Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.15 @ 17:40:15 Player: FrigidRock Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (157) 785 Value Destroyed (5499) 5499 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 13615 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 397 Met Data Miner 300 Met Imprinter 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 98/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Layered Heavy Armor Plating Phasing AFG GAL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Armor Integrity Analyzer Recoil Nullifier Improved Power Shielding Advanced Force Field > --- WEAPON ----------- Cooled Plasma Cannon Mini Assault Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Large Matter Pod Improved Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating Advanced Force Field Advanced System Shield Phasing AFG Mini Assault Cannon Explosive Trap GAL Module [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Makeshift Armor Plating Weapon Mini Assault Cannon Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 2 . 2 1 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 130 | 8 3 4 3 3 8 23 5 9 5 . 10 2 4 . 5 38 . Power 13 | 1 . . . 1 1 2 . 2 . . 1 . . . . 5 . Engine 10 | 1 . . . . 1 1 . 2 . . 1 . . . . 4 . Core 3 | . . . . 1 . 1 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 2 . . 1 7 . 1 1 . 3 1 1 . 2 10 . Treads 2 | . . . . . . . . . . . . . . . . 2 . Leg 14 | . . . . . . 2 . 1 1 . 3 1 1 . 2 3 . Wheel 15 | 2 . 2 . . 1 5 . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 32 | 2 1 1 2 . 2 3 3 3 4 . 3 . . . 1 7 . Device 15 | 1 . 1 1 . . 1 2 . 2 . 2 . . . . 5 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . 1 1 1 . . . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 8 | . . . . . 1 1 . 2 2 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 3 2 1 1 2 4 11 2 3 . . 3 1 3 . 2 16 . Energy Gun 14 | 2 2 1 1 . 2 3 . 1 . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 . Ballistic Gun 12 | 1 . . . 1 1 2 . . . . 2 1 1 . 1 2 . Ballistic Cannon 16 | . . . . . . 3 2 2 . . . . 1 . 1 7 . Launcher 10 | . . . . 1 1 3 . . . . 1 . 1 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 4 . . 1 . . . . . . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . System Corruption 12 | . . . . . . . . . . . . . . . 12 . . Parts Lost 45 | . . 1 1 2 . 4 1 6 . . . . 2 . 7 21 . Power 4 | . . . . . . . . 1 . . . . . . . 3 . Propulsion 17 | . . . . . . 2 . 3 . . . . 1 . 5 6 . Utility 13 | . . . . . . 2 1 2 . . . . . . 1 7 . Weapon 11 | . . 1 1 2 . . . . . . . . 1 . 1 5 . Highest Loss Streak 5 | . . 1 1 1 . 3 1 5 . . . . 2 . 2 5 . To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 100 100 85 92 94 95 82 78 87 92 95 100 99 100 82 77 . Engine 6 | . 14 14 11 . 5 5 . 6 7 7 6 6 6 6 6 7 . Leg 9 | . . . . . . 2 . 6 10 15 22 26 25 26 12 3 . Wheel 5 | . 28 28 22 22 18 19 23 2 . . . . . . . 6 . Device 9 | . 14 14 17 22 18 20 19 8 7 7 6 6 6 6 3 9 . Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . Processor 13 | . . . 6 11 17 9 7 15 15 15 13 13 13 13 16 17 . Hackware 4 | . . . . . . . . 3 7 7 6 6 6 6 6 . . Protection 10 | . . . . . 7 12 1 10 14 15 13 13 13 13 10 4 . Energy Gun 2 | . 28 28 16 8 . 2 . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . 1 5 . . . . 5 9 8 6 . . . Ballistic Cannon 11 | . . . . . . . 14 14 15 15 13 9 10 13 19 6 . Naked Turns 76 | . . . . . . . . . . . . . . . . 30 46 Heaviest Build 71 | 14 32 35 36 36 52 71 49 48 59 43 50 47 48 48 53 65 . Greatest Support 70 | 26 26 26 20 20 20 42 42 42 25 25 59 59 59 59 62 70 3 Greatest Overweight (x) 6 | . 1 1 1 1 2 2 1 4 5 1 1 . . . 3 6 . Average Overweight (x) 1 | . . 1 1 1 1 1 . 3 2 1 . . . . 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 3 13 11 13 15 15 15 15 15 14 15 15 15 13 13 13 5 Average Carried 12 | . 1 9 9 11 13 13 14 12 13 14 13 14 13 13 10 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 3 11 8 12 14 14 15 12 14 14 14 15 13 13 10 5 5 Class Distribution -------------------- 24% | Mutant 23% | Hacker-Mutant 14% | Derelict-Mutant 13% | Derelict-Tank 11% | Scavenger-Mutant 5% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 4713 | 240 . 110 20 69 132 677 240 354 175 152 312 90 198 . 507 1431 6 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4384 | 127 . 464 114 125 309 601 99 273 . 126 339 33 173 . 286 1315 . Parts 231 | 8 . 40 4 12 27 30 4 18 . 5 11 . 9 . 14 49 . Haulers Intercepted 4 | . . . . . 1 1 . . . . . . . . . 2 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 4 18 4 15 . . 9 . 14 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 115 | . . 13 2 7 8 11 4 11 . 4 6 . 8 . 12 29 . Guns 21 | . . 11 1 3 . 5 . . . . 1 . . . . . . Cannons 59 | . . . . . . . 4 11 . 4 5 . 6 . 12 17 . AOE 34 | . . 2 1 4 8 5 . . . . . . 2 . . 12 . Classes Destroyed 19 | 2 . 4 2 . 4 2 1 . . . . 1 1 . 1 1 . Worker 10 | . . . . . 1 4 . . . . . . . . . 5 . Builder 6 | . . 1 . . 3 1 . . . . . . . . . 1 . Tunneler 4 | 2 . 1 . . . 1 . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . . . . . . 2 . Recycler 7 | 1 . . . . 1 2 . . . . 1 . . . . 2 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . Watcher 7 | . . . . . . 3 . . . . . . . . . 4 . Swarmer 40 | . . 7 . 4 . 6 . 7 . 2 . . 4 . 5 5 . Grunt 52 | . . 6 . 3 6 3 3 4 . . 3 . 3 . 5 16 . Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . Sentry 8 | . . . 1 . 1 1 . . . 1 2 . . . 1 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . . . . 1 . . . . Programmer 7 | . . . . . . 1 . . . . 1 . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 . 4 1 3 5 6 2 7 . 2 3 . 4 . 5 9 . Combat Bots Only 7 | . . 3 1 3 3 4 2 7 . 2 3 . 4 . 5 6 . Max Kills in Single Turn 5 | 1 . 2 1 2 3 5 1 1 . 1 1 1 2 . 2 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 2 2 3 . . . . . . 2 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Damage Taken 7466 | . . 177 81 196 88 738 230 629 . 153 253 . 1029 . 614 3214 64 Core 1755 | . . 24 . 53 11 64 69 182 . 47 54 . 130 . 107 950 64 Absorbed by Shields 489 | . . . . . . . . . . . . . . . . 489 . Redirected to Shielding 156 | . . . . . . . . . . . 6 . 15 . . 135 . Regen/Repaired (Parts) 736 | . . . . . 23 . . . 713 . . . . . . . . Core Remaining (%) 81 | 100 . 90 . 86 98 . . . . 48 . . . . 65 . . Volleys Fired 316 | 6 . 22 5 12 12 44 16 22 1 9 16 3 19 . 29 100 . Largest 3 | 2 . 2 2 2 2 2 2 2 2 2 3 3 3 . 3 3 . Hottest 186 | 90 . 90 90 90 66 111 96 96 96 96 124 98 124 . 153 186 . Shots Fired 642 | 12 . 43 10 18 19 70 32 44 2 18 43 9 57 . 85 180 . Gun 205 | 12 . 43 10 15 . 55 . 2 . . 12 6 26 . 6 18 . Cannon 390 | . . . . . . 4 32 42 2 18 30 3 30 . 79 150 . Launcher 47 | . . . . 3 19 11 . . . . 1 . 1 . . 12 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 437 | . . . . 1 . 23 32 42 2 18 42 9 56 . 85 127 . Thermal 64 | 12 . . . . . 23 . 2 . . . . . . . 27 . Explosive 47 | . . . . 3 19 11 . . . . 1 . 1 . . 12 . Electromagnetic 94 | . . 43 10 14 . 13 . . . . . . . . . 14 . Robot Hit Streak 27 | 6 . 17 22 27 11 18 14 18 . 8 15 9 7 . 11 17 . Robot Miss Streak 4 | 1 . 2 . 2 1 3 1 4 . 2 2 1 4 . 4 3 . Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 438 | 9 . 36 10 14 14 46 27 28 . 12 26 6 35 . 50 125 . Core Hits 306 | 4 . 28 7 11 23 49 5 12 . 6 18 5 18 . 21 99 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . . 4 2 1 . 1 . . 2 . 3 7 . Burn 2 | . . . . . . 2 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . Blast 16 | . . . . . . . 2 1 . 1 . . 2 . 3 7 . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16155 | 108 . 567 216 345 1430 1736 808 736 . 437 737 118 906 . 1382 6629 . Guns 2440 | 108 . 483 150 140 . 780 . 36 . . 202 94 236 . 99 112 . Cannons 7427 | . . . . . . 75 808 700 . 435 478 24 392 . 1283 3232 . Explosions 6257 | . . 84 66 205 1430 852 . . . . 57 . 278 . . 3285 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . 29 . . . 2 . . . . . . . Kinetic 7661 | . . . . . . 286 808 700 . 435 680 118 628 . 1382 2624 . Thermal 1582 | 108 . 84 66 . . 361 . 36 . . . . . . . 927 . Explosive 5570 | . . . . 205 1430 852 . . . . 19 . 278 . . 2786 . Electromagnetic 1311 | . . 483 150 140 . 208 . . . . 38 . . . . 292 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 3 3 3 . 1 1 1 1 13 13 13 Average Corruption 5 | . . . . . . 2 3 3 3 . 1 1 1 1 11 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . 2 3 25 4 . 2 4 4 . 30 47 . Message Errors 26 | . . . . . . . . 10 . . . 1 1 . 7 7 . Matter Fused 24 | . . . . . . 1 2 6 . . . . . . 5 10 . Heat Flow Errors 12 | . . . . . . 1 . 2 . . 1 . 1 . 4 3 . Energy Discharges 18 | . . . . . . . 1 1 3 . 1 1 1 . 5 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 2 1 . . 2 . . 5 9 . Data Loss (major) 5 | . . . . . . . . 1 . . . . . . 1 3 . Misfires 5 | . . . . . . . . 2 . . . . . . 2 1 . Alerts 4 | . . . . . . . . 1 . . . . 1 . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 544 | . . . 20 3 61 6 32 5 . . 31 . . . 46 340 . Projectiles 345 | . . . . . . . 32 5 . . 31 . . . 46 231 . Explosions 193 | . . . 20 3 61 . . . . . . . . . . 109 . Melee 6 | . . . . . . 6 . . . . . . . . . . . Knockbacks 63 | . . . . . . 2 8 10 . 1 3 . 2 . 7 30 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . 2 8 8 . 1 3 . 2 . 5 29 . Secondary 5 | . . . . . . . . 2 . . . . . . 2 1 . Self-Inflicted Damage 284 | . . 20 28 . . 13 . . . . 36 . . . . 187 . Shots 8 | . . 1 1 . . . . . . . 2 . . . . 4 . Rammed 4 | . . . . . . 4 . . . . . . . . . . . Targets Rammed 5 | . . . . . . 4 . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 527 | 90 . 204 81 87 39 527 418 259 . 4 234 42 221 . 476 416 . Average Temperature 110 | 43 . 68 38 45 14 155 154 107 . 4 70 18 117 . 150 101 . Received Heat Transfer 2034 | . . 72 93 51 54 270 180 135 . 9 114 . 264 . 156 624 12 Effects 24 | . . . . . . 12 1 . . . . . . . 3 8 . Shutdowns 6 | . . . . . . 2 1 . . . . . . . 1 2 . Energy Bleed 4 | . . . . . . 2 . . . . . . . . 1 1 . Interference 7 | . . . . . . 4 . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . 1 . . . . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 1 . . . . 1 . . . . . . . 2 . Impact Corruptions 3 | . . . . . . 2 . 1 . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 7 | 1 . 1 . . . . . . . . . . . . . 5 . Heat Transferred 2472 | 297 . 100 100 . . 851 . 74 . . . . . . . 1050 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Peak Influence 634 | 15 38 406 192 325 590 634 . . . . 497 . . . . 621 . Initial 461 | . 8 12 96 63 106 230 . . . . 461 . . . . . . Average 293 | 3 10 209 144 221 279 435 . . . . 430 . . . . 251 . Maximum Alert Level 2 | . . 2 . 1 2 2 . . . . 2 . . . . 2 . Low Security (%) 35 | 100 100 50 100 46 50 . . . . . . . . . . 48 . Level 1 33 | . . 43 . 53 17 28 . . . . 26 . . . . 38 . Level 2 31 | . . 6 . . 32 71 . . . . 73 . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . 3 5 . . . . 2 . . . . 10 . Investigation 6 | . 1 . . . 1 1 . . . . 1 . . . . 2 . Extermination 5 | . . . . . . 1 . . . . 1 . . . . 3 . Reinforcement 8 | . . . . . 2 3 . . . . . . . . . 3 . Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 3 | . . . . . 1 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . . 19 3 14 16 19 4 12 . 7 8 . 9 . 11 48 1 Peak Tracking Total 8 | . . 4 2 3 8 4 3 5 . 4 4 . 4 . 5 6 1 Tactical Retreats 11 | . . 3 . 1 3 2 . 1 . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 3 | . . . . . 1 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 5 . . . . 5 . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . . 1 . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 31 | . . . . . 2 1 . . . . 3 . . . . 25 . Max in Single Turn 4 | . . . . . 1 1 . . . . 2 . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 27 | . 2 1 1 . 1 6 . 3 1 . 4 1 . 4 1 2 . Terminals 10 | . 1 . 1 . . 3 . 1 . . 3 . . . 1 . . Fabricators 3 | . . . . . . 2 . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 86 | . 4 1 3 . 3 14 . 11 4 . 11 1 . 29 2 3 . Successful 64 | . 2 1 . . 2 5 . 11 4 . 5 1 . 29 2 2 . Failed 22 | . 2 . 3 . 1 9 . . . . 6 . . . . 1 . Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . 1 . . . . 1 . . . . 1 . . . . 1 . Terminals 32 | . 3 . 3 . . 11 . 3 . . 10 . . . 2 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 56 | . 1 1 . . . 3 . 11 4 . 4 1 . 29 2 . . Record 23 | . . . . . . . . 10 . . . . . 11 2 . . Part Schematic 14 | . . . . . . . . . 4 . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . Open Door 3 | . . 1 . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . . . . Tunnel 3 | . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . 1 5 . 1 . . 3 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 19 . . . . 10 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 6 | . . 1 . . . . . . 3 . 1 . . . 1 . . Largest Group 3 | . . 1 1 1 1 . . . 3 3 2 . . . 1 . . Highest-Rated Group 96 | . . 31 31 31 31 . . . 84 84 63 . . . 96 . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . 39 39 32 . . . 96 . . Total Orders 6 | . . 2 . 1 2 1 . . . . . . . . . . . EXPLORE 5 | . . 2 . 1 1 1 . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 143 | . . 19 6 27 16 5 . . . 50 17 . . . 3 . . Total Damage 1892 | . . 178 62 285 103 14 . . . 393 529 . . . 328 . . Kills 18 | . . 4 1 3 1 . . . . 6 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 1 1 . 3 1 . . . . Drone Launches 12 | . . 3 . 3 3 3 . . . . . . . . . . . Drone Recoveries 11 | . . 3 . 3 3 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 11508 | 66 94 505 81 252 233 727 331 1955 2519 600 613 548 411 79 929 1519 46 Spaces Moved 6015 | 41 87 388 67 212 173 524 259 609 885 298 410 409 315 76 407 767 88 Core 136 | 1 . . . . . . . . . . . . . . . 47 88 Treads 58 | . . . . . . . . . . . . . . . . 58 . Legs 3279 | . . . . . . . . 433 885 298 410 409 315 76 407 46 . Wheels 2542 | 40 87 388 67 212 173 524 259 176 . . . . . . . 616 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 101 93 105 190 190 105 105 105 105 105 50 50 Average Speed 165 | 88 100 101 95 95 107 104 100 308 273 190 130 105 105 105 203 136 50 Slowest Speed 470 | 90 105 105 95 95 110 130 108 400 470 190 190 105 105 105 330 330 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 16 75 11 63 42 17 42 71 85 62 15 64 57 72 74 22 18 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . 1 . . . . 1 . . 1 . 1 1 . 1 . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 . 1 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 . 1 . 1 . . 1 1 1 1 . . Scrap Searched 14 | . . 1 . 1 . . 1 3 4 . . 3 . . 1 . . Spaces Dug 88 | . . . . . . 49 . . . . 24 . . . 7 8 . Terrain Destroyed 529 | . . 12 9 22 74 172 4 11 . 2 26 . 25 . 24 148 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 74 | . . . . . . 2 4 11 . 2 4 . 6 . 24 21 . AOE 455 | . . 12 9 22 74 170 . . . . 22 . 19 . . 127 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 6972 | 55 93 454 74 244 203 622 295 644 982 313 455 519 350 75 447 1057 90 Wait 409 | . . 34 . 16 . 1 14 . 84 6 6 106 13 . 5 122 2 Move 5999 | 40 86 387 66 211 172 524 258 608 884 297 409 408 314 75 406 766 88 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 45 | . 2 6 . 2 5 6 1 1 4 . 4 . . . 1 13 . Fast Attach 57 | 8 2 . . . 4 12 3 2 2 . 4 . . . 1 19 . Attach 36 | . . 1 3 2 2 5 . 6 . . 2 . 2 . 4 9 . Detach 13 | . . . . . . 5 . 2 1 . 1 . . . . 4 . Swap 37 | . 1 3 . 1 2 6 2 1 3 . 4 2 2 . . 10 . Drop 54 | 1 2 1 . . 6 16 1 2 3 . 7 . . . 1 14 . Fire 316 | 6 . 22 5 12 12 44 16 22 1 9 16 3 19 . 29 100 . Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Entered Mines 187 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Build established: Mutant 310 | -10/Mines | Found the Drone Emporium 314 | -10/Mines | Found Prototype Device 315 | -10/Mines | Identified Thief Drone Bay 342 | -10/Mines | Learned location of 1 exit from Materials 346 | -10/Mines | Discovered new exit (range 46) 360 | -10/Mines | Met a Derelict testing a Signal Generator 492 | -10/Mines | Learned location of 1 exit from Materials 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 1 ally 666 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Identified exit to Mines 667 | -9/Materials | Identified exit to Materials 747 | -9/Materials | Entered Mines 747 | -9/Mines | Accompanied by 1 ally 801 | -9/Mines | Assembled infested the area 806 | -9/Mines | Assisted by a Guerilla fighting off Assembled 853 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 928 | -9/Mines | Discovered exit to Materials (range 15) 965 | -9/Mines | Discovered exit to Materials (range 14) 995 | -9/Mines | Build established: Scavenger-Mutant 999 | -9/Mines | Entered Materials 999 | -8/Materials | Accompanied by 1 ally 999 | -8/Materials | Evolved 2 slots: Utility x2 1134 | -8/Materials | Discovered new exit (range 27) 1219 | -8/Materials | Repaired Rocket Launcher 1232 | -8/Materials | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -7/Factory | Identified exit to Lower Caves 1519 | -7/Factory | Found Prototype Launcher 1519 | -7/Factory | Identified Rocket Array 1522 | -7/Factory | Found Rocket Array 1551 | -7/Factory | Build established: Mutant 1877 | -7/Factory | Lost 3 parts (1n2u) 1959 | -7/Factory | Entered Lower Caves 2268 | -7/Lower Caves | Discovered new exit (range 17) 2290 | -7/Lower Caves | Entered another Lower Caves area 2300 | -7/Lower Caves | Learned Research emergency access door positions 2300 | -7/Lower Caves | Learned Research terminal intel 2432 | -7/Lower Caves | Discovered new exit (range 12) 2529 | -7/Lower Caves | Lost 5 parts (3n2u) 3045 | -7/Lower Caves | Attracted the attention of an 0b10 base 3108 | -7/Lower Caves | Destroyed 7 combat bots 3173 | -7/Lower Caves | Identified exit to Zion 3173 | -7/Lower Caves | Identified exit to Factory 3469 | -7/Lower Caves | Encountered a Warlord checkpoint 3482 | -7/Lower Caves | Build established: Hacker-Mutant 3520 | -7/Lower Caves | Learned Factory terminal intel 4245 | -7/Lower Caves | Entered Zion 4465 | -7/Zion | System corruption cleaned by Quarantine Array 4529 | -7/Zion | Identified exit to Deep Caves 4542 | -7/Zion | Found Prototype Device 4542 | -7/Zion | Identified Phasing AFG 4990 | -7/Zion | Found GAL Module 5075 | -7/Zion | Discovered new exit (range 13) 5968 | -7/Zion | Build established: Derelict-Mutant 6086 | -7/Zion | Learned location of Warlord (-4) 6162 | -7/Zion | Visited the Megawrench Repair Shop 6162 | -7/Zion | Megawrench repaired 12 parts 6587 | -7/Zion | Gained Derelict followers 6764 | -7/Zion | Entered Proximity Caves 6764 | -6/Proximity Caves | Accompanied by 3 allies 6881 | -6/Proximity Caves | Spotter reported a threat 7001 | -6/Proximity Caves | Core integrity fell below 50% 7050 | -6/Proximity Caves | Spotter reported a threat 7125 | -6/Proximity Caves | Spotter reported a threat 7287 | -6/Proximity Caves | Learned 4 Factory zone layouts 7325 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7325 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7364 | -6/Proximity Caves | Entered Factory 7364 | -6/Factory | Accompanied by 1 ally 7364 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7366 | -6/Factory | Loaded intel: 26 terminal locations 7673 | -6/Factory | Build established: Derelict-Tank 7685 | -6/Factory | Spotted B-75 Beast 7690 | -6/Factory | Identified exit to Lower Caves 7714 | -6/Factory | Search patrols dispatched 7956 | -6/Factory | Discovered new exit (range 13) 7977 | -6/Factory | Entered Lower Caves 8416 | -6/Lower Caves | Encountered a Warlord checkpoint 8444 | -6/Lower Caves | Learned 8 Factory zone layouts 8483 | -6/Lower Caves | Learned Factory trap positions 8497 | -6/Lower Caves | Discovered new exit (range 10) 8525 | -6/Lower Caves | Entered another Lower Caves area 8541 | -6/Lower Caves | Discovered new exit (range 10) 8685 | -6/Lower Caves | Learned Factory trap positions 8926 | -6/Lower Caves | Discovered new exit (range 10) 8936 | -6/Lower Caves | Entered Data Miner 8936 | -6/Data Miner | Discovered new exit (range 6) 8952 | -6/Data Miner | Met Data Miner 8974 | -6/Data Miner | Learned location of Section 7 (-2) 8974 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8992 | -6/Data Miner | Received God Mode back door access code from Data Miner 9015 | -6/Data Miner | Entered Proximity Caves 9024 | -5/Proximity Caves | Escorted by Enhanced Grunt 9152 | -5/Proximity Caves | Spotted B-75 Beast 9172 | -5/Proximity Caves | System corruption reached 10% 9202 | -5/Proximity Caves | Destroyed B-75 Beast 9496 | -5/Proximity Caves | Build established: Hacker-Tank 9576 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9869 | -5/Proximity Caves | Build established: Hacker-Gunner 9908 | -5/Proximity Caves | Discovered new exit (range 13) 9944 | -5/Proximity Caves | Entered Factory 9944 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9945 | -5/Factory | Identified exit to Upper Caves 9946 | -5/Factory | Identified exit to Factory 9947 | -5/Factory | Loaded intel: 92 trap records 10567 | -5/Factory | Lost 3 parts (1n1u1w) 10615 | -5/Factory | System corruption reached 10% 10650 | -5/Factory | Lost 5 parts (2p1u2w) 10755 | -5/Factory | Cargo convoy interrupted 10923 | -5/Factory | Found Prototype Launcher 10924 | -5/Factory | Identified Mni. Smartbomb Launcher 10999 | -5/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 11154 | -5/Factory | Lost 3 parts (1n2u) 11279 | -5/Factory | Garrison activated, responded to threat 11379 | -5/Factory | Garrison activated, responded to threat 11397 | -5/Factory | Core integrity fell below 50% 11433 | -5/Factory | Released all parts (7) 11455 | -5/Factory | Core integrity fell below 20% 11462 | -5/Factory | Lost 5 parts (1p1n2u1w) 11463 | -5/Factory | Entered Upper Caves 11466 | -5/Upper Caves | Spotted B-75 Beast 11509 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11437_ Slug penetrates Wall. 11439_ Penetrated by Slug. 11440_ Slug penetrates Scanalyzer. 11440_ Scanalyzer disabled. 11440_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11444_ ALERT: Rogue bot located, Programmers report to Factory Zone 8I. 11447_ U-05 Engineer lays Concrete. 11454_ BA: EJ:U&LCSO:Z NML>UDFNM&=DB 11454_ Penetrated by Slug. 11456_ Slug penetrates Wall. 11456_ Knocked back. 11458_ U-05 Engineer lays Concrete. 11458_ Penetrated by Slug. 11459_ U-05 Engineer lays Concrete. 11460_ Acquired 6 matter. LOCATION=UPPER CAVES GOAL=ESCAPE 11497_ Knocked back. 11497_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????# ????????????????# | | ????????????????????????# ???????????????# | | ???????????????????????# ???????????????# """ | | ??????????????????????? ???????????????# """ | | ??????????????????????? #???? ###???????# """ | | ???????????????????????# ##??? ?????## """ | | ????????????????###??### ##? ????## | | ???????????????## ### ## ?### | | ???????????????? #?## | | ????????????????? #?## | | ?????????????????? #??# | | ???????????????????? #???## ### | | ????????????????????? #????###?## | | ?????????????????????? ########## | | ???????????????????????# | | ???????????????????##???#@ BB | | ???????????????????# ##?## BB # ######## # | | ???????????????????# #### #### ####?###### | | ???????????????????# # "$ #??# ### ### | | ??????????????????## ""# ;##?????# ## | | ?????????????????## ##??????# | | ????????????????## ######## | | ????????????????# | | ????????????????## ## | | ?????????????????# ##" ######## """ | | ?????????????????# ##" ##?????## """""" | | ?????????????????# ##?????# """ """ | | ?????????????????## #?????# """ | | ??????????????????###### #?????# """ """ | | ???????????????????????## #?????# """""" | | ????????????????????????# #?????# """ | | ????????????????????????# ##?????########### | | ????????????????????????# #####????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronHardenedMultirail Manual? 0 Play Time 01:25:47 Cumulative 121.4 hours Start 2023.05.15 @ 15:57:40 End 2023.05.15 @ 17:40:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 25 Adventurer 42 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca7220f6-c6cf-4c60-8154-fee1b0e4b1ee