Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 22:09:52 Player: Lazz Result: Destroyed by VL-GG8(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (634) 634 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1851 Bonus ------- Follower Combat Kills 14 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 240/250 System Corruption 0% Temperature Warm (107) Movement Walking (130) Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Aluminum Leg VSS Leg Scrap Engine Disposable Heat Sink High-capacity Storage Unit Improved Terrain Scanner Subdweller Laser Subdweller Laser Subdweller Machine Gun Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Signal Interpreter Splice Drone Bay > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Light Treads Aluminum Leg High-capacity Storage Unit Improved Terrain Scanner Subdweller Laser Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Splice Drone Bay Storage Large Storage Unit Processor Signal Interpreter Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 7 . 3 10 1 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 3 . Device 3 | 1 . . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 8 | 3 4 7 9 11 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 2 3 Utility 2 | . . 2 2 2 Weapon 2 | . 1 1 2 4 Tool/Special . | . . . . . Unused Backups 9 | . . 1 1 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . 1 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 100 87 87 Engine 12 | . 14 14 11 11 Leg 17 | . 28 28 15 11 Device 13 | . 14 4 13 21 Storage 12 | . 14 14 11 11 Processor 10 | . . 9 11 10 Energy Gun 11 | . 14 13 11 11 Ballistic Gun 12 | . 14 14 11 11 Peak Build Rating 34 | 9 9 9 34 34 Average Rating 23 | 5 9 8 27 33 On Entrance 12 | . 9 9 9 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 14 14 16 42 42 Greatest Support 55 | 20 20 20 55 55 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 12 15 Most Carried 15 | 4 6 8 11 15 Average Carried 9 | 3 4 7 9 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 4 6 8 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 622 | 294 . 86 240 2 Remotely . | . . . . . Salvage Created 818 | 130 . 299 285 104 Parts 54 | 8 . 19 21 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | . . 12 11 2 Guns 22 | . . 12 8 2 AOE 3 | . . . 3 . Classes Destroyed 8 | 2 . 2 2 2 Tunneler 3 | 3 . . . . Recycler 2 | 1 . 1 . . Turret 1 | . . . 1 . Swarmer 15 | . . 10 5 . Grunt 2 | . . 2 . . Sentry 2 | . . . . 2 Subdweller 6 | . . . 6 . Scientist 1 | . . . . 1 Best Kill Streak 6 | 3 . 6 4 1 Combat Bots Only 5 | . . 5 3 1 Max Kills in Single Turn 2 | 2 . 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 117 | . . 47 42 28 Missed 46 | . . 19 20 7 Hits 71 | . . 28 22 21 Projectile 71 | . . 28 22 21 Critical Strikes 2 | . . . . 2 Damage Taken 1043 | . . 248 334 461 Core 256 | . . 59 79 118 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | 8 . 22 30 7 Largest 2 | 2 . 2 2 2 Hottest 90 | 60 . 60 90 90 Shots Fired 134 | 16 . 44 60 14 Gun 128 | 16 . 44 55 13 Cannon . | . . . . . Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 67 | 8 . 22 30 7 Thermal 61 | 8 . 22 25 6 Explosive 6 | . . . 5 1 Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 . 4 7 3 Robot Miss Streak 3 | 3 . 3 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 74 | 9 . 24 33 8 Core Hits 42 | 5 . 16 16 5 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1734 | 132 . 316 998 288 Guns 1233 | 132 . 316 622 163 Cannons . | . . . . . Explosions 501 | . . . 376 125 Melee . | . . . . . Ramming . | . . . . . Kinetic 710 | 75 . 171 340 124 Thermal 523 | 57 . 145 282 39 Explosive 501 | . . . 376 125 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles . | . . . . . Explosions 14 | . . . 14 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . . 48 44 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . . 21 . 99 Average Temperature 36 | . . 16 . 42 Received Heat Transfer 350 | . . 21 69 260 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 850 | 125 . 325 350 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | 15 30 169 . 116 Initial 89 | . 3 7 . 89 Average 66 | 2 5 100 . 57 Influence Increases 932 | 20 42 355 249 266 Destroy 0b10 Robot/C 460 | . . 260 160 40 Destroy 0b10 Robot/NC 25 | 20 . 5 . . Destroy Leader 60 | . . 50 10 . Allied During Kill 14 | . . 10 4 . Successful Hack 12 | . 12 . . . Select Force Hacks 240 | . 30 . . 210 Disable Machine 15 | . . . . 15 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 105 | . . 30 75 . Influence Decreases 918 | 15 27 238 199 439 Entered New Map 185 | . 2 13 72 98 Time Decay 713 | 15 25 225 127 321 Lost Part 20 | . . . . 20 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 2 15 19 5 Peak Tracking Total 6 | . 2 3 6 5 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 3 1 3 9 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 57 | . 10 1 12 34 Successful 54 | . 7 1 12 34 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 3 . . 7 Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 2 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 44 | . 5 1 12 26 Record 33 | . . . 9 24 Robot Analysis 1 | . 1 . . . Open Door 2 | . . 1 1 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Release Object 3 | . . . 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 . . 7 Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . . 7 Tunnel 8 | . 1 . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 1 . 1 Largest Group 1 | . . 1 . 1 Highest-Rated Group 31 | . . 31 . 15 Highest-Rated Ally 31 | . . 31 . 15 Total Orders . | . . . . . Ally Attacks 32 | . . 9 15 8 Total Damage 189 | . . 85 48 56 Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 341 | 11 122 208 . . Terrain 341 | 11 122 208 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 23 | . . . 15 8 Drone Recoveries 23 | . . . 15 8 Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2666 | 87 122 603 1078 776 Spaces Moved 1780 | 43 101 386 735 515 Core 3 | 3 . . . . Treads . | . . . . . Legs 1777 | 40 101 386 735 515 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 125 | 115 120 120 127 130 Slowest Speed 130 | 120 120 120 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 30 81 47 68 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . 1 . 2 7 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . 33 . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2069 | 61 102 482 816 608 Wait 114 | . . 67 26 21 Move 1776 | 42 100 385 734 515 Hop . | . . . . . Pick Up 18 | 4 2 3 5 4 Fast Attach 10 | 7 . . 3 . Attach 3 | . . . 2 1 Detach . | . . . . . Swap 10 | . . 3 6 1 Drop 14 | . . 2 9 3 Fire 67 | 8 . 22 30 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 56 | . . . . 56 Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Entered Mines 213 | -10/Mines | Received a Mining Laser from a helpful Derelict 307 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 15) 419 | -10/Mines | Identified exit to Materials 471 | -10/Mines | Discovered exit to Materials (range 9) 485 | -10/Mines | Found the Drone Emporium 490 | -10/Mines | Found Prototype Device 777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 805 | -10/Mines | Discovered new exit (range 6) 810 | -10/Mines | Identified exit to Subcaves 813 | -10/Mines | Entered Subcaves 840 | -10/Subcaves | Discovered new exit (range 6) 855 | -10/Subcaves | Identified exit to Materials 992 | -10/Subcaves | Visited 4L-MR0's lab 1068 | -10/Subcaves | Found Cargo Legs 1069 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1069 | -10/Subcaves | Identified Splice Drone Bay 1348 | -10/Subcaves | Learned location of Zion (-6) 1688 | -10/Subcaves | Released subatomizers from SUBCON Basin 1860 | -10/Subcaves | Core integrity fell below 50% 1866 | -10/Subcaves | Discovered new exit (range 14) 1890 | -10/Subcaves | Identified exit to Recycling 1891 | -10/Subcaves | Entered Recycling 2382 | -8/Recycling | Scanned before Scraplab entrance 2403 | -8/Recycling | Entered Scraplab 2413 | -8/Recycling | Discovered new exit (range 3) 2414 | -8/Recycling | Identified exit to Scraptown 2651 | -8/Recycling | Angered Scraplab inhabitants 2661 | -8/Recycling | Found Prototype Device 2666 | -8/Recycling | Core integrity fell below 20% 2667 | -8/Recycling | Destroyed by VL-GG8(j) with Overtuned Pulse Rifle Last Messages --------------- 02655_ Splice Drone retrieved by Splice Drone Bay (repair cost: 2). 02655_ Discarded Signal Interpreter. 02656_ 0I-QGI(j): "Defend the Scraplab!" 02656_ Dropped Disposable Heat Sink. 02656_ Splice Drone retrieved by Splice Drone Bay (repair cost: 2). 02656_ Temporary Utility slot lost. 02656_ Acquired Disposable Heat Sink. 02658_ Critical hit (Burn: +50). Prototype Device integrity failing. 02660_ Dropped Splice Drone Bay. 02660_ Critical hit (Burn: +50). 02661_ Temporary Utility slot lost. 02661_ Acquired Prototype Device. 02663_ FT-N3M(c) destroyed. 02663_ Scraplab SEP disabled. 02663_ Machine disabled. 02663_ Sub. Machine Gun destroyed. 02664_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | #??# """ #?????????????? | | #??# #?????????????? | | #??# """ #?????????????? | | #??# """ #?????????????? | | #??# """ #?????????????? | | #######??# #?????????????? | | #????????# #?????????????? | | #######??# #?????????????? | | ! !#####+####?????????????? | | !+ #????????????????? | | ! ##### #????????????????? | | ! #???# #?######?????????? | | ! #???# #?# #?????????? | | #???# #?# #??###????? | | ! #???# ### #### ##???? | | ! #???# + # #???? | | #######???##### ##### #???? | | ??????????????# #???# #???? | | ###########???# #???# #???? | | #???######???#j#???? | | #????????##### ####? | | #???????#"" "#? | | #????????#"& j "#? | | ###########????????#" % "#? | | ???????????????????#"" ! #? | | ???????????????????#"& @ #? | | #######????????????#" #? | | #????????????#"X "#? | | % #????????????#" ###? | | #????????????# "" j#<#? | | #????????????# """ #? | | #????????????##########? | | ! #??????????????????????? | | * ! #??????????????????????? | | = / #??????????????????????? | | #######??????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###??????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed PotentialExpertMace Manual? 0 Play Time 00:29:53 Cumulative 63.6 hours Start 2025.11.11 @ 21:40:34 End 2025.11.11 @ 22:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19bbfd6c-dbe1-4e96-bfdc-a6e1a394bb72