Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 12:05:46 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3246) 3246 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7471 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 1/300 Energy 84/450 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY (7) ------ Coolant Injector Medium Storage Unit Energy Well Hardened Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Proton Cannon Long-range Missile Launcher > --- INVENTORY (10) --- Makeshift Leg Layered Medium Armor Plating Cooled Pulse Rifle Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Force Rifle Improved EM Pulse Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Enhanced Optical Array Advanced Sensor Array Recalibrator Precision Shock Rifle Cooled Pulse Rifle Thermic Laser Heavy Plasma Cannon Gauss Cannon Mining Claw [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Slots Evolved 10 | . . . . 6 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . . . 3 1 1 Weapon 2 | . . . . 2 . . Parts Attached 145 | 6 22 8 1 47 56 5 Power 16 | 1 2 1 . 4 8 . Engine 6 | 1 . . . 2 3 . Core 10 | . 2 1 . 2 5 . Reactor . | . . . . . . . Propulsion 34 | 2 9 3 1 10 7 2 Treads . | . . . . . . . Leg 34 | 2 9 3 1 10 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 1 6 3 . 19 23 3 Device 25 | . 3 1 . 11 10 . Storage 9 | 1 1 . . 2 4 1 Processor 7 | . 1 . . 3 3 . Hackware . | . . . . . . . Protection 14 | . 1 2 . 3 6 2 Artifact . | . . . . . . . Weapon 40 | 2 5 1 . 14 18 . Energy Gun 17 | 1 . . . 8 8 . Energy Cannon 16 | . 4 1 . 5 6 . Ballistic Gun 4 | 1 1 . . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 2 . Corrupted Parts 2 | . . . . . 2 . System Corruption 10 | . . . . . 10 . Parts Lost 42 | . . 1 2 14 25 . Power 6 | . . . 1 1 4 . Propulsion 10 | . . 1 1 4 4 . Utility 13 | . . . . 4 9 . Weapon 13 | . . . . 5 8 . Highest Loss Streak 7 | . . 1 2 3 7 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 90 83 90 91 59 Engine 3 | . 7 . . 1 5 . Core 7 | . 6 19 15 5 6 . Leg 22 | . 27 24 25 21 19 19 Device 8 | . 8 3 . 11 11 5 Storage 12 | . 14 12 13 13 11 7 Processor 2 | . 2 . . 3 4 . Protection 6 | . . 8 13 7 6 7 Energy Gun 8 | . . . . 10 15 4 Energy Cannon 11 | . 24 18 13 11 4 5 Ballistic Gun 2 | . 2 . . 1 3 . Peak Build Rating 70 | 6 12 33 32 47 70 61 Average Rating 40 | 4 9 21 29 41 59 47 On Entrance 23 | . 6 11 32 30 42 41 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 21 30 30 45 71 64 Greatest Support 70 | 20 26 35 38 58 69 70 Greatest Overweight (x) 3 | 3 2 2 . 3 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 Average Carried 8 | . 7 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 9 7 Class Distribution -------------------- 28% | Mutant 20% | Scavenger-Tank 18% | Gunner 15% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Tank | -7/Factory Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Matter Collected 1796 | 236 226 85 10 608 631 . Remotely . | . . . . . . . Salvage Created 4244 | . 900 159 116 1301 1768 . Parts 215 | . 51 6 6 65 87 . Haulers Intercepted 7 | . 2 . . 1 4 . Recyclers Shooed 6 | . 1 . . . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Combat Hostiles Destroyed 62 | . 13 4 2 22 21 . Guns 16 | . . . . 6 10 . Cannons 36 | . 13 3 2 14 4 . AOE 6 | . . . . 1 5 . Classes Destroyed 14 | . 5 2 1 4 2 . Worker 1 | . . . . . 1 . Builder 3 | . . . . 2 1 . Hauler 7 | . 2 . . 1 4 . Recycler 4 | . 3 . . 1 . . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 5 | . 2 . . 2 1 . Swarmer 7 | . . 1 . 4 2 . Grunt 31 | . 13 . . 13 5 . Brawler 1 | . . . . 1 . . Sentry 5 | . . . 2 1 2 . Hunter 8 | . . . . 1 7 . Programmer 7 | . . . . 2 5 . Subdweller 3 | . . 3 . . . . Best Kill Streak 7 | . 5 3 1 7 3 . Combat Bots Only 6 | . 4 3 1 6 2 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Hostile Shots Fired 536 | . 29 23 12 160 312 . Missed 161 | . 7 9 3 53 89 . Damage Taken 6742 | . 288 299 129 2117 3909 . Core 1323 | . 57 70 15 615 566 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . 5 7 4 34 . . Ignored by Resistances 54 | . . . . . 54 . Regen/Repaired (Parts) 108 | . . . . . 108 . Core Remaining (%) 47 | 100 . . 43 12 33 . Volleys Fired 216 | . 41 15 11 65 82 2 Largest 4 | . 2 2 1 4 4 3 Hottest 259 | . 120 120 40 253 259 138 Shots Fired 559 | . 82 17 11 185 259 5 Gun 294 | . 7 . . 101 184 2 Cannon 256 | . 75 17 11 84 67 2 Launcher 9 | . . . . . 8 1 Special . | . . . . . . . Kinetic 59 | . 6 . . 19 34 . Thermal 274 | . 76 17 11 87 81 2 Explosive 9 | . . . . . 8 1 Electromagnetic 217 | . . . . 79 136 2 Robot Hit Streak 18 | . 13 14 6 12 18 . Robot Miss Streak 7 | . 3 1 3 6 7 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 362 | . 56 12 7 115 172 . Core Hits 150 | 1 27 3 2 52 65 . Critical Kills 4 | . . 1 . . 3 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 16 | . . 1 . 2 13 . Burn 6 | . . . . 1 5 . Meltdown 1 | . . 1 . . . . Destroy 8 | . . . . . 8 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8551 | 5 938 540 387 3071 3610 . Guns 2750 | . 52 . . 942 1756 . Cannons 4533 | . 882 540 371 1818 922 . Explosions 931 | . . . . 198 733 . Melee . | . . . . . . . Ramming 337 | 5 4 . 16 113 199 . Kinetic 281 | . 40 . . 112 129 . Thermal 4990 | . 894 540 371 1961 1224 . Explosive 499 | . . . . . 499 . Electromagnetic 2444 | . . . . 885 1559 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 12 18 . Average Corruption 10 | . . . . 8 10 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . . . 26 73 . Message Errors 21 | . . . . 2 19 . Matter Fused 20 | . . . . 9 11 . Heat Flow Errors 10 | . . . . 3 7 . Energy Discharges 12 | . . . . 1 11 . Parts Rejected 2 | . . . . 1 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . 6 5 . Data Loss (major) 5 | . . . . . 5 . Misfires 5 | . . . . 1 4 . Alerts 4 | . . . . 2 2 . Weapon Failures 8 | . . . . 1 7 . Overload Shots 7 | . . . . 7 . . Effects 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Overflow Damage 306 | . 26 . . 213 67 . Projectiles 134 | . 26 . . 99 9 . Explosions 162 | . . . . 114 48 . Melee 10 | . . . . . 10 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 354 | . . . . 107 247 . Shots 10 | . . . . 2 8 . Rammed . | . . . . . . . Targets Rammed 52 | 2 4 . 5 19 22 . Kicked 52 | 2 4 . 5 19 22 . Crushed . | . . . . . . . Highest Temperature 691 | . 306 21 163 691 688 81 Average Temperature 162 | . 87 8 72 195 181 51 Received Heat Transfer 768 | . 159 84 54 255 216 . Effects 82 | . 4 . . 29 49 . Shutdowns 24 | . . . . 5 19 . Energy Bleed 3 | . 2 . . 1 . . Interference 14 | . 1 . . 4 9 . Matter Decay 5 | . . . . 2 3 . Short Circuit 7 | . 1 . . 4 2 . Damage (minor) 7 | . . . . 3 4 . Damage (major) 17 | . . . . 7 10 . Damage (core) 5 | . . . . 3 2 . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . 1 5 . Combat Hostiles 3 | . . . . 1 2 . Parts Fried 18 | . . . . 6 12 . Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 14 | . 3 1 . 3 7 . Heat Transferred 6504 | . 1887 111 . 1815 2691 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 5 . Alert | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Peak Influence 336 | . 254 . 98 336 206 122 Initial 78 | . . . 36 . 78 78 Average 106 | . 125 . 32 158 99 94 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 88 | 100 93 . 100 61 95 100 Level 1 11 | . 6 . . 38 4 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 . . 6 12 . Investigation 3 | . . . . 2 1 . Extermination 6 | . . . . 1 5 . Reinforcement 9 | . 2 . . 1 6 . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Distress Signals 3 | . 1 . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 19 8 2 30 39 1 Peak Tracking Total 6 | . 3 6 1 4 4 1 Tactical Retreats 3 | . . 1 . 1 1 . Traps | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Traps Triggered 8 | . 2 . . 2 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Machines Disabled 9 | . . . . 4 4 1 Max in Single Turn 2 | . . . . 2 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Machines Accessed 36 | . 6 1 12 4 12 1 Terminals 19 | . 5 . 6 2 5 1 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units 11 | . 1 . 6 1 3 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 83 | . 11 3 26 13 29 1 Successful 36 | . 2 3 14 7 10 . Failed 46 | . 9 . 12 6 18 1 Catastrophic 7 | . . . 1 2 3 1 Database Lockouts 1 | . . . . . 1 . Manual 32 | . 8 . 16 3 4 1 Terminals 42 | . 10 . 17 3 11 1 Fabricators 6 | . . . . . 6 . Repair Stations 3 | . . . . . 3 . Recycling Units 18 | . 1 . 9 1 7 . Scanalyzers 9 | . . . . 9 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 13 | . 1 3 5 . 4 . Record 6 | . . 3 . . 3 . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 11 | . 1 . 9 . 1 . Report Inventory 7 | . . . 6 . 1 . Retrieve Components 4 | . 1 . 3 . . . Scanalyzer 7 | . . . . 7 . . Insert Component 4 | . . . . 4 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 28 | . 6 . 7 4 10 1 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . 1 2 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 1 . 12 . . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -7 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Turns Passed 6000 | 55 1001 282 883 1311 2218 250 Spaces Moved 3665 | 33 576 153 705 758 1253 187 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 3659 | 27 576 153 705 758 1253 187 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 Average Speed 130 | 131 137 152 120 124 134 125 Slowest Speed 330 | 200 260 260 120 330 260 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 74 10 95 24 40 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 83 | . . 4 4 16 49 10 Melee . | . . . . . . . Projectile 13 | . . 4 4 5 . . AOE 70 | . . . . 11 49 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Total 4428 | 41 704 188 733 978 1586 198 Wait 226 | . 35 7 5 49 130 . Move 3659 | 32 575 152 704 757 1252 187 Hop . | . . . . . . . Pick Up 63 | 1 12 1 4 22 21 2 Fast Attach 39 | 6 5 2 1 12 13 . Attach 43 | . 2 2 . 17 18 4 Detach 15 | . 3 1 . 5 5 1 Swap 63 | . 15 4 . 18 25 1 Drop 52 | . 12 4 3 14 18 1 Fire 216 | . 41 15 11 65 82 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick 52 | 2 4 . 5 19 22 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Discovered new exit (range 4) 1004 | -10/Materials | Discovered new exit (range 11) 1012 | -10/Materials | Discovered new exit (range 4) 1057 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1074 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1147 | -10/Subcaves | A Subdweller sparked back to life 1147 | -10/Subcaves | A Subdweller sparked back to life 1147 | -10/Subcaves | A Subdweller sparked back to life 1173 | -10/Subcaves | Found Prototype Energy Cannon 1173 | -10/Subcaves | Identified Powered Cannon 1174 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1193 | -10/Subcaves | Core integrity fell below 50% 1243 | -10/Subcaves | Discovered new exit (range 15) 1286 | -10/Subcaves | Visited Clippyterm 1289 | -10/Subcaves | Identified exit to Materials 1339 | -10/Subcaves | Entered Recycling 1340 | -9/Recycling | Met a Zionite searching for Scraptown 1654 | -9/Recycling | Discovered new exit (range 11) 2222 | -9/Recycling | Entered Factory 2222 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2509 | -7/Factory | Garrison activated, responded to threat 2521 | -7/Factory | Build established: Scavenger-Tank 2557 | -7/Factory | Garrison activated, responded to threat 2860 | -7/Factory | Lost 3 parts (1n2w) 3215 | -7/Factory | Build established: Scavenger-Skirmisher 3297 | -7/Factory | System corruption reached 10% 3305 | -7/Factory | Core integrity fell below 50% 3322 | -7/Factory | Core integrity fell below 20% 3356 | -7/Factory | Lost 3 parts (2n1w) 3472 | -7/Factory | Discovered new exit (range 14) 3533 | -7/Factory | Entered another Factory area 3533 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3862 | -6/Factory | Build established: Gunner 3959 | -6/Factory | Lost 5 parts (1p1n3w) 4619 | -6/Factory | Core integrity fell below 50% 4660 | -6/Factory | System corruption reached 10% 5146 | -6/Factory | Repaired Carbon-fiber Leg 5205 | -6/Factory | Build established: Scavenger-Tank 5390 | -6/Factory | Discovered new exit (range 5) 5470 | -6/Factory | Central database locked down 5575 | -6/Factory | Fabricated Mak. Leg (x2) 5648 | -6/Factory | Lost 7 parts (2p1n2u2w) 5751 | -6/Factory | Entered another Factory area 5751 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5865 | -5/Factory | Build established: Tank 6001 | -5/Factory | Self-destructed Last Messages --------------- 05676_ U-05 Engineer lays Concrete. 05678_ K-01 Serf collects debris. 05678_ U-05 Engineer lays Concrete. 05678_ K-01 Serf collects debris. 05698_ System corrupted: FCS attempts to trigger Proton Cannon. 05698_ System corrupted: Proton Cannon misfires. 05726_ System corrupted: Matter fused (-9). 05732_ ALERT: Cargo convoy en route, clear transfer corridor. 05748_ System corrupted: FCS attempts to trigger Proton Cannon. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 05812_ Acquired Lrn. Proton Cannon. 05875_ Connecting with Terminal... 05875_ Current location identified: Factory 05905_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05906_ ALERT: All DSF locations entering lockdown mode. 05906_ Terminal disabled. 05995_ Dropped Cld. Pulse Rifle. 05998_ Acquired Cld. Pulse Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????#@ """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# #########???? | | ??????##########????????# # ] ???? | | ??????# #######??########+##### """ """ ? | | ??????# """ # #?????# # """ """ # | | ??????#! """ # ## # """ """ # | | ??????# """ # # # | | ??????# + # """ """ # | | ??????# """ # + """ """ # | | ??????# """ # # """ """ # | | ??????# """ # # # | | ??????# # ## T### # """ """ # | | ??????####+##### #####?# # """ """ # | | ?????????# #???# #?????########### """ """ # | | ?????????# #???# #???????????????# # | | #????????# #???# #???????????????############# | | ### ##### #???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Energy Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Imp. Aluminum Leg | -9/Recycling | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Mak. Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mak. Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialEncryptedBooster Manual? 0 Play Time 02:06:22 Cumulative 31.8 hours Start 2024.12.03 @ 17:05:15 End 2024.12.04 @ 12:05:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfe047b-21ee-419d-bba5-f37d13c1abf3