Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.21 @ 01:31:24 Player: Terra Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3455) 3455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 8047 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 1186 Friendly Fire -267 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 326/330 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Compact Wheel Cryofiber Web Small Storage Unit Medium Matter Pod Structural Scanner Kinecellerator Improved Weapon Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Field Recycling Unit (0) Gatling Laser Autogun Gauss Rifle Remote Datajack Remote Datajack Mace Impact Mace Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Mace Greatsword > --- INVENTORY -------- Heavy Ion Engine Wheel Compact Wheel Cryofiber Web Small Storage Unit Structural Scanner Kinecellerator Improved Weapon Shielding Improved Field Recycling Unit Gatling Laser Autogun Assault Cannon Proton Missile Launcher Remote Datajack Remote Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . 1 . . Parts Attached 122 | 6 3 5 1 42 3 . 62 Power 23 | 1 . . . 8 1 . 13 Engine 13 | 1 . . . 6 . . 6 Core 10 | . . . . 2 1 . 7 Reactor . | . . . . . . . . Propulsion 34 | 2 . . . 13 1 . 18 Treads 13 | 2 . . . 10 1 . . Leg 4 | . . . . . . . 4 Wheel 17 | . . . . 3 . . 14 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 3 1 8 . . 13 Device 15 | . 1 1 1 6 . . 6 Storage 2 | 1 . . . . . . 1 Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 . 1 . . 5 Artifact . | . . . . . . . . Weapon 38 | 2 2 2 . 13 1 . 18 Energy Gun 12 | 1 2 2 . 5 . . 2 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 10 | 1 . . . 3 . . 6 Ballistic Cannon 3 | . . . . 2 . . 1 Launcher 2 | . . . . . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . . . 3 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 2 . . 1 Unidentified Prototypes 3 | . . . . 1 . . 2 Corrupted Parts 1 | . . . . 1 . . . System Corruption 2 | . . . . 2 . . . Parts Lost 36 | . . 2 . 9 . . 25 Power 11 | . . . . 2 . . 9 Propulsion 11 | . . . . 4 . . 7 Utility 3 | . . . . 1 . . 2 Weapon 11 | . . 2 . 2 . . 7 Highest Loss Streak 7 | . . 2 . 4 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 99 100 90 100 100 89 Engine 7 | . 14 11 11 12 7 7 5 Core 5 | . . . . 4 7 7 7 Treads 18 | . 28 22 22 20 30 30 15 Leg 2 | . . . . . . . 4 Wheel 4 | . . . . . . . 7 Device 16 | . 12 18 17 20 15 15 15 Storage 7 | . 14 11 11 9 7 7 6 Processor 3 | . . 11 11 3 7 7 1 Protection 2 | . . 3 4 1 . . 2 Energy Gun 9 | . 21 21 22 9 15 15 5 Energy Cannon 1 | . . . . 2 7 7 1 Ballistic Gun 3 | . 5 . . 4 . . 3 Launcher 1 | . . . . . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 127 | 12 15 18 18 33 36 34 127 Greatest Support 106 | 40 40 40 40 84 106 106 106 Greatest Overweight (x) 30 | 3 . . . 7 . . 30 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 Average Capacity 15 | 7 8 8 8 8 8 8 20 Most Carried 25 | 6 8 6 7 8 8 8 25 Average Carried 7 | 2 5 4 6 6 6 7 9 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 23 | 2 7 6 7 8 8 8 23 Class Distribution -------------------- 34% | Scavenger-Mutant 18% | Mutant 17% | Scavenger-Skirmisher 15% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 2059 | 220 65 70 10 375 120 181 1018 Remotely . | . . . . . . . . Salvage Created 4140 | 111 150 506 48 938 120 . 2267 Parts 278 | 6 20 40 8 64 5 . 135 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | 1 . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 77 | . 3 11 3 20 4 . 36 Melee 7 | . . . . . . . 7 Guns 42 | . 3 6 2 12 3 . 16 Cannons 9 | . . . . 7 . . 2 AOE 13 | . . 5 1 1 . . 6 Classes Destroyed 14 | 2 3 3 . 1 . . 5 Worker 8 | . . 1 . . . . 7 Builder 19 | . 3 2 . 5 . . 9 Tunneler 2 | 1 1 . . . . . . Recycler 5 | 1 . . . . . . 4 Watcher 8 | . 1 2 . 4 . . 1 Swarmer 27 | . 3 3 3 4 3 . 11 Grunt 21 | . . 6 . 7 . . 8 Protector 1 | . . . . . . . 1 Sentry 13 | . . 2 . 8 1 . 2 Specialist 7 | . . . . . . . 7 Hunter 1 | . . . . 1 . . . Programmer 7 | . . . . . . . 7 Surgeon 1 | . . . . . . . 1 Martyr 1 | . . . . . . . 1 Best Kill Streak 8 | 2 5 8 3 5 3 . 6 Combat Bots Only 5 | . 3 5 3 4 3 . 4 Max Kills in Single Turn 4 | 1 1 3 1 2 1 . 4 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 1 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 6411 | . 56 246 25 1694 407 . 3983 Core 981 | . 5 84 6 177 40 . 669 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 98 . 77 67 . . . Volleys Fired 213 | 3 12 28 3 88 7 . 72 Largest 3 | 2 2 2 2 2 3 . 3 Hottest 235 | 60 60 80 80 138 235 . 160 Shots Fired 438 | 6 24 54 6 167 21 . 160 Gun 339 | 6 24 54 6 124 14 . 111 Cannon 74 | . . . . 43 7 . 24 Launcher 24 | . . . . . . . 24 Special 1 | . . . . . . . 1 Kinetic 167 | 3 12 . . 52 . . 100 Thermal 166 | 3 12 . . 97 21 . 33 Explosive . | . . . . . . . . Electromagnetic 104 | . . 54 6 18 . . 26 Robot Hit Streak 21 | 5 13 21 1 17 15 . 14 Robot Miss Streak 5 | . 1 2 2 3 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 343 | 5 17 40 2 128 16 . 135 Core Hits 174 | 3 10 21 3 47 9 . 81 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 10 | . . 1 . 2 . . 7 Burn 2 | . . . . 2 . . . Blast 4 | . . . . . . . 4 Corrupt 1 | . . 1 . . . . . Smash 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 39 | . . . . 8 . . 31 Impact 7 | . . . . . . . 7 Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 7 . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 8771 | 49 185 899 70 2543 333 . 4692 Guns 4412 | 49 185 605 32 1594 258 . 1689 Cannons 1008 | . . . . 619 75 . 314 Explosions 1913 | . . 294 38 330 . . 1251 Melee 1434 | . . . . . . . 1434 Ramming 4 | . . . . . . . 4 Kinetic 2042 | 16 64 . . 676 . . 1286 Thermal 3338 | 33 121 294 38 1578 333 . 941 Explosive 157 | . . . . 157 . . . Electromagnetic 1796 | . . 605 32 132 . . 1027 Impact 235 | . . . . . . . 235 Slashing 1199 | . . . . . . . 1199 Piercing . | . . . . . . . . Highest Corruption 5 | . 1 1 1 4 . . 5 Average Corruption 2 | . 1 1 1 2 . . 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 50 | . . . 2 16 . . 32 Message Errors 7 | . . . . 3 . . 4 Matter Fused 7 | . . . . 3 . . 4 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 5 | . . . 1 1 . . 3 Parts Rejected 6 | . . . . 1 . . 5 Data Loss (minor) 10 | . . . . 5 . . 5 Data Loss (major) 2 | . . . 1 1 . . . Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 296 | . . . . 22 . . 274 Projectiles 59 | . . . . 22 . . 37 Explosions 49 | . . . . . . . 49 Melee 188 | . . . . . . . 188 Knockbacks 4 | . . . . 1 . . 3 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . . 1 . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 141 | . . 73 . 40 . . 28 Shots 7 | . . 3 . 1 . . 3 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 580 | 20 60 93 27 580 334 . 328 Average Temperature 93 | 15 25 25 14 131 133 . 83 Received Heat Transfer 1368 | . . 60 . 918 18 . 372 Effects 16 | . . . . 13 3 . . Shutdowns 5 | . . . . 5 . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . . . 3 . . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 10 | . . . . . . . 10 Impact Corruptions 3 | . . . . . . . 3 Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 15 | . . . . 7 3 . 5 Heat Transferred 6010 | 75 275 250 . 3073 686 . 1651 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . 6 1 1 . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 544 | 10 115 398 306 296 229 66 544 Initial 130 | . 5 41 130 34 105 66 40 Average 240 | 5 86 239 198 127 179 66 312 Maximum Alert Level 2 | . . 1 1 1 1 . 2 Low Security (%) 45 | 100 100 40 44 78 75 100 25 Level 1 37 | . . 59 55 21 24 . 45 Level 2 16 | . . . . . . . 29 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . . 2 1 3 . . 20 Investigation 2 | . . 1 . . . . 1 Extermination 8 | . . . . . . . 8 Reinforcement 15 | . . 1 . 3 . . 11 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 8 | . . 2 . 3 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 4 15 9 38 4 . 80 Peak Tracking Total 8 | . 4 4 4 5 3 . 8 Tactical Retreats 7 | . . . . 2 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 9 | . 2 . . 2 1 . 4 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 14 | . . 1 . 2 1 . 10 Max in Single Turn 2 | . . 1 . 2 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 8 | . 3 2 . 2 . . 1 Terminals 7 | . 3 2 . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . 9 5 . 4 . . 2 Successful 13 | . 7 3 . 3 . . . Failed 7 | . 2 2 . 1 . . 2 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 8 5 . 4 . . 2 Terminals 18 | . 9 5 . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 3 | . 2 1 . . . . . Record 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 5 2 . 3 . . . Terminals 10 | . 5 2 . 3 . . . Assimilate 3 | . 2 . . 1 . . . Botnet 7 | . 3 2 . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 2 . . . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . 3 . . 1 Non-combat 3 | . . . . 2 . . 1 Combat 1 | . . . . 1 . . . Robot Hacks Applied 6 | . . . . 5 . . 1 parse_system 3 | . . . . 3 . . . no_distress 3 | . . . . 2 . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . . 3 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 21 | . . . 1 . . 20 . Largest Group 20 | . . . 1 1 . 20 20 Highest-Rated Group 498 | . . . 31 31 . 498 498 Highest-Rated Ally 35 | . . . 31 31 . 35 35 Total Orders . | . . . . . . . . Ally Attacks 221 | . . . 12 5 . . 204 Total Damage 5676 | . . . 168 62 . . 5446 Kills 48 | . . . 4 1 . . 43 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 6768 | 65 328 286 404 1466 177 141 3901 Spaces Moved 3281 | 35 176 113 234 647 94 82 1900 Core 33 | 16 . . . 9 . . 8 Treads 2257 | 19 176 113 234 597 94 82 942 Legs 293 | . . . . . . . 293 Wheels 698 | . . . . 41 . . 657 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 156 156 100 Average Speed 169 | 126 160 160 160 170 156 156 173 Slowest Speed 1550 | 200 160 160 160 400 156 156 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 28 13 54 59 2 70 59 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 67 | . . 13 5 37 . . 12 Melee . | . . . . . . . . Projectile 10 | . . . . 9 . . 1 AOE 57 | . . 13 5 28 . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 4037 | 49 202 164 258 837 106 96 2325 Wait 225 | . . 16 18 6 . 13 172 Move 3275 | 34 175 112 233 646 94 81 1900 Hop . | . . . . . . . . Pick Up 111 | 6 9 3 2 26 2 1 62 Fast Attach 13 | 2 . . . 7 . . 4 Attach 71 | 4 3 4 . 14 2 . 44 Detach 5 | . . . . . . . 5 Swap 38 | . . 1 1 21 1 . 14 Drop 44 | . 3 . 1 21 . 1 18 Fire 213 | 3 12 28 3 88 7 . 72 Melee 37 | . . . . 8 . . 29 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Discovered new exit (range 6) 680 | -9/Materials | Entered Mines 695 | -9/Mines | Learned location of Storage (-7) 813 | -9/Mines | Discovered new exit (range 11) 930 | -9/Mines | Met a Derelict testing a Signal Generator 1084 | -9/Mines | Entered Materials 1084 | -8/Materials | Accompanied by 1 ally 1084 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1125 | -8/Materials | Build established: Skirmisher 1510 | -8/Materials | Lost 4 parts (1p1n2w) 1588 | -8/Materials | Lost 3 parts (1p2n) 1689 | -8/Materials | Discovered new exit (range 4) 1724 | -8/Materials | Build established: Scavenger-Mutant 2485 | -8/Materials | Discovered new exit (range 15) 2550 | -8/Materials | Entered Factory 2550 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2727 | -7/Factory | Sucked down chute 2727 | -7/Factory | Entered Waste 2728 | -7/Waste | Joined by Warlord forces that had cleared the area 2841 | -7/Waste | Discovered new exit (range 10) 2868 | -7/Waste | Entered Factory 2868 | -7/Factory | Accompanied by 20 allies 2979 | -7/Factory | Build established: Scavenger-Skirmisher 4035 | -7/Factory | Build established: Gunner 4383 | -7/Factory | Cargo convoy interrupted 4683 | -7/Factory | Lost 4 parts (2p1u1w) 4886 | -7/Factory | Lost 3 parts (2n1w) 4933 | -7/Factory | Core integrity fell below 50% 4986 | -7/Factory | Lost 7 parts (2p2n1u2w) 5436 | -7/Factory | Discovered new exit (range 15) 5495 | -7/Factory | Lost 4 parts (3p1n) 5606 | -7/Factory | Build established: Scavenger-Mutant 5815 | -7/Factory | Core integrity fell below 20% 6769 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Dropped Com. Wheel. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates Subcomponent Replicator. K-01 Serf collects debris. Acquired 21 matter. K-01 Serf collects debris. Acquired Wheel. Dropped Wheel. Slug penetrates K-01 Serf. K-01 Serf destroyed. Acquired Wheel. Dropped Com. Wheel. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Acquired 9 matter. :D2K7/KQJ7L60ZEF8Q=S4#O Acquired Wheel. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????###??#??????????????????????????????????? | | ????????? ?? ??????????????????????????????????? | | ????????? ? ??????????????????????????????????" | | ????????"" """ #?????????????????????????????????" | | ??#"? 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" | | ?????? ??????????????????# % #?? " | | ?????? ? ???????????????????# #?? ? | | ?????? ???????????????????????# ### ? | | ????????????????????????????????# + ? | | ????????????????????????????????# # ? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! We Are Legion Challenges ------------ None Game ------ Seed TerrabombRecyclingChip Manual? 0 Play Time 01:12:08 Cumulative 9.5 hours Start 2022.03.21 @ 00:18:40 End 2022.03.21 @ 01:31:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc709ded-4a38-4f09-949a-5085c26642fd