Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 15:45:52 Player: c4-BRK Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1446) 1446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4631 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Armored Wheel Compact Matter Pod (150) Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Field Laser Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Armored Wheel Compact Matter Pod Improved Sensor Array Advanced ECM Suite Plasma Cannon Plasma Cannon Improved Light Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 38 | 6 4 1 7 14 3 3 Power 6 | 1 1 . 2 2 . . Engine 5 | 1 1 . 2 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 . . 4 7 . . Treads 4 | . . . . 4 . . Leg 2 | 2 . . . . . . Wheel 7 | . . . 4 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . . 3 1 . Device 2 | . . . . 1 1 . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 1 1 1 2 2 3 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon 3 | . . . . 1 1 1 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 3 5 6 . 11 Power 4 | . . . 2 1 . 1 Propulsion 10 | . . 1 2 4 . 3 Utility 2 | . . . . . . 2 Weapon 9 | . . 2 1 1 . 5 Highest Loss Streak 11 | . . 3 2 3 . 11 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 5 3 6 7 5 Power . | . . 1 . . . . Propulsion . | 1 1 1 . . 1 1 Utility 1 | . . 1 1 2 2 3 Weapon 2 | . . 2 1 4 3 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . 3 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 96 94 69 88 91 59 Engine 8 | . 14 14 8 5 . . Core 1 | . . . . 1 7 3 Treads 4 | . . . . 10 15 7 Leg 9 | . 28 24 5 . . . Wheel 10 | . . . 11 19 15 7 Device 1 | . . . . 4 7 3 Storage 10 | . 14 14 11 9 7 7 Processor 10 | . 11 14 11 9 7 7 Hackware 3 | . . . . 9 7 5 Protection 1 | . . . . 4 . . Energy Gun 8 | . 21 13 11 . 6 2 Ballistic Gun 4 | . . . 5 9 7 3 Ballistic Cannon 2 | . . . . 6 6 5 Launcher 4 | . 7 13 5 . . . Peak Build Rating 30 | 6 8 8 11 24 30 30 Average Rating 13 | 3 7 7 8 18 29 19 On Entrance 12 | . 6 8 8 9 24 30 Naked Turns . | . . . . . . . Heaviest Build 27 | 12 18 19 23 27 27 27 Greatest Support 42 | 20 20 20 40 42 42 42 Greatest Overweight (x) 6 | . . 1 6 2 . 6 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 5 5 6 6 10 9 7 Average Carried 5 | 1 2 5 3 6 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 1 5 4 3 9 7 4 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1329 | 260 87 . 234 693 16 39 Remotely . | . . . . . . . Salvage Created 1561 | . 230 11 393 819 16 92 Parts 99 | . 20 3 31 39 3 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 46 | . 7 1 16 20 . 2 Guns 27 | . 3 1 14 9 . . Cannons 13 | . . . . 11 . 2 AOE 6 | . 4 . 2 . . . Classes Destroyed 11 | . 5 2 1 2 . 1 Worker 3 | . . 1 2 . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Operator 2 | . 1 . . . 1 . Watcher 3 | . 2 . 1 . . . Swarmer 22 | . 6 . 13 3 . . Grunt 15 | . 1 . 3 11 . . Duelist 1 | . . . . . . 1 Sentry 7 | . . . . 6 . 1 Demolisher 1 | . . 1 . . . . Best Kill Streak 5 | . 4 1 5 5 1 2 Combat Bots Only 5 | . 3 1 4 5 . 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 485 | . 18 7 101 93 . 266 Missed 135 | . 8 . 31 31 . 65 Hits 350 | . 10 7 70 62 . 201 Melee 7 | . . . . . . 7 Projectile 343 | . 10 7 70 62 . 194 AOE 7 | . . 7 . . . . Critical Strikes 10 | . . . 1 6 . 3 Damage Taken 4108 | . 105 371 708 915 . 2009 Core 1235 | . 18 131 246 132 . 708 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 44 | . . . 44 . . . Core Remaining (%) 63 | 100 . 40 38 76 . . Volleys Fired 174 | . 21 13 49 75 2 14 Largest 3 | . 2 1 2 2 3 3 Hottest 123 | . 100 50 83 56 123 123 Shots Fired 303 | . 34 15 90 132 6 26 Gun 209 | . 31 7 86 75 4 6 Cannon 79 | . . . . 57 2 20 Launcher 15 | . 3 8 4 . . . Special . | . . . . . . . Kinetic 194 | . . . 41 132 4 17 Thermal 94 | . 31 7 45 . 2 9 Explosive 15 | . 3 8 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 5 9 5 13 2 9 Robot Miss Streak 4 | . 4 1 4 4 1 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 183 | . 19 12 47 85 4 16 Core Hits 89 | . 14 5 24 38 2 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 2 . 6 3 . . Burn 8 | . 2 . 6 . . . Blast 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3162 | . 417 117 690 1500 78 360 Guns 1605 | . 238 63 571 660 29 44 Cannons 1205 | . . . . 840 49 316 Explosions 342 | . 169 54 119 . . . Melee . | . . . . . . . Ramming 10 | . 10 . . . . . Kinetic 2009 | . . . 199 1500 78 232 Thermal 801 | . 238 63 372 . . 128 Explosive 342 | . 169 54 119 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . 1 1 Average Corruption 1 | . 2 2 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 1 5 . . . 1 Message Errors 1 | . . 1 . . . . Matter Fused 3 | . 1 1 . . . 1 Heat Flow Errors 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . . 45 6 . . Projectiles 6 | . . . . 6 . . Explosions 45 | . . . 45 . . . Melee . | . . . . . . . Knockbacks 5 | . . . . 5 . . Impact . | . . . . . . . Kinetic 5 | . . . . 5 . . Secondary . | . . . . . . . Self-Inflicted Damage 192 | . 22 90 80 . . . Shots 10 | . 1 7 2 . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 310 | . 117 190 146 30 . 310 Average Temperature 51 | . 36 45 42 13 . 166 Received Heat Transfer 1035 | . 6 . 126 513 . 390 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 3 . 3 . . . Heat Transferred 2764 | . 851 185 1554 . . 174 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 89 | 100 100 100 99 64 100 100 Level 1 10 | . . . . 35 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 273 | . 133 36 206 273 91 35 Initial 91 | . . 36 . 69 91 . Average 79 | . 77 6 88 141 46 4 Influence Increases 1387 | . 245 41 478 548 5 70 Destroy 0b10 Robot/C 920 | . 140 20 320 400 . 40 Destroy 0b10 Robot/NC 55 | . 20 5 20 5 5 . Destroy Leader 188 | . 26 10 42 100 . 10 Successful Hack 39 | . 17 . . 22 . . Disable Machine 60 | . 30 . 30 . . . Destroy Structure 65 | . 12 6 36 6 . 5 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 1387 | . 150 136 312 513 206 70 Entered New Map 266 | . . 59 . 97 110 . Time Decay 963 | . 150 77 284 356 96 . Lost Part 158 | . . . 28 60 . 70 Squads Dispatched 6 | . 1 . 1 4 . . Investigation 4 | . . . 1 3 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 12 1 20 26 2 10 Peak Tracking Total 8 | . 5 1 4 5 1 8 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 4 | . 2 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 10 | . 3 . 1 3 3 . Terminals 7 | . 3 . . 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 9 . 1 8 8 . Successful 12 | . 5 . 1 4 2 . Failed 14 | . 4 . . 4 6 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 19 | . 9 . . 8 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 10 | . 5 . . 4 1 . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 7 | . 2 . . 2 3 . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 2607 | . 268 489 726 810 210 104 Optics 2607 | . 268 489 726 810 210 104 ECM 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2722 | 57 326 489 726 810 210 104 Spaces Moved 1405 | 48 184 328 268 426 127 24 Core 47 | 19 . . 25 . . 3 Treads 234 | . . . . 86 127 21 Legs 674 | 29 184 328 133 . . . Wheels 450 | . . . 110 340 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 80 157 157 Average Speed 131 | 92 120 134 171 104 157 176 Slowest Speed 350 | 120 120 190 350 157 157 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 42 68 26 34 6 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . . 17 . . . Terrain Destroyed 67 | . 12 9 42 4 . . Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 63 | . 12 9 42 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1984 | 60 254 364 453 660 133 60 Wait 313 | . 35 21 122 116 . 19 Move 1400 | 47 183 327 267 425 127 24 Hop . | . . . . . . . Pick Up 43 | 7 6 1 7 22 . . Fast Attach . | . . . . . . . Attach 31 | 6 2 2 7 8 3 3 Detach 2 | . 1 . . . 1 . Swap 10 | . 4 . . 6 . . Drop 10 | . 1 . 1 8 . . Fire 174 | . 21 13 49 75 2 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 17) 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 11) 364 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Entered Mines 385 | -10/Mines | Assembled infested the area 439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 499 | -10/Mines | Discovered exit to Materials (range 9) 627 | -10/Mines | Learned Materials trap positions 741 | -10/Mines | Core integrity fell below 50% 775 | -10/Mines | Lost 3 parts (1n2w) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Evolved 2 slots: Propulsion x2 874 | -9/Materials | Loaded intel: 27 trap records 1445 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Discovered new exit (range 8) 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Utility x2 1666 | -8/Materials | Build established: Scavenger-Mutant 2081 | -8/Materials | Discovered new exit (range 18) 2232 | -8/Materials | Lost 3 parts (2n1w) 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2619 | -7/Factory | Identified exit to Garrison 2619 | -7/Factory | Entered Garrison 2699 | -7/Garrison | Core integrity fell below 50% 2715 | -7/Garrison | Core integrity fell below 20% 2723 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Treads severed. Wheel destroyed. Hvy. Assault Rifle destroyed. Imp. Heat Sink destroyed. L-41 Fighter destroyed. Lgt. Nuclear Core destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Wheel destroyed. Y-54 Guardian destroyed. Assault Cannon destroyed. Arm. Treads destroyed. Plasma Cannon destroyed. Overheating: Energy bleed (-7). Acquired 33 matter. Imp. Light Cannon destroyed. Hacking Suite destroyed. Acquired 6 matter. System corrupted: Matter fused (-6). Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????% #??????????????????????? | | ??????????????????????###=#??????????????????????? | | ???????????????????# ## #s##### #????????????????? | | ???????????????????# !sYg!% #????????????????? | | ???????????????????# ####s#######????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???#####??????????????? | | ????????????????????????#^#???# #??????????????? | | ??????????????????????### ##### #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##########??????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSmartBroadsword Manual? 0 Play Time 00:22:09 Cumulative 22.7 hours Start 2025.09.17 @ 14:56:41 End 2025.09.17 @ 15:45:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 10 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 47 Gallery% 31 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78dc4c0c-8b0f-45d8-8bf0-d99d76240c3b