Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:51:31 Player: AL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1862) 1862 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 5742 Bonus ------- High Alert Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Firepult Improved Datajack Mining Laser Scythe Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Firepult Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Pulse Rifle Makeshift Shrapnel Gun Rocket Launcher Improved Datajack Mining Laser Scythe Scythe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 43 | 6 8 1 1 3 20 4 Power 6 | 1 . 1 . . 3 1 Engine 6 | 1 . 1 . . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . . . 4 2 Treads 8 | 2 2 . . . 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 9 | 1 3 . . 2 3 . Device 2 | . 1 . . . 1 . Storage 3 | 1 . . . 1 1 . Processor 2 | . 2 . . . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 18 | 2 3 . 1 1 10 1 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 2 . . 1 3 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . 1 . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 1 . . . 12 8 Power 5 | . . . . . 3 2 Propulsion 4 | . . . . . 3 1 Utility 4 | . . . . . 2 2 Weapon 8 | . 1 . . . 4 3 Highest Loss Streak 8 | . 1 . . . 2 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 8 7 7 8 5 Power . | . . . . . . . Propulsion 1 | . 1 2 2 2 1 . Utility 1 | . . 2 2 1 . . Weapon 3 | . 2 3 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 6 | . 5 . . 1 . . Power . | . . . . . . . Propulsion 3 | . 3 . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . 1 . . . . . Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 89 | . 96 100 100 99 84 62 Engine 13 | . 14 14 14 14 12 13 Treads 24 | . 27 28 28 28 25 6 Device 3 | . 3 . . . 4 6 Storage 11 | . 14 14 14 14 9 7 Processor 5 | . 7 14 14 10 . . Hackware 2 | . . . . . 4 6 Protection 2 | . . . . 3 4 . Energy Cannon 1 | . . . . . 3 . Ballistic Gun 10 | . 11 13 14 14 7 5 Launcher 9 | . 6 14 14 14 7 6 Slashing Weapon 3 | . 10 . . . 3 . Peak Build Rating 36 | 6 13 14 18 18 36 36 Average Rating 20 | 2 9 13 16 17 25 24 On Entrance 14 | . 6 13 14 18 16 36 Avg Prop Armor Cover (%) 10 | . . . . . 10 . Naked Turns . | . . . . . . . Heaviest Build 117 | 14 16 16 14 24 117 117 Greatest Support 69 | 40 46 46 46 46 69 20 Greatest Overweight (x) 32 | 1 4 . . . 5 32 Average Overweight (x) . | . . . . . . 5 Largest Inventory Capacity 25 | 8 8 8 8 10 25 25 Average Capacity 13 | 6 8 8 8 8 16 25 Most Carried 11 | 5 8 8 8 10 11 9 Average Carried 7 | 1 4 7 7 8 8 6 Final Capacity 25 | 8 8 8 8 10 25 25 Final Carried 10 | . 8 8 8 10 6 6 Class Distribution -------------------- 64% | Mutant 12% | Derelict-Bomber 11% | Derelict-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1363 | 131 232 143 . 10 823 24 Remotely . | . . . . . . . Salvage Created 1727 | . 260 34 . . 1408 25 Parts 95 | . 24 3 . . 63 5 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 8 2 . . 28 1 Melee 4 | . 3 . . . 1 . Guns 8 | . 2 2 . . 3 1 Cannons 3 | . . . . . 3 . AOE 24 | . 3 . . . 21 . Classes Destroyed 13 | . 5 . . . 7 1 Worker 7 | . . . . . 6 1 Builder 5 | . 1 . . . 4 . Hauler 2 | . . . . . 2 . Recycler 2 | . . . . . 2 . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 5 | . 1 . . . 3 1 Swarmer 5 | . 3 2 . . . . Grunt 26 | . 5 . . . 21 . Brawler 1 | . . . . . 1 . Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 4 2 . . 7 2 Combat Bots Only 5 | . 3 2 . . 5 1 Max Kills in Single Turn 5 | . 3 1 . . 5 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . 3 . Melee 1 | . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 336 | . 56 9 . 8 143 120 Missed 99 | . 12 2 . 5 45 35 Hits 237 | . 44 7 . 3 98 85 Projectile 237 | . 44 7 . 3 98 85 Critical Strikes 10 | . 1 . . . 5 4 Damage Taken 4087 | . 595 57 . 22 2095 1318 Core 1189 | . 92 15 . 6 362 714 Absorbed by Shields 181 | . . . . . 181 . Core Remaining (%) 62 | 100 . . . 54 34 . Volleys Fired 110 | . 20 5 . . 68 17 Largest 3 | . 2 1 . . 3 3 Hottest 280 | . 40 20 . . 280 120 Shots Fired 181 | . 34 5 . . 107 35 Gun 123 | . 31 5 . . 54 33 Cannon 14 | . . . . . 14 . Launcher 38 | . 3 . . . 33 2 Special 6 | . . . . . 6 . Kinetic 107 | . 31 5 . . 54 17 Thermal 28 | . . . . . 12 16 Explosive 38 | . 3 . . . 33 2 Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 8 | . 3 2 . . 8 3 Robot Miss Streak 7 | . 4 3 . . 7 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 126 | . 28 3 . . 76 19 Core Hits 126 | . 13 3 . . 103 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Sever 2 | . . . . . 2 . Melee Attacks 31 | . 20 . . . 11 . Impact . | . . . . . . . Slashing 31 | . 20 . . . 11 . Piercing . | . . . . . . . Sneak Attacks 5 | . 2 . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4919 | . 731 49 . . 3673 466 Guns 1314 | . 204 40 . . 682 388 Cannons 231 | . . . . . 231 . Explosions 2567 | . 178 . . . 2311 78 Melee 766 | . 349 . . . 417 . Ramming 17 | . . 9 . . 8 . Kinetic 1195 | . 204 40 . . 682 269 Thermal 558 | . . . . . 439 119 Explosive 2252 | . 178 . . . 1996 78 Electromagnetic 131 | . . . . . 131 . Impact . | . . . . . . . Slashing 766 | . 349 . . . 417 . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 5 Average Corruption 8 | . . . . . 9 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . . . . 76 1 Message Errors 18 | . . . . . 18 . Matter Fused 17 | . . . . . 17 . Heat Flow Errors 8 | . . . . . 8 . Energy Discharges 10 | . . . . . 9 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 7 | . . . . . 7 . Data Loss (major) 3 | . . . . . 3 . Misfires 6 | . . . . . 6 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 161 | . 50 . . . 111 . Projectiles . | . . . . . . . Explosions 45 | . 42 . . . 3 . Melee 116 | . 8 . . . 108 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 309 | . 23 . . . 286 . Shots 13 | . 1 . . . 12 . Rammed 4 | . . 2 . . 2 . Targets Rammed 4 | . . 2 . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 932 | . 20 . . . 932 18 Average Temperature 132 | . 3 . . . 147 9 Received Heat Transfer 1517 | . 333 . . . 644 540 Effects 20 | . . . . . 20 . Shutdowns 4 | . . . . . 4 . Energy Bleed 3 | . . . . . 3 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 4 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 6 . Heat Transferred 2672 | . . . . . 2450 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 66 | 100 100 100 . 100 40 50 Level 1 25 | . . . . . 41 49 Level 2 3 | . . . . . 6 . Level 3 5 | . . . . . 10 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 726 | . 129 72 . . 726 317 Initial 317 | . . 25 . . . 317 Average 147 | . 29 16 . . 246 201 Influence Increases 1577 | . 259 110 . . 1160 48 Destroy 0b10 Robot/C 780 | . 160 40 . . 560 20 Destroy 0b10 Robot/NC 115 | . 15 . . . 90 10 Destroy Leader 204 | . 32 10 . . 150 12 Successful Hack 33 | . 10 . . . 23 . Disable Machine 105 | . 15 . . . 90 . Destroy Structure 265 | . 27 . . . 232 6 Lose Combat Pursuer 75 | . . 60 . . 15 . Influence Decreases 1538 | . 194 161 14 . 462 707 Entered New Map 435 | . . 40 14 . . 381 Time Decay 910 | . 184 121 . . 359 246 Lost Part 193 | . 10 . . . 103 80 Squads Dispatched 9 | . 1 . . . 6 2 Investigation 4 | . 1 . . . 3 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 14 5 . 3 43 7 Peak Tracking Total 7 | . 3 3 . 3 7 4 Tactical Retreats 4 | . . 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 . . . 6 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 5 . 1 . 3 1 Terminals 7 | . 4 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 12 . 1 . 9 1 Successful 8 | . 4 . 1 . 2 1 Failed 15 | . 8 . . . 7 . Catastrophic 4 | . 1 . . . 3 . Database Lockouts . | . . . . . . . Manual 6 | . 2 . 1 . 3 . Terminals 17 | . 10 . . . 6 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 1 . 1 1 Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . 3 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 2091 | . 369 629 566 527 . . Optics 198 | . 198 . . . . . Machine Analysis 1893 | . 171 629 566 527 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5742 | 52 725 629 566 719 2528 523 Spaces Moved 2372 | 48 325 365 350 386 813 85 Core 40 | 34 1 . . . . 5 Treads 2332 | 14 324 365 350 386 813 80 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 490 Average Speed 185 | 86 160 160 160 160 198 548 Slowest Speed 1650 | 160 250 160 160 160 570 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 43 | 4 54 47 71 80 43 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 16 | . 3 . . . 13 . Terrain Destroyed 302 | . 30 . . . 266 6 Melee 3 | . 3 . . . . . Projectile 7 | . . . . . 7 . AOE 292 | . 27 . . . 259 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3478 | 58 460 403 357 488 1595 117 Wait 840 | . 59 28 1 93 658 1 Move 2366 | 47 324 364 349 385 812 85 Hop . | . . . . . . . Pick Up 41 | 5 17 1 1 4 10 3 Fast Attach 6 | 1 . . . 1 4 . Attach 37 | 5 7 . 1 1 17 6 Detach 8 | . 2 . . . 4 2 Swap 10 | . 2 2 . 1 5 . Drop 22 | . 9 1 2 3 4 3 Fire 110 | . 20 5 . . 68 17 Melee 31 | . 20 . . . 11 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 2 . . 2 . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Entered Mines 804 | -10/Mines | Met a Derelict bent on vengeance 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1407 | -10/Mines | Entered Exiles 1462 | -10/Exiles | Met 8R-AWN 1491 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-BIN 1625 | -10/Exiles | Aligned with FarCom system 1627 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1684 | -10/Exiles | Found Firepult 1719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1764 | -10/Exiles | Met EX-DEC 1958 | -10/Exiles | Discovered new exit (range 11) 1973 | -10/Exiles | Left Exiles lab with Firepult 1973 | -10/Exiles | Entered Mines 2022 | -9/Mines | Learned location of Zion (-7) 2043 | -9/Mines | Learned location of 1 exit from Materials 2060 | -9/Mines | Received a Mining Laser from a helpful Derelict 2467 | -9/Mines | Discovered new exit (range 12) 2692 | -9/Mines | Entered Materials 2692 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2693 | -8/Materials | Identified exit to Factory 3307 | -8/Materials | Build established: Derelict-Bomber 3331 | -8/Materials | Crushed by falling debris 3987 | -8/Materials | Crushed by falling debris 3987 | -8/Materials | System corruption reached 10% 4241 | -8/Materials | Build established: Mutant 4936 | -8/Materials | Core integrity fell below 50% 5220 | -8/Materials | Entered Factory 5220 | -7/Factory | Evolved 2 slots: Utility x2 5242 | -7/Factory | Identified exit to DSF 5395 | -7/Factory | Build established: Scavenger-Skirmisher 5724 | -7/Factory | Core integrity fell below 50% 5736 | -7/Factory | Core integrity fell below 20% 5743 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05620_ U-05 Engineer lays Concrete. 05633_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05639_ U-05 Engineer lays Concrete. 05648_ U-05 Engineer builds a Wall. 05662_ System corrupted: Energy discharge (-42). 05671_ U-05 Engineer lays Concrete. 05678_ Arm. Treads destroyed. 05680_ Mak. Shrapnel Gun destroyed. 05680_ U-05 Engineer lays Concrete. 05682_ Lgt. Deuterium Engine destroyed. 05688_ U-05 Engineer lays Concrete. 05692_ Lgt. Ion Engine destroyed. 05697_ U-05 Engineer lays Concrete. 05697_ Rocket Launcher destroyed. 05701_ Critical hit (Burn: +37). 05701_ Pulse Rifle destroyed. 05707_ Imp. Heat Sink destroyed. 05716_ Hacking Suite destroyed. 05743_ Critical hit (Burn: +37). 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""" + #??????????????????? | | ?????????????? # #??????????????????? | | ?????????????############ #??????????????????? | | ???????????????# ??????# #??????????????????? | | ???????????????# ????# #??????????????????? | | ???????????????# ??# #??????????????????? | | ???????????????# # #??????????????????? | | ?????????? + + #??????????????????? | | ???????????????# #@ g #??????????????????? | | ???????????????# ??# #??????????????????? | | ???????????????# ????# g #??????????????????? | | ???????????????# ??????#p #??????????????????? | | ???????????????#????????# #??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ????????????????????????###+#########????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????[ ????????????????????? | | ???????????????????????????[?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Maybe Next Time I'll Detach My Launcher Spot Them First Unlikely Earthworm Challenges ------------ None Game ------ Seed CloakSmallSheargun Manual? 0 Play Time 00:53:47 Cumulative 8.9 hours Start 2025.10.26 @ 22:08:26 End 2025.10.28 @ 19:51:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8e704f6-d368-4102-802c-16e932f16563