Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.28 @ 09:50:35 Player: gamerman Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (63) 315 Value Destroyed (1646) 1646 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (1304) 1304 TOTAL SCORE: 10365 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 109 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Flying (62) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flying VTOL-Armored Exoskeleton > --- UTILITY (6) ------ Scrap Engine Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Advanced Cooling System Advanced Energy Well (500) Advanced System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Cooled Ion Engine Momentum-Compressor Engine > --- PROPULSION ------- Flying VTOL-Armored Exoskeleton Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved VTOL Module Gravity Neutralizer Scythe [Rating: 95] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Nuclear Pulse Thruster Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 . . 4 . 2 . . . . . . Power 2 | . . . . . . . . . 1 . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . 1 . 1 . . . . . . Utility 4 | . . 1 . . . 1 . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 84 | 6 7 5 1 1 5 8 11 4 6 5 11 . 4 1 2 7 . Power 15 | 1 2 1 . . 1 1 3 . 2 . 3 . . . . 1 . Engine 11 | 1 2 . . . . 1 3 . 2 . 2 . . . . . . Core 3 | . . 1 . . 1 . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 1 3 . . 2 4 3 1 1 3 5 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . . 3 . . 2 4 3 1 1 3 5 . . . . . . Utility 28 | 1 2 1 1 1 . 2 1 2 2 2 2 . 4 1 . 6 . Device 13 | . 2 . . 1 . . . 1 2 . 2 . 3 1 . 1 . Storage 3 | 1 . . . . . . . . . . . . . . . 2 . Processor 2 | . . 1 . . . 1 . . . . . . . . . . . Hackware 6 | . . . . . . 1 . 1 . 2 . . 1 . . 1 . Protection 4 | . . . 1 . . . 1 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 2 2 . . . 2 1 4 1 1 . 1 . . . 2 . . Energy Gun 9 | 2 2 . . . 2 1 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 . . 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 4 . 1 . . . . . . 5 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . Parts Lost 34 | . 2 . 3 . 1 1 2 1 . 1 2 . 4 . 11 6 . Power 4 | . . . 1 . . 1 . . . 1 . . . . 1 . . Propulsion 13 | . 1 . 1 . . . 1 1 . . 2 . 1 . 5 1 . Utility 11 | . 1 . . . . . 1 . . . . . 2 . 3 4 . Weapon 6 | . . . 1 . 1 . . . . . . . 1 . 2 1 . Highest Loss Streak 11 | . 2 . 3 . 1 1 1 1 . 1 1 . 1 . 11 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 91 77 71 66 89 94 95 81 74 82 78 67 63 61 54 31 . Engine 4 | . 14 4 . . . 2 9 9 10 12 5 5 1 . 3 . . Core 1 | . . 6 3 . 11 3 . . . . 1 . 3 5 . . . Wheel 3 | . 25 19 . . . . . . 5 3 . . . . . . . Flight 17 | . . 4 25 22 30 36 35 33 26 28 30 23 17 14 9 5 . Device 10 | . 9 11 11 11 11 9 6 8 11 13 14 11 13 8 9 8 . Storage 1 | . 14 9 . . . . . . . . . . . . . . . Processor 1 | . . . 11 11 11 9 9 . . . . . . . . . . Hackware 10 | . . . . . . 6 9 15 9 16 13 11 14 17 14 8 . Protection 1 | . . . 6 11 11 9 9 . . . . . . . . 2 . Energy Gun 7 | . 27 22 14 11 14 18 13 9 1 . . 5 4 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . 2 6 3 . . Ballistic Gun 1 | . . . . . . . . . 4 6 4 . . 3 4 . . Slashing Weapon 1 | . . . . . . . 2 5 1 . . 5 1 . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 13 17 17 12 5 13 13 16 13 27 27 33 20 28 26 31 6 1 Greatest Support 48 | 26 26 26 12 8 12 17 17 17 29 39 35 23 48 36 24 8 8 Greatest Overweight (x) 9 | 3 1 . 1 . 1 . . . . . 9 . . 2 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 5 5 5 5 5 5 3 5 5 4 5 5 4 5 5 Average Carried 4 | . 6 7 4 4 3 3 4 4 1 2 3 4 4 4 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 5 4 5 4 5 5 4 1 5 4 4 5 4 4 5 5 Scrap Engine Consumption 145 | . . . . . . . . 28 7 45 37 2 8 8 9 1 . Constructs Created 10 | . . . . . . . . . 1 . 4 1 2 . 1 1 . Constructs Modified 23 | . . . . . . . . . 1 . 4 1 10 5 2 . . Class Distribution -------------------- 33% | Hacker-Construct 30% | Mutant 17% | Sprinter 13% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Matter Collected 1181 | 188 142 10 50 . 51 62 35 122 49 70 43 . 151 36 65 107 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2992 | . 639 300 . . 51 104 94 479 99 261 342 . 66 160 84 313 . Parts 161 | . 49 17 . . 3 13 8 20 3 11 18 . 1 8 7 3 . Haulers Intercepted 3 | . . . . . . . 1 . 1 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 1 4 1 . Prevented 6 | . . . . . . . . . . . . . . 4 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 46 | . 10 6 . . 3 7 3 1 . 4 6 . 1 2 3 . . Melee 3 | . . . . . . . . . . . . . . . 3 . . Guns 39 | . 10 6 . . 3 7 2 1 . 4 6 . . . . . . Cannons 4 | . . . . . . . 1 . . . . . 1 2 . . . Classes Destroyed 12 | . 5 3 . . . . 1 . . 2 1 . . . . . . Worker 3 | . 2 . . . . 1 . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . 1 . . . . . . Hauler 3 | . . . . . . . 1 . 1 . 1 . . . . . . Recycler 5 | . 1 1 . . . . . 3 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 24 | . . 3 . . 3 7 3 . . . 5 . . . 3 . . Cutter 1 | . . . . . . . . . . 1 . . . . . . . Grunt 15 | . 10 2 . . . . . . . 1 . . 1 1 . . . Sentry 4 | . . 1 . . . . . 1 . . 1 . . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | . 6 8 . . 3 8 3 3 1 2 5 . 1 1 3 . . Combat Bots Only 7 | . 5 3 . . 3 7 3 1 . 2 5 . 1 1 3 . . Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 1 1 2 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Damage Taken 5393 | . 210 213 148 . 140 158 500 132 . 143 532 17 613 42 1577 945 23 Core 1383 | . 59 32 61 . 34 24 112 31 . 20 125 . 61 . 264 537 23 Absorbed by Shields 196 | . . . . . . . . . . . 50 . 146 . . . . Redirected to Shielding 243 | . . . . . 5 11 77 . . . . . . . . 150 . Regen/Repaired (Parts) 599 | . . . . . . . . . 60 . 176 33 198 132 . . . Core Remaining (%) 82 | 100 76 . . . 68 . . 69 . 97 . . . . . . . Volleys Fired 136 | . 26 18 . . 8 14 13 17 6 . 15 6 4 7 2 . . Largest 2 | . 2 2 . . 2 2 2 1 1 . 1 1 2 2 1 . . Hottest 129 | . 112 112 . . 112 112 129 61 61 . 68 68 118 105 50 . . Shots Fired 296 | . 53 36 . . 14 28 20 16 6 38 56 6 8 13 2 . . Gun 271 | . 53 36 . . 14 28 14 16 6 38 56 6 . 2 2 . . Cannon 25 | . . . . . . . 6 . . . . . 8 11 . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 92 | . . . . . . . . . . 38 46 . 4 4 . . . Thermal 193 | . 53 36 . . 14 28 20 16 6 . 10 6 . 2 2 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 4 7 . . . Robot Hit Streak 14 | . 12 6 . . 9 4 7 12 13 14 14 9 3 6 4 . . Robot Miss Streak 3 | . 3 3 . . 1 3 2 1 1 2 2 1 2 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . Autonomous 80 | . . . . . . . . . . 38 42 . . . . . . Shots Hit Robots 214 | . 32 20 . . 11 14 13 15 5 30 42 5 5 10 6 6 . Core Hits 97 | . 19 14 . . 3 8 3 7 2 8 17 1 3 5 3 4 . Critical Kills 2 | . . . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Critical Strikes 19 | . 3 6 . . . 1 2 2 1 1 3 . . . . . . Burn 15 | . 3 6 . . . 1 2 2 1 . . . . . . . . Destroy 3 | . . . . . . . . . . 1 2 . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 17 | . . . . . . . 2 . . . 1 . . . 8 6 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . 2 . . . 1 . . . 8 6 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5053 | . 498 316 . . 189 204 261 300 100 778 1313 84 97 247 203 463 . Guns 3851 | . 498 316 . . 189 204 200 300 100 778 1083 84 . 55 44 . . Cannons 350 | . . . . . . . 61 . . . . . 97 192 . . . Explosions 189 | . . . . . . . . . . . 189 . . . . . . Melee 659 | . . . . . . . . . . . 41 . . . 155 463 . Ramming 4 | . . . . . . . . . . . . . . . 4 . . Kinetic 1826 | . . . . . . . . . . 778 949 . 41 58 . . . Thermal 2374 | . 498 316 . . 189 204 261 300 100 . 323 84 . 55 44 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 190 | . . . . . . . . . . . . . 56 134 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 659 | . . . . . . . . . . . 41 . . . 155 463 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 3 . . . . . . 4 . . 2 11 12 12 12 15 15 Average Corruption 10 | . 2 . . . . . . 4 . . 1 9 11 12 12 12 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 93 | . 3 . . . . . . 4 . . 2 6 21 19 30 8 . Message Errors 22 | . . . . . . . . 1 . . . 3 3 6 9 . . Matter Fused 25 | . . . . . . . . 1 . . 2 . 6 6 8 2 . Heat Flow Errors 11 | . 1 . . . . . . . . . . . 4 1 5 . . Energy Discharges 5 | . . . . . . . . . . . . . 1 1 2 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 12 | . . . . . . . . . . . . . 2 2 4 4 . Data Loss (major) 5 | . 1 . . . . . . . . . . . . 2 1 1 . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . 3 4 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . . . . 1 . . . 91 . . . . 126 . Projectiles 1 | . . . . . . . 1 . . . . . . . . . . Explosions 91 | . . . . . . . . . . . 91 . . . . . . Melee 126 | . . . . . . . . . . . . . . . . 126 . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . 4 . . Kicked 4 | . . . . . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 288 180 . . 120 105 396 48 8 . 5 . 376 174 239 . . Average Temperature 95 | . 118 66 . . 53 64 162 19 8 . 5 . 129 74 92 . . Received Heat Transfer 820 | . 117 66 9 . . 18 198 27 . 9 27 . 211 9 102 18 9 Effects 2 | . 1 . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 4 . . . 1 1 . . . . . . . . . . Heat Transferred 5602 | . 1480 1258 . . 481 592 629 703 259 . 200 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Peak Influence 1039 | . 174 324 171 . 75 229 433 480 647 642 1039 313 611 . . . . Initial 628 | . . 35 126 . . 29 96 140 628 455 336 298 219 . . . . Average 315 | . 52 168 125 . 63 135 195 253 636 537 754 312 397 . . . . Maximum Alert Level 3 | . . 1 . . . 1 2 2 2 2 3 1 2 . . . . Low Security (%) 46 | 100 100 49 100 . 100 84 68 50 . . . . . . . . . Level 1 20 | . . 50 . . . 15 28 39 . . 8 100 44 . . . . Level 2 24 | . . . . . . . 2 10 100 100 31 . 55 . . . . Level 3 8 | . . . . . . . . . . . 59 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 3 . . . 1 2 . 1 3 10 . 5 . . . . Investigation 14 | . 2 2 . . . 1 . . 1 . 4 . 4 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement 12 | . 1 1 . . . . 2 . . 3 4 . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Distress Signals 2 | . . . . . . . . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 11 18 15 . 3 11 21 19 . 14 30 6 27 6 15 3 5 Peak Tracking Total 17 | . 2 11 17 . 3 5 16 12 . 6 8 6 16 5 5 3 5 Tactical Retreats 31 | . . 1 2 . . . 1 3 . 4 6 . 7 2 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Traps Triggered 5 | . 3 1 . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . . . . 1 . . 1 8 . . . . . . Max in Single Turn 2 | . . . . . . . 1 . . 1 2 . . . . . . Machines Repaired 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Machines Accessed 57 | . 6 3 . 2 . 1 4 11 2 . 13 . 6 1 . 8 . Terminals 25 | . 5 2 . . . 1 4 3 1 . 7 . 2 . . . . Fabricators 6 | . . . . . . . . . 1 . 2 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 1 . . . . . 8 . . 3 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 136 | . 15 4 . 10 . 2 10 15 5 . 22 . 14 1 . 38 . Successful 109 | . 11 3 . 10 . . 6 14 5 . 14 . 7 1 . 38 . Failed 27 | . 4 1 . . . 2 4 1 . . 8 . 7 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 12 4 . 1 . . 14 13 . . 14 . 1 . . . . Terminals 54 | . 14 3 . . . 2 10 6 1 . 15 . 3 . . . . Fabricators 17 | . . . . . . . . . 4 . 3 . 10 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 1 . . . . . 9 . . 3 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 5 . . 10 . . 3 2 1 . 3 . 2 1 . 38 . Record 38 | . . . . 9 . . . 1 . . . . 1 1 . 26 . Part Schematic 7 | . . . . . . . 1 . . . 2 . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 4 . 3 . 4 . . . . Load Schematic 6 | . . . . . . . . . 2 . 1 . 3 . . . . Build 5 | . . . . . . . . . 2 . 2 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 6 3 . . . . 3 11 . . 8 . 1 . . . . Terminals 18 | . 5 2 . . . . 3 3 . . 5 . . . . . . Botnet 17 | . 5 2 . . . . 3 2 . . 5 . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 1 . . . . . 8 . . 3 . 1 . . . . Tunnel 14 | . 1 1 . . . . . 8 . . 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 1 . . . 1 3 1 1 . 9 . 5 . . . . Full Trace Events 6 | . . . . . . 1 . . 1 . 1 . 3 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . 56 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . . 2 . . . . 4 . Parts Built 2 | . . . . . . . . . 1 . 1 . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . Time 240 | . . . . . . . . . 84 . 28 . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . 4 . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Total Allies 12 | . . . . . . . 10 . . . 2 . . . . . . Largest Group 10 | . . . . . . . 10 . . . 2 . . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . 98 . . . . . . Highest-Rated Ally 49 | . . . . . . . 29 . . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . 38 . . . 16 . . . . . . Total Damage 1238 | . . . . . . . 548 . . . 690 . . . . . . Kills 10 | . . . . . . . 6 . . . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Turns Passed 4723 | 89 483 161 199 177 93 157 258 220 168 124 439 78 465 530 895 186 1 Spaces Moved 7017 | 88 414 135 536 471 171 205 386 567 204 220 1138 221 817 580 634 229 1 Core 62 | 38 . . . . . . . . . . 2 . . . 1 21 . Treads 1 | . . . . . . . . . . . . . . . 1 . . Legs 8 | . . . . . . . . . . . . . . . 8 . . Wheels 558 | 50 414 94 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . Flight 6387 | . . 41 536 471 171 205 386 567 204 220 1135 221 817 580 624 208 1 Fastest Speed 23 | 50 90 34 34 37 34 27 26 26 26 24 23 29 29 57 40 40 62 Average Speed 51 | 88 90 72 36 37 37 28 26 27 30 28 27 29 51 85 130 46 62 Slowest Speed 500 | 200 95 90 117 37 117 34 29 29 31 31 500 29 97 237 252 100 62 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . 2 13 . . 2 13 5 1 3 12 . 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 59 26 70 90 31 20 61 91 5 94 38 99 24 60 69 75 3 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 18 | . 1 1 . . . . . 8 . . 3 . 1 . 1 3 . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . . . . . . . 2 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . . . . 2 38 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . 2 17 . 1 . . . . AOE 21 | . . . . . . . . . . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Total 7800 | 95 468 160 525 473 184 276 506 610 303 276 1247 228 850 608 688 302 1 Wait 518 | . 8 1 2 . . 39 92 26 84 48 81 2 26 21 37 51 . Move 6888 | 87 413 130 511 470 170 200 363 556 201 214 1115 220 797 579 633 228 1 Hop 51 | . . 2 11 . . 2 9 5 1 2 11 . 8 . . . . Pick Up 36 | 2 9 . . 1 . 6 1 . 1 4 3 . 6 . . 3 . Fast Attach 44 | 6 4 1 . . 1 3 8 3 2 3 2 . 2 . 2 7 . Attach 25 | . 1 3 1 . 3 2 . 1 4 . 7 . 1 1 . 1 . Detach 7 | . . . . . 1 . . . 1 . 4 . . . . 1 . Swap 16 | . 2 1 . 1 1 3 3 . . 2 2 . 1 . . . . Drop 54 | . 5 4 . 1 . 7 11 2 3 3 6 . 5 . 2 5 . Fire 136 | . 26 18 . . 8 14 13 17 6 . 15 6 4 7 2 . . Melee 17 | . . . . . . . 2 . . . 1 . . . 8 6 . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 4 . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 9) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Entered Mines 768 | -9/Mines | Learned Materials terminal intel 787 | -9/Mines | Assembled infested the area 828 | -9/Mines | Lost 3 parts (1p1n1w) 901 | -9/Mines | Learned 8 Materials zone layouts 905 | -9/Mines | Discovered new exit (range 5) 912 | -9/Mines | Discovered new exit (range 3) 915 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 933 | -9/Mines | Entered Exiles 939 | -9/Exiles | Discovered new exit (range 15) 948 | -9/Exiles | Met 8R-AWN 954 | -9/Exiles | Met EX-HEX 968 | -9/Exiles | Met EX-BIN 973 | -9/Exiles | Aligned with FarCom system 973 | -9/Exiles | Given EX-Vault access code 983 | -9/Exiles | Opened EX-Vault 987 | -9/Exiles | Found AWS/Gauss 996 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1006 | -9/Exiles | Met EX-DEC 1054 | -9/Exiles | Visited The Gauntlet 1107 | -9/Exiles | Discovered new exit (range 10) 1110 | -9/Exiles | Left Exiles lab with AWS/Gauss 1110 | -9/Exiles | Entered Mines 1186 | -8/Mines | Discovered new exit (range 12) 1203 | -8/Mines | Entered Materials 1203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -8/Materials | Identified exit to Storage 1205 | -8/Materials | Loaded intel: 12 terminal locations 1316 | -8/Materials | Destroyed 7 combat bots 1360 | -8/Materials | Entered Storage 1505 | -8/Storage | Build established: Sprinter 1584 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1617 | -8/Storage | Used back door to open Recycling access 1617 | -8/Storage | Discovered new exit (range 3) 1618 | -8/Storage | Entered Recycling 1620 | -8/Recycling | Found Scrap Engine 1726 | -8/Recycling | Discovered new exit (range 5) 1838 | -8/Recycling | Entered Factory 1838 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1851 | -6/Factory | Discovered new exit (range 4) 1967 | -6/Factory | Fabricated Imp. Medium Armor Plating (x1) 2006 | -6/Factory | Identified exit to DSF 2006 | -6/Factory | Entered DSF 2022 | -6/DSF | Additional patrols routed to DSF 2032 | -6/DSF | Discovered new exit (range 13) 2130 | -6/DSF | Entered Factory 2130 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2234 | -5/Factory | Identified exit to Factory 2240 | -5/Factory | Fabricated Y-64 Sentinel? 2249 | -5/Factory | Spotted B-75 Beast 2338 | -5/Factory | Fabricated Imp. Medium Armor Plating? 2352 | -5/Factory | Build established: Hacker-Sprinter 2430 | -5/Factory | First assault squad dispatched 2569 | -5/Factory | Sucked down chute 2569 | -5/Factory | Entered Waste 2572 | -5/Waste | Spotted C-40 Crusher 2572 | -5/Waste | Spotted C-40 Crusher 2584 | -5/Waste | EMP discharged 2584 | -5/Waste | System corruption reached 10% 2584 | -5/Waste | Spotted C-40 Crusher 2587 | -5/Waste | Spotted C-40 Crusher 2587 | -5/Waste | Spotted C-40 Crusher 2607 | -5/Waste | Spotted C-40 Crusher 2637 | -5/Waste | Discovered new exit (range 11) 2647 | -5/Waste | Entered Factory 2947 | -5/Factory | Search patrols dispatched 3023 | -5/Factory | Build established: Hacker-Construct 3068 | -5/Factory | Discovered new exit (range 12) 3112 | -5/Factory | Entered Upper Caves 3223 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3247 | -5/Upper Caves | Learned location of 1 exit from Factory 3345 | -5/Upper Caves | Discovered new exit (range 5) 3642 | -5/Upper Caves | Entered another Upper Caves area 3705 | -5/Upper Caves | Encountered a Warlord checkpoint 3716 | -5/Upper Caves | Discovered exit to Factory (range 11) 4268 | -5/Upper Caves | Spotted B-75 Beast 4370 | -5/Upper Caves | Lost 11 parts (1p5n3u2w) 4448 | -5/Upper Caves | Discovered new exit (range 3) 4527 | -5/Upper Caves | Learned 4 Factory zone layouts 4537 | -5/Upper Caves | Entered Zhirov 4537 | -5/Zhirov | Discovered new exit (range 3) 4545 | -5/Zhirov | Met Zhirov 4554 | -5/Zhirov | Learned location of Quarantine (-3) 4561 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4569 | -5/Zhirov | Found Alien Artifact 4569 | -5/Zhirov | Identified Integrated Dissipator 4569 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4576 | -5/Zhirov | Found Alien Artifact 4685 | -5/Zhirov | Attacked by Zhirov 4690 | -5/Zhirov | Zhirov warped through subspace 4698 | -5/Zhirov | Zhirov detonated his lab 4698 | -5/Zhirov | Cloak Generator disabled 4699 | -5/Zhirov | Core integrity fell below 50% 4699 | -5/Zhirov | Core integrity fell below 20% 4723 | -5/Zhirov | Entered Proximity Caves 4724 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04698_ Arm. Scrap Engine destroyed. 04698_ Scrap Engine core remains intact and functional. 04698_ Phase Shifter destroyed. 04698_ Adv. Hacking Suite destroyed. 04699_ Scrap Engine constructs Flying VTOL-Armored Exoskeleton. 04699_ The unstable cave ceiling collapses. 04700_ System corrupted: Energy discharge (-30). 04700_ The unstable cave ceiling collapses. 04708_ Enhanced Grunt warps into view. 04708_ The unstable cave ceiling collapses. 04709_ Enhanced Grunt warps into view. 04709_ The unstable cave ceiling collapses. 04710_ Enhanced Grunt warps into view. 04711_ The unstable cave ceiling collapses. 04713_ Enhanced Grunt crushed by falling debris. 04713_ The unstable cave ceiling collapses. 04715_ System corrupted: Matter fused (-5). 04715_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????##??????????????? | | ??????????????????????????????# ?????????????? | | ???????????????????????????### #?????????????? | | ???????????????????????#### #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# b ???????????????? | | ??????????????????????# sY #????????????????? | | ?????????????????????## s#????????????????? | | ????????????????????## b #????????????????? | | ???????????????###### ######???????????? | | ???????????????# ????????? | | ???????????????# @ ????????? | | ???????????????# ## ###???????????????? | | ???????????????## #?????????????????????? | | ????????????????## ### ##?????????????????????? | | ?????????????????#???####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 44 Energy Capacity 721 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 8 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Storage | Hacked Adv. Reaction Control System | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -6/Factory | Authchip Y-64 Sentinel | x2 | -5/Factory | Preloaded Imp. Medium Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed LatentQuantumChainsword Manual? 0 Play Time 02:10:35 Cumulative 27.1 hours Start 2023.05.08 @ 15:11:46 End 2023.06.28 @ 09:50:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea983715-b475-4377-9890-96115957ebdc