Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.17 @ 15:08:34 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (4959) 4959 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 10046 Bonus ------- Follower Combat Kills 850 Friendly Fire -718 Cogmind --------- Core Integrity 300/850 Matter 194/300 Energy 39/310 System Corruption 0% Temperature Cool (989) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Matter Filter Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Electrolaser Heavy Plasma Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg [Rating: 66] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Insulated Plating Weapon Barrage Gun Energy Gun Electrolaser Energy Cannon Heavy Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Slots Evolved 9 | . 1 2 2 . 2 . . 2 . . Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . 1 2 1 . 2 . . . . . Weapon 2 | . . . . . . . . 2 . . Parts Attached 128 | 7 3 11 6 34 10 9 . 9 14 25 Power 17 | 1 . 2 1 5 . 1 . 2 1 4 Engine 10 | 1 . 2 1 3 . 1 . 1 1 . Core 4 | . . . . . . . . . . 4 Reactor 3 | . . . . 2 . . . 1 . . Propulsion 20 | 2 . 2 3 4 1 1 . 1 1 5 Treads . | . . . . . . . . . . . Leg 19 | 2 . 2 3 4 1 1 . 1 1 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 47 | 2 1 2 2 9 7 3 . 4 6 11 Device 14 | . 1 1 . 3 1 1 . 1 3 3 Storage 8 | 1 . 1 . 2 1 1 . 1 1 . Processor 9 | . . . 2 . 3 . . 2 . 2 Hackware 4 | . . . . 1 . 1 . . 2 . Protection 12 | 1 . . . 3 2 . . . . 6 Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 5 . 16 2 4 . 2 6 5 Energy Gun 5 | 2 . . . . . 1 . . 1 1 Energy Cannon 3 | . . 1 . . . 1 . . . 1 Ballistic Gun 26 | . 2 4 . 14 1 2 . 2 1 . Ballistic Cannon 8 | . . . . 2 1 . . . 3 2 Launcher 2 | . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . 1 . Parts Lost 31 | . . . 2 9 3 2 . . 9 6 Power 4 | . . . 1 2 . . . . 1 . Propulsion 2 | . . . . 1 . . . . 1 . Utility 12 | . . . 1 4 2 2 . . 1 2 Weapon 13 | . . . . 2 1 . . . 6 4 Highest Loss Streak 6 | . . . 1 4 1 2 . . 5 6 Average Slot Usage (%) 95 | . 100 99 98 95 98 93 100 99 57 90 Engine 6 | . 12 10 15 7 7 7 7 6 2 . Core 1 | . . . . . . . . . . 11 Reactor 4 | . . . . 7 7 7 7 5 1 . Leg 14 | . 25 20 16 15 14 14 14 11 3 11 Device 10 | . 12 20 13 7 14 11 14 7 3 10 Storage 9 | . 12 20 16 9 7 14 14 11 3 . Processor 13 | . . . 9 8 13 14 14 20 24 22 Hackware 5 | . . . . 7 7 10 14 7 8 . Protection 7 | . 12 10 8 12 13 . . . . 10 Energy Gun 1 | . 19 . . . . . . . 1 4 Ballistic Gun 12 | . 5 19 16 12 5 9 14 25 4 . Ballistic Cannon 3 | . . . . 3 8 4 . . 2 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 18 19 27 32 71 80 71 63 75 79 63 Greatest Support 41 | 20 20 23 32 38 41 41 36 36 36 38 Greatest Overweight (x) 9 | 2 . 1 1 1 2 1 1 2 5 9 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 12 | 8 8 8 8 12 12 12 12 12 12 4 Average Capacity 9 | 7 8 8 8 10 12 12 12 12 6 4 Most Carried 12 | 1 4 8 8 12 11 12 12 12 12 3 Average Carried 7 | . 1 6 7 9 10 11 12 11 2 1 Final Capacity 12 | 8 8 8 8 12 12 12 12 12 4 4 Final Carried 12 | 1 4 8 7 12 11 12 12 11 . 3 Class Distribution -------------------- 51% | Hacker-Mutant 25% | Hacker-Skirmisher 12% | Commander-Mutant 8% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Matter Collected 4255 | 228 200 266 330 1094 908 178 35 281 284 451 Remotely . | . . . . . . . . . . . Salvage Created 5387 | . 164 414 781 1947 807 197 . 145 422 510 Parts 257 | . 10 33 40 97 28 8 . 11 5 25 Haulers Intercepted 7 | . . 2 . 4 1 . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Combat Hostiles Destroyed 104 | . 5 10 14 31 22 4 . 3 2 13 Guns 62 | . 5 10 14 24 2 1 . 3 . 3 Cannons 41 | . . . . 7 20 3 . . 2 9 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 16 | . 2 3 3 4 1 2 . . 1 . Worker 6 | . . . . 2 4 . . . . . Builder 4 | . . . . 1 3 . . . . . Hauler 7 | . . 2 . 4 1 . . . . . Recycler 2 | . . 1 . 1 . . . . . . Operator 3 | . . . 1 1 . . . 1 . . Watcher 5 | . . 2 1 2 . . . . . . Swarmer 14 | . 2 7 . . 2 . . . . 3 Grunt 55 | . 3 3 9 17 14 3 . . . 6 Brawler 2 | . . . . 2 . . . . . . Duelist 3 | . . . . 1 1 . . . . 1 Sentry 18 | . . . 4 10 2 . . 1 . 1 Hunter 7 | . . . 1 1 4 . . . . 1 Programmer 5 | . . . . . 2 . . 2 . 1 Compactor 2 | . . . . . . . . . 2 . Samaritan 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 10 | . 2 5 7 6 10 3 . 1 1 4 Combat Bots Only 6 | . 2 3 6 5 4 3 . 1 1 4 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Damage Taken 5171 | . 134 285 555 1633 872 287 . 230 244 931 Core 1024 | . 12 32 59 260 76 35 . 40 188 322 Absorbed by Shields 85 | . . . . . . . . . . 85 Core Remaining (%) 82 | 100 95 92 . 42 . . 84 . . . Volleys Fired 383 | . 16 45 45 134 73 18 . 9 15 28 Largest 4 | . 2 2 2 2 2 2 . 4 4 4 Hottest 254 | . 100 46 46 67 92 76 . 106 134 254 Shots Fired 807 | . 32 90 90 251 145 36 . 36 39 88 Gun 565 | . 32 90 90 217 42 18 . 36 26 14 Cannon 238 | . . . . 34 103 18 . . 13 70 Launcher 4 | . . . . . . . . . . 4 Special . | . . . . . . . . . . . Kinetic 739 | . 10 90 90 251 145 36 . 36 32 49 Thermal 64 | . 22 . . . . . . . 7 35 Explosive 4 | . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 70 | . 12 37 52 53 37 70 . 9 40 53 Robot Miss Streak 5 | . 1 3 1 2 5 . . 3 2 1 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 9 | . . 2 4 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 675 | . 25 78 81 202 135 33 . 24 37 60 Core Hits 352 | . 9 26 33 91 122 15 . 8 22 26 Critical Hits 26 | . 1 . 2 5 10 2 . 1 . 5 Critical Kills 10 | . . . 1 2 3 1 . 1 . 2 Critical Parts Destroyed 16 | . 1 . 1 3 7 1 . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12685 | . 316 701 1074 3181 3459 734 . 399 1033 1788 Guns 6714 | . 316 701 1074 2599 627 269 . 399 488 241 Cannons 5136 | . . . . 524 2257 465 . . 545 1345 Explosions 731 | . . . . . 529 . . . . 202 Melee . | . . . . . . . . . . . Ramming 104 | . . . . 58 46 . . . . . Kinetic 10708 | . 79 701 1074 3123 2884 734 . 399 935 779 Thermal 1142 | . 237 . . . . . . . 98 807 Explosive 731 | . . . . . 529 . . . . 202 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 1 1 1 . . . Average Corruption 1 | . . . . 2 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . 25 1 . . . . . Message Errors 11 | . . . . 10 1 . . . . . Energy Discharges 4 | . . . . 4 . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . Targeting Errors 5 | . . . . 5 . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . . . 53 14 . . . . Projectiles 23 | . . . . . 9 14 . . . . Explosions 44 | . . . . . 44 . . . . . Melee . | . . . . . . . . . . . Knockbacks 59 | . . . . 7 41 2 . . . 9 Impact . | . . . . . . . . . . . Kinetic 53 | . . . . 7 37 2 . . . 7 Secondary 6 | . . . . . 4 . . . . 2 Self-Inflicted Damage 72 | . . . . 12 59 . . . . 1 Shots 2 | . . . . . 1 . . . . 1 Rammed 5 | . . . . 3 2 . . . . . Targets Rammed 9 | . . . . 5 4 . . . . . Kicked 4 | . . . . 2 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 980 | . 225 15 21 203 351 55 . 61 106 980 Average Temperature 124 | . 76 5 7 48 85 28 . 25 49 340 Received Heat Transfer 2688 | . 111 123 369 1134 378 135 . 48 . 390 Effects 76 | . . . . . 1 . . . . 75 Shutdowns 23 | . . . . . . . . . . 23 Energy Bleed 5 | . . . . . . . . . . 5 Interference 14 | . . . . . . . . . . 14 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 7 | . . . . . 1 . . . . 6 Damage (minor) 8 | . . . . . . . . . . 8 Damage (major) 11 | . . . . . . . . . . 11 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . . . 1 . . . . 3 Heat Transferred 2293 | . 703 . . . . . . . 222 1368 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Peak Influence 351 | . 58 282 313 269 351 . . 111 26 174 Average Influence 67 | . 11 71 84 107 139 . . 21 5 42 Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 88 | 100 100 94 82 75 68 . . 100 100 100 Level 1 11 | . . 5 17 24 31 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . . . 4 12 12 . . 3 . 6 Investigation 19 | . . . 2 7 6 . . 1 . 3 Extermination 5 | . . . . . 2 . . 2 . 1 Reinforcement 7 | . . . 1 . 4 . . . . 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . 1 5 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Distress Signals 11 | . . 2 2 2 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 5 13 19 48 37 4 . 4 8 21 Peak Tracking Total 6 | . 2 3 5 6 4 3 . 1 4 5 Tactical Retreats 6 | . . . . 4 1 . . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . 3 . 4 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Machines Disabled 21 | . . . . 1 14 1 . . . 5 Max in Single Turn 4 | . . . . 1 4 1 . . . 1 Garrison Access 3 | . . . 1 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Machines Accessed 31 | . 3 . 3 13 5 . . 4 . 3 Terminals 23 | . 3 . 2 10 4 . . 2 . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . . 2 . . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . Total Hacks 142 | . 19 . 13 57 21 . . 20 . 12 Successful 104 | . 14 . 11 40 9 . . 19 . 11 Failed 38 | . 5 . 2 17 12 . . 1 . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 106 | . 19 . 11 42 18 . . 7 . 9 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 28 | . . . . 13 . . . 12 . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 2 . . . 1 . . Terminal Hacks 72 | . 14 . 10 27 7 . . 6 . 8 Record 4 | . . . 2 2 . . . . . . Part Schematic 7 | . . . . 6 . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . 1 3 . . . . . 1 Open Door 3 | . . . . 3 . . . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . Emergency Access Points 4 | . . . 1 1 . . . 1 . 1 Terminal Index 3 | . . . . 1 . . . 1 . 1 Garrison Index 3 | . . . . 1 1 . . . . 1 Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 6 | . 3 . 1 1 1 . . . . . Disarm Traps 2 | . . . 1 . 1 . . . . . Dispatch Records 3 | . 2 . . . . . . . . 1 Maintenance Status 4 | . 2 . . 1 1 . . . . . Security Status 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . 1 . . . . . . Investigation Status 2 | . . . 1 1 . . . . . . Extermination Status 1 | . . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Recall Assault 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Registered Components 3 | . . . 1 . 1 . . . . 1 Zone Layout 6 | . 1 . . 2 1 . . . . 2 Fabricator Hacks 2 | . . . . . 2 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks 27 | . . . . 12 . . . 12 . 3 Scan Component 15 | . . . . 7 . . . 6 . 2 Repair 12 | . . . . 5 . . . 6 . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . 1 . . Seal Access 3 | . . . 1 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 25 | . 3 . 2 11 5 . . 1 . 3 Full Trace Events 22 | . 3 . 2 8 5 . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 6 | . . . . . 6 . . . . . Matter 438 | . . . . . 438 . . . . . Time 232 | . . . . . 232 . . . . . Total Robot Build Rating 18 | . . . . . 18 . . . . . Part Schematics Acquired 7 | . . . . 6 . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 12 | . . . . 5 . . . 6 . 1 Time 503 | . . . . 214 . . . 264 . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . 1 . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Total Allies 16 | . . . . 10 6 . . . . . Largest Group 10 | . . . . 10 8 . . . . . Highest-Rated Group 173 | . . . . 173 141 . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 192 | . . . . 94 98 . . . . . Total Damage 2669 | . . . . 1292 1377 . . . . . Kills 25 | . . . . 14 11 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 12 | . . . . 12 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Turns Passed 9628 | 56 615 532 472 2260 1204 712 35 1994 358 1390 Spaces Moved 3813 | 41 216 244 159 968 462 411 24 537 232 519 Core 238 | 22 . . . . . . . . 166 50 Treads . | . . . . . . . . . . . Legs 3575 | 19 216 244 159 968 462 411 24 537 66 469 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 155 150 150 150 50 50 Average Speed 151 | 99 120 137 134 151 162 150 150 179 116 154 Slowest Speed 500 | 150 120 150 150 160 185 155 150 180 300 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 38 29 17 92 29 48 5 14 83 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 5 | . . . . . . 4 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 78 | . . . . . 29 2 . . . 47 Melee . | . . . . . . . . . . . Projectile 26 | . . . . . 10 2 . . . 14 AOE 52 | . . . . . 19 . . . . 33 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Was Fac Total 6901 | 52 541 365 327 1488 766 471 23 1548 285 1035 Wait 2493 | 4 303 53 115 327 215 21 . 977 24 454 Move 3804 | 40 215 243 158 967 461 410 23 537 231 519 Hop . | . . . . . . . . . . . Pick Up 38 | 1 4 5 1 10 1 6 . 8 . 2 Fast Attach 65 | 7 . 3 . 13 4 2 . 6 10 20 Attach 20 | . 1 2 3 3 4 . . 2 4 1 Detach 1 | . . . . . . . . . 1 . Swap 43 | . 2 6 3 18 2 7 . 1 . 4 Drop 39 | . . 8 2 5 2 7 . 8 . 7 Fire 383 | . 16 45 45 134 73 18 . 9 15 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 9 | . . . . 5 4 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Discovered exit to Materials (range 10) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Discovered exit to Mines (range 15) 1120 | -9/Materials | Identified exit to Materials 1120 | -9/Materials | Discovered exit to Materials (range 16) 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1519 | -8/Materials | Garrison activated, responded to threat 1607 | -8/Materials | Identified exit to Storage 1607 | -8/Materials | Discovered exit to Storage (range 4) 1676 | -8/Materials | Entered Storage 1824 | -8/Storage | Lost 4 parts (1p3u) 2026 | -8/Storage | Garrison activated, responded to threat 2705 | -8/Storage | Repaired Hcp. Storage Unit 2763 | -8/Storage | Repaired Titanium Leg 2825 | -8/Storage | Core integrity fell below 50% 2931 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3220 | -8/Storage | Build established: Commander-Mutant 3379 | -8/Storage | Repaired Hrd. Medium Armor Plating 3461 | -8/Storage | Repaired Cold Fusion Reactor 3494 | -8/Storage | Repaired Weight Redist. System 3521 | -8/Storage | Garrison activated, responded to threat 3779 | -8/Storage | Identified exit to Factory 3779 | -8/Storage | Discovered exit to Factory (range 16) 3936 | -8/Storage | Entered Factory 3936 | -7/Factory | Accompanied by 18 allies 3936 | -7/Factory | Evolved 2 slots: Utility x2 4026 | -7/Factory | Identified exit to Lower Caves 4026 | -7/Factory | Discovered exit to Lower Caves (range 17) 4373 | -7/Factory | Identified exit to Factory 4373 | -7/Factory | Discovered exit to Factory (range 64) 4436 | -7/Factory | Fabricated G-47 Trooper (x3) 4444 | -7/Factory | Build established: Hacker-Mutant 4556 | -7/Factory | Fabricated G-47 Trooper (x3) 5140 | -7/Factory | Entered Lower Caves 5429 | -7/Lower Caves | Learned 12 Factory zone layouts 5561 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5760 | -7/Lower Caves | Identified exit to Lower Caves 5760 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 5852 | -7/Lower Caves | Entered another Lower Caves area 5864 | -7/Lower Caves | Discovered exit to Factory (range 15) 5887 | -7/Lower Caves | Entered Factory 5887 | -6/Factory | Evolved 2 slots: Weapon x2 5888 | -6/Factory | Identified exit to Factory 5888 | -6/Factory | Identified exit to Lower Caves 6163 | -6/Factory | Repaired Cold Fusion Reactor 6184 | -6/Factory | Build established: Hacker-Skirmisher 6209 | -6/Factory | Repaired Imp. Carbon-fiber Leg 6236 | -6/Factory | Repaired Hcp. Matter Pod 6276 | -6/Factory | Repaired Adv. Terrain Scanner 6321 | -6/Factory | Repaired Gauss Cannon 6354 | -6/Factory | Repaired Imp. Aluminum Leg 7881 | -6/Factory | Sucked down chute 7881 | -6/Factory | Entered Waste 7914 | -6/Waste | Spotted C-40 Crusher 7930 | -6/Waste | Destroyed C-40 Crusher 7940 | -6/Waste | Spotted C-40 Crusher 7951 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7954 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7957 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7960 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7984 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8003 | -6/Waste | Destroyed C-40 Crusher 8015 | -6/Waste | Lost 5 parts (1p1u3w) 8015 | -6/Waste | Spotted C-40 Crusher 8041 | -6/Waste | Spotted C-40 Crusher 8060 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8063 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8095 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8129 | -6/Waste | Spotted C-40 Crusher 8198 | -6/Waste | Spotted C-40 Crusher 8222 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8226 | -6/Waste | Identified exit to Factory 8226 | -6/Waste | Discovered exit to Factory (range 20) 8239 | -6/Waste | Entered Factory 8286 | -6/Factory | Build established: Hacker-Mutant 8891 | -6/Factory | Build established: Hacker-Tank 9177 | -6/Factory | Repaired Fission Core 9615 | -6/Factory | Build established: Hacker-Skirmisher 9618 | -6/Factory | Core integrity fell below 50% 9629 | -6/Factory | Self-destructed Last Messages --------------- 09617_ Overheating: Short circuit. 09617_ Broken Arm. Leg permanently disabled. 09617_ K-01 Serf collects debris. 09618_ Power failure, Fission Core shutdown. 09618_ Overheating: Core damaged (-127). 09618_ Broken Hvy. Plasma Cannon destroyed. 09618_ Broken Imp. Shield Generator destroyed. 09619_ Electrolaser destroyed. 09620_ Overheating: Matter decay (-23). 09622_ G-50 Soldier knocked back. 09623_ K-01 Serf collects debris. 09623_ Magnetic Acceleration Cannon destroyed. 09625_ Overheating: Matter decay (-42). 09625_ G-50 Soldier suffers critical hit. 09625_ Destroyed Carbon-fiber Leg. 09625_ G-50 Soldier knocked back. 09626_ Power failure, Fission Core shutdown. 09627_ Overheating: Matter decay (-29). 09629_ Overheating: Matter decay (-28). 09629_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ??###?#?#???#?#### | | ?????????????????????????????????#??##########??## | | ????????????????????????????? ?????##??######?#### | | ???????????????????????"????? ??#?#############?## | | ???????????????????????????????##########?####?### | | ??????????!????????"?????" ????? ? ######?### | | ????????????????????????? # """ #####?#?## | | ????????????????????? ???" + """"" #########? | | ?????????????#??????????"" # """"" ## ![ ### | | ?????????????????????????" # ## [[ #?# | | ??????????????#????????? # " " ## [ !### | | ??????????????# ?"?????"" ## "R" ## # | | ???????????? ?# ""?????"" ## """ ## ] # # | | ???????????? ?# ""?????"" ## ## # # | | ??????????????# ???? ############ # # | | ???????????? ?# ???? #?########## """ # # | | ??????????????# ??################## """ # # | | ????????????### ??# [ ##### """ # # | | ????????????# " ?#] #?### # # | | ?????? ### #* ##### # | | ?????? %! #= ########+## | | ?????? %%+%g # T # | | ?????? #ggg #= + | | ?????? ??# k # # = | | ??????? ?? ?# # [#[ [ | | ??????? ###+##??????#@ # ! # = | | ????????????????? ???#??# # + | | ?????????????? ?? ???#??# # ###+## | | ??????????????????????#?# + ## # | | ????????????????????????############## ## = # | | ??????????????????????????#????#???######### # | | ??????????????? ???? ???#??#???#?#??#?##?###! [# | | ????????? ????????"??#???#???????#?###?##### # | | ???????????????????????#????????###?##?#?#?# # | | ??????????????????????#?????#?#?#????####?##! !# | | ?????????????????????????#??????#?#?##?###?##### | | ?????????????????????????????#?#??##???##?### ## | | ??????????? ?????????"????#????##???#?##?#?## ## | | ???????????????????????????????????#?##??###?#?# | | ?????????????????????????????????##?#######?#### | | ????????????????????"??#?????????????#?#???##### | | ?????????????????????????????#?????#???##?##?## | | ????????????????????????#?????????????#??#??#?# | | ?????????????????????? ????#??##?????????#??### | | ?????????????????????????##????#??????##??###?# | | ??????????????? ????"??#??##??????????????##??# | | ????????????????? ?????????#???##?#??????##???# | | ?????????????? ? ? ?? ??###????????#?#?#???##?# | | ????????????????#??#??#?##????????#??##?####??### | | ????????? ? ?????#?#???#?###??####???## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Matter Filtering 30 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Arc Projector | -8/Storage | Hacked Focal Shield | -8/Storage | Hacked Adv. Melee Analysis Suite | -8/Storage | Hacked Core Analyzer | -8/Storage | Hacked Lgt. Nuclear Core | -8/Storage | Hacked Imp. Field Recycling Unit | -8/Storage | Hacked System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonFissionDoomcannon Manual? 0 Play Time 01:18:29 Cumulative 759.5 hours Start 2020.02.17 @ 11:31:49 End 2020.02.17 @ 15:08:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 585 Rogue 62 Adventurer 0 Explorer 523 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7152fb7d-2f54-4e68-8db6-7c5b1e62a9e3