Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.30 @ 16:33:20 Player: yub Result: Destroyed by as-05366 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (492) 492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1717 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Laser Medium Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 21 | 6 3 6 6 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device . | . . . . Storage 1 | 1 . . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 89 89 Engine 11 | . 14 11 9 Leg 29 | . 28 31 27 Storage 11 | . 14 11 11 Processor 14 | . 10 13 19 Energy Gun 17 | . 28 16 10 Ballistic Gun 5 | . . 5 8 Naked Turns . | . . . . Heaviest Build 19 | 14 14 16 19 Greatest Support 36 | 20 26 36 36 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 5 | 1 3 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 510 | 164 63 175 108 Remotely . | . . . . Salvage Created 606 | . 74 292 240 Parts 34 | . 7 17 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 28 | . 4 9 15 Guns 23 | . 4 8 11 Cannons 4 | . . . 4 Classes Destroyed 6 | . 2 2 2 Watcher 1 | . . 1 . Swarmer 12 | . 3 6 3 Grunt 3 | . 1 . 2 Sentry 3 | . . 3 . Demolisher 2 | . . . 2 Assembled 8 | . . . 8 Best Kill Streak 10 | . 3 4 10 Combat Bots Only 10 | . 3 3 10 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1573 | . 151 458 964 Core 426 | . 20 165 241 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 67 | . 7 27 33 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 95 Shots Fired 122 | . 14 54 54 Gun 112 | . 14 54 44 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 36 | . . 13 23 Thermal 86 | . 14 41 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 8 Robot Miss Streak 4 | . 1 4 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 87 | . 12 37 38 Core Hits 40 | . 5 12 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 1 4 Burn 7 | . 2 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1371 | . 150 565 656 Guns 1218 | . 150 565 503 Cannons 153 | . . . 153 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 395 | . . 113 282 Thermal 976 | . 150 452 374 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 138 282 260 Average Temperature 88 | . 71 90 91 Received Heat Transfer 554 | . 36 135 383 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 2 4 1 Heat Transferred 2997 | . 592 1258 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 339 | . 154 339 221 Initial 111 | . . 55 111 Average 140 | . 25 208 187 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 49 46 Level 1 34 | . . 50 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 10 11 26 Peak Tracking Total 11 | . 5 6 11 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 6 . Successful 6 | . 2 4 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Recall Assault 1 | . . 1 . Zone Layout 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1125 | 53 317 394 361 Spaces Moved 749 | 47 234 250 218 Core 23 | 22 . . 1 Treads . | . . . . Legs 726 | 25 234 250 217 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 87 120 120 121 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 46 29 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 872 | 59 256 291 266 Wait 9 | . 1 2 6 Move 746 | 46 233 249 218 Hop . | . . . . Pick Up 22 | 7 9 5 1 Fast Attach 1 | . . 1 . Attach 15 | 6 1 2 6 Detach . | . . . . Swap 5 | . 2 3 . Drop 7 | . 3 2 2 Fire 67 | . 7 27 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Discovered new exit (range 15) 763 | -9/Materials | Identified exit to Mines 765 | -9/Materials | Entered Mines 952 | -9/Mines | Discovered new exit (range 12) 965 | -9/Mines | Identified exit to Materials 1011 | -9/Mines | Assembled infested the area 1041 | -9/Mines | Core integrity fell below 50% 1068 | -9/Mines | Core integrity fell below 20% 1095 | -9/Mines | Lost 7 parts (2p3n1u1w) 1126 | -9/Mines | Destroyed by as-05366 with Assembled Heavy Rifle Last Messages --------------- 01078_ Acquired 4 matter. 01078_ U-05 Engineer lays Concrete. 01079_ as-61815 sneak attacks. 01079_ U-05 Engineer destroyed. 01089_ as-45633 knocked back. 01092_ as-61815 knocked back. 01093_ The unstable cave ceiling collapses. 01093_ Imp. Ion Engine severed. 01095_ as-61815 destroyed. 01095_ Imp. Medium Laser destroyed. 01098_ as-66965 destroyed. 01102_ as-45633 destroyed. 01104_ Acquired 8 matter. 01105_ Acquired 5 matter. 01106_ Acquired 4 matter. 01109_ Acquired 3 matter. 01116_ Imp. Light Cannon destroyed. 01119_ as-85026 suffers critical hit (Burn). 01121_ as-85026 destroyed. 01122_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ????????????? | | ##???????????????????????????????# ???????????? | | ??????????????####????????????## ???????????? | | # ????????????## #####????????# %% ##??????????? | | # ####???????## #???????## #??????????? | | ? #??????## ## #??????? # #??????????? | | ?? #??????# #?# ######??# #?##???????? | | ???# #?????## ### ## ##?# ## #???????? | | ???# ####### ## # #?? # ###?????? | | #### #?? % " #### | | ## ##??# % ""=!= | | #### ##### ##?## ==[=* | | ##??## #???##@ #?# % %%==% | | #????# ##???## ## ]% |!|%%#?? | | ##????# ##???# *;##% !*#???? | | =##?????## #???## a %%% # "#???? | | *%%####????#### #????# %|%% %! "#????? | | =* ##??????## ##???# % !#= #####????? | | ##?????## #???# # # ##????????? | | #????## ######% ########?????????? | | #????# #######????????????????? | | ### ##????# #??????????????????????? | | ??#######?????## ##### #??????????????????????? | | #??????????????## ##???# #??????????????????????? | | #???????????????####????#]#########??????????????? | | #???????????????????????#!%! #??????????????? | | #???????????????????????###%##### #??????????????? | | #?????????????????????????# #???# #??????????????? | | #?????????????????????????# #??## ##?????????????? | | #????????????????????????## #??# #?????????????? | | ????????????????????????## ##?# #?????????????? | | ???????????????????????## ### #??????????????? | | #??????????????????????# #??????????????? | | ##?????????????????????# """ #??????????????? | | ##????????????????????# """ #??????????????? | | #????????????????????## """ ##?????????????? | | #?????????????????????## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTacticalScreen Manual? 0 Play Time 00:17:05 Cumulative 44.8 hours Start 2022.09.30 @ 16:20:06 End 2022.09.30 @ 16:33:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 17 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1e5038-87d8-4708-8f8a-490c92ade6cc