Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 02:48:01 Player: TheSkyeDoctor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (1093) 1093 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 7718 Bonus ------- Follower Combat Kills 50 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 72/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads Improved Gyrokinetic Inverter Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Small Storage Unit Trap Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Proton Cannon Heavy Ion Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Terrain Scan Processor Improved Medium Armor Plating Rocket Launcher Plasma Cutter [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Centrium Heavy Treads Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 2 . . . . 1 . . Utility 7 | . . 2 1 1 . . . . 1 1 1 . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 53 | 7 1 2 11 10 1 2 . 3 4 5 2 5 Power 4 | 1 . . . 1 . . . 1 . 1 . . Engine 2 | 1 . . . . . . . 1 . . . . Core 2 | . . . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 . . 4 2 . 1 . . 1 1 . 2 Treads 1 | . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 7 | . . . 2 2 . 1 . . 1 1 . . Utility 22 | 2 . 2 4 4 1 . . 1 1 2 2 3 Device 11 | 1 . 1 3 4 . . . . . 1 . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . . 1 . . 1 . . 1 . . 2 1 Hackware 1 | . . . . . . . . . 1 . . . Protection 3 | . . . 1 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 1 . 3 3 . 1 . 1 2 1 . . Energy Gun 8 | 1 . . 3 2 . . . . 1 1 . . Energy Cannon 3 | . 1 . . 1 . . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . Parts Lost 41 | . . . 15 . . . . 6 . 13 4 3 Power 4 | . . . 1 . . . . 1 . 1 1 . Propulsion 11 | . . . 4 . . . . 2 . 4 1 . Utility 15 | . . . 5 . . . . 2 . 3 2 3 Weapon 11 | . . . 5 . . . . 1 . 5 . . Highest Loss Streak 12 | . . . 10 . . . . 3 . 12 4 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 2 6 6 6 4 7 8 8 7 4 5 1 1 Power . | . 1 1 1 . 1 1 1 . . 1 . . Propulsion . | 1 3 3 4 . . . . . . . . . Utility 2 | . 2 2 1 . 3 4 5 5 2 2 . . Weapon 1 | . . . . 1 2 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . 1 . 1 . . 1 . . . . . 1 Power 1 | . 1 . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 99 87 88 93 93 100 98 88 73 28 30 Engine 2 | . 14 11 8 . . . . 1 5 1 1 . Core 3 | . . . . 7 6 6 6 4 . 2 . . Wheel 3 | . 28 22 15 . . . . . . . . . Flight 18 | . . . 1 22 26 26 33 31 18 16 1 . Device 16 | . 14 22 13 27 20 20 20 18 10 11 . . Storage 6 | . 14 11 9 7 6 6 6 6 5 4 1 . Processor 12 | . . 10 9 7 12 13 13 14 17 15 22 25 Hackware 1 | . . . . . . . . . 4 5 1 . Protection 1 | . . . 8 . . . . . . 1 . 1 Energy Gun 6 | . 10 . 13 9 13 7 6 4 . 4 . . Energy Cannon 5 | . 3 11 4 4 6 6 6 6 9 5 . . Ballistic Gun 1 | . 14 11 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 4 6 6 5 2 . . Peak Build Rating 65 | 7 8 10 23 38 42 48 48 48 55 65 35 42 Average Rating 36 | 5 7 9 14 32 41 43 48 46 48 51 20 24 On Entrance 25 | . 7 8 10 8 38 42 48 48 33 55 24 14 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 15 16 17 24 31 31 36 36 36 43 50 10 3 Greatest Support 80 | 26 26 26 26 16 21 27 27 27 23 23 15 80 Greatest Overweight (x) 2 | . . . 1 2 1 1 1 1 2 2 1 . Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 6 5 Most Carried 8 | 5 8 7 8 6 8 8 8 8 5 8 4 4 Average Carried 6 | 2 7 6 6 4 7 7 8 7 4 5 1 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 5 8 6 3 6 8 8 8 6 5 5 1 4 Class Distribution -------------------- 60% | Skirmisher 20% | Mutant 10% | Scout 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Matter Collected 932 | 315 19 59 85 . . 41 . 221 . 192 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1137 | 146 42 158 397 . . . . 85 . 309 . . Parts 76 | 11 2 15 23 . . . . 9 . 16 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Combat Hostiles Destroyed 25 | . 1 5 10 . . . . 4 . 5 . . Guns 10 | . 1 2 6 . . . . . . 1 . . Cannons 14 | . . 3 3 . . . . 4 . 4 . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 8 | 2 1 2 2 . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 9 | . . 2 3 . . . . 4 . . . . Grunt 11 | . 1 2 6 . . . . . . 2 . . Sentry 1 | . . 1 . . . . . . . . . . Specialist 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . 3 . . Best Kill Streak 6 | 4 1 2 6 . . . . 4 . 3 . . Combat Bots Only 6 | . 1 2 6 . . . . 4 . 3 . . Max Kills in Single Turn 2 | 1 1 1 2 . . . . 1 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Hostile Shots Fired 495 | . 6 18 75 . . . . 59 . 182 65 90 Missed 186 | . . 6 21 . . . . 19 . 78 33 29 Hits 309 | . 6 12 54 . . . . 40 . 104 32 61 Projectile 309 | . 6 12 54 . . . . 40 . 104 32 61 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 16 | . . . 6 . . . . 1 . 2 4 3 Actively Blocked 4 | . . . 3 . . . . . . . . 1 Damage Taken 5262 | . 92 144 824 . . . . 522 . 1936 720 1024 Core 2753 | . 17 21 237 . . . . 136 . 1031 500 811 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 155 | . . . 51 . . . . . . . . 104 Core Remaining (%) 79 | 100 93 94 56 100 . . . 84 100 10 . . Volleys Fired 80 | 15 3 13 20 1 3 . . 10 . 15 . . Largest 4 | 2 2 2 3 3 3 . . 3 . 4 . . Hottest 260 | 70 80 80 188 189 189 . . 171 . 260 . . Shots Fired 191 | 30 6 26 55 3 9 . . 23 . 39 . . Gun 113 | 30 3 13 47 2 6 . . 3 . 9 . . Cannon 74 | . 3 13 8 1 3 . . 20 . 26 . . Launcher 4 | . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 56 | 15 3 13 5 . . . . 10 . 10 . . Thermal 109 | 15 3 13 40 2 6 . . 10 . 20 . . Explosive 4 | . . . . . . . . . . 4 . . Electromagnetic 22 | . . . 10 1 3 . . 3 . 5 . . Robot Hit Streak 11 | 4 3 11 8 2 . . . 3 . 6 . . Robot Miss Streak 6 | 2 1 2 3 1 . . . 6 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 102 | 19 5 18 34 2 . . . 9 . 15 . . Core Hits 54 | 6 3 7 20 . . . . 4 . 14 . . Critical Kills 3 | . . . . . . . . 2 . 1 . . Critical Parts Destroyed 5 | . . 1 . . . . . 2 . 2 . . Critical Strikes 10 | 1 . 1 1 . . . . 4 . 3 . . Burn 2 | 1 . . 1 . . . . . . . . . Destroy 8 | . . 1 . . . . . 4 . 3 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2059 | 251 74 286 743 35 . . . 189 . 467 7 7 Guns 1075 | 251 39 112 552 35 . . . . . 86 . . Cannons 669 | . 35 174 87 . . . . 189 . 184 . . Explosions 298 | . . . 104 . . . . . . 194 . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . 3 7 7 Kinetic 472 | 149 39 112 39 . . . . 80 . 53 . . Thermal 1235 | 102 35 174 579 19 . . . 109 . 217 . . Explosive 194 | . . . . . . . . . . 194 . . Electromagnetic 141 | . . . 125 16 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 1 . . . . . 11 3 3 Average Corruption 2 | . . . 2 1 . . . . . 4 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . 3 3 . . . . . 6 1 2 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 6 | . . . 1 2 . . . . . 2 . 1 Heat Flow Errors 2 | . . . . 1 . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 6 | . . . 4 . . . . 2 . . . . Projectiles 2 | . . . . . . . . 2 . . . . Explosions 4 | . . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 42 . . . . . . 1 3 3 Shots 1 | . . . 1 . . . . . . . . . Rammed 5 | . . . . . . . . . . 1 1 3 Targets Rammed 5 | . . . . . . . . . . 1 1 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 547 | 86 81 108 547 160 342 . . 257 . 171 222 . Average Temperature 118 | 41 42 40 189 70 169 . . 158 . 78 130 . Received Heat Transfer 672 | . 51 72 216 . . . . . . 63 126 144 Effects 6 | . . . 5 . 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 1 3 . . . . . . 1 . . Heat Transferred 2505 | 370 74 370 1210 37 . . . 148 . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 164 | 10 35 89 164 15 . . . . . 106 125 64 Initial 64 | . . 14 24 . . . . . . . 10 64 Average 18 | 1 1 51 42 . . . . . . 28 49 48 Influence Increases 1035 | 25 45 135 292 21 . . . 90 . 292 135 . Destroy 0b10 Robot/C 520 | . 20 100 200 . . . . 80 . 120 . . Destroy 0b10 Robot/NC 30 | 25 . . 5 . . . . . . . . . Destroy Leader 92 | . 10 20 22 . . . . 10 . 30 . . Allied During Kill 3 | . . . . . . . . . . 3 . . Successful Hack 33 | . . . . 5 . . . . . 28 . . Disable Machine 45 | . . . 30 . . . . . . 15 . . Destroy Structure 42 | . . . 5 1 . . . . . 36 . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 255 | . 15 15 30 . . . . . . 60 135 . Influence Decreases 1031 | 25 10 111 351 21 . . . 90 . 271 41 111 Entered New Map 118 | . . 21 35 . . . . . . . 11 51 Time Decay 497 | 25 10 90 98 21 . . . 56 . 137 30 30 Lost Part 243 | . . . 68 . . . . 34 . 111 . 30 Lost Ally 23 | . . . . . . . . . . 23 . . Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 11 | . . 1 2 1 1 . . . . 4 . 2 Investigation 4 | . . 1 . . . . . . . 2 . 1 Extermination 3 | . . . . 1 . . . . . 2 . . Reinforcement 3 | . . . 1 . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Distress Signals 3 | . . 1 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 85 | . 7 6 18 2 1 . . 6 . 24 14 7 Peak Tracking Total 14 | . 4 3 4 2 . . . 5 . 14 14 6 Tactical Retreats 8 | . 1 1 1 . . . . . . 3 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Traps Triggered 2 | . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Machines Disabled 3 | . . . 2 . . . . . . 1 . . Max in Single Turn 2 | . . . 2 . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Machines Accessed 17 | . . 1 1 2 1 . 4 . 1 6 . 1 Terminals 8 | . . 1 1 1 . . . . . 4 . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 62 | . . 3 3 4 1 . 30 . 3 16 . 2 Successful 38 | . . . 1 1 1 . 30 . . 5 . . Failed 23 | . . 3 2 3 . . . . 3 10 . 2 Catastrophic 3 | . . 1 . 1 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 18 | . . 3 3 2 . . . . . 8 . 2 Terminals 18 | . . 3 3 2 . . . . . 8 . 2 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . Garrison Access 4 | . . . . . 1 . . . 3 . . . Terminal Hacks 31 | . . . 1 . . . 30 . . . . . Record 11 | . . . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . 2 . . Terminals 3 | . . . . 1 . . . . . 2 . . Botnet 3 | . . . . 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 1 1 2 . . . . 1 6 . 1 Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Total Allies 3 | . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . 3 . . Highest-Rated Group 90 | . . . . . . . . . . 90 . . Highest-Rated Ally 30 | . . . . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . Total Damage 250 | . . . . . . . . . . 250 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Active Infowar (turns) 3150 | 41 167 192 147 396 314 252 97 673 252 619 . . Sensors 1271 | . . . . 382 19 . . . 251 619 . . Terrain 1729 | . . . . 393 314 252 97 673 . . . . Structural 337 | . . 192 145 . . . . . . . . . Traps 2470 | . . . . 396 314 252 97 546 252 613 . . Seismic 2278 | 41 167 192 147 395 314 252 97 673 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Turns Passed 3635 | 132 167 192 268 428 314 252 97 706 252 681 80 66 Spaces Moved 3571 | 79 163 157 187 632 280 211 93 594 156 772 163 84 Core 233 | 1 . . 3 . . . . . . 86 99 44 Treads 5 | . . . . . . . . . . . . 5 Legs . | . . . . . . . . . . . . . Wheels 547 | 78 163 157 149 . . . . . . . . . Hover 35 | . . . . . . . . . . . . 35 Flight 2751 | . . . 35 632 280 211 93 594 156 686 64 . Fastest Speed 29 | 50 90 90 32 29 107 105 105 105 109 29 40 50 Average Speed 85 | 90 90 90 80 64 107 106 105 105 155 65 46 64 Slowest Speed 194 | 100 90 90 115 189 107 107 105 110 190 194 100 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . 8 . . . . . 8 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 31 20 25 18 6 28 70 63 3 19 8 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched 3 | . . . . . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 31 | . . . 3 1 . . . . . 27 . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . 1 . . . . . 2 . . AOE 28 | . . . 3 . . . . . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Total 3967 | 105 177 181 257 642 287 239 92 651 163 913 166 94 Wait 226 | . 5 10 33 . . 23 . 45 . 110 . . Move 3528 | 78 162 156 186 616 279 210 92 593 155 756 161 84 Hop 16 | . . . . 7 . . . . . 8 1 . Pick Up 30 | 5 4 . 4 8 3 2 . . 2 2 . . Fast Attach 26 | 7 1 . 5 3 . 1 . . 2 2 . 5 Attach 34 | . . 2 6 6 1 1 . 2 3 9 4 . Detach 11 | . . . 1 . . . . . . 8 . 2 Swap 5 | . . . . 1 1 . . 1 1 1 . . Drop 8 | . 2 . 2 . . 2 . . . 2 . . Fire 80 | 15 3 13 20 1 3 . . 10 . 15 . . Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 322 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 4) 490 | -9/Materials | Identified exit to Materials 492 | -9/Materials | Entered another Materials area 492 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 679 | -8/Materials | Lost 4 parts (1n2u1w) 697 | -8/Materials | Garrison activated, responded to threat 756 | -8/Materials | Discovered new exit (range 10) 759 | -8/Materials | Identified exit to Factory 760 | -8/Materials | Entered Factory 760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 787 | -7/Factory | Lost 10 parts (1p3n3u3w) 1170 | -7/Factory | Discovered new exit (range 9) 1187 | -7/Factory | Identified exit to Factory 1188 | -7/Factory | Entered another Factory area 1188 | -6/Factory | Evolved 2 slots: Propulsion x2 1228 | -6/Factory | Build established: Skirmisher 1419 | -6/Factory | Discovered new exit (range 5) 1453 | -6/Factory | Identified exit to Lower Caves 1502 | -6/Factory | Entered Lower Caves 1720 | -6/Lower Caves | Learned Factory garrison access intel 1740 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1753 | -6/Lower Caves | Identified exit to Data Miner 1754 | -6/Lower Caves | Entered Data Miner 1754 | -6/Data Miner | Discovered new exit (range 6) 1774 | -6/Data Miner | Met Data Miner 1805 | -6/Data Miner | Learned location of Section 7 (-2) 1805 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1823 | -6/Data Miner | Received God Mode back door access code from Data Miner 1849 | -6/Data Miner | Identified exit to Proximity Caves 1851 | -6/Data Miner | Entered Proximity Caves 2383 | -5/Proximity Caves | Identified exit to Factory 2449 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 2535 | -5/Proximity Caves | Spotted B-75 Beast 2557 | -5/Proximity Caves | Entered Factory 2557 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2558 | -5/Factory | Loaded intel: 4 garrison access locations 2579 | -5/Factory | Lost 3 parts (1n2u) 2635 | -5/Factory | Discovered new exit (range 12) 2807 | -5/Factory | Identified exit to Factory 2809 | -5/Factory | Entered another Factory area 2809 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -4/Factory | Fabricated L-41 Fighter? 3357 | -4/Factory | Central database locked down 3422 | -4/Factory | System corruption reached 10% 3431 | -4/Factory | Core integrity fell below 50% 3459 | -4/Factory | Lost 12 parts (1p3n3u5w) 3474 | -4/Factory | Core integrity fell below 20% 3486 | -4/Factory | Discovered new exit (range 7) 3487 | -4/Factory | Identified exit to Research 3490 | -4/Factory | Entered Research 3490 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3515 | -3/Research | Spotted B-86 Titan 3552 | -3/Research | Lost 4 parts (1p1n2u) 3563 | -3/Research | Discovered new exit (range 16) 3570 | -3/Research | Entered Testing 3620 | -3/Testing | Core integrity fell below 50% 3634 | -3/Testing | Core integrity fell below 20% 3636 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03624_ Imp. Core Shielding destroyed. 03625_ Slug penetrates Wall. 03627_ Imp. Targeting Computer destroyed. 03627_ Slug penetrates Wall. 03629_ Wall collapses. 03629_ Penetrated by Slug. 03629_ Slug penetrates Terminal. 03629_ Terminal disabled. 03630_ Slammed into G-67 Veteran. 03631_ Critical hit (Burn: +37). 03633_ Penetrated by Slug. 03633_ Slug penetrates Wall. 03633_ Penetrated by Slug. 03633_ Slug penetrates Wall. 03633_ Penetrated by Slug. 03633_ Adv. System Restoration Module destroyed. 03636_ U-05 Engineer builds a Wall. 03636_ Penetrated by Slug. 03636_ Slug penetrates Wall. 03636_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????#######?????????? | | ?????????????????????????????????#"""""#?????????? | | ????????????????????????????######""T""###???????? | | ????????????????????????????# #???????? | | ????????????????????????????# """" #???????? | | ??????????????##########????# """ ""S"" ###?????? | | ??????????????# """ #????# """ "" "" ""#?????? | | ??????????????# ""R" #????# """ ""#?????? | | ??????????????# "" " #????# ""#?????? | | ??????????????# #????# """ """ T#?????? | | ??????????????#"""" #????# """ """ ""#?????? | | ??????????????#"""" ###### """ """ ""#?????? | | ??????????????#"""" + + ""#?????? | | ??????????????#"""" ###### ! #######?? | | ??????????????# #????# #?#"""#?? | | ??????????????#####+##+#????##+####+########" ### | | ???????????????# #?????# m/ | | ???????????????# #?????# g# ! | | ???????????????# ####### # | | ???????????????# u/ | | ???????????????#### gg# | | ??????????????????# """ hh # | | ??????????????????# """" g ############# | | ??????????????????+ """" #???????????? | | ??????????????????# """ =#???????????? | | ??????????????????# @ """ """ #???????????? | | ??????????????????# """G""" #???????????? | | ??????????????????# ###############???????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 225 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -4/Factory Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlGravjetInsulator Manual? 0 Play Time 00:36:28 Cumulative 74.0 hours Start 2026.03.20 @ 02:12:34 End 2026.03.20 @ 02:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 681c72e5-843c-42bc-8432-525d730df9a5