Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.06 @ 23:37:11 Player: Mr.Manatee Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (279) 1395 Value Destroyed (11398) 11398 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (2266) 2266 TOTAL SCORE: 22319 Bonus ------- High Alert Combat Kills 923 Follower Combat Kills 443 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 310/310 System Corruption 30% Temperature Cool (9) Movement Hovering (42) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Target Analyzer Makeshift Transmission Jammer Experimental Power Shielding Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Railgun Railgun > --- INVENTORY (4) ---- Improved Energy Well (600) Advanced Energy Well (800) Improved Matter Compressor (122) Autogun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Transmission Jammer Advanced System Shield System Restoration Module > --- WEAPON ----------- Force Rifle Quantum Rifle > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Advanced Heat Sink Improved Cooling System Large Storage Unit Compact Battery Energy Filter Advanced System Shield Hacking Drone Bay High-powered Shock Rifle Force Rifle Force Rifle Force Rifle Advanced EMP Blaster [Rating: 112] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 . 2 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 8 | . . 2 2 . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 342 | 7 3 23 11 52 43 25 4 14 14 16 33 4 52 17 14 10 . Power 20 | 1 . 3 . 3 1 2 1 . 1 1 2 . 3 1 . 1 . Engine 14 | 1 . 3 . 3 1 2 1 . . . 1 . 2 . . . . Core 5 | . . . . . . . . . 1 . 1 . 1 1 . 1 . Reactor 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 64 | 2 . 6 3 18 11 4 . 1 2 . 4 1 2 4 3 3 . Treads 53 | 2 . 6 2 13 11 4 . 1 2 . 4 1 2 4 1 . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 4 . . . . . . . . . . . . . Hover 6 | . . . 1 1 . . . . . . . . . . 1 3 . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 110 | 2 1 5 3 8 6 4 1 3 11 2 14 3 30 7 6 4 . Device 54 | 1 . . 1 4 3 3 1 2 3 2 10 2 18 2 2 . . Storage 13 | 1 . 3 1 . 2 . . 1 . . 2 . 1 . . 2 . Processor 17 | . 1 . 1 2 . 1 . . 8 . 1 . 1 1 1 . . Hackware 13 | . . 2 . 2 1 . . . . . 1 1 2 2 1 1 . Protection 13 | . . . . . . . . . . . . . 8 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 148 | 2 2 9 5 23 25 15 2 10 . 13 13 . 17 5 5 2 . Energy Gun 80 | . 2 1 2 16 12 8 2 5 . 11 13 . 2 5 1 . . Energy Cannon 30 | . . 1 2 5 10 2 . . . . . . 10 . . . . Ballistic Gun 21 | 2 . 7 1 . 1 3 . . . . . . 1 . 4 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 2 2 2 . 5 . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 3 1 5 2 1 . . 7 . 1 . 3 . . 6 . Parts Lost 62 | . . 2 1 11 3 1 . . 1 4 8 4 5 8 13 . 1 Power 2 | . . . . . . . . . . . 1 . . 1 . . . Propulsion 15 | . . . . 4 . . . . . . 2 2 . 3 4 . . Utility 21 | . . . . 3 1 . . . 1 1 2 2 3 1 6 . 1 Weapon 24 | . . 2 1 4 2 1 . . . 3 3 . 2 3 3 . . Highest Loss Streak 9 | . . 2 1 4 1 1 . . 1 3 2 2 2 7 9 . 1 Average Slot Usage (%) 92 | . 99 97 94 98 98 98 100 100 99 99 97 67 71 76 42 51 76 Engine 4 | . 14 11 9 8 7 5 6 6 2 . . . 1 2 . . . Core 1 | . . . . . . . . . 3 3 2 1 2 2 1 1 5 Treads 20 | . 28 22 17 17 29 25 26 26 26 26 22 13 8 6 1 . . Device 12 | . 1 . 1 9 7 12 19 21 18 12 18 16 18 18 4 5 5 Storage 12 | . 14 15 20 18 14 13 13 14 14 13 11 5 4 5 1 1 . Processor 9 | . 12 5 8 6 . 6 6 6 19 26 23 23 5 8 6 11 11 Hackware 11 | . . 20 18 19 22 20 13 9 . . 2 . 6 9 15 18 17 Protection 1 | . . . . . . . . . . . . . 7 7 2 1 5 Energy Gun 9 | . 6 . 3 16 9 11 13 12 13 12 10 5 1 6 1 . . Energy Cannon 1 | . . . 1 . 4 . . . . . . . 7 4 . . . Ballistic Gun 2 | . 21 21 13 . . . . . . . . . . . . 4 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 14 14 38 78 71 71 73 74 76 76 78 86 86 93 83 58 42 39 Greatest Support 140 | 40 40 40 40 44 104 96 94 94 101 101 109 110 140 121 58 51 51 Greatest Overweight (x) 21 | 1 . . 1 21 . . . . . . 1 1 1 2 2 4 . Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 . . . Largest Inventory Capacity 22 | 6 6 14 22 18 18 18 18 18 18 18 18 18 10 10 10 4 4 Average Capacity 14 | 5 6 9 17 18 17 18 18 18 18 18 18 10 9 10 5 4 4 Most Carried 19 | 4 6 14 19 18 18 18 18 18 18 18 18 18 10 10 8 4 4 Average Carried 14 | 3 5 8 14 17 17 17 18 17 17 17 16 9 8 7 4 3 3 Final Capacity 18 | 6 6 14 18 18 18 18 18 18 18 18 18 4 10 10 4 4 4 Final Carried 18 | 4 6 14 16 18 18 18 18 15 18 18 18 4 8 7 4 3 4 Class Distribution -------------------- 42% | Hacker-Mutant 35% | Messiah-Mutant 11% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 5196 | 229 149 479 374 490 385 287 79 190 163 224 335 . 866 265 254 347 80 Remotely 77 | . 57 . . . . . . . . . . . . 20 . . . Salvage Created 14472 | 77 289 780 484 2836 1847 644 162 1325 . 985 1743 . 2141 279 401 347 132 Parts 629 | 2 22 49 28 128 75 23 7 39 . 53 71 . 95 12 15 2 8 Haulers Intercepted 11 | . 1 2 . 6 . . . . . . 1 . 1 . . . . Recyclers Shooed 10 | . 1 1 . 1 3 . . . . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 6 8 3 37 . . . 10 16 2 7 Prevented 49 | . . . . . . . 1 22 . 24 . . . 2 . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 235 | . 6 13 12 40 28 13 3 23 . 20 17 . 41 7 7 . 5 Melee 2 | . . . . . . . . . . . . . 1 . 1 . . Guns 134 | . 6 13 12 25 11 5 2 5 . 15 17 . 10 2 6 . 5 Cannons 45 | . . . . 1 12 . . . . . . . 27 5 . . . AOE 31 | . . . . 6 3 4 . 12 . 4 . . 2 . . . . Classes Destroyed 16 | 1 5 2 . 5 1 1 . . . 1 . . . . . . . Worker 4 | . 1 1 . . 2 . . . . . . . . . . . . Builder 7 | . . 1 . 3 1 . . . . . 1 . 1 . . . . Hauler 11 | . 1 2 . 6 . . . . . . 1 . 1 . . . . Recycler 13 | 1 . . . 1 7 . . . . . 3 . 1 . . . . Operator 8 | . 1 1 . 4 1 . . . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 54 | . 3 . 4 . 10 3 . 3 . 9 . . 12 4 1 . 5 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . Grunt 97 | . 3 9 6 22 8 3 1 14 . 6 8 . 14 . 3 . . Brawler 8 | . . . . 2 . 1 . 2 . 1 1 . 1 . . . . Duelist 3 | . . . . 1 1 . . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 34 | . . 4 2 11 3 2 1 1 . 1 2 . 5 1 1 . . Hunter 12 | . . . . 3 2 . . 3 . . . . 2 2 . . . Programmer 24 | . . . . . 4 3 1 . . 2 6 . 6 . 2 . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 4 6 6 10 6 5 1 10 . 8 5 . 8 4 5 . 5 Combat Bots Only 10 | . 3 5 6 10 4 5 1 10 . 8 4 . 8 4 5 . 5 Max Kills in Single Turn 6 | 1 1 2 1 4 5 2 1 6 . 2 1 . 2 1 1 . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 6 | . . . . 2 3 2 . 6 . 2 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Damage Taken 17913 | . 117 671 877 2289 1929 529 193 920 . 1246 1759 166 4497 1064 1235 . 421 Core 1875 | . 10 135 136 250 232 . . 76 . 35 168 127 229 77 297 . 103 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 96 66 . 29 66 . . . . 86 . . . . . . . Volleys Fired 657 | 5 16 64 36 116 84 19 9 31 . 36 69 . 105 22 18 19 8 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 . 2 2 2 1 2 Hottest 188 | 40 80 80 46 160 160 160 155 120 . 160 174 . 188 188 161 35 70 Shots Fired 1256 | 10 32 123 72 229 165 38 18 60 1 65 137 . 197 41 34 18 16 Gun 994 | 10 32 123 72 215 94 32 18 50 1 62 137 . 65 15 34 18 16 Cannon 244 | . . . . 14 70 2 . . . . . . 132 26 . . . Launcher 18 | . . . . . 1 4 . 10 . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 283 | 10 16 108 72 . . 6 . . . . . . 30 . 7 18 16 Thermal 514 | . . . . 32 87 8 6 . . 21 125 . 167 41 27 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 459 | . 16 15 . 197 78 24 12 60 1 44 12 . . . . . . Robot Hit Streak 35 | 3 6 17 17 35 23 34 8 15 5 17 27 . 16 9 12 14 6 Robot Miss Streak 6 | 2 1 2 3 6 3 1 1 4 . 3 3 . 3 3 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 24 | . 1 2 5 2 2 . . 2 . 5 1 . . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . 1 1 . . . 1 . 1 Shots Hit Robots 966 | 6 22 95 58 188 135 34 15 43 1 48 99 . 147 23 26 16 10 Core Hits 503 | 2 11 31 21 95 64 19 6 33 . 39 55 . 82 9 19 8 9 Critical Hits 57 | . . . . 1 1 . . . . 6 21 . 18 3 . 4 3 Critical Kills 23 | . . . . . . . . . . 2 7 . 9 2 . 2 1 Critical Parts Destroyed 28 | . . . . 1 1 . . . . 4 11 . 8 . . 1 2 Melee Attacks 4 | . . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . Damage Inflicted 27850 | 70 307 1267 903 4962 3603 1341 460 2514 . 1561 2707 . 5519 819 782 535 500 Guns 17095 | 70 307 1260 903 3930 1552 670 381 898 . 1159 2699 . 1321 161 749 535 500 Cannons 6255 | . . . . 273 1517 65 . . . . . . 3742 658 . . . Explosions 4252 | . . . . 746 521 606 79 1616 . 402 . . 282 . . . . Melee 145 | . . . . . . . . . . . . . 145 . . . . Ramming 103 | . . 7 . 13 13 . . . . . 8 . 29 . 33 . . Kinetic 4038 | 70 141 1107 903 . . 118 . . . . . . 562 . 102 535 500 Thermal 13936 | . . . . 1359 1839 394 190 664 . 728 2513 . 4783 819 647 . . Explosive 452 | . . . . . 452 . . . . . . . . . . . . Electromagnetic 9176 | . 166 153 . 3590 1299 829 270 1850 . 833 186 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 145 | . . . . . . . . . . . . . 145 . . . . Highest Corruption 30 | . . . . . 2 . . . 5 6 10 22 27 27 30 30 30 Average Corruption 16 | . . . . . 1 . . . 5 5 4 12 23 27 29 30 30 Corruption Purged 6 | . . . . . 2 . . . . . 3 1 . . . . . Effects 543 | . . . . . 5 . . . 15 50 33 2 185 151 63 32 7 Message Errors 87 | . . . . . 3 . . . 2 16 5 1 34 17 5 4 . Matter Fused 91 | . . . . . . . . . 3 9 5 1 35 24 9 5 . Heat Flow Errors 36 | . . . . . . . . . 1 6 3 . 6 12 3 5 . Energy Discharges 38 | . . . . . 1 . . . 3 4 3 . 8 14 4 1 . Parts Rejected 4 | . . . . . . . . . . 2 . . 1 . 1 . . Data Loss (minor) 50 | . . . . . 1 . . . 5 7 7 . 12 16 1 1 . Data Loss (major) 16 | . . . . . . . . . . 2 1 . 3 6 3 . 1 Misfires 12 | . . . . . . . . . 1 . 2 . 3 5 1 . . Alerts 9 | . . . . . . . . . . . . . 2 5 1 1 . Misdirections 92 | . . . . . . . . . . . . . 22 33 27 9 1 Targeting Errors 88 | . . . . . . . . . . 2 7 . 47 14 8 5 5 Weapon Failures 20 | . . . . . . . . . . 2 . . 12 5 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . . . 66 81 83 . 8 . . . . 181 2 . . . Projectiles 255 | . . . . 7 47 18 . . . . . . 181 2 . . . Explosions 166 | . . . . 59 34 65 . 8 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . . 243 14 . . . . 63 . . 164 . 15 . . Shots 12 | . . . . 6 1 . . . . 3 . . 2 . . . . Rammed 26 | . . 2 . 3 2 . . . . . 1 . 7 . 11 . . Targets Rammed 27 | . . 3 . 3 2 . . . . . 1 . 7 . 11 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 355 | . 138 150 17 81 355 18 18 37 238 249 354 . 241 260 231 231 . Average Temperature 67 | . 59 78 8 16 92 8 8 16 127 71 107 . 40 96 74 114 . Received Heat Transfer 3705 | . 36 297 351 801 282 78 57 207 . 270 408 . 693 9 180 . 36 Effects 2 | . . . . . 1 . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . 10 2 4 1 6 . 1 . . . . . . . Combat Hostiles 21 | . . . . 7 2 4 1 6 . 1 . . . . . . . Parts Fried 65 | . . . . 31 8 7 3 12 . 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 . . . . Parts Melted 55 | . . . . 5 15 3 1 . . 5 18 . 1 4 3 . . Heat Transferred 17448 | . . . . 2017 3425 435 287 600 . 855 3552 . 4325 910 1042 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . 8 . 1 1 7 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 1108 | 5 171 228 319 571 965 502 . . . . 253 75 1108 . . . . Average Influence 250 | 1 81 71 187 203 282 406 . . . . 161 59 499 . . . . Maximum Alert Level 4 | . . 1 1 2 3 2 . . . . 1 . 4 . . . . Low Security (%) 57 | 100 100 90 47 64 52 . . . . . 81 100 22 . . . . Level 1 16 | . . 9 52 20 24 25 . . . . 18 . 2 . . . . Level 2 20 | . . . . 15 3 74 . . . . . . 66 . . . . Level 3 4 | . . . . . 20 . . . . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 3 2 9 6 5 . . . . 6 . 12 . . . 1 Investigation 12 | . 1 2 1 2 1 . . . . . 1 . 4 . . . . Extermination 13 | . . . . . 4 3 . . . . 3 . 3 . . . . Reinforcement 10 | . . 1 1 5 . . . . . . 2 . 1 . . . . Assault 9 | . . . . 2 1 2 . . . . . . 3 . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 11 | . . 1 2 3 2 . . . . . . . 3 . . . . Communications Jammed 24 | . . . . . . . . . . . 14 . 10 . . . . Distress Signals 24 | . . . . . . . . . . . 14 . 10 . . . . Times Spotted 348 | . 12 26 19 57 46 14 3 22 . 29 25 6 53 7 16 . 13 Peak Tracking Total 10 | . 3 6 5 6 6 5 1 10 . 7 4 6 7 4 5 . 10 Tactical Retreats 18 | . . 2 . . 6 . . . . . 2 . 3 . 5 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 16 | . . 1 . 5 . . . . . . 2 . 8 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 4 . . 4 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 29 | . . 1 . 6 7 1 . 3 . 3 2 . 4 . . 2 . Max in Single Turn 3 | . . 1 . 3 2 1 . 2 . 1 1 . 3 . . 1 . Garrison Access 3 | . . . . 1 . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 71 | . 6 8 3 14 13 4 1 1 . . 7 . 4 . 1 9 . Terminals 35 | . 5 6 3 11 8 1 1 . . . . . . . . . . Fabricators 5 | . . . . . 1 1 . . . . 2 . 1 . . . . Repair Stations 13 | . 1 1 . 2 3 2 . . . . 2 . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . 1 . . . . Total Hacks 256 | . 19 21 14 54 42 16 3 1 . . 30 . 7 . 1 48 . Successful 192 | . 10 16 8 40 33 14 2 1 . . 16 . 3 . 1 48 . Failed 60 | . 8 4 5 13 9 2 1 . . . 14 . 4 . . . . Catastrophic 8 | . 2 . . 1 1 1 . . . . 1 . 2 . . . . Database Lockouts 5 | . 1 2 1 1 . . . . . . . . . . . . . Manual 107 | . 12 14 13 30 13 2 3 . . . 7 . 13 . . . . Terminals 109 | . 17 17 14 38 19 1 3 . . . . . . . . . . Fabricators 16 | . . . . . 4 2 . . . . 7 . 3 . . . . Repair Stations 66 | . 2 2 . 14 18 13 . . . . 14 . 3 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . 2 . . . . . . . . 8 . . . . . . Garrison Access 4 | . . . . 2 . . . . . . 1 . 1 . . . . Terminal Hacks 101 | . 8 9 5 19 8 . 2 1 . . . . . . 1 48 . Record 36 | . . . . . . . . . . . . . . . . 36 . Part Schematic 11 | . . . 1 2 2 . 2 . . . . . . . . 4 . Robot Analysis 13 | . 3 2 2 . 2 . . . . . . . . . . 4 . Prototype ID Bank 12 | . 2 . . 5 1 . . . . . . . . . . 4 . Open Door 6 | . . . . 4 . . . 1 . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Terminal Index 4 | . . 1 1 1 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . . . . . . Unreport Threat 10 | . 1 2 . 6 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 3 1 . . . . 3 . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . 1 . . . . . 2 . 1 . . . . Build 3 | . . . . . 2 . . . . . 1 . . . . . . Repair Station Hacks 53 | . 1 2 . 14 17 12 . . . . 6 . 1 . . . . Scan Component 28 | . 1 1 . 7 9 6 . . . . 3 . 1 . . . . Repair 25 | . . 1 . 7 8 6 . . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . . . . . . 6 . . . . . . Insert Component 5 | . . 1 . . . . . . . . 4 . . . . . . Analyze 3 | . . 1 . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 3 3 6 4 1 . . . . 1 . 1 . . . . Terminals 16 | . 1 3 3 6 3 . . . . . . . . . . . . Track 2 | . . 1 . 1 . . . . . . . . . . . . . Botnet 13 | . 1 2 3 4 3 . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 1 . . . . 1 . . . . . . Report 3 | . . . . . 1 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 8 3 12 12 4 1 . . . 7 . 3 . . . . Full Trace Events 3 | . . 1 . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . 1 1 2 2 . 2 . . . 1 . 14 . . 4 . Parts Built 4 | . . . . . 4 . . . . . . . . . . . . Matter 636 | . . . . . 424 . . . . . 212 . . . . . . Time 212 | . . . . . 106 . . . . . 106 . . . . . . Total Part Build Rating 24 | . . . . . 24 . . . . . . . . . . . . Parts Repaired 24 | . . 1 . 7 8 6 . . . . 2 . . . . . . Time 1111 | . . 13 . 347 306 323 . . . . 122 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . . . . . . 5 . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 20 | . . . . 2 . . . . 11 3 2 . 2 . . . . Largest Group 11 | . . . . 2 . . . . 11 11 2 . 1 . . . . Highest-Rated Group 362 | . . . . 62 . . . . 362 362 84 . 31 . . . . Highest-Rated Ally 42 | . . . . 31 . . . . 38 38 42 . 31 . . . . Zionite Dispatches 3 | . . . . . . . . . . . 1 . 2 . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . Total Orders 7 | . . . . . . . . . . 1 1 . 5 . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . TUNNEL 2 | . . . . . . . . . . . . . 2 . . . . COLLECT 1 | . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . 1 . 1 . . . . Ally Attacks 85 | . . . . 18 . . . . . 67 . . . . . . . Total Damage 1376 | . . . . 274 . . . . . 1102 . . . . . . . Kills 15 | . . . . 3 . . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 13 | . 3 2 2 . 2 . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . . . . . . 2 2 1 1 . . . 3 2 . . Drone Launches 2 | . . . . . . . . . . . 1 . 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . 1 . 1 . . . . Zionite Intel Received 2 | . . . . . . . . . . . 1 . 1 . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 24742 | 156 516 2007 454 2825 2874 1167 1728 2279 1884 1894 1675 116 2175 1976 578 388 50 Spaces Moved 12416 | 84 286 822 181 966 1323 440 996 1263 1071 1018 700 114 1118 992 705 274 63 Core 573 | 7 . . . 1 . . . . . . . 89 197 . 90 189 . Treads 11057 | 77 286 822 181 896 1323 440 996 1263 1071 1018 700 25 921 992 46 . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 69 | . . . . 69 . . . . . . . . . . . . . Hover 163 | . . . . . . . . . . . . . . . 15 85 63 Flight 554 | . . . . . . . . . . . . . . . 554 . . Fastest Speed 40 | 50 160 160 160 110 152 163 170 170 170 170 166 50 50 160 40 42 42 Average Speed 156 | 152 160 160 175 170 153 167 170 170 170 170 169 83 144 187 51 97 42 Slowest Speed 1100 | 160 160 160 185 1100 163 170 170 170 170 170 186 165 180 200 200 250 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 5 70 54 15 95 30 12 99 96 87 91 19 89 30 92 84 62 15 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . . 1 1 1 . . . . . 1 3 . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 26 | . . . . . . . 3 6 5 5 . . . 3 4 . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . . . . Terrain Destroyed 196 | . . . . 32 30 10 2 26 . 11 . . 71 4 5 1 4 Melee . | . . . . . . . . . . . . . . . . . . Projectile 46 | . . . . 1 . . . . . . . . 31 4 5 1 4 AOE 150 | . . . . 31 30 10 2 26 . 11 . . 40 . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Total 16432 | 99 316 1394 250 1922 1996 829 1012 1332 1138 1117 1053 146 1433 1067 884 372 72 Wait 2589 | . 2 443 5 726 478 329 2 19 31 10 229 3 91 30 126 65 . Move 12398 | 83 285 821 180 965 1322 439 995 1262 1070 1017 700 113 1117 991 702 273 63 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 138 | 4 3 20 7 22 32 8 . 1 6 8 11 1 11 . 3 . 1 Fast Attach 168 | 7 3 7 5 19 19 8 2 . 12 4 7 2 43 10 11 9 . Attach 53 | . . 4 3 8 3 3 . 2 . 2 11 2 5 4 3 3 . Detach 53 | . 3 2 4 4 1 . 1 2 7 1 4 4 12 2 4 2 . Swap 124 | . . 12 3 25 21 14 2 12 3 10 15 . 4 3 . . . Drop 190 | . 4 18 7 34 27 9 1 3 9 8 6 21 33 5 5 . . Fire 657 | 5 16 64 36 116 84 19 9 31 . 36 69 . 105 22 18 19 8 Melee 3 | . . . . . . . . . . . . . 3 . . . . Ram 11 | . . . . . . . . . . . . . . . 11 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 16 | . . 3 . 3 2 . . . . . 1 . 7 . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . Rewire 29 | . . . . . 7 . . . . 21 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 392 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered new exit (range 4) 598 | -10/Materials | Central database locked down 633 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 883 | -9/Materials | Central database locked down 1169 | -9/Materials | Build established: Hacker-Mutant 1410 | -9/Materials | Identified exit to Mines 2014 | -9/Materials | Build established: Scavenger-Mutant 2468 | -9/Materials | Repaired Med. Storage Unit 2504 | -9/Materials | Identified exit to Materials 2680 | -9/Materials | Entered another Materials area 2680 | -8/Materials | Evolved 2 slots: Utility x2 2836 | -8/Materials | Discovered new exit (range 13) 2915 | -8/Materials | Central database locked down 3134 | -8/Materials | Entered Storage 3155 | -8/Storage | Met a pair of Derelict thieves 3344 | -8/Storage | Build established: Hacker-Mutant 3614 | -8/Storage | Destroyed 7 combat bots 3615 | -8/Storage | Lost 4 parts (1n1u2w) 3860 | -8/Storage | Build established: Scavenger-Mutant 3978 | -8/Storage | Central database locked down 4352 | -8/Storage | Core integrity fell below 50% 4379 | -8/Storage | Destroyed 10 combat bots 4594 | -8/Storage | Repaired Adv. Heat Sink 4646 | -8/Storage | Repaired Hvy. Ion Engine 4674 | -8/Storage | Repaired Lgt. Treads 4714 | -8/Storage | Build established: Hacker-Mutant 5259 | -8/Storage | Repaired Hvy. EM Shotgun 5311 | -8/Storage | Repaired Adv. Heat Sink 5372 | -8/Storage | Repaired Hvy. EM Shotgun 5424 | -8/Storage | Repaired Adv. Heat Sink 5934 | -8/Storage | Discovered new exit (range 15) 5959 | -8/Storage | Entered Factory 5959 | -7/Factory | Evolved 2 slots: Propulsion x2 7122 | -7/Factory | Repaired Adv. Treads 7150 | -7/Factory | Repaired Lrg. Storage Unit 7202 | -7/Factory | Repaired Hcp. Storage Unit 7264 | -7/Factory | Repaired Lgt. Treads 7303 | -7/Factory | Repaired Adv. Treads 8172 | -7/Factory | Fabricated Arm. Medium Treads? 8250 | -7/Factory | Fabricated Arm. Medium Treads (x2) 8256 | -7/Factory | Local fabrication network quarantined 8644 | -7/Factory | Repaired Prc. Shock Rifle 8683 | -7/Factory | Repaired Adv. Treads 8729 | -7/Factory | Repaired Lightning Gun 8759 | -7/Factory | First assault squad dispatched 8828 | -7/Factory | Discovered new exit (range 3) 8833 | -7/Factory | Entered another Factory area 8833 | -6/Factory | Evolved 2 slots: Utility x2 8952 | -6/Factory | Repaired Arm. Medium Treads 9003 | -6/Factory | Repaired Adv. Heat Sink 9183 | -6/Factory | First assault squad dispatched 9377 | -6/Factory | Discovered new exit (range 15) 9621 | -6/Factory | Repaired Hvy. Ion Engine 9682 | -6/Factory | Repaired Adv. EMP Blaster 9739 | -6/Factory | Repaired Arm. Medium Treads 9791 | -6/Factory | Repaired Adv. Heat Sink 9998 | -6/Factory | Identified exit to Lower Caves 10000 | -6/Factory | Entered Lower Caves 10158 | -6/Lower Caves | Learned location of Zion (-6) 10861 | -6/Lower Caves | Discovered new exit (range 5) 10869 | -6/Lower Caves | Identified exit to Lower Caves 11059 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11728 | -6/Lower Caves | Entered another Lower Caves area 11842 | -6/Lower Caves | Discovered new exit (range 16) 11878 | -6/Lower Caves | Identified exit to Factory 11993 | -6/Lower Caves | Learned Factory stockpile data 12148 | -6/Lower Caves | Learned location of Extension (-4) 12828 | -6/Lower Caves | Discovered new exit (range 10) 12841 | -6/Lower Caves | Identified exit to Zion 13444 | -6/Lower Caves | Attracted the attention of an 0b10 base 13481 | -6/Lower Caves | Destroyed 10 combat bots 13724 | -6/Lower Caves | Build established: Mutant 14007 | -6/Lower Caves | Entered Zion 14081 | -6/Zion | Discovered new exit (range 14) 14367 | -6/Zion | Given A8's code to call for help 14770 | -6/Zion | Given the Hacking Drone Bay 14771 | -6/Zion | Found Prototype Device 14771 | -6/Zion | Identified Hacking Drone Bay 15140 | -6/Zion | Learned Factory stockpile data 15267 | -6/Zion | Found Prototype Processor 15267 | -6/Zion | Identified Spectral Analyzer 15270 | -6/Zion | Found Prototype Processor 15270 | -6/Zion | Identified Exp. Signal Interpreter 15274 | -6/Zion | Found Prototype Processor 15274 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15279 | -6/Zion | Found Prototype Processor 15279 | -6/Zion | Identified Exp. Core Analyzer 15283 | -6/Zion | Found Prototype Processor 15283 | -6/Zion | Identified Exp. Target Analyzer 15291 | -6/Zion | Found Prototype Processor 15291 | -6/Zion | Identified Exp. Melee Analysis Suite 15311 | -6/Zion | Found Exp. Target Analyzer 15396 | -6/Zion | Gained Derelict followers 15491 | -6/Zion | Imprinted 15493 | -6/Zion | Declared Zion's savior 15791 | -6/Zion | Build established: Messiah-Mutant 15872 | -6/Zion | Identified exit to Proximity Caves 15891 | -6/Zion | Entered Proximity Caves 15891 | -5/Proximity Caves | Accompanied by 11 allies 16170 | -5/Proximity Caves | Learned 4 Factory zone layouts 16957 | -5/Proximity Caves | P-70 Sage assimilated allied EL-N6L(M) 16960 | -5/Proximity Caves | P-70 Sage assimilated allied N4-B5C(M) 16992 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17030 | -5/Proximity Caves | Destroyed 8 combat bots 17036 | -5/Proximity Caves | Lost 3 parts (1u2w) 17450 | -5/Proximity Caves | Discovered exit to Factory (range 13) 17785 | -5/Proximity Caves | Entered Factory 17785 | -5/Factory | Evolved 2 slots: Utility x2 18016 | -5/Factory | Repaired Arm. Medium Treads 18209 | -5/Factory | Discovered new exit (range 15) 18257 | -5/Factory | Identified exit to Factory 18514 | -5/Factory | Retrieved Zion intel report: Branch Access 18514 | -5/Factory | Identified exit to Upper Caves 18515 | -5/Factory | Zion Hacker squad teleported in 18808 | -5/Factory | Repaired Arm. Medium Treads 18923 | -5/Factory | Spotted B-75 Beast 19138 | -5/Factory | Terminal network hard line cut 19383 | -5/Factory | System corruption reached 10% 19460 | -5/Factory | Sucked down chute 19460 | -5/Factory | Entered Waste 19475 | -5/Waste | EMP discharged 19509 | -5/Waste | Spotted C-40 Crusher 19518 | -5/Waste | Spotted C-40 Crusher 19522 | -5/Waste | Spotted C-40 Crusher 19523 | -5/Waste | Spotted C-40 Crusher 19523 | -5/Waste | Spotted C-40 Crusher 19529 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19531 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19559 | -5/Waste | Spotted C-40 Crusher 19565 | -5/Waste | Discovered new exit (range 14) 19567 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19570 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19575 | -5/Waste | EMP discharged 19576 | -5/Waste | Entered Factory 19715 | -5/Factory | Zion Heavy Resupply teleported in 19809 | -5/Factory | Discovered exit to Factory (range 11) 19988 | -5/Factory | Garrison activated, responded to threat 20067 | -5/Factory | Destroyed 7 combat bots 20383 | -5/Factory | Retrieved Zion intel report: Component Schematics 20384 | -5/Factory | Zion Thermal Resupply teleported in 20810 | -5/Factory | Terminal network hard line cut 21230 | -5/Factory | Discovered exit to Upper Caves (range 15) 21350 | -5/Factory | Discovered exit to Factory (range 16) 21593 | -5/Factory | Core integrity fell below 50% 21669 | -5/Factory | Destroyed 8 combat bots 21676 | -5/Factory | First assault squad dispatched 21751 | -5/Factory | Entered Upper Caves 22186 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22397 | -5/Upper Caves | Identified exit to Upper Caves 22412 | -5/Upper Caves | Learned 8 Factory zone layouts 22640 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 23457 | -5/Upper Caves | Learned 8 Factory zone layouts 23727 | -5/Upper Caves | Entered another Upper Caves area 23860 | -5/Upper Caves | Discovered exit to Factory (range 16) 23880 | -5/Upper Caves | Lost 9 parts (2n4u3w) 23889 | -5/Upper Caves | Core integrity fell below 20% 23898 | -5/Upper Caves | System corruption reached 30% 24112 | -5/Upper Caves | Learned location of Armory (-4) 24125 | -5/Upper Caves | Spotted B-75 Beast 24173 | -5/Upper Caves | Build established: Hacker-Mutant 24272 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24292 | -5/Upper Caves | Discovered new exit (range 13) 24304 | -5/Upper Caves | Identified exit to Zhirov 24305 | -5/Upper Caves | Entered Zhirov 24305 | -5/Zhirov | Discovered new exit (range 3) 24308 | -5/Zhirov | Identified exit to Proximity Caves 24324 | -5/Zhirov | Met Zhirov 24349 | -5/Zhirov | Learned location of Quarantine (-2) 24349 | -5/Zhirov | Learned location of Testing (-3) 24349 | -5/Zhirov | Learned location of Command (-1) 24370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24391 | -5/Zhirov | Found Alien Artifact 24391 | -5/Zhirov | Identified Transdimensional Reconstructor 24391 | -5/Zhirov | Warped through subspace 24435 | -5/Zhirov | Found Alien Artifact 24435 | -5/Zhirov | Identified Integrated Dissipator 24435 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24693 | -5/Zhirov | Entered Proximity Caves 24737 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24743 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 24711_ Lgt. Nuclear Core fries itself beyond repair. 24711_ Acquired 26 matter. 24712_ Autogun fries itself beyond repair. 24713_ VTOL Module fries itself beyond repair. 24713_ Acquired 30 matter. 24736_ Slug penetrates Wall. 24736_ Slug penetrates Y-72 Warden. 24736_ Y-72 Warden suffers critical hit. 24736_ Destroyed Adv. Heat Sink. 24736_ System corrupted: Railgun targeting data glitched. 24736_ Slug penetrates Y-72 Warden. 24737_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 24739_ System corrupted: Railgun targeting data glitched. 24739_ Slug penetrates G-67 Veteran. 24739_ G-67 Veteran suffers critical hit. 24739_ Destroyed Plasma Rifle. 24739_ Slug penetrates G-67 Veteran. 24741_ Y-72 Warden: "REQUESTING BACKUP." 24742_ Slug penetrates L-61 Swordsman. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##??#?????????????????? | | ????????????????????#######;## #####?????????????? | | ???????????????????## ##????????????? | | ???????????????????# #????????????? | | ???????????????????# @ #??????????? | | ???????????????????## ##; ????????? | | ????????????????##### ### ## ????????? | | ???? ??????????## ## ##?? #???????????????? | | ??? ??????????# #???# #??????????????? | | ??? ?????????## #????# ?????????????? | | ?# ????????# ##????? l ???????????? | | # ????????# ###??????? ######??????????? | | ### ##### ###????????? gY#??????????????? | | #???????????? g #??????????????? | | ####### ####??????????? glb??????????????? | | " " #????### ## #???????????? s ?????????????? | | """"" #???## #???????????? s#??????????????? | | """"" ##### #????????????? ????????????????? | | " " # ##??????????????????????????????? | | #???????????????????????????????? | | ## ##???????????????????????????????? | | # #######????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## #???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 31 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Power Shielding 90 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 10 Energy Filtering 50 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 56 Item Schematics ----------------- Adv. Signal Interpreter | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Lgt. Fission Core | -8/Storage | Hacked Lightning Gun | -8/Storage | Hacked Arm. Medium Treads | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Hacked Fission Core | -6/Lower Caves | Hacked Imp. System Shield | -6/Lower Caves | Hacked Adv. System Shield | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Imp. Integration Mediator | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Sml. Battery | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Imp. Maneuvering Thrusters | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory Arm. Medium Treads | x2 | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- I Think I Know What's Going On Knowing Is Half The Battle The Science Guy Challenges ------------ None Game ------ Seed BiocellGodRecalibrator Manual? 0 Play Time 02:42:53 Cumulative 101.8 hours Start 2020.08.06 @ 20:06:34 End 2020.08.06 @ 23:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44e36da-55ba-4442-9936-89e35c949d20