Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 03:36:40 // Winter2019/RPGLIKE Player: Toaster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1544) 1544 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 6113 Bonus ------- High Alert Combat Kills 4 Registered with UFD 300 Cogmind --------- Core Integrity 306/600 Matter 300/300 Energy 405/430 System Corruption 4% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Cargo Legs > --- UTILITY (4+2) ---- Experimental Signal Interpreter (+) Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved System Restoration Module High-powered Tractor Beam (+) > --- WEAPON (4) ------- Heavy Phase Cannon High-powered Shotgun Flak Cannon Heavy Flak Cannon > --- INVENTORY (1) ---- Phase Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Experimental Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved System Restoration Module High-powered Tractor Beam > --- WEAPON ----------- Heavy Phase Cannon High-powered Shotgun Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Phase Cannon [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Shield Generator Device Shield Generator Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | 3 2 1 2 . 1 Power 1 | . 1 . . . . Propulsion 2 | 1 . . 1 . . Utility 3 | 1 1 . . . 1 Weapon 3 | 1 . 1 1 . . Parts Attached 31 | 5 9 3 8 4 2 Power 5 | 1 2 . 2 . . Engine 4 | 1 2 . 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 1 . . Treads . | . . . . . . Leg 4 | 2 . 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 5 . 2 3 1 Device 3 | . 1 . . 1 1 Storage . | . . . . . . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection 5 | . 2 . 2 1 . Artifact . | . . . . . . Weapon 11 | 2 2 2 3 1 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 4 | . 1 1 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups . | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . 1 . . Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 87 | . 96 93 75 84 92 Engine 12 | . 16 19 9 7 6 Core 3 | . . . 6 7 6 Leg 15 | . 24 16 10 14 13 Device 10 | . 6 9 7 12 19 Processor 3 | . 15 . . . 6 Protection 14 | . 9 19 15 14 13 Energy Gun 9 | . 15 19 6 . . Energy Cannon 2 | . . . 2 7 6 Ballistic Gun 2 | . 1 . . 6 6 Ballistic Cannon 12 | . 7 9 16 14 13 Peak Build Rating 70 | 5 11 29 51 64 70 Average Rating 35 | 3 9 17 42 56 69 On Entrance 26 | . 5 10 29 51 64 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 63 | 9 22 27 54 59 63 Greatest Support 83 | 25 25 65 83 83 83 Greatest Overweight (x) 2 | 1 . 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 Average Carried . | . . . 1 . . Final Capacity 1 | 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 Class Distribution -------------------- 43% | Hacker-Tank 36% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Tank | -7/Recycling Hacker-Tank | -7/Scraptown Hacker-Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1419 | 250 267 390 139 30 343 Remotely 363 | . . . . 20 343 Salvage Created 1352 | . 583 399 172 . 198 Parts 105 | . 50 32 7 . 16 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented 1 | . . 1 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 41 | . 21 10 3 . 7 Guns 13 | . 8 3 1 . 1 Cannons 26 | . 13 5 2 . 6 Classes Destroyed 12 | . 6 3 1 . 2 Worker 3 | . 1 . . . 2 Hauler 2 | . 2 . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 15 | . 11 4 . . . Grunt 13 | . 10 . . . 3 Sentry 3 | . . . 3 . . Programmer 4 | . . . . . 4 Artisan 1 | . . 1 . . . Subdweller 6 | . . 6 . . . Best Kill Streak 10 | . 10 6 1 . 5 Combat Bots Only 8 | . 8 4 1 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 274 | . 79 68 69 . 58 Missed 107 | . 24 30 28 . 25 Hits 167 | . 55 38 41 . 33 Projectile 167 | . 55 38 41 . 33 Part Disruptions 1 | . . . . . 1 Damage Taken 1528 | . 517 327 205 . 479 Core 1090 | . 415 220 137 . 318 Absorbed by Shields 412 | . 11 132 96 . 173 Redirected to Core 880 | . 316 189 99 . 276 Regen/Repaired (Parts) 122 | . . . . . 122 Core Remaining (%) 96 | 100 . . . 92 . Volleys Fired 149 | . 47 72 7 . 23 Largest 4 | . 2 3 3 . 4 Hottest 196 | . 80 133 133 . 196 Shots Fired 339 | . 91 150 21 . 77 Gun 155 | . 49 78 10 . 18 Cannon 184 | . 42 72 11 . 59 Launcher . | . . . . . . Special . | . . . . . . Kinetic 181 | . 42 72 11 . 56 Thermal 21 | . . . . . 21 Explosive . | . . . . . . Electromagnetic 137 | . 49 78 10 . . Robot Hit Streak 21 | . 15 21 14 . 6 Robot Miss Streak 6 | . 3 4 2 . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 213 | . 67 78 17 . 51 Core Hits 123 | . 33 26 13 . 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 3 . . . Blast 3 | . . 3 . . . Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4206 | . 1259 1346 315 . 1286 Guns 1580 | . 532 721 92 . 235 Cannons 2401 | . 533 625 222 . 1021 Explosions 170 | . 170 . . . . Melee . | . . . . . . Ramming 55 | . 24 . 1 . 30 Kinetic 2395 | . 533 625 222 . 1015 Thermal 411 | . 170 . . . 241 Explosive . | . . . . . . Electromagnetic 1345 | . 532 721 92 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . 16 15 . . . Projectiles 15 | . . 15 . . . Explosions 16 | . 16 . . . . Melee . | . . . . . . Knockbacks 26 | . 6 5 . . 15 Impact . | . . . . . . Kinetic 26 | . 6 5 . . 15 Secondary . | . . . . . . Self-Inflicted Damage 28 | . 28 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 10 | . 5 . 1 . 4 Kicked 10 | . 5 . 1 . 4 Crushed . | . . . . . . Highest Temperature 415 | . 157 3 154 . 415 Average Temperature 67 | . 36 1 68 . 122 Received Heat Transfer 304 | . 100 100 56 . 48 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 3 | . 1 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 372 | . 150 . . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . 2 . . . . Low Security (%) 72 | 100 25 . 100 . 100 Level 1 25 | . 70 . . . . Level 2 1 | . 3 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 418 | . 418 . 181 . 150 Initial . | . . . . . . Average 119 | . 257 . 45 . 34 Influence Increases 1833 | . 800 420 332 . 281 Destroy 0b10 Robot/C 740 | . 420 120 60 . 140 Destroy 0b10 Robot/NC 50 | . 35 . . . 15 Destroy Leader 130 | . 100 . . . 30 Successful Hack 61 | . 16 . 31 . 14 Select Force Hacks 350 | . 110 . 240 . . Disable Machine 15 | . . . . . 15 Destroy Structure 37 | . 14 . 1 . 22 Lose Combat Pursuer 450 | . 105 300 . . 45 Influence Decreases 1707 | . 474 746 198 134 155 Entered New Map 292 | . . 158 . 134 . Time Decay 1415 | . 474 588 198 . 155 Squads Dispatched 13 | . 6 . . . 7 Investigation 6 | . 5 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 34 26 3 . 12 Peak Tracking Total 10 | . 10 4 1 . 7 Tactical Retreats 7 | . 2 3 . . 2 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . 1 3 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . 1 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 28 | . 9 2 14 1 2 Terminals 14 | . 7 . 6 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 10 | . 2 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 17 6 30 1 9 Successful 48 | . 12 6 24 1 5 Failed 15 | . 5 . 6 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 41 | . 17 . 21 . 3 Terminals 31 | . 14 . 11 . 6 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 22 | . 3 . 19 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 6 . 1 2 Record 6 | . . 5 . . 1 Branch Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 9 | . . . 9 . . Report Inventory 8 | . . . 8 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 10 . 14 . 2 Terminals 15 | . 8 . 6 . 1 Botnet 14 | . 7 . 6 . 1 Sabotage 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 10 | . 2 . 8 . . Tunnel 10 | . 2 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 3 . 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8628 | 43 1692 2173 2017 1793 910 Spaces Moved 6185 | 37 1144 1536 1514 1429 525 Core 15 | 12 . 3 . . . Treads . | . . . . . . Legs 6170 | 25 1144 1533 1514 1429 525 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 125 125 125 Average Speed 124 | 98 120 122 128 125 125 Slowest Speed 150 | 120 120 150 130 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 99 69 99 85 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 2 2 8 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 12 | . . 7 . 5 . Spaces Dug 6 | . . 3 . . 3 Terrain Destroyed 26 | . 10 4 1 . 11 Melee . | . . . . . . Projectile 16 | . . 4 1 . 11 AOE 10 | . 10 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6847 | 41 1368 1704 1573 1435 726 Wait 390 | . 125 65 33 . 167 Move 6180 | 36 1143 1535 1513 1428 525 Hop . | . . . . . . Pick Up 3 | . 1 1 . 1 . Fast Attach 32 | 5 11 3 8 4 1 Attach 1 | . . . . . 1 Detach 4 | . 3 . . . 1 Swap . | . . . . . . Drop 15 | . 3 4 6 2 . Fire 149 | . 47 72 7 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . 5 . 1 . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . 7 . . . Trap . | . . . . . . Miscellaneous 56 | . 30 17 5 . 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 273 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Reached level 2 532 | -10/Materials | Destroyed 8 combat bots 598 | -10/Materials | Discovered new exit (range 7) 615 | -10/Materials | Upgraded with Power slot (x1) 615 | -10/Materials | Upgraded with Utility slot (x1) 1297 | -10/Materials | Discovered new exit (range 4) 1636 | -10/Materials | Reached level 3 1722 | -10/Materials | Discovered new exit (range 8) 1736 | -10/Materials | Entered Subcaves 1737 | -10/Subcaves | Approached by a straggling Scientist 1802 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1811 | -10/Subcaves | Upgraded with Weapon slot (x1) 1949 | -10/Subcaves | Discovered new exit (range 12) 1956 | -10/Subcaves | Reached level 4 2120 | -10/Subcaves | Build established: Tank 2322 | -10/Subcaves | Learned Materials emergency access door positions 3013 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3189 | -10/Subcaves | Discovered new exit (range 15) 3307 | -10/Subcaves | Visited 4L-MR0's lab 3327 | -10/Subcaves | Found Cargo Legs 3329 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3460 | -10/Subcaves | Visited Clippyterm 3464 | -10/Subcaves | Learned location of Deep Caves (-7) 3464 | -10/Subcaves | Learned location of Extension (-5) 3741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3909 | -10/Subcaves | Entered Recycling 4423 | -7/Recycling | Scanned before Scraplab entrance 4509 | -7/Recycling | Reached level 5 5180 | -7/Recycling | Discovered new exit (range 8) 5222 | -7/Recycling | Build established: Hacker-Tank 5232 | -7/Recycling | Upgraded with Propulsion slot (x1) 5274 | -7/Recycling | Upgraded with Weapon slot (x1) 5911 | -7/Recycling | Entered Scraplab 5921 | -7/Recycling | Discovered new exit (range 4) 5926 | -7/Recycling | Entered Scraptown 5928 | -7/Scraptown | Reached level 6 6328 | -7/Scraptown | Discovered new exit (range 11) 6348 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6353 | -7/Scraptown | Learned Research terminal intel 6456 | -7/Scraptown | Visited Observation Area 6473 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6513 | -7/Scraptown | Visited Junk Repository 6699 | -7/Scraptown | Visited Comm Corps 6832 | -7/Scraptown | Visited UFD Registry 6832 | -7/Scraptown | Registered with UFD as "Novagrid" 6851 | -7/Scraptown | Visited Cyclists 6943 | -7/Scraptown | Guru changed UFD alias to "Carbongrid" 7091 | -7/Scraptown | Visited Science Guys 7149 | -7/Scraptown | Visited Derelict Rescue Squad 7179 | -7/Scraptown | Visited Junk Repository 7352 | -7/Scraptown | Visited Scrapoid Pod Storage 7383 | -7/Scraptown | Visited Curators Association 7485 | -7/Scraptown | Visited Research Penetration Think Tank 7510 | -7/Scraptown | Visited Science Testing Area 7535 | -7/Scraptown | Visited Infowarlord's Domain 7545 | -7/Scraptown | Found Exp. Signal Interpreter 7711 | -7/Scraptown | Discovered new exit (range 5) 7718 | -7/Scraptown | Identified exit to Factory 7719 | -7/Scraptown | Entered Factory 7721 | -5/Factory | Reached level 7 7721 | -5/Factory | Upgraded with Utility slot (x1) 8024 | -5/Factory | Identified exit to Upper Caves 8024 | -5/Factory | Identified exit to Extension 8428 | -5/Factory | Core integrity fell below 50% 8629 | -5/Factory | Self-destructed Last Messages --------------- 08501_ System corrupted: Hpw. Shotgun misfires. 08501_ U-05 Engineer sends out distress signal. 08502_ ALERT: Cargo convoy en route, clear transfer corridor. 08535_ System corrupted: Component data lost. 08540_ G-50 Soldier knocked back. 08545_ U-05 Engineer builds a Wall. 08550_ G-50 Soldier destroyed. 08564_ K-01 Serf collects debris. 08566_ Used Protomatter to restore core integrity (+57, depleted) 08567_ K-01 Serf cleans the Assembly Bed. 08568_ Used Protomatter to restore core integrity (+12, depleted) 08570_ K-01 Serf cleans the Assembly Bed. 08574_ K-01 Serf collects debris. 08587_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 08594_ System corrupted: Heat flow error (+197). 08623_ K-01 Serf cleans the Assembly Bed. 08627_ Acquired 8 matter. 08627_ Acquired 16 matter. 08629_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | ???????????????########?# ## [ [ #???? | | ????????????????????????# ## #???? | | ????????????????????????# #! """ """ #???? | | ????????????????????????# # """ """ #???? | | ????????????????????????# # """ """ #???? | | ???????????############## + #???? | | ???????????# T # # """ #???? | | ???????????# # # """ " "" #???? | | ???????????# """ """ # # """ "R"" #???? | | ?????????????""" """ # # """ #???? | | ???????????# """ """ # k # #???? | | ???????????# # ##############???? | | ???????????# """ """ s =# k #????????????????? | | ???????????# """ """s ss# # ??????????????? | | ???????????# """ """ s # # g?g????????????? | | ???????????# +h u g????????????????? | | ???????????# " h #????????????????? | | ???????????# #^^^^^ ^#????????????????? | | ???????????##########+### #????????????????? | | ???????????# # #????????????????? | | ???????????# #% #????????????????? | | ???????????# # #????????????????? | | ???????????# """" """" # #????????????????? | | ???????????# """" """"k# #????????????????? | | ???????????# """" """" + #????????????????? | | ???????????# """" """" #@ #????????????????? | | ???????????# """" """" # #????????????????? | | ???????????# """" """" # #????????????????? | | ???????????# # #????????????????? | | ??????????## # #????????????????? | | ??????????## #t #????????????????? | | ??????????############### #????????????????? | | ????????????????????????#k #????????????????? | | ????????????????????????#u +????????????????? | | ????????????????????????? #????????????????? | | ??????????p?????????????? k #????????????????? | | ?????????????????????????m #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ???????????????p????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????k???????????????????????????????? | | ?????????????????????????u???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Longdome?! Tune-up Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 6 | . 2 1 1 1 1 XP Earned 13437 | 3000 3102 1600 2610 650 2475 XP Spent 11975 | 2750 1510 1400 3200 1625 1490 Upgrades 34 | 7 5 2 6 10 4 Power Slot 1 | . 1 . . . . Propulsion Slot 2 | 1 . . 1 . . Utility Slot 3 | 1 1 . . . 1 Weapon Slot 3 | 1 . 1 1 . . Heat Dissipation 6 | . 3 . . . 3 Mass Support 2 | 1 . 1 . . . Inventory Capacity 1 | 1 . . . . . Sensor Range 10 | . . . . 10 . Ranged Accuracy 2 | 2 . . . . . Hack Attack % 2 | . . . 2 . . Hack Defense % 2 | . . . 2 . . Protomatter Created 466 | . 207 176 38 . 45 Integrity Restored 1047 | . 523 342 113 . 69 Core 796 | . 415 220 92 . 69 Parts 251 | . 108 122 21 . . Protomatter Decayed 72 | . 6 44 . . 22 Game ------ Seed AbsorptionGaussCarapace Manual? 0 Play Time 01:06:59 Cumulative 158.6 hours Start 2025.11.07 @ 02:27:47 End 2025.11.07 @ 03:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 71 Rogue 67 Adventurer 4 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca8d473-bccc-49c5-9103-1f034ff9d62e