Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.18 @ 03:23:35 Player: Runia Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 538 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 8 | 2 6 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | 2 . Leg 2 | . 2 Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device 1 | . 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | . 2 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 87 | . 87 Engine 13 | . 13 Treads 16 | . 16 Leg 10 | . 10 Device 3 | . 3 Storage 14 | . 14 Energy Gun 13 | . 13 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 13 | 10 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 5 | 5 2 Average Carried 1 | 3 . Final Capacity 8 | 8 8 Final Carried 2 | 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 348 | 184 164 Remotely . | . . Salvage Created 343 | . 343 Parts 19 | . 19 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 8 | . 8 Guns 8 | . 8 Classes Destroyed 1 | . 1 Grunt 8 | . 8 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 933 | . 933 Core 259 | . 259 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 59 | . 59 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 116 | . 116 Gun 116 | . 116 Cannon . | . . Launcher . | . . Special . | . . Kinetic 59 | . 59 Thermal 57 | . 57 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | . 9 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 75 | . 75 Core Hits 22 | . 22 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 833 | . 833 Guns 767 | . 767 Cannons . | . . Explosions . | . . Melee . | . . Ramming 66 | . 66 Kinetic 385 | . 385 Thermal 382 | . 382 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 21 | . 21 Average Corruption 12 | . 12 Corruption Purged . | . . Effects 2 | . 2 Matter Fused 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 66 | . 66 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 94 | . 94 Average Temperature 31 | . 31 Received Heat Transfer 447 | . 447 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 875 | . 875 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 190 | . 190 Initial . | . . Average 93 | . 94 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 376 | 4 372 Spaces Moved 88 | 1 87 Core . | . . Treads 65 | 1 64 Legs 23 | . 23 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 160 120 Average Speed 149 | 160 149 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 10 | 2 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 21 | . 21 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 207 | 6 201 Wait 28 | . 28 Move 87 | . 87 Hop . | . . Pick Up . | . . Fast Attach 3 | . 3 Attach 4 | 2 2 Detach . | . . Swap 1 | . 1 Drop 5 | 4 1 Fire 59 | . 59 Melee . | . . Ram 20 | . 20 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Lost 3 parts (1n1u1w) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 20% 356 | -10/Materials | System corruption reached 10% 377 | -10/Materials | Core destroyed Last Messages --------------- 00360_ Slammed into Wall. 00360_ Destabilizing: System corrupted (+2). 00362_ Slammed into Wall. 00362_ Destabilizing: System corrupted (+1). 00365_ Slammed into Wall. 00367_ Broken Sml. Laser destroyed. 00367_ System corrupted by crushing effect (+3). 00367_ Destabilizing: System corrupted (+1). 00369_ Slammed into Wall. 00369_ Destabilizing: System corrupted (+2). 00370_ R-06 Scavenger collects Ion Engine. 00371_ Slammed into Wall. 00371_ Destabilizing: System corrupted (+1). 00373_ Slammed into Wall. 00373_ Destabilizing: System corrupted (+1). 00375_ Slammed into Wall. 00377_ System corrupted: Matter fused (-6). 00377_ Slammed into Wall. 00377_ Destabilizing: System corrupted (+2). 00377_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????#######?????????## | | ??????# ####### ######????# | | ??????# ###### | | ??????# = %* / | | ??????+ ###### | | ????????????### ### ##????# | | ??????????????#### #?# #?????#] | | ????????????????## #?# #??##### | | ????????????????#" ###+#### | | ????????????????#T # # | | ????????????????#" #%""" # """ | | ????????????????## # """ #?""" | | ?????????????????# # """ #??"" | | ?????????????????# !# #?? | | ?????????????????#=%# """ #?? | | ????############## # """ #? | | ????# =#%%"" #?### | | ????# @ [*+% #???? | | ????#################=""" #???? | | ????????????????????#=""" !#???? | | ????????????????????# """ #???? | | ????????????????????# #???? | | ?????????????????????#######???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotOverloadStorage Manual? 0 Play Time 00:04:11 Cumulative 491.1 hours Start 2021.11.18 @ 03:20:45 End 2021.11.18 @ 03:23:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 82 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c8bbbd-a7f7-4953-9eaf-f92415cc861a