Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.24 @ 22:33:37 Player: Cwaftwer Result: Destroyed by PM-SII(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (114) 570 Value Destroyed (2240) 2240 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-426) -426 TOTAL SCORE: 3164 Bonus ------- Follower Combat Kills 33 Friendly Fire -459 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 250/250 System Corruption 0% Temperature Cool (79) Movement Treading (480) Ox4 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Scrap Engine Huge Storage Unit > --- WEAPON (2) ------- Barrage Gun Grenade Launcher > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Light Treads Power Amplifier Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Medium Armor Plating Makeshift Light Armor Plating Scrap Shield Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Scrap Engine Huge Storage Unit > --- WEAPON ----------- Barrage Gun Remote Datajack > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Power Amplifier Improved Heat Sink Large Battery High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Light Armor Plating Medium Armor Plating Makeshift Light Armor Plating Scrap Shield Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Makeshift Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 48 | 7 12 14 15 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads 8 | . 4 2 2 Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 11 | 2 2 4 3 Device 4 | . . 2 2 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | 1 . 2 . Artifact . | . . . . Weapon 20 | 2 5 3 10 Energy Gun 3 | 1 . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 9 | 1 4 2 2 Ballistic Cannon 3 | . 1 1 1 Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 8 3 Power 1 | . . 1 . Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 84 97 Engine 11 | . 12 11 12 Treads 21 | . 22 19 23 Hover 1 | . . 2 . Device 3 | . . 1 10 Storage 12 | . 12 12 12 Processor 5 | . 12 3 . Protection 11 | . 12 10 11 Ballistic Gun 10 | . 12 9 9 Ballistic Cannon 8 | . 10 12 . Special Weapon 1 | . . . 7 Peak Build Rating 30 | 7 13 19 30 Average Rating 14 | 5 12 14 19 On Entrance 8 | . 7 13 14 Naked Turns . | . . . . Heaviest Build 101 | 17 33 50 101 Greatest Support 46 | 20 46 46 43 Greatest Overweight (x) 10 | . 6 10 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 10 15 15 25 Average Capacity 15 | 8 10 15 23 Most Carried 17 | 4 10 15 17 Average Carried 10 | 2 8 11 11 Final Capacity 25 | 10 15 15 25 Final Carried 15 | 4 9 12 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 4093 | 285 2070 1003 735 Remotely . | . . . . Salvage Created 4098 | 94 2783 646 575 Parts 310 | 8 227 45 30 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 13 | 1 9 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 37 | . 11 20 6 Guns 21 | . 8 8 5 Cannons 15 | . 3 12 . AOE 1 | . . . 1 Classes Destroyed 19 | 3 5 4 7 Worker 67 | 1 65 . 1 Builder 24 | . 22 . 2 Tunneler 3 | 1 2 . . Hauler 4 | . 2 . 2 Recycler 20 | 1 18 . 1 Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 6 | . 2 4 . Grunt 9 | . 9 . . Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Programmer 1 | . . . 1 Artisan 1 | . . 1 . Cobbler 1 | . . 1 . Subdweller 16 | . . 16 . Scientist 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 7 | 3 7 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 250 | . 28 183 39 Missed 76 | . 8 62 6 Damage Taken 1903 | . 186 1281 436 Core 252 | . . 165 87 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . 2 4 . Ignored by Resistances 1165 | . 112 795 258 Regen/Repaired (Parts) 13 | . 13 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 618 | 6 378 94 140 Largest 2 | 2 2 2 2 Hottest 88 | 60 62 67 88 Shots Fired 784 | 12 454 164 154 Gun 286 | 12 124 70 80 Cannon 467 | . 330 94 43 Launcher 13 | . . . 13 Special 18 | . . . 18 Kinetic 658 | 6 434 164 54 Thermal 95 | 6 20 . 69 Explosive 13 | . . . 13 Electromagnetic . | . . . . Robot Hit Streak 49 | 9 35 37 49 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 469 | 9 264 126 70 Core Hits 199 | 4 124 43 28 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 11 | . 8 1 2 Destroy 2 | . . . 2 Blast 9 | . 8 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8897 | 134 4935 2232 1596 Guns 2868 | 134 936 895 903 Cannons 5519 | . 3999 1337 183 Explosions 510 | . . . 510 Melee . | . . . . Ramming . | . . . . Kinetic 7517 | 67 4745 2232 473 Thermal 870 | 67 190 . 613 Explosive 510 | . . . 510 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 175 | . 161 . 14 Projectiles 165 | . 161 . 4 Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 33 | . 23 7 3 Impact . | . . . . Kinetic 33 | . 23 7 3 Secondary . | . . . . Self-Inflicted Damage 101 | . 44 . 57 Shots 5 | . 1 . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 278 | . 24 154 278 Average Temperature 41 | . 12 42 48 Received Heat Transfer 979 | . 117 569 293 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1308 | 150 425 . 733 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 184 | 15 184 . 78 Initial 14 | . 7 . 14 Average 38 | 2 55 . 17 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 16 25 9 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 61 | . 30 2 29 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 21 | . 10 . 11 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 76 | . 49 . 27 Successful 59 | . 43 . 16 Failed 17 | . 6 . 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 52 | . 36 . 16 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 18 | . 9 . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 30 . 9 Record 12 | . 11 . 1 Part Schematic 2 | . . . 2 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 4 | . 2 . 2 Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 2 | . 2 . . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 2 | . 1 . 1 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 16 | . 9 . 7 Process 3 | . 3 . . Report Inventory 8 | . 3 . 5 Retrieve Matter 2 | . 2 . . Retrieve Components 3 | . 1 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 . 9 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter 215 | . 215 . . Retrieved Matter 230 | . 230 . . Retrieved Components 12 | . . . 12 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 4 | . . . 4 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 4 | . . . 4 Largest Group 4 | . . . 4 Highest-Rated Group 47 | . . . 47 Highest-Rated Ally 21 | . . . 21 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage 49 | . . . 49 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 13348 | 111 4212 5806 3219 Spaces Moved 5745 | 74 1853 2863 955 Core 71 | 19 1 51 . Treads 4999 | . 1541 2520 938 Legs 366 | 55 311 . . Wheels . | . . . . Hover 309 | . . 292 17 Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 194 | 102 153 187 302 Slowest Speed 550 | 120 350 550 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 4 99 89 98 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 184 | . 103 . 81 Melee . | . . . . Projectile 10 | . 10 . . AOE 174 | . 93 . 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 7163 | 97 2776 3145 1145 Wait 654 | . 487 152 15 Move 5742 | 73 1852 2862 955 Hop . | . . . . Pick Up 62 | 11 29 10 12 Fast Attach . | . . . . Attach 38 | 7 8 13 10 Detach 4 | . . 2 2 Swap 10 | . 4 1 5 Drop 32 | . 18 8 6 Fire 618 | 6 378 94 140 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 239 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered exit to Mines (range 17) 239 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Discovered exit to Materials (range 14) 304 | -10/Materials | Build established: Hacker-Mutant 688 | -10/Materials | Repaired Heat Sink 715 | -10/Materials | Repaired Assault Rifle 869 | -10/Materials | Discovered exit to Mines (range 10) 3873 | -10/Materials | Identified exit to Subcaves 3873 | -10/Materials | Discovered exit to Subcaves (range 7) 4324 | -10/Materials | Entered Subcaves 4411 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4673 | -10/Subcaves | Lost 4 parts (2n2w) 5589 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5693 | -10/Subcaves | Identified exit to Materials 5693 | -10/Subcaves | Discovered exit to Materials (range 14) 5851 | -10/Subcaves | Disturbed a concealed Subdweller 7374 | -10/Subcaves | Learned location of Storage (-9) 7383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7476 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8770 | -10/Subcaves | Core integrity fell below 50% 8805 | -10/Subcaves | Lost 3 parts (2n1w) 10015 | -10/Subcaves | Identified exit to Recycling 10015 | -10/Subcaves | Discovered exit to Recycling (range 11) 10130 | -10/Subcaves | Entered Recycling 11744 | -9/Recycling | Identified exit to Factory 11744 | -9/Recycling | Discovered exit to Factory (range 7) 13253 | -9/Recycling | Scanned before Scraplab entrance 13310 | -9/Recycling | Entered Scraplab 13329 | -9/Recycling | Angered Scraplab inhabitants 13332 | -9/Recycling | Found Prototype Device 13335 | -9/Recycling | Identified Scrap Engine 13338 | -9/Recycling | Core integrity fell below 20% 13349 | -9/Recycling | Destroyed by PM-SII(j) with Overtuned Pulse Rifle Last Messages --------------- UD-VWN(c) is busy at their terminal. Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Prototype Device integrity failing. Acquired Prototype Device. Imp. Treads destroyed. Identified Scrap Engine. MG-GUB(j): "Defend the Scraplab!" Critical hit (Burn: +50). MG-GUB(j) destroyed. Machine disabled. Supplies damaged. UD-VWN(c) destroyed. Destroyed Mak. Salvage Targeting Computer. Machine disabled. Scraplab SEP disabled. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########???????????????? | | ?????????????????????#"""""""#???????????????? | | ?????????????????????# " ## #????????????? | | ???????????????####### @ #????????????? | | ??????????????## j #????????????? | | ??????????????# #####j =%* "#????????????? | | ??????????????## #???# % = #????????????? | | ???????????????# #???# & & X "#????????????? | | ???????????????# #???#""" """" #????????????? | | ????????????#####################????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ###?????????# #????????????????????????? | | #?????????# #????????????????????????? | | #?????????####+####????????????????????????? | | #?????######## #???????????????????????????? | | #??########### #???????????????????????????? | | #??# + #####???????????????????????? | | #??# ###! #???????????????????????? | | #### " ###!!!#####?##??##????????????? | | + + + ## ### #????????????? | | # # ###### # #????????????? | | # # ##???# # #????????????? | | # + ##???# # #????????????? | | # ## #????#### # #????????????? | | +## #####+###+##???????# # #????????????? | | #???????# #????????# # #????????????? | | #???????# #????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Cannon | -9/Recycling | Hacked Plasma Cutter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationChargeSpear Manual? 0 Play Time 01:04:51 Cumulative 71.9 hours Start 2024.08.24 @ 20:52:24 End 2024.08.24 @ 22:33:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 83 Rogue 77 Adventurer 1 Explorer 5 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eee6de6b-41f7-4cae-91e2-2c8dbef15499