Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 18:13:09 Player: charson Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (1808) 1808 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6073 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- High-capacity Matter Pod (35) Heavy Machine Gun Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- High-capacity Matter Pod Heavy Machine Gun Magnetic Acceleration Cannon Heavy Missile Launcher Great Axe [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 74 | 4 3 1 10 10 . 7 7 18 14 Power 9 | . . . 1 3 . 2 2 . 1 Engine 9 | . . . 1 3 . 2 2 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 1 . 4 3 . 2 4 6 6 Device 15 | 2 1 . . 2 . 1 2 3 4 Storage 1 | . . . . 1 . . . . . Processor 8 | . . . 2 . . 1 2 2 1 Hackware 1 | . . . . . . . . . 1 Protection 3 | . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 37 | 2 2 1 5 4 . 3 1 12 7 Energy Gun 3 | . 1 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | 2 1 . 3 1 . 1 . 6 3 Ballistic Cannon 8 | . . . . . . . . 6 2 Launcher 4 | . . . . 2 . 2 . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 2 | . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 30 | . 4 2 2 1 . 3 5 6 7 Power 5 | . . . . 1 . 2 1 . 1 Propulsion . | . . . . . . . . . . Utility 13 | . 1 1 1 . . . 3 3 4 Weapon 12 | . 3 1 1 . . 1 1 3 2 Highest Loss Streak 5 | . 2 2 2 1 . 2 5 5 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 51 | . 44 37 28 67 66 65 49 52 43 Engine 3 | . . . . 8 11 10 6 . . Device 11 | . 17 12 . 15 11 18 12 8 6 Storage 2 | . . . . 2 11 11 8 . . Processor 17 | . . . 4 22 22 14 15 35 25 Energy Gun 2 | . 2 14 11 . . . . . . Ballistic Gun 7 | . 24 . 7 12 . 2 2 3 2 Piercing Weapon 2 | . . . . 6 11 8 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 13 | 5 5 3 12 13 10 11 13 13 9 Greatest Support 9 | 3 3 3 3 9 9 9 9 3 9 Greatest Overweight (x) 4 | 1 1 . 3 1 1 1 4 4 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 8 8 7 5 5 Most Carried 8 | 2 4 5 5 8 8 8 8 5 5 Average Carried 5 | . 2 4 4 5 8 7 7 4 4 Final Capacity 8 | 5 5 5 5 8 8 8 5 5 5 Final Carried 8 | 2 3 5 5 8 8 8 5 2 4 Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1766 | 304 138 22 90 213 . 132 80 449 338 Remotely . | . . . . . . . . . . Salvage Created 2330 | 169 467 28 327 281 . 263 19 289 487 Parts 158 | 15 33 3 23 17 . 22 . 21 24 Haulers Intercepted 3 | . . . 2 . . . . 1 . Recyclers Shooed 4 | . 2 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 51 | . 13 . 7 5 . 7 . 9 10 Melee 6 | . . . . 1 . . . . 5 Guns 22 | . 13 . 7 . . 1 . 1 . Cannons 13 | . . . . . . . . 8 5 AOE 10 | . . . . 4 . 6 . . . Classes Destroyed 11 | 2 3 1 3 . . . 1 . 1 Worker 9 | . . 1 . 2 . 2 . 1 3 Builder 3 | . 1 . . . . 2 . . . Tunneler 9 | 4 . . . 3 . 1 . 1 . Hauler 3 | . . . 2 . . . . 1 . Recycler 5 | 1 . . . 2 . 1 . . 1 Operator 3 | . . . . . . . 1 1 1 Watcher 2 | . . . 1 . . . . 1 . Swarmer 25 | . 3 . 3 5 . 4 . 2 8 Grunt 20 | . 10 . 1 . . 3 . 6 . Sentry 5 | . . . 3 . . . . 1 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 4 6 1 5 5 . 4 1 5 8 Combat Bots Only 6 | . 6 . 4 4 . 4 . 4 4 Max Kills in Single Turn 4 | 1 1 1 2 4 . 3 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 . 3 . . . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 4599 | . 527 116 681 114 . 290 581 1031 1259 Core 2335 | . 164 58 267 24 . 77 416 477 852 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 14 36 Core Remaining (%) 34 | 100 . 11 . . . 8 24 31 . Volleys Fired 210 | 16 46 1 22 13 . 11 5 84 12 Largest 2 | 2 2 2 2 2 . 1 1 2 1 Hottest 140 | 40 60 140 130 40 . 39 20 96 53 Shots Fired 307 | 32 91 2 39 22 . 11 5 93 12 Gun 221 | 32 91 1 39 20 . 4 5 25 4 Cannon 76 | . . . . . . . . 68 8 Launcher 9 | . . . . 2 . 7 . . . Special 1 | . . 1 . . . . . . . Kinetic 249 | 32 73 . 10 20 . 4 5 93 12 Thermal 49 | . 18 2 29 . . . . . . Explosive 9 | . . . . 2 . 7 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 7 11 9 20 12 . 3 4 12 16 Robot Miss Streak 3 | 3 2 . 3 3 . 1 1 3 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 237 | 20 62 1 30 17 . 13 5 66 23 Core Hits 108 | 7 27 1 14 12 . 12 2 20 13 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 12 | . . . . 1 . 1 . 9 1 Destroy 2 | . . . . . . . . 2 . Blast 8 | . . . . . . . . 7 1 Impale 2 | . . . . 1 . 1 . . . Melee Attacks 40 | . . . . 5 . 10 5 . 20 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . . . 20 Piercing 20 | . . . . 5 . 10 5 . . Sneak Attacks 13 | . . . . . . 9 1 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5967 | 195 651 12 434 629 . 1263 95 1755 933 Guns 1752 | 195 651 12 434 170 . 26 31 165 68 Cannons 1795 | . . . . . . . . 1590 205 Explosions 1084 | . . . . 375 . 709 . . . Melee 1335 | . . . . 84 . 528 63 . 660 Ramming 1 | . . . . . . . 1 . . Kinetic 3073 | 195 493 . 130 170 . 26 31 1755 273 Thermal 474 | . 158 12 304 . . . . . . Explosive 1084 | . . . . 375 . 709 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 660 | . . . . . . . . . 660 Piercing 675 | . . . . 84 . 528 63 . . Highest Corruption 7 | . . 1 . 1 1 1 . . 7 Average Corruption 2 | . . 1 . 1 1 1 . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . 3 6 . . 8 Message Errors 3 | . . . . . . 2 . . 1 Matter Fused 3 | . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . 2 . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 394 | . . . . 22 . 140 23 43 166 Projectiles 43 | . . . . . . . . 43 . Explosions 18 | . . . . 13 . 5 . . . Melee 333 | . . . . 9 . 135 23 . 166 Knockbacks 7 | . . . . . . . . 7 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 82 | . . . . . . 82 . . . Shots 3 | . . . . . . 3 . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 378 | . 38 15 378 . 275 46 5 12 221 Average Temperature 87 | . 11 9 161 . 148 28 3 5 99 Received Heat Transfer 1344 | . 240 . 237 . . 117 333 339 78 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1116 | . 350 25 741 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 353 | 25 296 89 297 202 . 227 99 298 353 Initial 115 | . 16 68 26 115 . . 10 43 98 Average 154 | 11 191 70 160 144 . 135 56 145 242 Maximum Alert Level 1 | . 1 . 1 1 . 1 . 1 1 Low Security (%) 65 | 100 44 100 60 87 . 83 100 72 19 Level 1 34 | . 55 . 39 12 . 16 . 27 80 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . . 1 . . 4 3 4 Investigation 7 | . 2 . . 1 . . 1 1 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . 3 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 4 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 22 15 11 7 . 7 11 21 19 Peak Tracking Total 16 | . 5 16 5 4 . 4 10 5 5 Tactical Retreats 14 | . . 2 2 1 . . 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 2 . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . 2 . . . . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 3 | . . 3 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . . . 1 1 . . . 2 . Max in Single Turn 1 | . . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 5 . . 2 1 . 4 3 2 Terminals 13 | . 5 . . 1 . . 3 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 21 . . 4 1 . 9 7 4 Successful 16 | . 6 . . 2 1 . 6 . 1 Failed 29 | . 14 . . 2 . . 3 7 3 Catastrophic 3 | . 1 . . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 17 . . 3 . . 6 7 4 Terminals 41 | . 21 . . 3 . . 7 7 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 4 . . 2 1 . 5 . . Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . 1 . . 1 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Level Access Points 2 | . 1 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 1 . 1 Terminals 3 | . 2 . . . . . 1 . . Botnet 3 | . 2 . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 Overload 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . . 1 . . 4 3 1 Full Trace Events 8 | . 4 . . 1 . . 1 1 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 1 . . 1 . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 3841 | 88 499 246 360 517 276 425 225 589 616 Spaces Moved 3906 | 50 376 464 325 684 276 361 191 511 668 Core 3906 | 50 376 464 325 684 276 361 191 511 668 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 100 50 50 50 50 Average Speed 73 | 71 86 50 76 62 100 99 96 65 67 Slowest Speed 250 | 100 100 50 200 100 100 100 250 250 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 75 88 31 95 70 77 27 16 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 26 | . . . . 1 . 21 4 . . Terrain Destroyed 173 | . . 1 . 34 . 125 4 9 . Melee 6 | . . . . 1 . 1 4 . . Projectile 10 | . . 1 . . . . . 9 . AOE 157 | . . . . 33 . 124 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Total 4503 | 71 467 473 396 742 275 399 220 671 789 Wait 189 | . 38 3 28 16 . 4 6 49 45 Move 3897 | 49 375 463 324 683 275 360 190 510 668 Hop . | . . . . . . . . . . Pick Up 36 | 2 3 4 2 8 . 3 2 5 7 Fast Attach 39 | 4 1 . 10 7 . 3 2 5 7 Attach 22 | . 2 1 . . . 3 3 7 6 Detach 11 | . 1 . 1 . . 3 1 1 4 Swap 13 | . . . . 3 . 1 2 6 1 Drop 28 | . 1 1 7 7 . 1 3 4 4 Fire 210 | 16 46 1 22 13 . 11 5 84 12 Melee 40 | . . . . 5 . 10 5 . 20 Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap 2 | . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 99 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Central database locked down 531 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Entered Mines 589 | -10/Mines | Learned location of Storage (-9) 605 | -10/Mines | Found a hidden stash of uninstalled traps 737 | -10/Mines | Learned location of 1 exit from Materials 760 | -10/Mines | Assembled infested the area 822 | -10/Mines | Core integrity fell below 20% 829 | -10/Mines | Discovered exit to Materials (range 10) 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Identified exit to Storage 857 | -9/Materials | Discovered exit to Storage (range 7) 1017 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Discovered new exit (range 12) 1194 | -9/Materials | Entered Mines 1379 | -9/Mines | Discovered new exit (range 5) 1384 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1496 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1537 | -9/Mines | Learned 4 Materials zone layouts 1544 | -9/Mines | Discovered new exit (range 9) 1631 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1698 | -9/Mines | Build established: Scavenger-Mutant 1706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -9/Mines | Discovered new exit (range 5) 1711 | -9/Mines | Entered Exiles 1711 | -9/Exiles | Found Exiles lab abandoned 1725 | -9/Exiles | Discovered new exit (range 16) 1975 | -9/Exiles | Discovered new exit (range 12) 1987 | -9/Exiles | Entered Mines 1990 | -8/Mines | Core integrity fell below 20% 2405 | -8/Mines | Discovered new exit (range 7) 2412 | -8/Mines | Entered Materials 2412 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Identified exit to Factory 2587 | -8/Materials | Core integrity fell below 50% 2637 | -8/Materials | Entered Factory 2637 | -7/Factory | Evolved 2 slots: Utility x2 2647 | -7/Factory | Lost 5 parts (1p3u1w) 2761 | -7/Factory | Build established: Mutant 3182 | -7/Factory | Core integrity fell below 50% 3213 | -7/Factory | Discovered new exit (range 16) 3215 | -7/Factory | Lost 5 parts (2u3w) 3225 | -7/Factory | Identified exit to Factory 3226 | -7/Factory | Entered another Factory area 3226 | -6/Factory | Evolved 2 slots: Utility x2 3322 | -6/Factory | Lost 3 parts (2u1w) 3411 | -6/Factory | Discovered new exit (range 15) 3419 | -6/Factory | Identified exit to Lower Caves 3650 | -6/Factory | Core integrity fell below 50% 3829 | -6/Factory | Core integrity fell below 20% 3842 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03738_ K-01 Serf cleans the Fusion Modulator. 03738_ Field strength at 46. 03739_ Field strength at 40. 03740_ Field strength at 34. 03741_ Field strength at 28. 03742_ Field strength at 22. 03743_ Field strength at 16. 03744_ Field strength at 10. 03745_ Field strength at 4. 03746_ Stasis field depleted. 03769_ System corrupted: Matter fused (-7). 03773_ K-01 Serf cleans the Matter Pump. 03796_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03797_ System corrupted: Energy discharge (-40). 03800_ O-24 Administrator uses terminal to summon reinforcements. 03800_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 03800_ O-24 Administrator locks terminal. 03816_ System corrupted: Matter fused (-9). 03828_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ???/#????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | #? ??????????????????????#???????????????????????? | | # ???????????????????# ?? ?????????????????????? | | # ???????????????????# ?? #????????????????????? | | /??????? #???????????# ?? #????????????????????? | | #??????" #???????????# "Y #????????????????????? | | #????"""?????????????# "" ! #????????????????????? | | #??? ???????????????# "" #????????????????????? | | ###+################## #????????????????????? | | # ! #????????????????????? | | # #????????????????????? | | # """ #????????????????????? | | # """ #????????????????????? | | # """ ?????????????????????? | | ################ # ??????????????????????? | | ???????????????# ###;##### #?????????????? | | ???????????????# @hk #?????????????? | | ???????????????# #?????????????? | | ???????????????# ??????? | | ???????????????# ####### #????? | | ???????????????# R #?????????????? | | ???????????????# ###############?????????????? | | #########??????# #???????????????????????????? | | ??? #???????????????????????????? | | ? +???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ############+#########???????????????????????????? | | #????????? ?????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #???????? ???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | / ????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 58 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHoverRailgun Manual? 0 Play Time 00:36:37 Cumulative 45.8 hours Start 2023.12.02 @ 17:38:40 End 2023.12.02 @ 18:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3126db4-3c5c-4656-833f-82e724a53f6b