Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 11:45:49 Player: puppuppit Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (431) 2155 Value Destroyed (12997) 12997 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6149) 6149 TOTAL SCORE: 25201 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5183 Follower Combat Kills 115 Entered Garrisons 400 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 149/150 System Corruption 55% Temperature Cool (3) Movement Hovering (118) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Improved Airjet Combat Airjet > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Recoil Stabilizer > --- WEAPON (4) ------- Autogun Flak Gun > --- INVENTORY (15) --- Aerolev Unit Gravmag System Gravmag System Gravmag System Cooled Airjet Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Light Armor Plating System Restoration Module System Restoration Module System Restoration Module Flak Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Recoil Stabilizer Reflective Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Recoil Stabilizer Weapon Cycler Reactive Plating Mini Grenade Launcher Hellfire Trap [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 2 | . . . . . 1 . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 169 | 7 4 4 1 1 46 6 16 15 25 5 39 Power 20 | 1 1 1 . . 4 . 3 2 1 . 7 Engine 11 | 1 . . . . 2 . 3 2 1 . 2 Core 9 | . 1 1 . . 2 . . . . . 5 Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 . 1 . . 13 1 5 3 9 1 13 Treads 30 | 2 . 1 . . 13 1 5 3 4 . 1 Leg 11 | . . . . . . . . . 4 1 6 Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . . 1 . 6 Flight . | . . . . . . . . . . . . Utility 52 | 2 1 1 1 . 16 3 4 4 9 3 8 Device 20 | 1 . . . . 4 . 1 2 7 2 3 Storage 8 | 1 1 . 1 . 2 1 2 . . . . Processor 7 | . . 1 . . 2 . 1 . 2 . 1 Hackware 5 | . . . . . 3 . . . . . 2 Protection 12 | . . . . . 5 2 . 2 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 49 | 2 2 1 . 1 13 2 4 6 6 1 11 Energy Gun 2 | . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 36 | 2 . . . . 10 2 4 3 6 1 8 Ballistic Cannon 4 | . 2 . . . 2 . . . . . . Launcher 4 | . . 1 . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . 1 . 2 Parts Lost 42 | . . 1 . 2 4 3 1 9 3 2 17 Power 6 | . . . . 1 . . 1 1 . . 3 Propulsion 7 | . . . . 1 . . . 1 . 2 3 Utility 9 | . . 1 . . 1 2 . 2 . . 3 Weapon 20 | . . . . . 3 1 . 5 3 . 8 Highest Loss Streak 5 | . . 1 . 1 2 2 1 5 2 2 4 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 13 | 1 12 13 14 12 14 14 12 11 12 13 14 Power . | . . . 2 1 . . . . . . . Propulsion 2 | . . 1 2 2 2 . 1 2 5 4 5 Utility 5 | . 1 3 4 4 6 5 6 7 6 6 5 Weapon 5 | . 10 8 6 4 4 7 4 1 . 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 56 | . 3 6 2 2 13 1 3 1 6 . 19 Power 7 | . . . 1 2 2 . . 1 . . 1 Propulsion 18 | . . . . . 4 . 2 . 4 . 8 Utility 19 | . 2 . . . 6 . 1 . 2 . 8 Weapon 12 | . 1 6 1 . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 75 86 98 99 99 98 99 92 97 Engine 4 | . 12 . . . 4 . 5 8 7 7 1 Core 4 | . 1 14 14 1 3 9 3 . . . 4 Treads 22 | . 28 28 28 28 26 27 27 27 23 . . Leg 3 | . . . . . . . . . 6 26 15 Hover 1 | . . . . . . . . . . . 13 Device 7 | . 14 9 . . 2 . 8 9 13 16 10 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 Processor 3 | . . 3 14 14 6 7 . . 3 . 2 Hackware 1 | . . . . . 2 . . . . . 5 Protection 5 | . . . . . 7 9 9 8 4 2 3 Ballistic Gun 22 | . 5 . . . 22 33 35 25 17 25 28 Ballistic Cannon 7 | . 21 27 4 22 12 . . . . . . Peak Build Rating 52 | 9 15 17 17 17 34 34 38 37 52 51 52 Average Rating 29 | 7 12 15 14 15 28 30 36 33 34 46 44 On Entrance 24 | . 9 15 17 17 15 34 28 37 29 50 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 14 34 34 33 33 50 50 50 52 63 63 53 Greatest Support 82 | 40 40 40 40 40 63 65 65 64 82 72 61 Greatest Overweight (x) 2 | . . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 12 14 14 12 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 13 13 12 15 15 15 15 15 12 15 Class Distribution -------------------- 25% | Gunner 20% | Mutant 17% | Scavenger-Gunner 17% | Tank 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Matter Collected 15159 | 366 976 298 . 291 2761 1006 2967 1102 782 1142 3468 Remotely . | . . . . . . . . . . . . Salvage Created 16981 | 264 959 470 . 188 3537 819 3443 1296 1543 1567 2895 Parts 882 | 31 59 28 . 20 218 50 195 56 74 22 129 Haulers Intercepted 15 | . 2 . . . 6 . 4 . 2 . 1 Recyclers Shooed 13 | . 3 1 . . 3 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 249 | . 15 4 . 10 50 25 55 28 21 7 34 Guns 165 | . 8 . . . 22 16 51 25 11 5 27 Cannons 30 | . 7 1 . 4 18 . . . . . . AOE 53 | . . 3 . 6 10 9 4 3 9 2 7 Classes Destroyed 22 | 3 4 1 . 2 6 1 3 . . 2 . Worker 47 | 2 5 3 . 6 15 . 3 . 6 . 7 Builder 32 | . . 4 . 3 12 . 9 . 3 . 1 Tunneler 18 | 8 1 3 . . 3 . 1 . 2 . . Hauler 15 | . 2 . . . 6 . 4 . 2 . 1 Recycler 55 | 1 7 5 . . 15 . 4 . 7 . 16 Mechanic 4 | . . . . . 1 . 2 . 1 . . Operator 4 | . . . . . 3 . 1 . . . . Watcher 15 | . 3 . . . 5 . 5 . 2 . . Swarmer 52 | . 6 4 . . 16 11 3 . 7 . 5 Cutter 3 | . . . . . . . 3 . . . . Grunt 107 | . 9 . . . 21 4 36 16 8 . 13 Brawler 7 | . . . . . 1 2 1 1 1 . 1 Duelist 9 | . . . . . 1 3 2 3 . . . Protector 2 | . . . . . . . 1 . 1 . . Sentry 34 | . . . . . 10 3 8 5 2 . 6 Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . 1 . . . . . 1 Hunter 5 | . . . . . . . . . . 1 4 Programmer 11 | . . . . . . 2 . 3 2 . 4 Heavy 1 | . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . . . 6 . Assembled 8 | . . . . 8 . . . . . . . Best Kill Streak 14 | 4 4 4 . 8 12 5 14 7 10 1 7 Combat Bots Only 13 | . 4 3 . 7 12 5 13 7 8 1 3 Max Kills in Single Turn 4 | 1 2 4 . 4 3 3 2 2 3 1 2 Gunslinging 1 | . . . . . 1 1 1 1 . . . Exploded 4 | . . 3 . 4 3 3 2 1 2 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Hostile Shots Fired 1200 | . 70 13 . 25 147 56 160 110 136 2 481 Missed 358 | . 15 3 . 8 34 15 39 27 52 . 165 Hits 842 | . 55 10 . 17 113 41 121 83 84 2 316 Melee 14 | . . . . 2 . 4 3 2 . 2 1 Projectile 828 | . 55 10 . 15 113 37 118 81 84 . 315 AOE 5 | . . . . 3 . . 2 . . . . Critical Strikes 26 | . . . . 1 5 4 7 4 1 2 2 Actively Blocked 2 | . . . . . 1 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11632 | . 555 188 . 407 1831 831 1926 1284 923 145 3542 Core 1347 | . 130 7 . 37 110 36 232 62 68 7 658 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 532 | . . . . . 141 140 70 110 . . 71 Ignored by Resistances 741 | . . . . . 147 43 219 70 125 . 137 Regen/Repaired (Parts) 1051 | . 133 . . . 131 . 486 . 169 . 132 Core Remaining (%) 50 | 100 . . . 30 . . . 20 . . . Volleys Fired 843 | 24 79 25 . 25 155 61 134 73 65 47 155 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 4 Hottest 178 | 40 66 66 . 66 132 96 105 113 178 114 118 Shots Fired 2686 | 48 158 50 . 48 575 163 529 227 216 159 513 Gun 2202 | 48 48 . . . 369 143 523 220 204 144 503 Cannon 401 | . 110 49 . 43 199 . . . . . . Launcher 83 | . . 1 . 5 7 20 6 7 12 15 10 Special . | . . . . . . . . . . . . Kinetic 2507 | 48 158 49 . 43 568 143 523 202 126 144 503 Thermal 96 | . . . . . . . . 18 78 . . Explosive 83 | . . 1 . 5 7 20 6 7 12 15 10 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | 8 11 12 . 18 19 13 18 18 16 9 20 Robot Miss Streak 9 | 2 3 3 . 3 5 4 9 5 3 6 8 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 33 | . 2 . . . 4 4 14 4 2 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 1 Shots Hit Robots 1525 | 27 93 31 . 31 311 87 320 145 129 90 261 Core Hits 740 | 16 35 18 . 23 157 48 147 59 85 24 128 Critical Kills 5 | . 1 . . . 1 . 1 . . . 2 Critical Parts Destroyed 12 | . . . . . 2 . 4 1 1 . 4 Critical Strikes 37 | . 8 1 . . 7 . 5 1 4 5 6 Burn 3 | . . . . . . . . . 3 . . Destroy 22 | . 1 . . . 3 . 5 1 1 5 6 Blast 12 | . 7 1 . . 4 . . . . . . Melee Attacks 11 | . . . . . . . . 10 . . 1 Impact 1 | . . . . . . . . . . . 1 Slashing 10 | . . . . . . . . 10 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 34566 | 338 1715 869 . 893 6502 2173 6252 3127 3763 2957 5977 Guns 23411 | 338 286 . . . 3583 1483 5797 2653 2169 2135 4967 Cannons 4846 | . 1425 681 . 611 2129 . . . . . . Explosions 6246 | . . 188 . 278 790 690 455 474 1545 822 1004 Melee . | . . . . . . . . . . . . Ramming 63 | . 4 . . 4 . . . . 49 . 6 Kinetic 27295 | 338 1711 681 . 611 5712 1483 5797 2514 1346 2135 4967 Thermal 1072 | . . . . . . . . 139 823 . 110 Explosive 6136 | . . 188 . 278 790 690 455 474 1545 822 894 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 60 | . 1 1 1 1 1 7 7 8 1 59 60 Average Corruption 12 | . 1 1 1 1 1 3 7 7 1 30 58 Corruption Purged 6 | . . . . . . . . . 1 . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 458 | . 12 7 1 3 18 54 67 51 2 52 191 Message Errors 83 | . 2 1 1 2 4 5 19 12 1 8 28 Matter Fused 86 | . 4 1 . . 4 13 17 10 . 10 27 Heat Flow Errors 48 | . 1 . . . 2 9 7 7 . 7 15 Energy Discharges 38 | . 2 3 . 1 1 7 6 4 . 4 10 Parts Rejected 4 | . . . . . . . . 1 . 2 1 Parts Fused 4 | . . . . . . 1 1 2 . . . Data Loss (minor) 43 | . 1 1 . . 3 3 7 6 . 4 18 Data Loss (major) 11 | . . . . . 1 5 1 . . . 4 Misfires 21 | . 1 1 . . 3 5 3 2 1 2 3 Alerts 6 | . . . . . . 3 . . . . 3 Misdirections 12 | . . . . . . . . . . 6 6 Weapon Failures 102 | . 1 . . . . 3 6 7 . 9 76 Overload Shots . | . . . . . . . . . . . . Overflow Damage 406 | . 25 59 . . 167 37 . 32 27 . 59 Projectiles 129 | . 25 38 . . 66 . . . . . . Explosions 276 | . . 21 . . 101 37 . 32 26 . 59 Melee 1 | . . . . . . . . . 1 . . Knockbacks 52 | . 20 5 . 11 16 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 50 | . 19 5 . 10 16 . . . . . . Secondary 2 | . 1 . . 1 . . . . . . . Self-Inflicted Damage 488 | . . . . 52 69 111 41 58 . 56 101 Shots 17 | . . . . 2 2 4 1 3 . 2 3 Rammed 6 | . 1 . . 1 . . . . 4 . . Targets Rammed 9 | . 1 . . 1 . . . . 6 . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . 2 . . Highest Temperature 399 | . 207 60 . 24 348 250 304 254 399 245 283 Average Temperature 66 | . 20 16 . 14 80 72 69 48 87 55 78 Received Heat Transfer 3557 | . 144 . . 20 729 45 873 558 216 . 972 Effects 4 | . . . . . 2 . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . . 3 . . Heat Transferred 2382 | . . . . . . . . 296 2036 . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Maximum Alert Level 5 | . 1 . . . 3 5 5 5 4 2 3 Low Security (%) 26 | 100 98 100 . 100 25 . . . . . 8 Level 1 8 | . 1 . . . 13 . . . . 53 21 Level 2 13 | . . . . . 27 1 . . . 46 38 Level 3 14 | . . . . . 33 14 4 . . . 31 Level 4 19 | . . . . . . 38 44 26 100 . . Level 5 14 | . . . . . . 45 26 73 . . . High Security 3 | . . . . . . . 24 . . . . Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . Peak Influence 2417 | 10 215 87 . 40 1066 2060 2049 2417 1552 554 951 Initial 1331 | . 6 37 . . 1 687 1004 1331 1268 543 185 Average 849 | 3 89 16 . 8 500 1507 1583 1877 1378 393 549 Influence Increases 9527 | 55 632 208 . 119 1863 1403 1623 1196 796 104 1528 Destroy 0b10 Robot/C 4720 | . 300 80 . 40 1020 500 1080 600 400 20 680 Destroy 0b10 Robot/NC 980 | 55 90 75 . 45 300 20 150 . 120 . 125 Destroy Leader 1000 | . 80 10 . 10 272 20 278 30 98 . 202 Allied During Kill 18 | . . . . . 4 . . 13 . 1 . Trap Triggered on 0b10 60 | . . 30 . . . . 20 . 10 . . Successful Hack 257 | . 63 . . . 31 16 46 44 37 . 20 Select Force Hacks 90 | . 30 . . . 30 . . . 30 . . Disable Machine 345 | . . . . . 75 30 . 30 45 . 165 Anti-Garrison Action 1250 | . . . . . . 650 . 400 . . 200 Destroy Structure 612 | . 9 13 . 24 101 167 34 64 56 83 61 Partial Spotted 30 | . . . . . 15 . . . . . 15 Lose Combat Pursuer 165 | . 60 . . . 15 . 15 15 . . 60 Influence Decreases 8598 | 45 544 270 36 113 811 401 1634 828 1661 1391 864 Entered New Map 4489 | . 4 61 36 . 5 371 1056 718 1149 1009 80 Time Decay 3592 | 45 540 199 . 96 706 . 568 . 482 342 614 Lost Part 417 | . . 10 . 17 40 30 10 90 30 20 170 Lost Ally 100 | . . . . . 60 . . 20 . 20 . Squads Dispatched 59 | . 4 . . . 14 . 13 . 11 . 17 Investigation 19 | . 4 . . . 3 . 3 . 1 . 8 Extermination 6 | . . . . . . . . . 2 . 4 Reinforcement 18 | . . . . . 6 . 5 . 3 . 4 Assault 8 | . . . . . 2 . 2 . 4 . . Garrison 8 | . . . . . 3 . 3 . 1 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . 2 . . Haulers Reinforced 3 | . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Distress Signals 12 | . . . . . 2 . 6 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 305 | . 22 6 . 13 62 24 65 28 27 7 51 Peak Tracking Total 13 | . 4 3 . 6 13 5 5 3 6 2 5 Tactical Retreats 9 | . 2 . . 1 1 . 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Traps Triggered 13 | . 1 1 . . 1 1 2 . 2 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 7 | . . 3 . . . . 2 . 1 1 . Traps Extracted . | . . . . . . . . . . . . Installed 10 | . . 5 . . . . 2 . 2 1 . Triggered 6 | . . 3 . . . . 2 . 1 . . Most Traps Carried 5 | . . 3 . . . 5 5 3 3 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Disabled 35 | . . . . . 5 7 1 8 3 . 11 Max in Single Turn 4 | . . . . . 2 2 1 1 2 . 4 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . . 5 . 5 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Accessed 67 | . 11 1 1 . 14 3 10 3 8 . 16 Terminals 36 | . 8 . . . 8 3 6 3 2 . 6 Fabricators 5 | . . . . . . . . . 1 . 4 Repair Stations 7 | . 1 . . . 1 . 2 . 1 . 2 Recycling Units 9 | . 2 . . . 2 . . . 3 . 2 Scanalyzers 4 | . . . . . 2 . 1 . . . 1 Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 Total Hacks 242 | . 45 1 1 . 73 8 44 7 23 . 40 Successful 128 | . 28 1 1 . 39 1 29 4 14 . 11 Failed 113 | . 16 . . . 34 7 15 3 9 . 29 Catastrophic 23 | . 2 . . . 4 3 1 . 2 . 11 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 146 | . 33 . . . 55 1 24 2 16 . 15 Terminals 135 | . 37 . . . 42 8 25 7 6 . 10 Fabricators 20 | . . . . . . . . . 2 . 18 Repair Stations 30 | . 3 . . . 6 . 12 . 5 . 4 Recycling Units 25 | . 5 . . . 6 . . . 9 . 5 Scanalyzers 15 | . . . . . 11 . 3 . . . 1 Garrison Access 15 | . . . . . 8 . 4 . 1 . 2 Terminal Hacks 32 | . 8 1 1 . 9 1 9 3 . . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 17 | . 4 . . . 8 . 5 . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Security Stations 2 | . . . . . . 1 . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 18 | . 2 . . . 3 . 8 . 4 . 1 Scan Component 10 | . 1 . . . 2 . 4 . 2 . 1 Repair 8 | . 1 . . . 1 . 4 . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 11 | . . . . . 8 . 3 . . . . Insert Component 5 | . . . . . 4 . 1 . . . . Analyze 6 | . . . . . 4 . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 59 | . 17 . . . 18 . 8 1 10 . 5 Terminals 33 | . 13 . . . 8 . 7 1 4 . . Botnet 15 | . 7 . . . 3 . 2 1 2 . . Skim 18 | . 6 . . . 5 . 5 . 2 . . Fabricators 2 | . . . . . . . . . 1 . 1 Haulers 2 | . . . . . . . . . 1 . 1 Repair Stations 5 | . 1 . . . 1 . 1 . . . 2 Patch 5 | . 1 . . . 1 . 1 . . . 2 Recycling Units 13 | . 3 . . . 4 . . . 5 . 1 Reject 4 | . 1 . . . 2 . . . 1 . . Recyclers 5 | . 1 . . . 1 . . . 2 . 1 Mask 2 | . . . . . 1 . . . 1 . . Tunnel 2 | . 1 . . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 4 . . . . . 1 Broadcast 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Intercept 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 61 | . 10 . . . 14 3 10 2 7 . 15 Full Trace Events 13 | . 3 . . . 1 2 2 1 . . 4 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 190 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired 8 | . 1 . . . 1 . 4 . 2 . . Time 292 | . 32 . . . 32 . 152 . 76 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . 1 . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 44 | . . . . . . 24 . 20 . . . Machine Destruction 41 | . . . . . . 21 . 20 . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total Allies 5 | . . . . . 3 . . 1 . 1 . Largest Group 3 | . . . . . 3 . . 1 . 1 . Highest-Rated Group 48 | . . . . . 48 . . 20 . 31 . Highest-Rated Ally 31 | . . . . . 16 . . 20 . 31 . Initial Warlord ECA Mod 65 | . . . . . . . 7 7 17 17 17 Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . 15 . . 7 . 8 . Total Damage 530 | . . . . . 142 . . 263 . 125 . Kills 3 | . . . . . 1 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Active Infowar (turns) 3289 | 137 1832 668 . . . . 8 . 644 . . Terrain 2736 | 137 1832 668 . . . . . . 99 . . T.N.C. 8 | . . . . . . . 8 . . . . Machine Analysis 545 | . . . . . . . . . 545 . . Robot Analysis Total 17 | . 4 . . . 8 . 5 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Turns Passed 18023 | 233 1832 948 349 299 4500 2220 2277 1315 1259 763 2028 Spaces Moved 9790 | 73 830 524 207 129 2329 1267 1151 668 577 476 1559 Core 6 | 6 . . . . . . . . . . . Treads 7622 | 67 830 524 207 129 2329 1267 1151 668 450 . . Legs 1212 | . . . . . . . . . 127 476 609 Wheels . | . . . . . . . . . . . . Hover 950 | . . . . . . . . . . . 950 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 160 155 153 150 120 120 56 Average Speed 144 | 150 160 162 165 165 161 158 154 152 150 126 83 Slowest Speed 260 | 160 160 165 165 165 166 161 158 155 190 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 62 | 4 95 96 53 13 95 89 74 80 21 99 36 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 1 . 2 . . . 1 . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 58 | . . . . . 2 42 . . . 14 . Terrain Destroyed 615 | . 5 15 . 37 96 133 44 42 64 107 72 Melee . | . . . . . . . . . . . . Projectile 32 | . 5 3 . 4 17 . . . . 1 2 AOE 583 | . . 12 . 33 79 133 44 42 64 106 70 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total 11997 | 149 1185 575 218 165 2723 1378 1457 814 831 543 1959 Wait 689 | 43 244 . . . 87 8 88 20 110 . 89 Move 9780 | 72 829 523 206 128 2328 1266 1150 667 577 475 1559 Hop . | . . . . . . . . . . . . Pick Up 147 | 3 17 7 3 2 32 8 21 6 12 1 35 Fast Attach 71 | 7 3 . . . 15 1 3 9 11 5 17 Attach 48 | . . 1 2 1 11 6 1 5 5 3 13 Detach 30 | . 1 . 2 . 11 . 1 . 6 1 8 Swap 180 | . 2 4 1 6 38 22 31 18 21 6 31 Drop 165 | . 9 10 4 2 46 6 26 6 16 3 37 Fire 843 | 24 79 25 . 25 155 61 134 73 65 47 155 Melee 11 | . . . . . . . . 10 . . 1 Ram 1 | . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . 1 Crush 8 | . 1 . . 1 . . . . 6 . . Escape Stasis 13 | . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . Trap 10 | . . 5 . . . . 2 . 2 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 234 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 10) 692 | -10/Materials | Discovered new exit (range 10) 855 | -10/Materials | Learned location of 1 exit from Recycling 909 | -10/Materials | Learned Storage trap positions 954 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Learned Storage trap positions 1095 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Central database locked down 1509 | -10/Materials | Discovered new exit (range 16) 1625 | -10/Materials | Discovered new exit (range 8) 1746 | -10/Materials | Repaired Imp. Light Cannon 2066 | -10/Materials | Entered Mines 2070 | -10/Mines | Identified exit to Materials 2082 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2106 | -10/Mines | Discovered exit to Materials (range 10) 2417 | -10/Mines | Found a hidden stash of uninstalled traps 2528 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2606 | -10/Mines | Discovered new exit (range 3) 3004 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3006 | -10/Mines | Discovered new exit (range 5) 3014 | -10/Mines | Entered Exiles 3059 | -10/Exiles | Met 8R-AWN 3082 | -10/Exiles | Met EX-HEX 3230 | -10/Exiles | Met EX-DEC 3261 | -10/Exiles | Learned location of Zion (-6) 3338 | -10/Exiles | Discovered new exit (range 14) 3363 | -10/Exiles | Entered Mines 3364 | -9/Mines | Assembled infested the area 3394 | -9/Mines | Discovered new exit (range 12) 3423 | -9/Mines | Destroyed 7 combat bots 3662 | -9/Mines | Entered Materials 3662 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3967 | -8/Materials | Build established: Gunner 4859 | -8/Materials | Destroyed 12 combat bots 5271 | -8/Materials | Identified exit to Garrison 5364 | -8/Materials | Discovered new exit (range 9) 5407 | -8/Materials | Build established: Scavenger-Gunner 5671 | -8/Materials | Discovered new exit (range 9) 5984 | -8/Materials | Learned 4 Factory zone layouts 6032 | -8/Materials | Learned location of Extension (-6) 6095 | -8/Materials | Learned Factory stockpile data 6182 | -8/Materials | Learned location of 1 exit from Storage 6571 | -8/Materials | Lost 3 allies 6657 | -8/Materials | Found Prototype Device 6678 | -8/Materials | Discovered new exit (range 5) 6922 | -8/Materials | Build established: Gunner 7262 | -8/Materials | First assault squad dispatched 7547 | -8/Materials | Repaired Imp. Light Cannon 7582 | -8/Materials | Garrison activated, responded to threat 7825 | -8/Materials | Sterilization system engaged 7825 | -8/Materials | Non-combat units ordered to evacuate 7925 | -8/Materials | Combat units ordered to evacuate 8125 | -8/Materials | Ambient heat levels rising (+10) 8162 | -8/Materials | Entered Garrison 8284 | -8/Garrison | Triggered checkpoint 8339 | -8/Garrison | Discovered new exit (range 10) 8372 | -8/Garrison | Triggered checkpoint 8646 | -8/Garrison | Triggered checkpoint 8658 | -8/Garrison | Garrison Relay disabled 8725 | -8/Garrison | Discovered new exit (range 14) 8764 | -8/Garrison | Triggered checkpoint 8906 | -8/Garrison | Garrison Relay disabled 8933 | -8/Garrison | Discovered new exit (range 13) 8988 | -8/Garrison | Triggered checkpoint 9004 | -8/Garrison | Garrison Relay disabled 9201 | -8/Garrison | Learned Materials security intel 9442 | -8/Garrison | Triggered checkpoint 9456 | -8/Garrison | Garrison Relay disabled 9910 | -8/Garrison | Build established: Scavenger-Gunner 10002 | -8/Garrison | Crushed by falling debris 10352 | -8/Garrison | Build established: Scavenger-Tank 10382 | -8/Garrison | Entered Materials 10451 | -8/Materials | Garrison activated, responded to threat 10582 | -8/Materials | Identified exit to Garrison 10639 | -8/Materials | Repaired Reactive Plating? 10707 | -8/Materials | Repaired Reflective Plating 10746 | -8/Materials | Repaired Imp. Weapon Shielding 10770 | -8/Materials | Build established: Tank 10925 | -8/Materials | Discovered new exit (range 10) 11456 | -8/Materials | Discovered new exit (range 8) 11472 | -8/Materials | Core integrity fell below 50% 11582 | -8/Materials | First assault squad dispatched 11593 | -8/Materials | Repaired Reactive Plating 11663 | -8/Materials | Destroyed 7 combat bots 11963 | -8/Materials | Discovered new exit (range 15) 12090 | -8/Materials | High security lockdown imminent 12112 | -8/Materials | Learned Storage emergency access door positions 12160 | -8/Materials | Sterilization system engaged 12160 | -8/Materials | Non-combat units ordered to evacuate 12161 | -8/Materials | Destroyed 13 combat bots 12260 | -8/Materials | Combat units ordered to evacuate 12460 | -8/Materials | Ambient heat levels rising (+10) 12610 | -8/Materials | Ambient heat levels rising (+10) 12659 | -8/Materials | Entered Garrison 12683 | -8/Garrison | Triggered checkpoint 12704 | -8/Garrison | Garrison Relay disabled 12898 | -8/Garrison | Rescued a captive Derelict 12980 | -8/Garrison | Lost 5 parts (2u3w) 13003 | -8/Garrison | Triggered checkpoint 13039 | -8/Garrison | Triggered checkpoint 13046 | -8/Garrison | Triggered checkpoint 13098 | -8/Garrison | Destroyed 7 combat bots 13115 | -8/Garrison | Triggered checkpoint 13202 | -8/Garrison | Discovered new exit (range 10) 13214 | -8/Garrison | Discovered new exit (range 48) 13214 | -8/Garrison | Discovered new exit (range 9) 13214 | -8/Garrison | Discovered new exit (range 61) 13255 | -8/Garrison | Build established: Scavenger-Tank 13269 | -8/Garrison | Garrison Relay disabled 13429 | -8/Garrison | Triggered checkpoint 13505 | -8/Garrison | Learned Factory security intel 13519 | -8/Garrison | Garrison Relay disabled 13791 | -8/Garrison | Garrison Relay disabled 13810 | -8/Garrison | Garrison Relay disabled 13835 | -8/Garrison | Triggered checkpoint 13974 | -8/Garrison | Entered Factory 13974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13976 | -7/Factory | Discovered new exit (range 12) 14374 | -7/Factory | First assault squad dispatched 14660 | -7/Factory | Discovered new exit (range 6) 14703 | -7/Factory | Build established: Scavenger-Skirmisher 14893 | -7/Factory | Garrison activated, responded to threat 14931 | -7/Factory | Destroyed 8 combat bots 15121 | -7/Factory | Repaired Reactive Plating 15160 | -7/Factory | Repaired Reflective Plating 15233 | -7/Factory | Sucked down chute 15233 | -7/Factory | Entered Waste 15234 | -7/Waste | Met a frightened Derelict 15248 | -7/Waste | EMP discharged 15251 | -7/Waste | Spotted C-40 Crusher 15293 | -7/Waste | Destroyed C-40 Crusher 15311 | -7/Waste | Spotted C-40 Crusher 15334 | -7/Waste | Spotted C-40 Crusher 15338 | -7/Waste | Destroyed C-40 Crusher 15348 | -7/Waste | EMP discharged 15348 | -7/Waste | System corruption reached 10% 15378 | -7/Waste | Spotted C-40 Crusher 15438 | -7/Waste | Spotted C-40 Crusher 15441 | -7/Waste | Destroyed C-40 Crusher 15448 | -7/Waste | EMP discharged 15496 | -7/Waste | Destroyed C-40 Crusher 15519 | -7/Waste | Spotted C-40 Crusher 15548 | -7/Waste | EMP discharged 15548 | -7/Waste | System corruption reached 30% 15569 | -7/Waste | Build established: Gunner 15648 | -7/Waste | EMP discharged 15653 | -7/Waste | Destroyed C-40 Crusher 15656 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15699 | -7/Waste | Destroyed C-40 Crusher 15748 | -7/Waste | EMP discharged 15848 | -7/Waste | EMP discharged 15897 | -7/Waste | Discovered new exit (range 13) 15948 | -7/Waste | EMP discharged 15996 | -7/Waste | Entered Factory 16198 | -7/Factory | Garrison activated, responded to threat 16252 | -7/Factory | Lost 3 parts (1p1u1w) 16733 | -7/Factory | Core integrity fell below 50% 16878 | -7/Factory | Build established: Scavenger-Gunner 17077 | -7/Factory | Discovered new exit (range 13) 17127 | -7/Factory | Fabricated Cmb. Airjet (x2) 17291 | -7/Factory | Identified exit to Lower Caves 17533 | -7/Factory | Allied Derelicts emerged from ambush trap array 17771 | -7/Factory | Core integrity fell below 20% 17918 | -7/Factory | Discovered exit to Lower Caves (range 6) 18024 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 17999_ Destroyed Autogun. 17999_ Slug penetrates Wall. 18000_ The unstable cave ceiling collapses. 18002_ Penetrated by Slug. 18004_ Nuclear Reactor explodes. 18004_ X-62 Marksman destroyed. 18007_ Acquired 14 matter. 18009_ ECXPND&8IAJV/VPW7RMPR7= , 18011_ The unstable cave ceiling collapses. 18014_ System corrupted: Autogun jammed. 18014_ G-47 Trooper destroyed. 18014_ Fabricator disabled. 18014_ Penetrated by Slug. 18016_ The unstable cave ceiling collapses. 18017_ System corrupted: Hvy. Rocket Launcher failed to launch. 18020_ Cmb. Airjet destroyed. 18020_ Penetrated by Slug. 18022_ Knocked back. 18023_ Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ######???????????????????????????????????######### | | #???????????????????????????????????# ! # | | #########???#####?????#######?####### # | | ## ] #???# ! ##### #?# # # | | ## ###?# = ### # "" # | | ## """ # " > " + "" # | | ## """ # #?# ### # "T # | | ## """ # #?# ##### #?#! # "" # | | #?? # #?????####### # ###?####### "" # | | #??##+### #?????# = ####?????# # | | ##+###### #????## # #%! ###?????######### | | #??### # #= #########?????? | | ! #?## ???? | | ^ ###; * """"""??????? | | ] """"""" ????? | | """ """ """"""" #??? | | """ """ [ ! """"""" #??? | | """ """ %g%= #??? | | ######## # #??? | | ]] #??????# #??? | | ]] #??????## % %@ H #??? | | [[ ] #???????# F" !#??? | | [ #???????## # """" #??? | | #????????#[ x # #??? | | #????????##### ###########+######??? | | ???????????? ??????????????????? | | ?????????? ?????????????????? | | ""?" """???????? ????????????????? | | ? ?????????????? ??????????????? | | ????????????????"" ????????????? | | ???????????????? ##########???????????? | | ???????????????""" #????????????????????? | | ???????????????""" " " #????????????????????? | | ????????????????"" "G" +????????????????????? | | ???????????????? """ #????????????????????? | | ???????????????? ? #????????????????????? | | ????????????????? ???? #????????????????????? | | ???????????????????##?????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Repaired ---------- Imp. Light Cannon | 52% | -10/Materials Imp. Light Cannon | 12% | -8/Materials Reactive Plating | 18% | -8/Materials Reflective Plating | 3% | -8/Materials Imp. Weapon Shielding | 30% | -8/Materials Reactive Plating | 38% | -8/Materials Reactive Plating | 33% | -7/Factory Reflective Plating | 59% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionPartitionCannon Manual? 0 Play Time 01:59:16 Cumulative 398.4 hours Start 2025.07.11 @ 09:43:05 End 2025.07.11 @ 11:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ecfccb9-451c-4929-b2f9-d505b6b558ac