Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:24:46 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1891) 1891 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4741 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 88/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Scythe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Advanced Treads Improved Terrain Scanner Seismic Detector Shock Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 51 | 7 1 . 7 24 12 Power 11 | 1 . . 1 6 3 Engine 7 | 1 . . 1 2 3 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 16 | 2 . . 2 9 3 Treads 8 | 2 . . 2 2 2 Leg 4 | . . . . 4 . Wheel 4 | . . . . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . . 3 4 2 Device 2 | 1 . . 1 . . Storage 3 | 1 . . 1 1 . Processor 5 | . . . 1 2 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | 2 1 . 1 5 4 Energy Gun 7 | 2 1 . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . . . . 17 10 Power 4 | . . . . 2 2 Propulsion 11 | . . . . 7 4 Utility 3 | . . . . 3 . Weapon 9 | . . . . 5 4 Highest Loss Streak 5 | . . . . 4 5 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 2 5 6 7 7 4 Power 1 | . 1 1 1 2 1 Propulsion 1 | 1 2 2 2 . . Utility 2 | . 2 3 2 2 2 Weapon . | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 1 2 Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 100 100 96 89 50 Engine 5 | . 14 14 11 2 5 Core 3 | . . . . 6 . Treads 10 | . 28 28 22 6 2 Leg 5 | . . . . 12 . Wheel 3 | . . . . 5 4 Device 10 | . 14 14 20 11 . Storage 8 | . 14 14 11 9 4 Processor 15 | . . . 9 16 22 Protection 1 | . . . . 2 . Energy Gun 10 | . 28 28 22 7 . Ballistic Cannon 2 | . . . . 3 4 Launcher 1 | . . . . 2 . Slashing Weapon 2 | . . . . 4 2 Peak Build Rating 24 | 7 8 8 11 24 24 Average Rating 15 | 5 7 8 10 18 19 On Entrance 8 | . 7 8 8 11 14 Naked Turns . | . . . . . . Heaviest Build 98 | 11 13 13 21 98 97 Greatest Support 63 | 40 40 40 40 63 22 Greatest Overweight (x) 32 | . . . 1 32 8 Average Overweight (x) 2 | . . . . 2 5 Largest Inventory Capacity 25 | 8 8 8 10 25 25 Average Capacity 16 | 7 8 8 9 22 17 Most Carried 10 | 5 6 6 10 10 6 Average Carried 6 | 2 5 6 7 7 4 Final Capacity 25 | 8 8 8 10 25 5 Final Carried 10 | 5 6 6 10 6 3 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Assassin 8% | Skirmisher 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Assassin | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 976 | 270 10 . 50 465 181 Remotely . | . . . . . . Salvage Created 1847 | 219 82 . 359 944 243 Parts 127 | 25 5 3 21 53 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . . 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 2 . 6 29 9 Melee 7 | . . . . 5 2 Guns 14 | . 2 . 6 5 1 Cannons 15 | . . . . 9 6 AOE 10 | . . . . 10 . Classes Destroyed 10 | 3 1 1 1 3 1 Worker 6 | 2 . . . 2 2 Builder 3 | . . 1 . 2 . Tunneler 7 | 6 . . 1 . . Recycler 3 | 1 . . 1 1 . Mechanic 1 | . . . . 1 . Swarmer 13 | . . . . 10 3 Grunt 21 | . 2 . 5 14 . Brawler 1 | . . . . 1 . Sentry 7 | . . . 1 4 2 Programmer 4 | . . . . . 4 Best Kill Streak 8 | 4 2 1 2 8 3 Combat Bots Only 6 | . 2 . 2 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 491 | . 9 . 26 219 237 Missed 144 | . 1 . 9 60 74 Hits 347 | . 8 . 17 159 163 Projectile 347 | . 8 . 17 159 163 Critical Strikes 9 | . 1 . . 7 1 Damage Taken 4372 | . 115 . 195 2114 1948 Core 1040 | . 18 . 33 285 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 92 91 48 . Volleys Fired 149 | 19 7 2 25 70 26 Largest 2 | 2 2 2 2 2 2 Hottest 121 | 80 105 105 105 121 80 Shots Fired 265 | 38 14 4 49 113 47 Gun 179 | 38 14 4 49 68 6 Cannon 69 | . . . . 28 41 Launcher 17 | . . . . 17 . Special . | . . . . . . Kinetic 71 | . . . . 28 43 Thermal 171 | 38 14 4 49 66 . Explosive 17 | . . . . 17 . Electromagnetic 6 | . . . . 2 4 Robot Hit Streak 13 | 9 4 2 13 11 8 Robot Miss Streak 9 | 1 3 2 2 9 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 191 | 29 8 2 39 79 34 Core Hits 119 | 10 5 1 17 75 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 1 3 2 Burn 3 | . . 1 1 1 . Blast 2 | . . . . . 2 Sever 2 | . . . . 2 . Melee Attacks 30 | . . . . 30 . Impact . | . . . . . . Slashing 30 | . . . . 30 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4720 | 318 91 26 525 2839 921 Guns 1411 | 318 91 24 525 405 48 Cannons 1281 | . . . . 452 829 Explosions 1208 | . . . . 1208 . Melee 774 | . . . . 774 . Ramming 46 | . . 2 . . 44 Kinetic 1296 | . . . . 452 844 Thermal 1331 | 318 91 24 525 373 . Explosive 1208 | . . . . 1208 . Electromagnetic 65 | . . . . 32 33 Impact . | . . . . . . Slashing 774 | . . . . 774 . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 214 | . . . . 154 60 Projectiles 60 | . . . . . 60 Explosions 83 | . . . . 83 . Melee 71 | . . . . 71 . Knockbacks 20 | . . . . 10 10 Impact . | . . . . . . Kinetic 20 | . . . . 10 10 Secondary . | . . . . . . Self-Inflicted Damage 133 | . . . . 121 12 Shots 2 | . . . . 2 . Rammed 25 | . . . . . 25 Targets Rammed 28 | . . 1 . . 27 Kicked . | . . . . . . Crushed 3 | . . 1 . . 2 Highest Temperature 360 | 72 153 90 360 300 30 Average Temperature 79 | 28 72 48 124 80 14 Received Heat Transfer 1236 | . 81 . 102 873 180 Effects 5 | . . . 5 . . Interference 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 3268 | 725 212 136 1229 966 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 67 | 100 100 100 100 28 100 Level 1 32 | . . . . 71 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 364 | 10 50 5 56 364 129 Initial 129 | . . . . 7 129 Average 116 | 1 8 . 15 225 48 Influence Increases 1507 | 45 50 5 166 959 282 Destroy 0b10 Robot/C 920 | . 40 . 120 580 180 Destroy 0b10 Robot/NC 100 | 45 . 5 10 30 10 Destroy Leader 190 | . 10 . 30 100 50 Successful Hack 7 | . . . 5 2 . Disable Machine 90 | . . . . 75 15 Destroy Structure 155 | . . . 1 142 12 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 30 | . . . . 15 15 Influence Decreases 1436 | 45 50 5 148 691 497 Entered New Map 168 | . . . . 11 157 Time Decay 1018 | 45 50 5 148 510 260 Lost Part 250 | . . . . 170 80 Squads Dispatched 9 | . . . 1 6 2 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 5 | . . . 1 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 4 . 8 46 11 Peak Tracking Total 5 | . 3 . 2 5 3 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 5 1 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 3 1 . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 7 | . 1 . 3 3 . Successful 5 | . 1 . 1 3 . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . 2 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Robot Analysis 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3377 | 81 297 48 500 1615 836 Optics 2255 | . . . . 1419 836 Sensors 1680 | . . . 417 1263 . Seismic 1732 | 81 297 48 500 806 . Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3570 | 274 297 48 500 1615 836 Spaces Moved 1520 | 128 163 26 206 646 351 Core 44 | 2 . . . 1 41 Treads 688 | 126 163 26 206 94 73 Legs 218 | . . . . 218 . Wheels 570 | . . . . 333 237 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 50 Average Speed 184 | 158 160 160 173 195 192 Slowest Speed 1650 | 160 160 160 240 1650 465 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 7 37 9 26 60 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 176 | . . . . 168 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 168 | . . . . 168 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1940 | 158 185 28 302 834 433 Wait 125 | . 12 . 56 45 12 Move 1515 | 127 162 25 205 645 351 Hop . | . . . . . . Pick Up 18 | 5 2 . 5 6 . Fast Attach 23 | 7 . . 1 8 7 Attach 13 | . . . 1 8 4 Detach 1 | . . . . . 1 Swap 21 | . 1 . 5 13 2 Drop 17 | . 1 . 4 9 3 Fire 149 | 19 7 2 25 70 26 Melee 30 | . . . . 30 . Ram 6 | . . . . . 6 Kick . | . . . . . . Crush 22 | . . 1 . . 21 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Entered Mines 572 | -10/Mines | Discovered new exit (range 9) 577 | -10/Mines | Identified exit to Materials 587 | -10/Mines | Learned Materials emergency access door positions 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Discovered new exit (range 8) 1097 | -9/Materials | Discovered new exit (range 15) 1118 | -9/Materials | Identified exit to Materials 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -8/Materials | Garrison activated, responded to threat 1330 | -8/Materials | Lost 3 parts (1p1n1w) 1628 | -8/Materials | Discovered new exit (range 19) 1661 | -8/Materials | Identified exit to Storage 2249 | -8/Materials | Build established: Scavenger-Assassin 2432 | -8/Materials | Lost 4 parts (1n2u1w) 2492 | -8/Materials | Discovered new exit (range 13) 2706 | -8/Materials | Build established: Mutant 2723 | -8/Materials | Core integrity fell below 50% 2733 | -8/Materials | Identified exit to Factory 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2761 | -7/Factory | Lost 3 parts (1p1n1w) 3233 | -7/Factory | Core integrity fell below 50% 3265 | -7/Factory | Lost 4 parts (1p1n2w) 3542 | -7/Factory | Core integrity fell below 20% 3571 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03526_ K-01 Serf collects debris. 03538_ 7,OAUJZQ 0FMU#HTO3NI8LK 03558_ Imp. Ion Engine destroyed. 03559_ Slammed into Y-54 Guardian. 03560_ System corrupted: Component data lost. 03560_ Slammed into Y-54 Guardian. 03561_ U-05 Engineer builds a Wall. 03561_ Wheel destroyed. 03562_ Slammed into Y-54 Guardian. 03568_ Lgt. Treads destroyed. 03569_ Acquired Targeting Computer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????# ??? | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????# | | ???????????????????????????????????""??????# | | ???????????????????????????????????? ?????+ "" | | ?????????????????????##########?????" ????# " | | ?????????????????????# "" #?????? 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"???????# # #???????????# | | ??????????????????????# # """ #???????????# | | ??????????????????????##### # """ #???????????# | | ??????????????????????????# # """ #???????????# | | ??????????????????????????# # #???????????? | | ??????????????????????????# ##########???????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftAnalysisPrototype Manual? 0 Play Time 00:20:19 Cumulative 85.3 hours Start 2025.05.07 @ 22:07:59 End 2025.05.07 @ 22:24:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e42709-e86e-477e-b714-09e75eb8b9ca