Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 16:01:53 Player: Ceorik Result: Destroyed by TS-JXA(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (748) 748 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2723 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (2) ------ Small Storage Unit Experimental Signal Interpreter > --- WEAPON (2) ------- Heavy Missile Launcher Companion Sword > --- INVENTORY (8) ---- Fusion Compressor VSS Leg Surveybot 17 Chip Melee Analysis Suite Makeshift Hacking Suite Scrapoid Pod Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Experimental Signal Interpreter > --- WEAPON ----------- Heavy Missile Launcher Companion Sword > --- INVENTORY -------- Fusion Compressor VSS Leg Surveybot 17 Chip Melee Analysis Suite Scrapoid Pod Makeshift Spear [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 6 8 . 6 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 2 . 2 Treads 2 | 2 . . . . Leg 6 | . 2 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 2 . 1 Device 3 | . 2 1 . . Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 3 . 2 Energy Gun 5 | 1 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 4 2 . 1 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 4 | . 2 1 . 1 Highest Loss Streak 2 | . 2 2 . 1 To Critical Strikes . | . . . . . Average Backups 6 | . 4 6 7 7 Power . | . . . 1 1 Propulsion 1 | . . 1 1 1 Utility 2 | . 1 3 4 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 15 | . . 3 2 10 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 7 | . . 1 2 4 Weapon 4 | . . 1 . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 94 98 100 99 Engine 13 | . 14 13 14 14 Treads 4 | . 22 . . . Leg 23 | . 4 28 28 28 Device 6 | . 10 9 . 3 Storage 14 | . 14 14 14 14 Processor 6 | . . 4 14 10 Energy Gun 9 | . 14 18 14 2 Ballistic Gun 2 | . 14 1 . . Ballistic Cannon 9 | . . 7 14 13 Slashing Weapon 6 | . . . . 11 Peak Build Rating 33 | 6 7 18 17 33 Average Rating 17 | 5 6 12 16 23 On Entrance 9 | . 6 7 17 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 13 14 22 19 27 Greatest Support 40 | 40 40 27 27 32 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | . 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 4 8 8 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 553 | 217 125 136 . 75 Remotely . | . . . . . Salvage Created 1109 | . 507 348 . 254 Parts 47 | . 17 14 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 19 | . 10 4 . 5 Melee 1 | . . . . 1 Guns 12 | . 9 3 . . Cannons 1 | . . 1 . . AOE 5 | . 1 . . 4 Classes Destroyed 6 | . 2 1 . 3 Builder 1 | . . 1 . . Recycler 3 | . 1 2 . . Grunt 14 | . 10 4 . . Federalist 1 | . . . . 1 Explorer 2 | . . . . 2 Scrapper 2 | . . . . 2 Best Kill Streak 5 | . 5 2 . 4 Combat Bots Only 5 | . 5 2 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 96 | . 61 19 . 16 Missed 26 | . 16 4 . 6 Hits 70 | . 45 15 . 10 Melee 8 | . . . . 8 Projectile 62 | . 45 15 . 2 Damage Taken 1205 | . 638 262 43 262 Core 255 | . 97 80 . 78 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 73 | . 45 24 . 4 Largest 2 | . 2 2 . 1 Hottest 100 | . 60 100 . 39 Shots Fired 129 | . 90 35 . 4 Gun 118 | . 90 28 . . Cannon 7 | . . 7 . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 56 | . 45 11 . . Thermal 24 | . . 24 . . Explosive 4 | . . . . 4 Electromagnetic 45 | . 45 . . . Robot Hit Streak 12 | . 8 12 . 4 Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 95 | . 61 24 . 10 Core Hits 45 | . 25 14 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1517 | . 802 320 . 395 Guns 937 | . 684 253 . . Cannons 65 | . . 65 . . Explosions 440 | . 118 . . 322 Melee 73 | . . . . 73 Ramming 2 | . . 2 . . Kinetic 347 | . 260 87 . . Thermal 349 | . 118 231 . . Explosive 322 | . . . . 322 Electromagnetic 424 | . 424 . . . Impact . | . . . . . Slashing 73 | . . . . 73 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . 71 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 189 | . 38 189 . 4 Average Temperature 28 | . 12 58 . 2 Received Heat Transfer 411 | . 285 126 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 710 | . 200 510 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 100 50 . . Initial . | . . . . . Average 15 | . 33 5 . . Influence Increases 413 | . 288 125 . . Destroy 0b10 Robot/C 280 | . 200 80 . . Destroy 0b10 Robot/NC 20 | . 5 15 . . Destroy Leader 70 | . 50 20 . . Trap Triggered on 0b10 10 | . . 10 . . Successful Hack 8 | . 8 . . . Destroy Structure 10 | . 10 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 413 | . 288 125 . . Time Decay 353 | . 248 105 . . Lost Part 60 | . 40 20 . . Squads Dispatched 5 | . 5 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 16 4 . 7 Peak Tracking Total 6 | . 6 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered 1 | . . 1 . . Most Traps Carried 3 | . . 3 2 2 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 12 | . 3 1 . 8 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 60 | . 8 1 . 51 Successful 54 | . 2 1 . 51 Failed 6 | . 6 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 53 | . 1 1 . 51 Record 49 | . . . . 49 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3764 | 96 690 943 164 1871 Spaces Moved 2763 | 59 347 675 148 1534 Core 8 | 8 . . . . Treads 298 | 51 247 . . . Legs 2457 | . 100 675 148 1534 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 105 Average Speed 118 | 145 148 111 105 115 Slowest Speed 160 | 160 160 120 105 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 49 85 13 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . 5 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 8 | . . 2 . 6 Spaces Dug 1 | . . . . 1 Terrain Destroyed 23 | . 8 . . 15 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 22 | . 8 . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 3123 | 70 441 837 156 1619 Wait 173 | . 33 100 6 34 Move 2759 | 58 346 674 147 1534 Hop . | . . . . . Pick Up 48 | 6 10 17 1 14 Fast Attach . | . . . . . Attach 18 | 6 5 4 . 3 Detach . | . . . . . Swap 12 | . 1 5 . 6 Drop 26 | . 1 11 2 12 Fire 73 | . 45 24 . 4 Melee 12 | . . . . 12 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Entered Mines 808 | -10/Mines | Met a Derelict bent on vengeance 840 | -10/Mines | Found a hidden stash of uninstalled traps 876 | -10/Mines | Core integrity fell below 50% 1035 | -10/Mines | Build established: Scavenger-Mutant 1207 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1399 | -10/Mines | Discovered new exit (range 12) 1400 | -10/Mines | Learned location of Storage (-8) 1420 | -10/Mines | Identified exit to Materials 1473 | -10/Mines | Discovered exit to Materials (range 8) 1520 | -10/Mines | Build established: Mutant 1723 | -10/Mines | Discovered new exit (range 6) 1729 | -10/Mines | Identified exit to Subcaves 1730 | -10/Mines | Entered Subcaves 1731 | -10/Subcaves | Approached by a straggling Scientist 1752 | -10/Subcaves | Learned 2 Materials zone layouts 1831 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1882 | -10/Subcaves | Identified exit to Scraptown 1894 | -10/Subcaves | Entered Scraptown 1966 | -8/Scraptown | Visited UFD Registry 1967 | -8/Scraptown | Registered with UFD as "Alphadome" 2040 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2157 | -8/Scraptown | Visited Sword Containment 2167 | -8/Scraptown | Found Prototype Slashing Weapon 2168 | -8/Scraptown | Identified Companion Sword 2204 | -8/Scraptown | Visited Chapter 10 2566 | -8/Scraptown | Discovered new exit (range 5) 2581 | -8/Scraptown | Identified exit to Factory 2674 | -8/Scraptown | Visited Bundlers 2777 | -8/Scraptown | Visited IN-MT5's Study 2803 | -8/Scraptown | Visited Cyclists 2821 | -8/Scraptown | Entered Cyclist Reading Room 2937 | -8/Scraptown | Visited Science Guys 3140 | -8/Scraptown | Visited Infowarlord's Domain 3149 | -8/Scraptown | Found Exp. Signal Interpreter 3181 | -8/Scraptown | Visited Scrapoid Pod Storage 3188 | -8/Scraptown | Found Scrapoid Pod 3208 | -8/Scraptown | Visited Abandonware Association 3237 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3273 | -8/Scraptown | Visited Scrap Suit Storage 3313 | -8/Scraptown | Visited Research Penetration Think Tank 3344 | -8/Scraptown | Visited Cartography Club 3372 | -8/Scraptown | Found Surveybot 17 Chip 3509 | -8/Scraptown | Met Optimus 3509 | -8/Scraptown | Accepted into 0bPrime 3666 | -8/Scraptown | Civil war broke out across Scraptown 3674 | -8/Scraptown | Core integrity fell below 20% 3713 | -8/Scraptown | Learned location of Zion (-6) 3713 | -8/Scraptown | Learned location of Cetus (-4) 3713 | -8/Scraptown | Learned 8 Factory zone layouts 3713 | -8/Scraptown | Learned 16 Factory zone layouts 3713 | -8/Scraptown | Learned 20 Factory zone layouts 3713 | -8/Scraptown | Learned 20 Lower Caves zone layouts 3713 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 3713 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 3713 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 3713 | -8/Scraptown | Learned location of 3 exits from Factory 3713 | -8/Scraptown | Learned location of 3 exits from Upper Caves 3765 | -8/Scraptown | Destroyed by TS-JXA(p) with EM Pulse Gun Last Messages --------------- Factory entrances. Loading 1 Factory entrance... Data stored: Factory entrances (x1). >>Record "ACCESS/RES=3" Research entrances. Data stored: Research entrances (x3). >>Record "ACCESS/ARM=1" Armory entrance. Data stored: Armory entrances (x1). >>Record "ACCESS/TES=1" Testing entrance. Data stored: Testing entrances (x1). 03715_ Acquired 25 matter. 03745_ OG-YOS(g) destroyed. 03745_ 08-3V8(j) destroyed. 03749_ Acquired Mak. Hacking Suite. 03753_ Destroyed Ovr. Pulse Rifle. 03754_ UW-M3L(j) secures Ovr. Barrage Gun. 03755_ UW-M3L(j) destroyed. 03758_ The unstable cave ceiling collapses. 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""""""""""""""""" | | =[! !%=!* """""""""""""""" | | !! % !% | | = == =%=! | | ==% %! | | #""""#" ! | | #????#" | | #????#"" """""""" """"""" | | # ########## ####????## # ########### ####### | | """"???????# #??????????"""""""????# #? | | ?????# #?????????? #??#" ###? | | """ "????# #????????# ""#??#"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPhysicsCorpse Manual? 0 Play Time 00:34:02 Cumulative 38.8 hours Start 2026.02.21 @ 14:56:00 End 2026.02.21 @ 16:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53da6c60-48b6-474b-b496-f4c5a06f7870