 14 3 15 . . Launcher 2 | . 2 . 2 15 11 Special Weapon 2 | . 6 . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 7 28 37 48 39 47 Greatest Support 20 | 3 20 20 20 20 20 Greatest Overweight (x) 11 | 2 1 7 2 1 11 Average Overweight (x) . | 1 . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 14 Most Carried 15 | 6 10 15 15 14 14 Average Carried 9 | 5 7 10 12 12 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 6 8 14 14 12 5 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Matter Collected 1431 | 220 293 244 541 . 133 Remotely . | . . . . . . Salvage Created 3032 | . 899 912 1030 . 191 Parts 185 | . 52 59 61 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 1 2 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Combat Hostiles Destroyed 69 | . 17 21 23 . 8 Melee 1 | . . . 1 . . Guns 50 | . 14 19 16 . 1 AOE 18 | . 3 2 6 . 7 Classes Destroyed 11 | . 4 1 4 . 2 Worker 4 | . 1 1 2 . . Builder 4 | . . . 4 . . Recycler 5 | . 2 . 3 . . Watcher 4 | . 2 1 1 . . Swarmer 7 | . . . 3 . 4 Grunt 46 | . 17 16 13 . . Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 10 | . . 5 5 . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 1 . 1 Best Kill Streak 6 | . 5 4 6 . 5 Combat Bots Only 5 | . 5 4 4 . 5 Max Kills in Single Turn 3 | . 1 1 3 . 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 1 2 . 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Damage Taken 5864 | . 1156 1186 1734 . 1788 Core 1539 | . 240 301 289 . 709 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 74 | . . 74 . . . Core Remaining (%) 43 | 100 4 24 47 . . Volleys Fired 239 | . 99 66 64 . 10 Largest 4 | . 2 2 3 . 4 Hottest 165 | . 100 80 128 . 165 Shots Fired 470 | . 175 125 143 . 27 Gun 424 | . 164 123 126 . 11 Cannon . | . . . . . . Launcher 38 | . 3 2 17 . 16 Special 8 | . 8 . . . . Kinetic 241 | . 105 21 115 . . Thermal 191 | . 67 102 11 . 11 Explosive 38 | . 3 2 17 . 16 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 10 19 11 . 7 Robot Miss Streak 9 | . 2 3 9 . 1 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 3 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 339 | . 123 90 109 . 17 Core Hits 183 | . 48 46 76 . 13 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 4 . . Burn 1 | . . . 1 . . Destroy 3 | . . . 3 . . Melee Attacks 21 | . . . 21 . . Impact . | . . . . . . Slashing 21 | . . . 21 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 6016 | . 1388 1248 2639 . 741 Guns 3781 | . 1222 1152 1315 . 92 Cannons . | . . . . . . Explosions 1910 | . 110 87 1064 . 649 Melee 236 | . . . 236 . . Ramming 65 | . 32 9 24 . . Kinetic 2149 | . 664 313 1172 . . Thermal 1656 | . 582 839 143 . 92 Explosive 1910 | . 110 87 1064 . 649 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 236 | . . . 236 . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 6 1 . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . . 1 . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 32 3 . 13 Projectiles . | . . . . . . Explosions 48 | . . 32 3 . 13 Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 683 | . 87 78 261 . 257 Shots 23 | . 3 2 10 . 8 Rammed . | . . . . . . Targets Rammed 13 | . 7 3 3 . . Kicked 13 | . 7 3 3 . . Crushed . | . . . . . . Highest Temperature 279 | . 174 279 180 . 103 Average Temperature 58 | . 52 79 40 . 49 Received Heat Transfer 2181 | . 534 549 675 . 423 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 2 6 2 . . Heat Transferred 3993 | . 1312 2087 383 . 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Peak Influence 340 | . 183 203 340 92 265 Initial 87 | . . 40 42 87 64 Average 83 | . 41 64 159 87 168 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 87 | 100 100 99 56 100 56 Level 1 12 | . . . 43 . 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 6 6 2 . 1 Investigation 10 | . 4 5 1 . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 26 29 32 . 15 Peak Tracking Total 6 | . 5 4 6 . 5 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Machines Disabled 5 | . 1 1 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Machines Accessed 19 | . 7 9 2 1 . Terminals 16 | . 6 7 2 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 76 | . 27 35 13 1 . Successful 44 | . 16 20 7 1 . Failed 32 | . 11 15 6 . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 65 | . 22 29 13 1 . Fabricators . | . . . . . . Repair Stations 8 | . 5 3 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 14 16 7 1 . Record 20 | . 10 6 4 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 2 | . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Reprogram Traps 2 | . . 2 . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Zone Layout 4 | . . 2 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 3 . . . Scan Component 3 | . 1 2 . . . Repair 1 | . . 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 9 2 . . Full Trace Events 13 | . 3 8 2 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Turns Passed 6900 | 87 2756 1875 1617 168 397 Spaces Moved 2825 | 75 1258 698 566 72 156 Core 112 | 75 . 21 . . 16 Treads . | . . . . . . Legs 2713 | . 1258 677 566 72 140 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 50 Average Speed 178 | 104 144 219 200 190 216 Slowest Speed 600 | 150 190 400 260 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 98 56 38 1 47 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . 5 . 5 . . Terrain Destroyed 226 | . 23 14 86 . 103 Melee 5 | . . . 5 . . Projectile 6 | . 6 . . . . AOE 215 | . 17 14 81 . 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Total 4209 | 84 2018 915 891 104 197 Wait 943 | . 600 105 188 31 19 Move 2820 | 74 1257 697 565 71 156 Hop . | . . . . . . Pick Up 86 | 8 30 23 22 . 3 Fast Attach . | . . . . . . Attach 56 | 2 13 11 21 2 7 Detach 5 | . . . 3 . 2 Swap 11 | . 3 4 4 . . Drop 17 | . 9 6 2 . . Fire 239 | . 99 66 64 . 10 Melee 19 | . . . 19 . . Ram . | . . . . . . Kick 13 | . 7 3 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 734 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Discovered new exit (range 16) 1303 | -10/Materials | Discovered new exit (range 5) 2432 | -10/Materials | Core integrity fell below 20% 2844 | -10/Materials | Entered another Materials area 2844 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2960 | -9/Materials | Repaired Aluminum Leg 3569 | -9/Materials | Build established: Scavenger-Mutant 3693 | -9/Materials | Core integrity fell below 50% 4063 | -9/Materials | Lost 3 parts (2p1n) 4315 | -9/Materials | Build established: Mutant 4564 | -9/Materials | Discovered new exit (range 15) 4719 | -9/Materials | Entered another Materials area 4719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5026 | -8/Materials | Build established: Skirmisher 5303 | -8/Materials | Lost 8 parts (2p2n1u3w) 5506 | -8/Materials | Lost 4 parts (1p1n2w) 5995 | -8/Materials | Build established: Scavenger-Gunner 6139 | -8/Materials | Core integrity fell below 50% 6239 | -8/Materials | Discovered new exit (range 13) 6336 | -8/Materials | Entered Factory 6336 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6502 | -7/Factory | Identified exit to DSF 6504 | -7/Factory | Entered DSF 6536 | -7/DSF | Additional patrols routed to DSF 6796 | -7/DSF | Lost 8 parts (2p2n1u3w) 6872 | -7/DSF | Discovered new exit (range 16) 6881 | -7/DSF | Core integrity fell below 50% 6894 | -7/DSF | Core integrity fell below 20% 6901 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06863_ Critical hit (Burn: +37). 06864_ Penetrated by Slug. 06864_ Aluminum Leg destroyed. 06872_ EXIT=FOUND 06877_ Hrd. Medium Armor Plating destroyed. 06879_ Ion Engine destroyed. 06880_ Mni. Grenade Launcher destroyed. 06881_ Critical hit (Burn: +37). 06884_ The unstable cave ceiling collapses. 06893_ Lrg. Storage Unit destroyed. 06893_ Destroyed Lrg. Storage Unit. 06893_ Critical hit (Burn: +37). 06895_ B-48 Gladiator destroyed. 06897_ The unstable cave ceiling collapses. 06897_ Mni. Grenade Launcher destroyed. 06898_ Acquired 17 matter. 06898_ Knocked back. 06899_ Acquired 6 matter. 06900_ Acquired 10 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????#""""" # !!!# !!#????? | | ???#"##"" #????? | | ???#""""" ! * [ #????? | | ????###"" # [ !!! ## ###????? | | ??????### # #!!!### #??????? | | ???????## ##### # #!! //?????? | | ???????# !!### ####?! //#????? | | ???????# !!#?###????! //#????? | | ??????### "##????????# ###????? | | ??????# !#????????* !!?????? | | ??????# !!#????????* !!?????? | | ??????# !!##???????* !!?????? | | ??????## # #######?# ###????? | | ????### [ !!!#!!!#?? #??????? | | ????# !!!;!!!## ??????? | | ????# H ??????? | | ????# g ??????? | | ????# % g %" ???????? | | ???## [=% !#!!!## ??????????? | | ???# [[ ! g!!!#????????????? | | ????# ! #####????????????? | | ????## [ ##????????????????? | | ?????# # = ##????????????????? | | ?????### = #?????????????????? | | ???????## ###?????????????????? | | ???????#=@ ==# ??????????????????? | | ???????#= ==##??????????????????? | | ???????## ###???????????????????? | | ????????# #?????????????????????? | | ????????" ?????????????????????? | | ????????" ?????????????????????? | | ????????"< ????????????????????? | | ????????""""#????????????????????? | | ????????""""#????????????????????? | | ????????##"##????????????????????? | | ??????????"??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 485 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Hey, That's Mine! Made in Tau Ceti IV Oops Part-time Excavator Remodeling Challenges ------------ None Game ------ Seed SkeletonFieldAutogun Manual? 0 Play Time 00:50:05 Cumulative 4.4 hours Start 2024.02.27 @ 16:13:16 End 2024.02.27 @ 17:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a25412-746d-4095-839a-fa0b0fa811db