Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 17:07:31 // AFD2019/Pay2Buy Player: KTG-V3 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (1038) 5190 Value Destroyed (46482) 46482 Prototype IDs (285) 5700 Alien Tech Used (0) 0 Bonus (62384) 62384 TOTAL SCORE: 130056 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 27433 Follower Combat Kills 470 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5844 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -763 Cogmind --------- Core Integrity 1436/1600 Matter 292/300 Energy 848/850 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox4 Location 0b11 Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (2) --- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (15) ----- Coolant Network Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Centrium Heavy Armor Plating Advanced Powered Armor Graphene Brace Advanced Force Field > --- WEAPON (5) ------- Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (10) --- Experimental Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Matter Compressor (400) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Coolant Network Advanced Energy Well Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler Makeshift Transmission Jammer Improved Utility Shielding Centrium Heavy Armor Plating Advanced Powered Armor Antimissile System Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Linear Accelerator Linear Accelerator Graviton Cannon Graviton Cannon > --- INVENTORY -------- Experimental Cooling System Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Experimental Matter Compressor Precision Matter Filter Graphene Brace Long-range Tractor Beam [Rating: 211] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Centrium Wheel Flight Unit Cooled Q-thruster Utility Experimental Targeting Computer Device Advanced Cooling System Storage Advanced Energy Well Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Tri-rail Accelerator Energy Cannon Light EM Pulse Cannon Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . . Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Parts Attached 580 | . 2 6 2 10 52 96 14 19 3 30 107 2 6 1 4 62 26 11 2 11 27 3 5 3 23 3 5 7 38 Power 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Propulsion 8 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 5 Treads 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 349 | . . . . 4 15 38 7 14 . 14 69 . . . . 57 26 11 1 11 26 2 1 . 17 3 5 7 21 Device 306 | . . . . 2 15 29 3 12 . 14 68 . . . . 56 20 11 1 8 24 2 1 . 14 2 4 6 14 Storage 10 | . . . . . . . . . . . . . . . . . 5 . . 1 1 . . . . 1 1 . 1 Processor 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . . 2 . 9 4 2 . . . . . . . . 1 . . 2 1 . . . 2 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 216 | . 2 6 2 6 37 58 7 5 3 15 38 2 6 1 4 4 . . 1 . 1 . 3 3 6 . . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . 1 1 . . 6 9 . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 100 | . 1 3 2 3 17 22 4 3 2 8 18 1 3 1 2 1 . . 1 . . . . 2 . . . . 6 Launcher 98 | . . 2 . 3 14 27 3 2 1 7 19 1 3 . 2 3 . . . . 1 . 3 1 6 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 55 | . . 1 . . 3 11 2 1 . 1 9 . . . . 1 . 1 1 3 5 . . . . 4 1 5 6 Power 5 | . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . Utility 26 | . . 1 . . . 4 1 . . 1 4 . . . . . . 1 1 1 3 . . . . 3 . 4 2 Weapon 18 | . . . . . 1 5 . . . . 1 . . . . 1 . . . 2 2 . . . . 1 1 1 3 Highest Loss Streak 5 | . . 1 . . 1 4 2 1 . 1 2 . . . . 1 . 1 1 2 3 . . . . 4 1 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 75 100 80 86 90 92 84 92 75 72 72 67 73 75 93 91 89 80 78 75 78 73 88 83 88 84 85 Engine 2 | . 14 14 14 14 9 2 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 7 6 6 6 5 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 5 4 4 4 11 Treads 8 | . 28 28 28 28 18 15 15 15 15 15 2 . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 6 6 6 6 5 11 11 11 11 10 10 10 10 10 9 8 8 7 Device 11 | . 5 14 14 14 10 7 7 7 7 7 10 13 13 13 13 11 11 12 17 11 13 10 10 10 14 9 16 16 19 Storage 1 | . . . . . . . . . . . . . . . . 1 4 5 2 4 4 5 5 5 5 4 4 4 . Processor 18 | . . . . . 8 25 30 30 30 30 23 20 20 20 20 17 17 17 17 17 16 12 15 15 21 14 13 11 11 Protection 16 | . 14 14 14 14 17 13 13 14 15 15 13 19 20 20 20 20 29 24 21 16 15 26 26 26 25 17 13 11 14 Ballistic Cannon 11 | . 24 27 3 27 15 9 13 14 6 14 10 5 5 1 5 5 5 5 4 5 5 5 5 . 5 3 6 9 18 Launcher 2 | . . . . . . 3 1 . . . 2 . . . . 4 5 5 5 3 4 . . . . 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 23 25 25 23 23 47 63 61 61 61 67 91 70 70 72 72 101 98 98 91 109 124 94 104 104 105 101 122 135 194 Greatest Support 48 | 46 46 46 46 46 46 40 40 48 48 48 48 28 28 28 28 32 32 32 32 32 32 32 32 32 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . . 1 1 1 1 1 1 2 2 2 2 2 3 3 3 2 3 3 2 3 3 3 2 3 3 9 Average Overweight (x) 1 | . . . . . . . 1 1 . 1 1 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 2 4 4 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 10 9 10 10 10 10 Average Carried 7 | . . 3 4 4 4 5 6 8 9 10 8 9 9 9 9 9 9 9 9 9 8 6 8 9 8 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 2 4 4 5 5 7 6 10 10 10 10 10 10 10 10 10 10 9 9 10 7 7 9 8 10 9 10 10 8 Class Distribution -------------------- 87% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Assassin | -2/Research Hacker-Assassin | -1/Access Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 31315 | 85 978 351 . 355 1762 4206 381 555 95 662 5107 325 397 . 361 4307 1009 513 794 449 3994 226 151 437 925 108 705 206 1871 Remotely 23783 | . . . . 76 1417 3584 190 528 . 565 4119 325 397 . 361 3251 810 473 794 390 3616 178 82 . 645 78 184 144 1576 Salvage Created 31479 | 67 863 416 . 305 1795 4743 258 335 . 395 4709 124 362 . 618 4693 726 284 1141 302 4511 323 210 259 1105 169 1389 242 1135 Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 15 | . 2 . . . 3 5 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 901 | . 14 12 . 13 53 153 7 12 . 27 144 5 17 . 14 131 28 15 54 11 121 3 9 . 27 5 13 4 9 Cannons 278 | . 14 7 . 5 21 31 2 3 . 11 40 5 5 . 7 33 13 4 5 8 36 3 2 . 9 1 2 4 7 AOE 620 | . . 5 . 8 32 121 5 9 . 16 104 . 12 . 7 98 15 11 49 3 85 . 7 . 18 4 11 . . Classes Destroyed 25 | 3 6 1 . 1 3 3 1 1 . 1 2 . . . . . 2 . 1 . . . . . . . . . . Worker 63 | 1 5 4 . 1 6 10 . . . . 3 . . . . 10 . . . . 13 . . . . . 9 . 1 Builder 70 | . . 1 . 2 11 12 . . . . 12 . . . . 3 . . . . 26 . . . . . 3 . . Tunneler 13 | 1 . 3 . . 2 1 . . . . . . . . . 1 . . . . 4 . . . . . 1 . . Hauler 15 | . 2 . . . 3 5 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . Recycler 44 | 1 5 1 . 2 2 7 . . . . 5 . . . . 7 . . . . 8 . . . . . 5 . 1 Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Mechanic 39 | . 1 . . . 1 8 . . . . 12 . . . . 10 . . 2 . 5 . . . . . . . . Operator 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 Watcher 17 | . 3 . . . 3 3 . . . . 1 . . . . 5 . . . . 2 . . . . . . . . Swarmer 89 | . 3 3 . 8 3 . 1 7 . 14 4 4 10 . 6 4 7 7 2 1 . . 4 . 1 . . . . Saboteur 28 | . . . . . . . . . . . 7 . . . . 5 . . 9 . 7 . . . . . . . . Grunt 409 | . 11 9 . 4 37 81 4 4 . 8 70 . 5 . 5 48 7 7 23 6 50 2 2 . 14 4 7 1 . Brawler 54 | . . . . . . 13 . . . . 11 . . . . 12 1 . 5 1 5 . 1 . 4 . 1 . . Duelist 45 | . . . . 1 4 10 . . . 2 10 . . . . 8 . . 2 . 6 . . . 2 . . . . Protector 43 | . . . . . 2 17 . . . . 7 . . . . 8 . . 2 . 6 . . . 1 . . . . Sentry 31 | . . . . . 5 3 1 . . 2 2 . 2 . 1 6 1 . . . 2 1 . . 3 . 1 1 . Specialist 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . Hunter 86 | . . . . . 2 14 1 1 . . 17 . . . . 23 2 . 4 . 19 . 2 . . 1 . . . Programmer 88 | . . . . . . 15 . . . . 15 1 . . 2 17 3 . . 2 26 . . . 1 . 2 2 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Decomposer 5 | . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 34 | 1 8 4 . 5 9 26 3 7 . 7 29 4 7 . 5 34 7 7 19 3 26 3 4 . 9 5 12 1 4 Combat Bots Only 31 | . 5 3 . 4 7 24 3 7 . 7 27 4 6 . 5 31 7 7 18 3 26 3 4 . 9 5 7 1 4 Max Kills in Single Turn 10 | 1 2 3 . 3 4 10 2 2 . 5 5 1 3 . 2 7 4 3 6 1 3 1 4 . 4 2 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 3 . 3 3 10 2 2 . 5 5 . 3 . 2 4 4 3 6 1 3 . 4 . 4 2 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 23377 | . 351 126 . 155 1224 2487 251 224 . 1260 3182 244 313 . 296 1354 748 388 641 491 2780 10 143 . 391 865 774 1083 3596 Core 1552 | . 36 11 . . 129 197 13 . . 92 231 14 35 . 12 46 39 29 163 35 185 . 9 . 30 . 82 67 97 Absorbed by Shields 4098 | . . . . . . . . . . . . . . . . 313 385 312 . 362 494 10 150 . 353 332 241 260 886 Reduced by Siege Mode 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Redirected to Shielding 793 | . . . . . . . . . . . . . . . 8 33 5 22 36 64 132 . . . 5 72 49 117 250 Regen/Repaired (Parts) 171 | . . . . . . . . . . . . . . . . . . . 171 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 81 76 . . . . 56 . . . . 65 . . . . 68 . . . . 80 100 94 . 89 Volleys Fired 2066 | 5 127 40 . 28 196 264 11 25 . 40 318 19 16 . 26 249 52 41 58 42 322 11 13 4 55 14 17 12 61 Largest 5 | 2 2 2 . 2 2 2 2 2 . 2 2 1 1 . 1 2 2 1 1 1 1 1 1 1 1 1 2 3 5 Hottest 442 | 78 78 78 . 78 87 101 101 101 . 80 97 60 60 . 60 103 103 60 60 60 60 60 60 60 60 60 140 206 442 Shots Fired 2714 | 10 179 59 . 49 276 385 18 44 . 73 434 20 19 . 29 249 51 40 58 42 322 10 17 4 56 14 24 24 208 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2122 | 10 179 55 . 45 237 264 14 38 . 61 352 18 11 . 22 164 34 30 20 30 216 10 11 4 39 10 16 24 208 Launcher 592 | . . 4 . 4 39 121 4 6 . 12 82 2 8 . 7 85 17 10 38 12 106 . 6 . 17 4 8 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1986 | 10 144 51 . 45 208 221 14 38 . 61 352 18 11 . 22 164 34 30 20 30 216 10 11 4 39 10 16 24 183 Thermal 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Explosive 592 | . . 4 . 4 39 121 4 6 . 12 82 2 8 . 7 85 17 10 38 12 106 . 6 . 17 4 8 . . Electromagnetic 127 | . 35 4 . . 29 43 . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 33 | 4 9 8 . 6 13 21 7 10 . 20 33 8 18 . 9 20 15 27 15 19 26 14 12 9 19 11 4 3 31 Robot Miss Streak 6 | 1 5 3 . 2 4 3 1 2 . 2 2 3 2 . 3 4 2 5 3 5 6 1 2 1 5 1 2 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 1779 | 7 69 25 . 26 140 255 13 28 . 54 268 12 11 . 22 194 41 29 30 38 261 10 8 4 39 7 26 7 155 Core Hits 2563 | 3 33 22 . 25 134 466 12 21 . 48 353 7 31 . 33 408 61 37 148 32 450 11 17 6 83 17 34 6 65 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 43 | . 2 . . . 4 8 1 5 . 1 10 1 . . . 2 1 . . . 3 . 1 . . . 2 . 2 Blast 39 | . 2 . . . 4 7 1 5 . 1 10 1 . . . 2 1 . . . 3 . 1 . . . . . 1 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Melee Attacks 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 17 Impact 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Sneak Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 167836 | 142 1714 975 . 1145 6728 24222 705 1704 . 3631 25386 379 1496 . 1904 26752 4327 2851 9474 2623 31352 499 1577 315 4985 1120 5113 380 6337 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 54172 | 142 1640 574 . 619 2625 4882 223 656 . 1648 7415 379 260 . 1116 6647 1741 1427 443 1583 9988 499 435 315 1744 190 400 380 6201 Explosions 112238 | . 74 401 . 526 4103 19340 482 1048 . 1983 17971 . 1236 . 788 20105 2586 1424 9031 1040 21364 . 1142 . 3241 930 3423 . . Melee 1426 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1290 . 136 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 52619 | 142 1457 574 . 619 2589 4205 223 656 . 1648 7415 379 260 . 1116 6647 1741 1427 443 1583 9988 499 435 315 1744 190 400 380 5544 Thermal 2203 | . 43 . . . . 723 . . . . 255 . . . . 460 . 99 . . 228 . . . . . . . 395 Explosive 110291 | . . 401 . 526 4103 18617 482 1048 . 1983 17716 . 1236 . 788 19537 2586 1325 9031 1040 21136 . 1142 . 3241 930 3423 . . Electromagnetic 1297 | . 214 . . . 36 677 . . . . . . . . . 108 . . . . . . . . . . . . 262 Impact 1426 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1290 . 136 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . 3 3 3 3 . 4 4 4 4 4 6 11 11 11 . 18 18 18 18 20 . 6 1 10 Average Corruption 4 | . 1 1 1 1 . 2 3 3 3 . 3 4 4 4 4 2 9 11 11 . 6 18 18 18 19 . 5 1 7 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 724 | . 12 10 3 5 . 32 44 46 1 . 112 24 19 1 22 55 53 34 1 . 91 17 21 14 46 . 18 . 43 Message Errors 169 | . . 1 1 2 . 8 11 7 . . 31 6 4 . 7 12 16 11 1 . 23 4 2 3 9 . 2 . 8 Matter Fused 169 | . 7 3 1 2 . 5 11 13 . . 23 10 3 1 3 8 13 5 . . 25 6 1 6 10 . 1 . 12 Heat Flow Errors 95 | . . 1 1 . . 5 7 10 1 . 16 2 4 . 2 7 5 5 . . 10 2 2 1 6 . 3 . 5 Energy Discharges 88 | . 1 1 . 1 . 4 5 4 . . 9 1 1 . 1 17 4 4 . . 7 2 5 . 8 . 5 . 8 Parts Rejected 9 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 4 . . . 1 Parts Fused 11 | . . . . . . 1 1 1 . . 4 . . . . . 2 . . . . . . . 1 . . . 1 Data Loss (minor) 82 | . 2 . . . . 2 4 8 . . 8 1 3 . 5 5 6 5 . . 13 . 3 2 5 . 5 . 5 Data Loss (major) 33 | . . 1 . . . 3 1 2 . . 7 3 1 . 1 1 2 1 . . 5 1 1 1 . . . . 2 Misfires 32 | . 2 1 . . . 1 2 1 . . 6 1 3 . 3 1 1 . . . 3 . 4 . 2 . 1 . . Alerts 18 | . . 1 . . . 1 1 . . . 6 . . . . 1 . 2 . . 2 . 1 1 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 17 | . . 1 . . . 2 . . . . 2 . . . . 3 3 1 . . 3 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5036 | 7 23 13 . 14 87 527 40 71 . 54 555 53 82 . 74 817 218 45 116 27 1025 . 75 75 41 . 832 . 165 Projectiles 1706 | 7 23 . . 6 40 124 17 40 . 36 257 53 . . 74 214 47 19 . 27 545 . . 75 . . 33 . 69 Explosions 2598 | . . 13 . 8 47 403 23 31 . 18 298 . 82 . . 603 171 26 116 . 480 . 75 . 41 . 163 . . Melee 732 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 636 . 96 Knockbacks 258 | 3 21 5 . 8 18 21 1 3 . 10 25 3 . . 13 17 5 3 . 13 40 1 4 . 6 . 7 1 30 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Kinetic 249 | 3 20 5 . 8 18 21 1 3 . 10 25 3 . . 12 17 3 3 . 13 40 1 4 . 6 . 3 1 29 Secondary 4 | . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Self-Inflicted Damage 796 | . 6 . . 30 175 120 68 . . 38 39 . . . . 19 38 69 . . . . . . . . 194 . . Shots 22 | . 1 . . 1 6 4 2 . . 1 1 . . . . 1 2 1 . . . . . . . . 2 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | 60 312 71 80 . 72 213 260 262 197 45 316 253 259 . 168 267 231 105 57 4 273 196 172 253 189 . 220 6 377 Average Temperature 75 | 25 65 36 44 . 13 46 111 80 113 11 83 106 129 . 94 79 55 40 33 4 71 92 82 130 79 . 110 4 95 Received Heat Transfer 4164 | . 168 60 . 66 549 840 21 72 . 342 794 . 63 . 36 99 150 76 96 64 247 . 4 . 68 69 55 55 170 Effects 6 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1489 | . 50 . . . . 450 . . . . 300 . . . . 350 . 80 . . 150 . . . . . . . 109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 4271 | 15 800 484 . 219 1795 4244 . . . . 4271 . . . . 4160 . . . . 3512 . . . . 515 765 600 449 Initial 802 | . 9 312 . . 34 802 . . . . 46 . . . . 65 . . . . 81 . . . . 243 272 433 298 Average 1206 | 8 304 372 . 133 1011 1958 . . . . 1419 . . . . 1644 . . . . 1257 . . . . 312 625 490 355 Maximum Alert Level 5 | . 3 2 . 1 5 5 . . . . 5 . . . . 5 . . . . 5 . . . . 2 3 2 2 Low Security (%) 13 | 100 47 . . 72 9 . . . . . 14 . . . . 10 . . . . 16 . . . . . . . . Level 1 11 | . 15 75 . 27 6 . . . . . 10 . . . . 1 . . . . 9 . . . . 88 20 . 5 Level 2 20 | . 31 24 . . 22 . . . . . 2 . . . . 3 . . . . 4 . . . . 11 15 100 94 Level 3 16 | . 5 . . . 11 42 . . . . 25 . . . . 12 . . . . 13 . . . . . 64 . . Level 4 13 | . . . . . 26 6 . . . . 16 . . . . 31 . . . . 21 . . . . . . . . Level 5 9 | . . . . . 23 17 . . . . 6 . . . . 15 . . . . 18 . . . . . . . . High Security 14 | . . . . . . 33 . . . . 24 . . . . 25 . . . . 16 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Squads Dispatched 184 | . 4 1 . . 12 40 . . . . 43 . . . . 34 . . . . 41 . . . 1 2 1 4 1 Investigation 14 | . 3 1 . . 5 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Extermination 27 | . . . . . . 6 . . . . 7 . . . . 5 . . . . 7 . . . . . . 1 1 Reinforcement 33 | . 1 . . . 5 6 . . . . 9 . . . . 1 . . . . 8 . . . . 1 1 1 . Assault 110 | . . . . . 2 27 . . . . 26 . . . . 27 . . . . 26 . . . 1 . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . Construction Impeded 21 | . . . . . 5 3 . . . . 8 . . . . . . . . . 5 . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 51 | . 1 1 . . 3 2 . . . . 1 . . . . 2 . . 1 . 3 . . . . . 7 1 29 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 36 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 36 . Times Spotted 990 | . 27 11 . 11 62 153 7 8 . 25 154 5 16 . 11 156 22 11 59 13 151 3 10 . 24 12 12 17 10 Peak Tracking Total 21 | . 7 3 . 4 7 17 3 4 . 6 14 4 6 . 4 18 5 4 21 4 20 2 4 . 7 9 6 11 4 Tactical Retreats 8 | . . 1 . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 10 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 269 | . 34 8 . 3 34 21 . 3 . 5 54 1 4 . 4 63 5 4 2 1 17 . . . 1 2 1 1 1 Max in Single Turn 21 | . 2 1 . 1 2 7 . 1 . 3 5 1 2 . 2 21 1 2 1 1 5 . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 47 | . 7 2 . . 6 3 . . . . 2 1 1 4 . 4 2 1 . . 1 . . 4 . 3 1 2 3 Terminals 31 | . 7 1 . . 6 3 . . . . 2 . . . . 3 1 . . . 1 . . . . 3 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Total Hacks 153 | . 29 4 . . 30 6 . . . . 4 1 1 29 . 8 4 1 . . 1 . . 17 . 7 2 3 6 Successful 89 | . 8 3 . . 11 2 . . . . . 1 1 29 . 2 4 1 . . 1 . . 17 . 5 1 2 1 Failed 64 | . 21 1 . . 19 4 . . . . 4 . . . . 6 . . . . . . . . . 2 1 1 5 Catastrophic 11 | . 1 . . . 3 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 7 . 1 . 8 5 . . . . 3 . . . . . 1 . . . 1 . . . . 3 . . 4 Terminals 96 | . 29 3 . . 30 6 . . . . 4 . . . . 5 3 . . . 1 . . . . 7 . 2 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 1 . Terminal Hacks 83 | . 8 3 . . 9 2 . . . . . 1 1 29 . 2 4 1 . . . . . 17 . 4 . 1 1 Record 19 | . . . . . . . . . . . . . . 11 . . 3 . . . . . . 5 . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 6 | . . 1 . . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminals 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 1 . . 6 2 . . . . 2 . . . . 3 1 . . . . . . . . 3 1 1 2 Full Trace Events 17 | . 7 1 . . 6 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 10 | . . 4 . 2 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Largest Group 3 | . . 3 1 2 2 . . . . . 3 . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 96 | . . 47 16 46 46 . . . . . 93 . . . 96 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 16 31 31 . . . . . 31 . . . 96 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . 11 . 1 13 . . . . . 46 . . . 19 . . . . . . . . . . . . . . Total Damage 1937 | . . 119 . 17 597 . . . . . 794 . . . 410 . . . . . . . . . . . . . . Kills 20 | . . 4 . 1 3 . . . . . 9 . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 50035 | 218 2175 1428 364 1107 2734 3816 2362 2727 1660 2455 5774 1058 838 126 1134 4840 1517 983 783 650 3805 352 532 310 1053 209 681 545 3799 Spaces Moved 21119 | 108 1116 760 226 626 994 908 924 1036 666 899 1609 770 606 104 818 1306 861 659 413 369 1106 245 383 227 675 123 396 317 1869 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 8639 | 108 1116 760 226 626 994 908 924 1036 666 899 376 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12319 | . . . . . . . . . . . 1233 770 606 104 818 1306 861 659 413 369 1106 245 383 227 675 123 396 317 1708 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Fastest Speed 27 | 160 160 160 160 160 160 170 250 250 165 255 130 130 130 115 130 130 130 130 130 130 130 130 130 130 130 130 130 130 27 Average Speed 170 | 160 160 160 160 160 195 245 250 253 248 255 159 130 130 118 130 140 148 134 130 149 149 130 130 130 130 130 144 149 154 Slowest Speed 270 | 160 160 160 160 160 250 250 250 255 255 255 255 130 130 130 130 145 150 150 130 150 150 130 150 150 150 130 150 150 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 7 98 99 41 100 91 24 96 96 73 98 27 86 80 69 85 27 90 86 45 69 19 49 68 61 78 7 24 13 59 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 7 | . . . . 1 . . . . . . . . . 1 . . 2 . . . . . . 3 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 20 | 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 239 | . . 9 . 14 13 6 . . . . 18 3 19 . 16 22 8 14 2 . 12 . 35 . 21 5 7 10 5 Terrain Destroyed 4508 | 3 187 39 . 74 393 393 60 49 . 147 718 47 87 . 96 548 126 110 183 98 610 5 117 . 210 48 105 22 33 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 3 Projectile 539 | 3 4 . . 3 20 30 2 7 . 15 83 24 16 . 20 70 15 13 6 19 91 5 8 . 27 6 6 16 30 AOE 3955 | . 183 39 . 71 373 363 58 42 . 132 635 23 71 . 76 478 111 97 177 79 519 . 109 . 183 42 94 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 32693 | 143 1327 910 229 678 1496 2069 955 1083 673 973 4413 808 640 110 863 4106 1049 722 635 429 3027 269 406 241 791 157 459 357 2675 Wait 8637 | 31 82 104 . 15 240 771 5 2 2 4 2361 16 6 . 8 2468 98 1 159 2 1556 7 . . 27 17 16 14 625 Move 21089 | 107 1115 759 225 625 993 907 923 1035 665 898 1608 769 605 103 817 1305 860 658 412 368 1105 244 382 226 674 122 395 316 1868 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 32 | . . 1 . . . 2 1 1 . . 4 . 1 . 3 5 3 2 . 1 2 . . 1 1 . 1 . 3 Fast Attach 57 | . . . 2 . . . . . 1 1 4 1 3 1 1 3 3 2 2 . 1 1 1 1 4 . 1 . 24 Attach 112 | . . . . . 15 25 3 1 1 . 6 1 3 . 3 3 7 6 . 2 14 2 4 2 6 1 . 1 6 Detach 99 | . . . . . 15 27 1 . . . 4 1 2 . 1 1 5 5 2 1 12 2 6 3 5 . 1 . 5 Swap 411 | . 2 6 . 10 37 71 11 18 1 29 97 . . . . 56 16 3 . 9 12 . . . 13 2 4 6 8 Drop 129 | . . . 2 . . 2 . 1 3 1 11 1 4 6 4 16 5 4 2 4 3 2 . 4 6 1 4 1 42 Fire 2066 | 5 127 40 . 28 196 264 11 25 . 40 318 19 16 . 26 249 52 41 58 42 322 11 13 4 55 14 17 12 61 Melee 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 12) 219 | -11/Junkyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 1042 | -10/Materials | Discovered new exit (range 10) 1412 | -10/Materials | Discovered new exit (range 10) 2394 | -10/Materials | Entered Mines 2707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2765 | -10/Mines | Excavation squad dispatched 2765 | -10/Mines | A large section of the Mines collapsed 3015 | -10/Mines | Excavation squad dispatched 3192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3201 | -10/Mines | Discovered new exit (range 7) 3301 | -10/Mines | Discovered new exit (range 11) 3302 | -10/Mines | Received a Mining Laser from a helpful Derelict 3685 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3726 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3814 | -10/Mines | Discovered new exit (range 5) 3822 | -10/Mines | Entered Exiles 3822 | -10/Exiles | Accompanied by 1 ally 3867 | -10/Exiles | Met 8R-AWN 3895 | -10/Exiles | Met EX-HEX 3940 | -10/Exiles | Met EX-BIN 3959 | -10/Exiles | Aligned with FarCom system 3961 | -10/Exiles | Given EX-Vault access code 3998 | -10/Exiles | Opened EX-Vault 4038 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4166 | -10/Exiles | Discovered new exit (range 14) 4186 | -10/Exiles | Entered Mines 4186 | -9/Mines | Accompanied by 1 ally 4232 | -9/Mines | Met a Derelict bent on vengeance 4537 | -9/Mines | Discovered new exit (range 5) 4586 | -9/Mines | Learned location of Storage (-9) 4768 | -9/Mines | Discovered new exit (range 12) 5114 | -9/Mines | Found a hidden stash of uninstalled traps 5293 | -9/Mines | Entered Materials 5293 | -8/Materials | Accompanied by 2 allies 5293 | -8/Materials | Evolved 4 slots: Utility x4 5298 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5696 | -8/Materials | Destroyed 7 combat bots 5949 | -8/Materials | Discovered new exit (range 15) 6305 | -8/Materials | Identified exit to Factory 6893 | -8/Materials | First assault squad dispatched 7392 | -8/Materials | Sterilization system engaged 7392 | -8/Materials | Non-combat units ordered to evacuate 7492 | -8/Materials | Combat units ordered to evacuate 7692 | -8/Materials | Ambient heat levels rising (+10) 7842 | -8/Materials | Ambient heat levels rising (+10) 7992 | -8/Materials | Ambient heat levels rising (+10) 8027 | -8/Materials | Entered Factory 8027 | -7/Factory | Evolved 2 slots: Utility x2 8980 | -7/Factory | Identified exit to Lower Caves 9612 | -7/Factory | Lost 4 parts (1p2u1w) 9627 | -7/Factory | First assault squad dispatched 9681 | -7/Factory | Destroyed 8 combat bots 10548 | -7/Factory | High security lockdown imminent 10628 | -7/Factory | High security lockdown engaged 10797 | -7/Factory | Destroyed 10 combat bots 10901 | -7/Factory | Destroyed 13 combat bots 10931 | -7/Factory | Destroyed 8 combat bots 11119 | -7/Factory | Destroyed 19 combat bots 11226 | -7/Factory | Sterilization system engaged 11226 | -7/Factory | Non-combat units ordered to evacuate 11239 | -7/Factory | Destroyed 10 combat bots 11326 | -7/Factory | Combat units ordered to evacuate 11349 | -7/Factory | Destroyed 24 combat bots 11526 | -7/Factory | Ambient heat levels rising (+10) 11676 | -7/Factory | Ambient heat levels rising (+10) 11826 | -7/Factory | Ambient heat levels rising (+10) 11843 | -7/Factory | Entered Lower Caves 12846 | -7/Lower Caves | Discovered new exit (range 13) 13669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14205 | -7/Lower Caves | Entered another Lower Caves area 14227 | -7/Lower Caves | Discovered new exit (range 7) 14716 | -7/Lower Caves | Attracted the attention of an 0b10 base 14757 | -7/Lower Caves | Destroyed 7 combat bots 15036 | -7/Lower Caves | Encountered a Warlord checkpoint 15331 | -7/Lower Caves | Discovered new exit (range 6) 16932 | -7/Lower Caves | Entered Zion 17026 | -7/Zion | System corruption cleaned by Quarantine Array 17207 | -7/Zion | Discovered new exit (range 12) 18592 | -7/Zion | Entered Proximity Caves 18617 | -6/Proximity Caves | Spotted B-75 Beast 18640 | -6/Proximity Caves | Destroyed B-75 Beast 19291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19603 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19633 | -6/Proximity Caves | Destroyed 7 combat bots 19876 | -6/Proximity Caves | Discovered new exit (range 10) 21047 | -6/Proximity Caves | Entered Factory 21047 | -6/Factory | Evolved 2 slots: Utility x2 21895 | -6/Factory | Discovered new exit (range 10) 21923 | -6/Factory | Identified exit to Lower Caves 22304 | -6/Factory | Discovered new exit (range 12) 22731 | -6/Factory | Found Launcher Loader 23147 | -6/Factory | First assault squad dispatched 23779 | -6/Factory | Allied Derelicts emerged from ambush trap array 25413 | -6/Factory | High security lockdown imminent 25493 | -6/Factory | High security lockdown engaged 25679 | -6/Factory | Destroyed 14 combat bots 25754 | -6/Factory | Destroyed 9 combat bots 25851 | -6/Factory | Destroyed 13 combat bots 25905 | -6/Factory | Destroyed 8 combat bots 25941 | -6/Factory | Destroyed 10 combat bots 26148 | -6/Factory | Sterilization system engaged 26148 | -6/Factory | Non-combat units ordered to evacuate 26190 | -6/Factory | Destroyed 27 combat bots 26248 | -6/Factory | Combat units ordered to evacuate 26448 | -6/Factory | Ambient heat levels rising (+10) 26598 | -6/Factory | Ambient heat levels rising (+10) 26748 | -6/Factory | Ambient heat levels rising (+10) 26821 | -6/Factory | Entered Lower Caves 27272 | -6/Lower Caves | Spotted B-75 Beast 27731 | -6/Lower Caves | Encountered a Warlord checkpoint 27741 | -6/Lower Caves | Discovered new exit (range 11) 27879 | -6/Lower Caves | Entered another Lower Caves area 27953 | -6/Lower Caves | Attracted the attention of an 0b10 base 28054 | -6/Lower Caves | Discovered new exit (range 6) 28453 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28664 | -6/Lower Caves | Discovered new exit (range 10) 28717 | -6/Lower Caves | Entered Data Miner 28718 | -6/Data Miner | Discovered new exit (range 6) 28740 | -6/Data Miner | Met Data Miner 28762 | -6/Data Miner | Learned location of Section 7 (-2) 28762 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28779 | -6/Data Miner | Received God Mode back door access code from Data Miner 28843 | -6/Data Miner | Entered Proximity Caves 28919 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28923 | -5/Proximity Caves | Escorted by Enhanced Grunt 29162 | -5/Proximity Caves | Attracted the attention of an 0b10 base 29317 | -5/Proximity Caves | Discovered new exit (range 13) 29977 | -5/Proximity Caves | Entered Factory 29977 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 30667 | -5/Factory | Identified exit to Upper Caves 30877 | -5/Factory | First assault squad dispatched 30898 | -5/Factory | Incoming assault squad redirected 31818 | -5/Factory | Found Launcher Loader 32403 | -5/Factory | Incoming assault squad redirected 33025 | -5/Factory | Incoming assault squad redirected 33599 | -5/Factory | High security lockdown imminent 33679 | -5/Factory | High security lockdown engaged 33897 | -5/Factory | Destroyed 9 combat bots 34000 | -5/Factory | Destroyed 18 combat bots 34044 | -5/Factory | Destroyed 8 combat bots 34154 | -5/Factory | Destroyed 17 combat bots 34343 | -5/Factory | Sterilization system engaged 34343 | -5/Factory | Non-combat units ordered to evacuate 34359 | -5/Factory | Destroyed 31 combat bots 34443 | -5/Factory | Combat units ordered to evacuate 34643 | -5/Factory | Ambient heat levels rising (+10) 34793 | -5/Factory | Ambient heat levels rising (+10) 34817 | -5/Factory | Entered Upper Caves 35166 | -5/Upper Caves | Attracted the attention of an 0b10 base 35205 | -5/Upper Caves | Destroyed 7 combat bots 35276 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 35441 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 35443 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 35444 | -5/Upper Caves | System corruption reached 10% 35717 | -5/Upper Caves | Ambushed by wild Derelicts 35790 | -5/Upper Caves | Discovered new exit (range 9) 36071 | -5/Upper Caves | Spotted B-75 Beast 36334 | -5/Upper Caves | Entered another Upper Caves area 36455 | -5/Upper Caves | Spotted B-75 Beast 36616 | -5/Upper Caves | Destroyed B-75 Beast 37179 | -5/Upper Caves | Attracted the attention of an 0b10 base 37203 | -5/Upper Caves | Destroyed 7 combat bots 37211 | -5/Upper Caves | Discovered new exit (range 17) 37317 | -5/Upper Caves | Entered Warlord 37361 | -5/Warlord | System corruption cleaned by Quarantine Array 37509 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 37624 | -5/Warlord | Met Warlord 37649 | -5/Warlord | Warlord's base attacked by MAIN.C 37756 | -5/Warlord | Destroyed 7 combat bots 37925 | -5/Warlord | Destroyed 11 combat bots 37960 | -5/Warlord | Spotted B-86 Titan 37978 | -5/Warlord | Spotted Executioner 37980 | -5/Warlord | Spotted Executioner 37981 | -5/Warlord | Destroyed Executioner 37999 | -5/Warlord | Warlord forces counterattacked 38009 | -5/Warlord | Destroyed 13 combat bots 38049 | -5/Warlord | Spotted Executioner 38049 | -5/Warlord | Spotted Executioner 38049 | -5/Warlord | Spotted Executioner 38057 | -5/Warlord | Destroyed Executioner 38059 | -5/Warlord | Destroyed Executioner 38080 | -5/Warlord | Destroyed 18 combat bots 38090 | -5/Warlord | Discovered new exit (range 8) 38100 | -5/Warlord | Entered Proximity Caves 38103 | -4/Proximity Caves | Spotted B-86 Titan 38113 | -4/Proximity Caves | Destroyed B-86 Titan 38604 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38642 | -4/Proximity Caves | Discovered new exit (range 3) 38750 | -4/Proximity Caves | Entered Factory 38750 | -4/Factory | Evolved 2 slots: Utility x2 39227 | -4/Factory | Discovered new exit (range 15) 39261 | -4/Factory | Identified exit to Upper Caves 40777 | -4/Factory | First assault squad dispatched 40800 | -4/Factory | Incoming assault squad redirected 41524 | -4/Factory | Incoming assault squad redirected 41767 | -4/Factory | Incoming assault squad redirected 41923 | -4/Factory | System corruption reached 10% 41924 | -4/Factory | High security lockdown imminent 42004 | -4/Factory | High security lockdown engaged 42132 | -4/Factory | Destroyed 10 combat bots 42258 | -4/Factory | Destroyed 24 combat bots 42402 | -4/Factory | Destroyed 26 combat bots 42555 | -4/Factory | Entered Upper Caves 42584 | -4/Upper Caves | Lost 3 parts (1u2w) 42658 | -4/Upper Caves | Encountered a Warlord checkpoint 42786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42884 | -4/Upper Caves | Discovered new exit (range 4) 42907 | -4/Upper Caves | Entered another Upper Caves area 42908 | -4/Upper Caves | Discovered new exit (range 13) 43039 | -4/Upper Caves | Encountered a Warlord checkpoint 43338 | -4/Upper Caves | Discovered new exit (range 11) 43439 | -4/Upper Caves | Entered Zhirov 43440 | -4/Zhirov | Discovered new exit (range 3) 43463 | -4/Zhirov | Met Zhirov 43548 | -4/Zhirov | Learned location of Quarantine (-3) 43548 | -4/Zhirov | Learned location of Testing (-2) 43548 | -4/Zhirov | Learned location of Command (-1) 43556 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43749 | -4/Zhirov | Entered Proximity Caves 43850 | -3/Proximity Caves | Spotted B-86 Titan 43971 | -3/Proximity Caves | Destroyed B-86 Titan 44218 | -3/Proximity Caves | Build established: Skirmisher 44245 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 44275 | -3/Proximity Caves | Destroyed 9 combat bots 44328 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 44609 | -3/Proximity Caves | Discovered new exit (range 12) 44795 | -3/Proximity Caves | Found Exp. Core Analyzer 44802 | -3/Proximity Caves | Entered Research 44802 | -3/Research | Evolved 2 slots: Power x1, Utility x1 44838 | -3/Research | Identified exit to Armory 44838 | -3/Research | Identified exit to Quarantine 44916 | -3/Research | Incoming investigation squad redirected 44926 | -3/Research | Discovered new exit (range 19) 44943 | -3/Research | Identified exit to Research 44992 | -3/Research | Spotted B-86 Titan 45011 | -3/Research | Entered another Research area 45011 | -2/Research | Warlord forces began assault on 0b10 45011 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 45037 | -2/Research | Lost 4 parts (3u1w) 45121 | -2/Research | Research machine network offline 45178 | -2/Research | Discovered new exit (range 23) 45200 | -2/Research | Destroyed 7 combat bots 45272 | -2/Research | Identified exit to Access 45332 | -2/Research | Build established: Hacker-Assassin 45422 | -2/Research | Destroyed Executioner 45427 | -2/Research | Destroyed Executioner 45433 | -2/Research | Borebot progress halted 45471 | -2/Research | Borebot progress halted 45502 | -2/Research | Borebot progress halted 45556 | -2/Research | Met up with Warlord 45692 | -2/Research | Entered Access 45692 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 45949 | -1/Access | Identified exit to Command 46192 | -1/Access | First assault squad dispatched 46218 | -1/Access | Incoming assault squad redirected 46237 | -1/Access | Entered Command 46265 | -1/Command | Lost 5 parts (4u1w) 46380 | -1/Command | Found Antimissile System 46381 | -1/Command | Found Adv. Powered Armor 46415 | -1/Command | Spotted Combat Programmer 46415 | -1/Command | Spotted Combat Programmer 46423 | -1/Command | Destroyed Combat Programmer 46429 | -1/Command | Spotted M Guard 46431 | -1/Command | Spotted M Guard 46438 | -1/Command | Destroyed Combat Programmer 46449 | -1/Command | Destroyed M Guard 46460 | -1/Command | Destroyed M Guard 46460 | -1/Command | All MAIN.C guards destroyed 46570 | -1/Command | Met MAIN.C 46576 | -1/Command | 0b10 Conduit disabled 46606 | -1/Command | Destroyed MAIN.C Shell 46609 | -1/Command | MAIN.C activated Command garrisons 46642 | -1/Command | Destroyed MAIN.C 46656 | -1/Command | Lost 4 parts (1p1u2w) 46670 | -1/Command | Discovered new exit (range 35) 46670 | -1/Command | Discovered new exit (range 101) 46670 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46988 | -1/Command | Spotted B-99 Colossus 47004 | -1/Command | Destroyed B-99 Colossus 47094 | -1/Command | System corruption reached 10% 47284 | -1/Command | Build established: Tank 49656 | -1/Command | Found Centrium Heavy Armor Plating 50036 | *** | Establishing 0b11! Last Messages --------------- 49636_ Acquired Hdn. Centrium Wheel. 49639_ Acquired Adv. Weapon Cycler. 49642_ Acquired Mic. Antimatter Reactor. 49644_ Acquired Imp. Quantum Reactor. 49647_ Acquired Lyr. Heavy Armor Plating. 49652_ Acquired Linear Accelerator. 49656_ Acquired Centrium Heavy Armor Plating. 49659_ Acquired Linear Accelerator. 49665_ Acquired Adv. Force Field. 49670_ Acquired Linear Accelerator. 49675_ Acquired Coolant Network. 49686_ Dropped Adv. Reaction Control System. 49689_ Dropped Mic. Antimatter Reactor. 49714_ Acquired 84 matter. 49756_ Acquired 30 matter. 49761_ Acquired 89 matter. 49763_ Acquired 17 matter. 49885_ Wave Inhibitor disabled. [Purchased: Linear Accelerator] [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | ## T" #?# ### ^^ #?????????? | | ## """ #?# #?# ^ #??######## | | ##+######## "" ########### #??#??????? | | #???# # #?#" % #??#?###### | | #???# # #### #??#?#""""" | | "" #???####+####" " #??#?#"" | | """#??????# #??## ####""#### #??#?#""""" | | R"#??????# #???# # ## #??#?#""""" | | """#??????# #???# # ## #??#?#" " | | #??????# #???#####+## ## #??#?#"" " | | #??????# #???????# ## ## #??#?#"" " | | #######??????# #########+########### #??#?# " " | | ?????????????# + ## # #??#?# " | | ?????????????######## ## # #??#?# " | | ????????????????????# ## # #??#?#"""" | | ##???????????????#### ## # #??#?#"" | | ################# ## ## + #??#?# | | # # ## # #??#?# | | %" #+#+############ ###### %% | | # # | | # % + | | # """Y""" # | | # """"""" ############+#"###/###### " | | # #??######?# #?#?# " | | # #??# #?# #?#?# | | ###################+#### @ #?# #?#?###### | | # ## #?# #?#??????? | | ^^ # #### #?# #?######## | | ^^ + #??# #?# #????????? | | # #??# #?# #????????? | | # #??# #?# #????????? | | # #??# #?##""#+#####????????? | | # #??# #?# =!* #????????? | | # #?## ### /= #????????? | | ######## # #?# ## ##???????? | | #""""""# # #?# T" #" "####????? | | + """# # #?# "" #"""""##+##"##"#####? | | + ""# + #?# #? | | + """# #### #?## ##""""" ! T#? | | #""""""# #??########??# # # ######"""##? | | ######## ###########??# # # #?###""""##? | | %% # #??# # + #?# #? | | # #??# # # #?# #? | | + #??# # # #?# #? | | # #?## # # #?# #? | | ##+###+######" # # #?#########? | | ####### # # ####### #??????????? | | # # # #?# ## #??????????? | | + + # ### ## #??????????? | | ####### # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 77 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 3200 Resistance: KI 30 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 20 Launcher Accuracy 30 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 It Was An Accident, I Swear Challenges ------------ None Cogshop Purchases (147) ------------------------- Imp. Treads (874) Imp. Treads (874) Hvy. Ion Engine (699) Med. Armor Plating (699) Imp. Light Cannon (769) Imp. Light Cannon (769) Cooling System (730) Hcp. Matter Pod (608) Lgt. EM Pulse Cannon (541) Rocket Launcher (1056) Hrd. Light Armor Plating (808) Lrn. Tractor Beam (894) Adv. Targeting Computer (603) Hrd. Heavy Armor Plating (1151) Arm. Treads (1115) Arm. Treads (1247) Gauss Cannon (765) Matter Compressor (940) Core Analyzer (730) Exp. Targeting Computer (1624) Adv. Heat Sink (2404) Med. Reactive Plating (1240) Gauss Cannon (593) Enh. Nuclear Core (644) Imp. Heavy Armor Plating (1599) Hvy. Missile Launcher (793) Launcher Guidance Computer (1142) Hvy. Missile Launcher (1001) Hvy. Missile Launcher (1244) Arm. Treads (1235) Med. Reactive Plating (1238) Magnetic Acceleration Cannon (703) Imp. Heavy Armor Plating (1565) Fission Core (709) Spk. Medium Treads (1582) Lrn. Tractor Beam (923) Lrn. Missile Launcher (1376) Launcher Loader (1154) Antimatter Cannon (729) Antimatter Cannon (729) Lyr. Heavy Armor Plating (1229) Prc. Matter Filter (1565) Lyr. Heavy Armor Plating (1133) Neutrino Core (1931) Adv. Signal Interpreter (1191) Arm. Huge Wheel (925) Enh. Gauss Cannon (941) Fission Core (1871) Adv. Cooling System (859) Lyr. Heavy Armor Plating (1316) Lyr. Heavy Armor Plating (1316) Imp. Launcher Guidance Computer (1333) Tri-rail Accelerator (1014) Imp. Utility Shielding (877) Cold Fusion Reactor (789) Arm. Huge Wheel (845) Launcher Loader (739) Lrn. Tractor Beam (591) Imp. Utility Shielding (892) Adv. Energy Well (925) Adv. Matter Compressor (925) Adv. Matter Compressor (925) Imp. Force Field (892) Lrn. Missile Launcher (1241) Lrn. Missile Launcher (1241) Enh. Optical Array (1150) Lyr. Medium Armor Plating (904) Lyr. Medium Armor Plating (904) Lyr. Medium Armor Plating (904) Lyr. Medium Armor Plating (904) Tri-rail Accelerator (874) Lrn. Missile Launcher (1193) Rnf. Antimatter Reactor (792) Centrium Wheel (878) Centrium Wheel (878) Imp. Utility Shielding (976) Imp. Utility Shielding (976) Adv. Force Field (1318) Tri-rail Accelerator (847) Antimissile System (1318) Lyr. Heavy Armor Plating (1354) Lyr. Heavy Armor Plating (1354) Micro-nuke Launcher (1448) Adv. Signal Interpreter (1139) Lyr. Medium Armor Plating (1446) Lyr. Medium Armor Plating (1446) Lyr. Medium Armor Plating (1446) Lyr. Medium Armor Plating (1446) Tri-rail Accelerator (933) Core Analyzer (741) Exp. Energy Well (1179) Lrn. Tractor Beam (585) Adv. Terrain Scan Processor (797) Imp. Utility Shielding (834) Exp. Matter Compressor (1283) Adv. Terrain Scanner (825) Hdn. Centrium Wheel (1262) Hdn. Centrium Wheel (1262) Exp. Core Analyzer (1597) Adv. Powered Armor (1452) Adv. Hacking Suite (1949) Lyr. Heavy Armor Plating (1228) Adv. Weapon Cycler (943) Hacking Suite (1476) Hacking Suite (1476) Lrn. Terrain Scanner (1096) Exp. Cooling System (1096) Imp. Utility Shielding (879) Mak. Hammer (714) Mak. Transmission Jammer (1161) Graviton Cannon (2765) Graviton Cannon (2765) Neutron Missile Launcher (2637) Centrium Heavy Armor Plating (2944) Adv. Signal Interpreter (966) Linear Accelerator (1216) Graphene Brace (2070) Linear Accelerator (1235) Quantum Capacitor (2550) Exp. Armor Integrity Analyzer (3757) Exp. Energy Well (1292) Coolant Network (2397) Imp. Quantum Reactor (1433) Imp. Quantum Reactor (1433) Com. HERF Cannon (1019) Imp. Utility Shielding (807) Exp. Targeting Computer (1594) Com. HERF Cannon (1030) Enh. Nova Cannon (1416) Core Analyzer (754) Lyr. Heavy Armor Plating (1095) Imp. Utility Shielding (796) Enh. Nova Cannon (1416) Adv. Heavy Siege Treads (1743) Linear Accelerator (1355) Linear Accelerator (1355) Adv. Force Field (2896) Linear Accelerator (1612) Imp. Quantum Reactor (1835) Imp. System Restoration Module (1886) Imp. System Restoration Module (1989) Enh. Force Lance (1452) Mic. Antimatter Reactor (1303) Cld. Q-thruster (2153) Cld. Q-thruster (2153) Adv. Reaction Control System (3150) Linear Accelerator (2182) Game ------ Seed CarbideLightningBoregun Manual? 0 Play Time 05:31:36 Cumulative 80.5 hours Start 2023.12.30 @ 20:03:32 End 2024.01.01 @ 17:07:31 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type 1 Total 6 Types 2/1/3/0/0/0/0/0/0 Lore% 38 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9ba40961-e36a-42d0-a286-e4535d21fae9