Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 23:36:45 Player: ModulinMyGlobulin Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1524) 1524 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3544 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Advanced Treads Advanced Treads High-capacity Battery (250) Improved Medium Laser EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Advanced Treads High-capacity Battery Improved Medium Laser Improved Medium Laser Improved Medium Laser EMP Blaster Grenade Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | . 6 25 11 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | . 2 11 3 Treads 8 | . 2 4 2 Leg 6 | . . 5 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 4 3 Device 3 | . . 2 1 Storage 2 | . 2 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | . 2 8 5 Energy Gun 11 | . 2 5 4 Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 1 3 10 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 4 | . . 2 2 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 95 97 96 Engine 11 | . 14 10 8 Treads 14 | . 4 19 11 Leg 13 | . 23 10 5 Wheel 4 | . . 2 16 Device 4 | . . 4 9 Storage 19 | . 24 20 9 Processor 5 | . . 4 17 Energy Gun 13 | . 8 14 16 Ballistic Gun 9 | . 19 7 . Peak Build Rating 31 | . 8 22 31 Average Rating 15 | . 7 14 27 On Entrance 10 | 6 6 8 22 Naked Turns . | . . . . Heaviest Build 34 | 13 22 34 25 Greatest Support 42 | 20 40 40 42 Greatest Overweight (x) 3 | . 2 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 8 10 10 Average Carried 8 | . 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 7 10 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 835 | 200 182 393 60 Remotely . | . . . . Salvage Created 2119 | . 418 1278 423 Parts 109 | . 17 74 18 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 11 27 8 Guns 39 | . 11 26 2 AOE 6 | . . 1 5 Classes Destroyed 7 | . 2 5 . Worker 1 | . . 1 . Hauler 3 | . . 3 . Watcher 2 | . . 2 . Swarmer 12 | . 3 9 . Grunt 22 | . 8 8 6 Brawler 3 | . . 2 1 Sentry 9 | . . 8 1 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 331 | . 53 145 133 Missed 82 | . 16 27 39 Damage Taken 3473 | . 453 1292 1728 Core 848 | . 112 184 552 Absorbed by Shields 66 | . . 66 . Regen/Repaired (Parts) 70 | . . 70 . Core Remaining (%) 69 | 100 55 54 . Volleys Fired 157 | . 44 92 21 Largest 2 | . 2 2 2 Hottest 112 | . 70 112 112 Shots Fired 308 | . 88 184 36 Gun 304 | . 88 183 33 Cannon . | . . . . Launcher 4 | . . 1 3 Special . | . . . . Kinetic 127 | . 71 56 . Thermal 167 | . 17 117 33 Explosive 1 | . . 1 . Electromagnetic 13 | . . 10 3 Robot Hit Streak 11 | . 10 11 7 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 208 | . 61 122 25 Core Hits 89 | . 23 49 17 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 5 2 Burn 7 | . 1 4 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3375 | . 636 1735 1004 Guns 2699 | . 636 1678 385 Cannons . | . . . . Explosions 676 | . . 57 619 Melee . | . . . . Ramming . | . . . . Kinetic 859 | . 459 400 . Thermal 2048 | . 177 1237 634 Explosive . | . . . . Electromagnetic 468 | . . 98 370 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 25 . Message Errors 7 | . . 7 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 3 | . . 3 . Misfires 3 | . . 3 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . . 26 77 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 174 | . 166 174 35 Average Temperature 45 | . 44 46 10 Received Heat Transfer 788 | . 234 365 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 2 4 2 Heat Transferred 5160 | . 592 3256 1312 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 369 | . 190 369 369 Initial 76 | . . 8 76 Average 172 | . 96 205 166 Maximum Alert Level 1 | . . 1 1 Low Security (%) 58 | . 100 33 91 Level 1 41 | . . 66 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 16 44 20 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 8 | . 2 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 8 1 Terminals 10 | . 2 7 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 6 20 2 Successful 12 | . 1 10 1 Failed 16 | . 5 10 1 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 7 | . . 7 . Terminals 26 | . 6 18 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 8 1 Prototype ID Bank 5 | . 1 3 1 Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3310 | . 826 1969 515 Spaces Moved 1630 | 1 470 850 309 Core . | . . . . Treads 627 | . 66 529 32 Legs 562 | 1 404 157 . Wheels 441 | . . 164 277 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 105 105 Average Speed 148 | 120 135 168 116 Slowest Speed 330 | 120 260 330 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 81 69 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 14 3 Melee . | . . . . Projectile . | . . . . AOE 17 | . . 14 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2225 | . 584 1213 428 Wait 342 | . 53 210 79 Move 1627 | . 469 849 309 Hop . | . . . . Pick Up 23 | . 5 15 3 Fast Attach 18 | . 2 14 2 Attach 10 | . 2 4 4 Detach 2 | . 1 1 . Swap 14 | . 2 7 5 Drop 32 | . 6 21 5 Fire 157 | . 44 92 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -9/Materials | Discovered new exit (range 4) 2017 | -9/Materials | Repaired Hvy. Ion Engine 2224 | -9/Materials | Discovered new exit (range 3) 2315 | -9/Materials | Build established: Scavenger-Mutant 2796 | -9/Materials | Entered another Materials area 2796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2856 | -8/Materials | Build established: Mutant 3194 | -8/Materials | Destroyed 7 combat bots 3268 | -8/Materials | Discovered new exit (range 10) 3294 | -8/Materials | Core integrity fell below 50% 3308 | -8/Materials | Core integrity fell below 20% 3311 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03291_ Penetrated by Slug. 03296_ X-57 Shotgunner heat spikes uncontrollably. 03296_ Penetrated by Slug. 03296_ Hvy. Ion Engine destroyed. 03298_ Arm. Wheel destroyed. 03298_ Knocked back. 03299_ Slug penetrates X-57 Shotgunner. 03302_ Arm. Treads destroyed. 03302_ Knocked back. 03303_ X-57 Shotgunner heat spikes uncontrollably. 03303_ Penetrated by Slug. 03303_ Imp. Medium Laser destroyed. 03303_ X-57 Shotgunner overheating. 03304_ Penetrated by Slug. 03304_ Knocked back. 03305_ X-57 Shotgunner overheating. 03306_ Penetrated by Slug. 03309_ Adv. Targeting Computer destroyed. 03310_ Imp. Heat Sink destroyed. 03310_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????? ??????????????????????? | | ??????????????????????? 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