Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 21:49:08 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (707) 707 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1747 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Heat Sink Small Storage Unit Medium Storage Unit EM Pulse Gun Assault Rifle Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Small Storage Unit Medium Storage Unit EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Light Cannon Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 8 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 8 2 Power 2 | . 2 . Propulsion 4 | . 3 1 Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 1 To Critical Strikes . | . . . Average Backups 8 | 3 8 8 Power . | . . . Propulsion 1 | 2 2 . Utility 1 | . 1 3 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power . | . . . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 76 | . 82 39 Engine 6 | . 7 . Treads 12 | . 15 . Wheel 10 | . 10 10 Device 6 | . 8 . Storage 13 | . 14 11 Protection 1 | . . 6 Ballistic Gun 23 | . 26 11 Peak Build Rating 8 | 7 8 4 Average Rating 5 | 5 6 3 On Entrance 3 | . 7 3 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 88 | 11 88 85 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 2 | . 2 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 25 Most Carried 11 | 6 11 9 Average Carried 8 | 3 8 8 Final Capacity 25 | 8 25 25 Final Carried 9 | 6 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 738 | 265 411 62 Remotely . | . . . Salvage Created 1023 | 24 862 137 Parts 61 | 3 52 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 22 2 Guns 24 | . 22 2 Classes Destroyed 6 | 1 3 2 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | . . 1 Swarmer 7 | . 6 1 Grunt 16 | . 16 . Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 163 | . 123 40 Missed 37 | . 28 9 Hits 126 | . 95 31 Projectile 126 | . 95 31 Critical Strikes 2 | . 1 1 Damage Taken 1395 | . 1042 353 Core 381 | . 236 145 Absorbed by Shields . | . . . Core Remaining (%) 52 | 100 5 . Volleys Fired 112 | 2 90 20 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 176 | 4 152 20 Gun 176 | 4 152 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 176 | 4 152 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 2 15 10 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 116 | 2 100 14 Core Hits 48 | 1 42 5 Critical Kills 2 | . 2 . Critical Parts Destroyed 3 | . 3 . Critical Strikes 5 | . 5 . Destroy 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1303 | 20 1094 189 Guns 1303 | 20 1094 189 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1303 | 20 1094 189 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 7 | . 7 . Received Heat Transfer 615 | . 501 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 5 142 46 Initial 46 | . . 46 Average 43 | . 53 14 Influence Increases 633 | 5 569 59 Destroy 0b10 Robot/C 480 | . 440 40 Destroy 0b10 Robot/NC 20 | 5 10 5 Destroy Leader 102 | . 92 10 Successful Hack 15 | . 11 4 Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 623 | 5 458 160 Entered New Map 65 | . . 65 Time Decay 458 | 5 378 75 Lost Part 100 | . 80 20 Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 32 10 Peak Tracking Total 10 | . 5 10 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 5 | . 4 1 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Locate Traps 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 830 | 32 798 . Seismic 830 | 32 798 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1787 | 147 1387 253 Spaces Moved 798 | 82 618 98 Core 6 | 6 . . Treads 368 | 76 292 . Legs . | . . . Wheels 424 | . 326 98 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 135 200 Average Speed 172 | 151 171 200 Slowest Speed 320 | 160 320 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 79 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1041 | 97 810 134 Wait 95 | . 81 14 Move 796 | 81 617 98 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 8 | 7 . 1 Attach 5 | . 4 1 Detach . | . . . Swap 6 | 1 5 . Drop 5 | . 5 . Fire 112 | 2 90 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 12) 956 | -10/Materials | Core integrity fell below 50% 980 | -10/Materials | Discovered new exit (range 4) 1407 | -10/Materials | Core integrity fell below 20% 1447 | -10/Materials | Lost 5 parts (1p2n2w) 1503 | -10/Materials | Discovered new exit (range 15) 1535 | -10/Materials | Entered another Materials area 1535 | -9/Materials | Evolved 2 slots: Utility x2 1788 | -9/Materials | Self-destructed Last Messages --------------- 01624_ Acquired 10 matter. 01627_ K-01 Serf collects debris. 01663_ R-06 Scavenger collects Lgt. Treads. 01669_ K-01 Serf collects debris. 01671_ Acquired 3 matter. 01682_ R-06 Scavenger destroyed. 01702_ Acquired 12 matter. 01727_ Acquired 3 matter. 01766_ Connecting with Terminal... 01766_ Current location identified: Materials >>Traps(Locate) Found 4 traps in 1 array: 4x Shock Trap Map updated. 01768_ W-16 Scout sends out distress signal. 01775_ S-10 Pest destroyed. 01776_ R-06 Scavenger collects Flight Unit. 01778_ S-10 Pest destroyed. 01784_ R-06 Scavenger collects Flight Unit. 01787_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ?# ######### | | ??????????????????????????????########= #? ? | | ???????????????????????????????# ##%= # """ | | ???????????????????????????????# ##* # """ | | ???????????????????????????????# ## + """ | | ???????????????????????????????# ## # | | ???????????????????????????????# ## # """ | | ???????????????????????????????# ## #? """ | | ???????????????????????????????# ## #? """ | | ???????????????????????????????# ## #?? ?? | | ?????????????????????????####### ## #??#####? | | ?????????????????????????# ###+### #???????? | | ?????????????????????????# % #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# ###########???????? | | ?????????????????????????## ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????# ########??????????? | | ?????????????????#########* #??????????? | | ?????????????????# s| @% T #??????????? | | ?????????????????# !!*g # g #??????????? | | ?????????????# s !!rY* # #### #??????????? | | ?????????????# # !! ?#######???? #??????????? | | ?????????????#???## ####????????????? #??????????? | | ??????????????????#???????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationUltimateMatrix Manual? 0 Play Time 00:13:12 Cumulative 50.9 hours Start 2025.12.08 @ 13:55:06 End 2025.12.08 @ 21:49:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 106 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 74099897-3332-477c-921c-10828ad8433c