Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 16:46:42 Player: Zeldest Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (3164) 3164 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 5917 Bonus ------- High Alert Combat Kills 233 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Hovering (190) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Salvage Targeting Computer Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Mass Driver Blade Saw > --- INVENTORY (15) --- Light Nuclear Core Advanced Shield Generator Advanced System Shield Improved Recalibrator Gauss Rifle Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Salvage Targeting Computer Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Light Nuclear Core Advanced Shield Generator Advanced System Shield Improved Recalibrator Gauss Rifle Improved Remote Datajack Blade Saw [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 69 | 8 5 3 22 4 27 Power 13 | 2 2 . 5 1 3 Engine 10 | 2 2 . 2 1 3 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 11 | 2 . . 5 . 4 Treads 3 | . . . 2 . 1 Leg 2 | 2 . . . . . Wheel 3 | . . . 2 . 1 Hover 3 | . . . 1 . 2 Flight . | . . . . . . Utility 19 | 2 3 . 6 3 5 Device 12 | 1 1 . 4 3 3 Storage 3 | 1 2 . . . . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 . 3 6 . 15 Energy Gun 5 | 2 . 1 2 . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 3 | . . 1 . . 2 Ballistic Cannon 8 | . . . 2 . 6 Launcher 2 | . . . . . 2 Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . 4 5 . 10 Power 3 | . . . 1 . 2 Propulsion 3 | . . 2 . . 1 Utility 4 | . . . 2 . 2 Weapon 9 | . . 2 2 . 5 Highest Loss Streak 5 | . . 4 5 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 82 70 90 91 Engine 8 | . 14 14 3 2 8 Core 1 | . . . 4 6 . Treads 5 | . . . 5 18 6 Leg 7 | . 28 18 . . . Wheel 1 | . . . 4 . 1 Hover 4 | . . . 5 . 9 Device 16 | . 14 14 13 27 16 Storage 11 | . 14 14 11 9 9 Processor 14 | . . . 11 18 28 Energy Gun 7 | . 28 13 2 . . Ballistic Gun 1 | . . 4 1 . 1 Ballistic Cannon 5 | . . . 7 9 7 Naked Turns . | . . . . . . Heaviest Build 51 | 14 29 29 38 46 51 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 9 | . 1 9 9 1 4 Average Overweight (x) 1 | . . 2 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 5 5 7 15 15 14 Average Carried 8 | 2 4 5 8 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 4 5 5 13 14 7 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1730 | 280 52 80 396 256 666 Remotely . | . . . . . . Salvage Created 1628 | 112 215 87 407 236 571 Parts 106 | 10 5 3 34 7 47 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 55 | . 5 5 12 8 25 Guns 9 | . 5 1 2 . 1 Cannons 40 | . . 4 10 8 18 AOE 6 | . . . . . 6 Classes Destroyed 10 | 2 1 1 3 . 3 Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 9 | . . 3 . . 6 Cutter 3 | . . . . . 3 Grunt 30 | . 5 2 9 6 8 Sentry 6 | . . . 3 2 1 Specialist 4 | . . . . . 4 Programmer 3 | . . . . . 3 Best Kill Streak 4 | 3 4 3 2 3 4 Combat Bots Only 4 | . 4 3 2 3 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 293 | . 24 41 62 45 121 Missed 57 | . 11 3 15 12 16 Damage Taken 3817 | . 221 461 626 503 2006 Core 936 | . 49 103 189 61 534 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 95 | . . . 95 . . Core Remaining (%) 63 | 100 . 39 52 . . Volleys Fired 191 | 5 19 26 39 25 77 Largest 2 | 2 2 2 2 1 2 Hottest 147 | 90 90 130 133 60 147 Shots Fired 233 | 10 38 31 44 25 85 Gun 87 | 10 38 20 16 . 3 Cannon 128 | . . . 26 25 77 Launcher 5 | . . . . . 5 Special 13 | . . 11 2 . . Kinetic 132 | . . 12 25 25 70 Thermal 96 | 10 38 19 19 . 10 Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 13 8 9 9 5 Robot Miss Streak 4 | 1 1 2 2 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | 6 28 22 32 20 43 Core Hits 69 | 4 12 8 16 6 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . . 2 4 3 Burn 1 | 1 . . . . . Blast 9 | . . . 2 4 3 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5277 | 81 337 259 1216 1007 2377 Guns 768 | 81 337 173 136 . 41 Cannons 3950 | . . . 1056 1007 1887 Explosions 441 | . . . . . 441 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 3933 | . . 110 1050 1007 1766 Thermal 895 | 81 337 149 166 . 162 Explosive 441 | . . . . . 441 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 11 . . Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 209 | . . . . 51 158 Projectiles 173 | . . . . 51 122 Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 20 | . . . 4 10 6 Impact . | . . . . . . Kinetic 19 | . . . 4 9 6 Secondary 1 | . . . . 1 . Self-Inflicted Damage 289 | . . . . . 289 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 621 | 120 498 382 246 123 621 Average Temperature 143 | 53 210 185 44 45 189 Received Heat Transfer 1413 | . 114 186 366 261 486 Effects 19 | . 4 2 . . 13 Shutdowns 1 | . 1 . . . . Energy Bleed 3 | . 1 . . . 2 Interference 4 | . . 1 . . 3 Matter Decay 3 | . 1 . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . 1 1 . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 2 4 . . . Heat Transferred 2511 | 297 880 825 361 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 1085 | 15 202 95 195 243 1085 Initial 85 | . 9 6 . 76 85 Average 234 | 4 91 32 72 130 544 Maximum Alert Level 3 | . 1 . . 1 3 Low Security (%) 66 | 100 94 100 100 82 10 Level 1 8 | . 5 . . 17 17 Level 2 15 | . . . . . 44 Level 3 9 | . . . . . 26 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 2 2 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 14 5 18 13 22 Peak Tracking Total 5 | . 5 3 3 4 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 11 | . 1 . . . 10 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 8 | . . . 1 . 7 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 4 | . . . . . 4 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 10 | . 4 . 2 2 2 Terminals 8 | . 4 . 1 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 15 . 5 6 4 Successful 10 | . 7 . 2 1 . Failed 20 | . 8 . 3 5 4 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 20 | . 15 . 2 2 1 Terminals 23 | . 15 . 2 2 4 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 7 . . . . Terminals 7 | . 7 . . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 4 | . 4 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 2 2 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . . 14 Machine Destruction 14 | . . . . . 14 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 4768 | 89 661 895 984 501 1638 Spaces Moved 2033 | 54 343 338 355 138 805 Core 84 | 13 . 56 15 . . Treads 426 | . . . 80 138 208 Legs 666 | 41 343 282 . . . Wheels 211 | . . . 133 . 78 Hover 646 | . . . 127 . 519 Flight . | . . . . . . Fastest Speed 50 | 50 120 190 105 160 106 Average Speed 181 | 103 141 241 208 230 157 Slowest Speed 500 | 120 190 500 500 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 45 68 27 10 74 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . 9 7 55 Melee . | . . . . . . Projectile 42 | . . . 9 7 26 AOE 29 | . . . . . 29 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2814 | 77 479 381 544 283 1050 Wait 355 | . 106 13 95 109 32 Move 2029 | 53 342 337 354 138 805 Hop . | . . . . . . Pick Up 65 | 11 4 1 25 5 19 Fast Attach . | . . . . . . Attach 43 | 7 . 2 15 2 17 Detach 3 | . . 1 . . 2 Swap 26 | 1 5 1 7 2 10 Drop 25 | . 3 . 9 2 11 Fire 191 | 5 19 26 39 25 77 Melee 5 | . . . . . 5 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 71 | . . . . . 71 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 9) 609 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Entered Mines 1036 | -10/Mines | Discovered new exit (range 7) 1180 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1356 | -10/Mines | Core integrity fell below 50% 1390 | -10/Mines | Lost 4 parts (2n2w) 1531 | -10/Mines | Discovered new exit (range 5) 1646 | -10/Mines | Entered Materials 1646 | -9/Materials | Evolved 2 slots: Utility x2 1785 | -9/Materials | Lost 5 parts (1p2u2w) 2000 | -9/Materials | Discovered new exit (range 15) 2286 | -9/Materials | Identified exit to Mines 2473 | -9/Materials | Discovered new exit (range 16) 2496 | -9/Materials | Identified exit to Materials 2570 | -9/Materials | Repaired Hvy. Assault Cannon 2630 | -9/Materials | Entered another Materials area 2630 | -8/Materials | Evolved 2 slots: Utility x2 2947 | -8/Materials | Build established: Scavenger-Skirmisher 3033 | -8/Materials | Garrison activated, responded to threat 3131 | -8/Materials | Identified exit to Garrison 3131 | -8/Materials | Entered Garrison 3273 | -8/Garrison | Triggered checkpoint 3460 | -8/Garrison | Discovered new exit (range 8) 3474 | -8/Garrison | Identified exit to Materials 3547 | -8/Garrison | Triggered checkpoint 3612 | -8/Garrison | Garrison Relay disabled 4045 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Discovered exit to Materials (range 8) 4123 | -8/Garrison | Triggered checkpoint 4149 | -8/Garrison | Build established: Mutant 4157 | -8/Garrison | Garrison Relay disabled 4225 | -8/Garrison | Triggered checkpoint 4250 | -8/Garrison | Core integrity fell below 50% 4351 | -8/Garrison | Discovered exit to Materials (range 10) 4425 | -8/Garrison | Triggered checkpoint 4491 | -8/Garrison | Garrison Relay disabled 4507 | -8/Garrison | Garrison Relay disabled 4541 | -8/Garrison | Triggered checkpoint 4699 | -8/Garrison | Core integrity fell below 20% 4769 | -8/Garrison | Phase Generator disabled 4769 | -8/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 04707_ Acquired 48 matter. 04708_ Acquired 45 matter. 04711_ Acquired Remote Datajack. 04718_ Slug penetrates P-60 Hacker. 04721_ P-60 Hacker knocked back. 04722_ Deuterium Engine destroyed. 04724_ Overheating: Energy bleed (-19). 04724_ P-60 Hacker destroyed. 04724_ Slug penetrates Earth. 04725_ Overheating: Matter decay (-12). 04729_ Gyrokinetic Inverter broken. 04729_ Overheating: Short circuit. 04729_ Acquired 20 matter. 04730_ Targeting Computer broken. 04730_ Overheating: Short circuit. 04731_ Acquired 1 matter. 04733_ Hvy. Phase Cannon broken. 04733_ Overheating: Short circuit. 04760_ Dropped Broken Hvy. Phase Cannon. 04769_ Phase Generator explodes. 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