Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.23 @ 04:12:42 Player: MTF Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (197) 985 Value Destroyed (7406) 7406 Prototype IDs (91) 1820 Alien Tech Used (8) 1600 Bonus (31546) 31546 TOTAL SCORE: 55257 Bonus ------- High Alert Combat Kills 1160 Follower Combat Kills 484 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -298 Cogmind --------- Core Integrity 1456/1600 Matter 299/300 Energy 1130/1130 System Corruption 0% Temperature Cool (0) Movement Flying (33) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (12) -- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Improved Fusion Compressor Small Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (1) ------- Plasma Lance > --- INVENTORY (7) ---- Mini Fusion Reactor Experimental Energy Well (600) Superbattery (1500) Experimental Matter Compressor (500) AEGIS Remote Shield Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Improved Propulsion Shielding Heavy Regenerative Plating Improved Remote Force Field Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Cooled Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor Superbattery Transdimensional Reconstructor Compact Tesla Bomb Launcher Force Lance Plasma Lance [Rating: 205] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Core Physics Calibrator Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Cooled Nova Cannon Ballistic Gun 8R-AWN's Boregun Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 10 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 4 . Utility 9 | . . . 2 . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . Weapon -2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -2 . Parts Attached 357 | 4 10 5 20 1 20 . 27 23 18 3 3 4 3 14 6 1 1 3 33 4 3 11 7 7 . 16 3 1 7 1 9 16 8 3 8 19 35 Power 20 | . 2 . 2 . 1 . 1 1 1 . . 1 . 1 . . . . 1 . . . . 1 . 2 . . 2 . . 1 . . . . 3 Engine 7 | . 2 . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . 3 Propulsion 54 | 2 . . 2 . 6 . 7 3 7 . . 1 . 2 1 . . 1 5 . . 2 . 2 . . . . . . 2 2 4 . . 3 2 Treads 17 | 2 . . 2 . 4 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 1 . 7 . . 1 . 2 1 . . 1 5 . . 2 . 2 . . . . . . 2 2 4 . . 3 2 Utility 161 | 2 2 1 7 1 9 . 7 7 9 3 1 2 3 8 2 1 1 1 11 2 3 9 1 2 . 5 3 1 5 1 2 4 1 3 8 10 23 Device 68 | 1 1 1 5 . 5 . 3 2 3 1 1 . 1 2 1 1 . 1 2 1 1 2 1 . . . 1 1 . 1 . . 1 2 6 8 12 Storage 16 | 1 1 . 1 . 2 . 1 1 2 . . . 1 . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . 2 Processor 9 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 4 Hackware 17 | . . . . . . . . . 1 . . . . 1 . . . . 5 . . 1 . 1 . 4 . . . . 2 1 . . . . 1 Protection 50 | . . . 1 1 2 . 2 4 2 2 . 2 1 4 1 . 1 . 2 1 1 4 . 1 . 1 2 . 4 . . 3 . 1 1 2 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 122 | . 6 4 9 . 4 . 12 12 1 . 2 . . 3 3 . . 1 16 2 . . 6 2 . 9 . . . . 5 9 3 . . 6 7 Energy Gun 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . . . . . . . . . . . . . . 1 . . . 7 1 . . 3 1 . 4 . . . . 3 2 1 . . 2 2 Ballistic Gun 51 | . 4 2 5 . 1 . 8 8 . . . . . 2 . . . 1 4 1 . . 1 1 . 5 . . . . 2 5 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 . 1 . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . 1 2 3 . 2 . . 1 1 . 1 . . 1 2 . . . 5 . . . 2 . . . . . . . . 2 . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 3 . 2 2 . 1 . . . . . . . . 1 . . 3 . . . . . . 3 . . 4 1 . 1 1 6 Parts Lost 18 | . 1 . 1 1 3 . 1 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Power 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 1 3 . 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 100 100 92 99 87 88 89 89 91 85 85 85 85 82 93 93 93 93 92 94 94 94 94 90 90 90 90 90 89 90 90 78 77 78 78 71 69 Engine 4 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 4 5 5 5 5 10 10 5 5 5 5 5 4 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 8 8 8 7 6 Treads 10 | . 28 28 21 22 21 22 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 29 28 28 28 28 25 25 25 25 25 22 22 22 22 22 20 20 20 20 20 20 20 22 17 16 16 16 21 22 Device 10 | . 14 14 19 17 11 11 16 8 6 7 7 1 7 6 12 12 12 11 6 5 4 5 5 5 5 5 5 5 5 5 4 4 7 7 7 7 9 Storage 7 | . 14 14 11 11 11 11 9 9 14 14 14 8 7 6 6 6 6 6 5 5 7 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 3 | . . . . . . . 4 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 Hackware 11 | . . . . . . . . . 6 7 7 7 7 9 12 12 12 12 30 33 33 33 33 30 30 30 30 30 30 30 31 24 20 20 20 15 4 Protection 7 | . . . 6 14 10 11 6 9 7 7 7 18 14 14 12 12 12 12 5 5 3 4 5 5 5 5 5 5 4 5 4 6 4 4 4 6 9 Ballistic Gun 8 | . 22 27 19 11 9 . 17 16 . . . . . . 4 . . 3 4 4 5 5 4 3 5 4 5 5 5 5 1 . 4 4 4 . . Launcher 1 | . . . . 11 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . 2 11 . . 6 7 6 7 7 6 6 6 6 6 4 5 5 5 4 5 5 5 5 5 5 5 4 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 262 | 12 34 34 65 58 262 254 257 262 255 20 20 20 18 27 28 27 28 28 29 23 23 23 22 31 31 34 35 34 35 34 41 47 64 64 64 72 95 Greatest Support 96 | 40 40 40 40 40 40 40 60 60 20 20 20 20 20 30 30 30 30 30 31 24 36 38 26 35 35 44 35 44 35 35 54 52 64 64 64 96 96 Greatest Overweight 254 | . . . 25 18 222 214 254 202 235 . . . . . . . 6 . . 19 . 4 . . . . . . . . . 1 . . . . 87 Average Overweight 9 | -13 -8 -6 18 17 173 214 196 198 . . . . -2 . -3 -3 3 -3 -1 . -2 . -4 -4 -4 -2 -1 -1 -1 -1 -1 -3 -2 . . -39 -13 Largest Inventory Capacity 34 | 7 14 14 19 19 34 34 34 34 34 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 15 | 7 13 14 18 19 31 34 34 34 8 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 34 | 7 14 14 19 19 31 29 34 34 34 7 7 7 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 14 | 6 12 13 18 19 24 29 32 33 7 6 7 6 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 6 7 6 6 6 6 6 6 6 Final Capacity 34 | 7 14 14 19 19 34 34 34 34 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 34 | 7 14 14 19 19 29 29 34 34 7 7 7 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 7 7 6 7 7 6 Class Distribution -------------------- 25% | Hauler-Mutant 22% | Wizard-Sprinter 17% | Mutant 13% | Wizard-Mutant 6% | Hacker-Sprinter 6% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 7436 | 256 179 90 725 20 248 . 940 1000 141 72 46 . . 41 185 66 22 70 432 88 27 . 212 221 112 169 46 33 . 39 176 179 470 100 . 293 738 Remotely 487 | 30 179 8 270 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11474 | 77 212 120 1060 18 120 . 1447 1558 248 . . . . 200 . 66 . 133 614 133 . . 405 441 266 283 . . . . 392 179 906 130 81 483 1902 Parts 557 | 4 25 8 64 . 7 . 88 77 20 . . . . 8 . 1 . 4 16 4 . . 4 17 2 13 . . . . 23 17 42 8 14 25 66 Haulers Intercepted 29 | . . . 5 . . . 5 4 2 . . . . 1 . . . . 5 . . . . 1 . 1 . . . . 1 . 1 . . 3 . Recyclers Shooed 7 | . . . 1 . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 5 . . . . . 2 17 . 2 . 4 . . . . . . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 121 | . 7 2 15 4 2 . 24 26 1 . . . . 1 . . . 2 1 1 . . . 3 . 1 . . . . 2 1 8 1 2 2 15 Melee 11 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Guns 85 | . 5 2 15 . 1 . 17 22 . . . . . 1 . . . 2 1 1 . . . 3 . 1 . . . . 2 1 8 1 2 . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 19 | . 2 . . 4 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 18 | 1 4 . 4 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Worker 10 | . 1 1 . . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Builder 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hauler 29 | . . . 5 . . . 5 4 2 . . . . 1 . . . . 5 . . . . 1 . 1 . . . . 1 . 1 . . 3 . Recycler 8 | 1 . . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Operator 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 22 | . 3 . 5 . . . 3 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 1 1 . 2 1 Swarmer 17 | . 6 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 46 | . 1 2 8 . . . 12 15 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 3 1 . . 1 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 32 | . . . 4 . . . 6 9 . . . . . . . . . . . 1 . . . 3 . 1 . . . . 2 . 2 . . . 4 Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 3 2 3 4 1 . 8 6 1 . . . . 1 . . . 2 3 1 . . . 2 . 1 . . . . 5 1 3 1 2 3 6 Combat Bots Only 5 | . 3 2 3 4 1 . 5 5 1 . . . . 1 . . . 2 1 1 . . . 2 . 1 . . . . 1 1 3 1 2 1 5 Max Kills in Single Turn 2 | 1 2 1 1 2 1 . 2 2 1 . . . . 1 . 1 . 2 1 1 . . . 1 . 1 . . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 9314 | . 239 53 548 40 1051 . 1234 1357 18 . 39 181 31 202 . . . . 46 19 . . . 22 . 68 50 9 . . 87 69 57 251 724 730 2189 Core 1213 | . 40 32 127 . 227 . 122 149 . . . 46 8 113 . . . . 23 . . . . . . 24 . . . . 87 . . 26 45 78 66 Absorbed by Shields 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1338 Core Remaining (%) 80 | 100 . 71 . . . 11 . 50 . . . . 92 . . . . 86 . . . . 97 . . . . . . 97 . 93 . . 95 . 91 Volleys Fired 725 | 4 17 5 72 5 6 . 106 120 . . 1 . . 2 11 5 . 5 26 10 . . 12 52 2 17 . . . . 23 13 57 42 47 32 33 Largest 2 | 2 2 2 2 1 1 . 2 2 . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 Hottest 150 | 40 60 46 46 30 30 . 46 83 . . 39 . . 30 65 65 . 30 98 98 . . 98 98 30 110 . . . . 110 110 50 50 50 150 94 Shots Fired 1031 | 8 34 10 142 5 6 . 202 234 . . 1 . . 2 11 5 . 5 26 10 . . 12 52 2 17 . . . . 23 13 57 42 47 32 33 Gun 814 | 8 34 10 142 . 4 . 195 230 . . . . . 2 4 . . 5 15 8 . . 9 36 2 8 . . . . 11 10 53 21 7 . . Cannon 193 | . . . . . . . . . . . . . . . 7 5 . . 11 2 . . 3 16 . 9 . . . . 12 3 4 21 40 32 28 Launcher 24 | . . . . 5 2 . 7 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 802 | 8 26 10 142 . 4 . 195 226 . . . . . 2 4 . . 5 15 8 . . 9 36 2 8 . . . . 11 10 53 21 7 . . Thermal 167 | . . . . . . . . . . . . . . . 7 5 . . 11 2 . . 3 16 . 9 . . . . 12 3 4 21 40 32 2 Explosive 19 | . . . . 5 2 . 7 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 43 | . 8 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Robot Hit Streak 29 | 1 6 7 11 2 1 . 29 24 . . . . . 14 1 4 . 5 2 4 . . 5 9 1 2 . . . . 5 3 9 4 4 3 8 Robot Miss Streak 4 | 2 3 3 3 1 1 . 4 4 . . . . . . 2 . . 1 3 2 . . . 2 1 4 . . . . 1 1 3 4 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 1 . . . . . . 1 . 1 . . . . Secondary Targets 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Shots Hit Robots 813 | 3 20 7 105 2 41 . 144 190 17 . . 1 . 13 1 3 . 4 24 6 . . 3 24 8 14 . . . . 14 11 33 8 6 32 79 Core Hits 374 | 2 12 4 39 10 11 . 68 71 5 . . . . 4 . 2 . 2 15 2 . . 5 15 1 6 . . . . 8 4 21 4 3 10 50 Critical Hits 89 | . . . 1 . . . . . 1 . . 1 . 2 . . . 5 6 2 . . 7 14 1 3 . . . . 6 6 22 2 2 2 6 Critical Kills 37 | . . . . . . . . . . . . . . 1 . . . 2 2 1 . . 3 6 . 1 . . . . 3 3 12 1 1 1 . Critical Parts Destroyed 44 | . . . . . . . . . 1 . . 1 . 1 . . . 3 4 1 . . 3 7 1 2 . . . . 2 3 9 1 1 . 4 Melee Attacks 483 | . 2 3 8 . 46 . . 1 39 1 9 5 3 27 12 4 . . 54 4 . . 7 17 7 47 1 . . 2 24 35 2 11 1 47 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 360 | . 2 3 8 . 46 . . 1 39 1 9 5 3 27 12 4 . . 54 4 . . 7 17 7 47 1 . . 2 24 35 2 . . . . Piercing 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 47 64 Sneak Attacks 30 | . . . 2 . . . . . 4 . . 1 . 1 . . . . 6 2 . . . 1 . 3 . . . . 4 1 . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24118 | 33 381 148 1760 184 1305 . 3176 3412 908 . 32 122 . 487 24 82 . 67 1276 262 . . 270 788 347 727 . . . . 855 332 824 246 139 1921 4010 Guns 9576 | 33 263 122 1597 . 14 . 2002 2912 . . . . . 26 24 . . 67 244 68 . . 270 508 22 66 . . . . 174 135 737 198 94 . . Cannons 897 | . . . . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . 165 . . . 45 129 476 Explosions 2471 | . 110 . . 184 35 . 1057 500 . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . 553 Melee 10953 | . . . 132 . 1217 . . . 908 . . 122 . 461 . . . . 1032 194 . . . 280 325 661 . . . . 516 197 87 48 . 1792 2981 Ramming 221 | . 8 26 31 . 39 . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9427 | 33 206 122 1597 . 14 . 2002 2820 . . . . . 26 24 . . 67 244 68 . . 270 508 22 66 . . . . 174 135 737 198 94 . . Thermal 808 | . 110 . . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . 165 . . . 45 129 277 Explosive 1808 | . . . . 184 35 . 1057 500 . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 901 | . 57 . . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 752 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6132 | . . . 132 . 1217 . . . 908 . . 122 . 461 . . . . 1032 194 . . . 280 325 661 . . . . 516 197 87 . . . . Piercing 4821 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . 1792 2981 Highest Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 940 | . . . 26 . . . 75 . 29 . . . . 13 . . . . 169 91 . . . 11 . 83 . . . . 100 73 15 . . 163 92 Projectiles 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 17 . Explosions 99 | . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Melee 777 | . . . 26 . . . 7 . 29 . . . . 13 . . . . 169 91 . . . 11 . 83 . . . . 53 73 15 . . 146 61 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . 38 . . 25 40 . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . 1 . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . . 5 3 . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 1 5 4 . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 32 14 . . 13 . 29 84 . . . 4 4 1 84 28 . . 80 76 104 8 38 340 1 210 11 68 44 . 160 40 40 184 85 170 368 Average Temperature 40 | . 12 9 . . 9 . 5 18 . . . 4 4 1 39 13 . . 36 37 37 6 21 117 1 39 4 54 23 . 56 20 15 60 29 71 132 Received Heat Transfer 1459 | . 24 24 243 . 20 . 333 639 . . 6 24 9 9 . . . . . 9 . . . . . . 9 . . . 9 . . . 9 9 83 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 653 | . 100 . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . 100 . . . 37 111 194 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1180 | 5 233 185 258 76 . . 451 678 424 . . . . 274 . . . . 248 . . . . 275 51 518 . . . . 343 265 778 572 541 1180 1125 Initial 755 | . 3 33 72 67 . . . 143 304 . . . . 9 . . . . 95 . . . . 37 51 35 . . . . 50 115 148 380 264 324 755 Average 299 | 3 79 81 133 64 . . 286 490 312 . . . . 98 . . . . 134 . . . . 136 51 193 . . . . 194 213 545 447 365 700 980 Maximum Alert Level 4 | . 1 . 1 . . . 2 2 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 1 3 2 2 4 4 Low Security (%) 45 | 100 95 100 88 100 . 100 22 10 . . . . . 91 . . . . 85 . . . . 76 100 62 . . . . 43 30 19 . . . . Level 1 25 | . 4 . 11 . . . 61 15 90 . . . . 8 . . . . 14 . . . . 23 . 23 . . . . 56 69 . 11 67 8 . Level 2 20 | . . . . . . . 15 74 9 . . . . . . . . . . . . . . . . 14 . . . . . . 61 88 32 44 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 43 96 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . . . . 2 5 3 . . . . 3 . . . . 3 . . . . 1 . 4 . . . . 2 3 1 6 3 4 5 Investigation 9 | . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 Extermination 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 2 1 1 1 Reinforcement 18 | . . . . . . . 2 2 . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . 1 3 2 1 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Garrison 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 34 | . . . 4 . . . 5 2 . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . 3 1 7 . 1 1 4 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 12 19 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 3 19 . Times Spotted 377 | . 12 8 25 4 3 . 40 44 7 . 5 4 3 16 4 . . 8 12 3 5 . 9 10 . 13 3 4 . 2 15 9 18 8 17 29 37 Peak Tracking Total 13 | . 3 5 4 5 9 . 6 6 4 . 4 4 2 6 2 . . 4 3 3 4 . 7 5 . 5 5 4 . 4 13 4 4 3 8 8 6 Tactical Retreats 66 | . . 1 1 . . . 4 6 1 . 2 . 1 5 1 . . . 2 2 . . 2 5 . 4 3 . . 1 4 1 2 2 5 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . 1 . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . 2 . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . 6 1 3 6 . 1 Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 1 1 . 1 Garrison Access 12 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 2 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 149 | . 9 . 6 1 2 . 8 9 4 . . 4 . 8 1 1 1 . 11 1 . 1 . 6 . 7 . . 4 . 7 15 1 13 12 9 8 Terminals 94 | . 8 . 5 1 . . 5 7 2 . . . . 7 . . . . 6 . . . . 4 . 4 . . . . 3 10 . 10 8 7 7 Fabricators 12 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . 1 2 1 . . 2 . Repair Stations 5 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 2 . 2 3 . . Garrison Access 10 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 1 . . Total Hacks 447 | . 24 . 18 3 2 . 22 19 6 . . 25 . 29 1 1 5 . 40 1 . 1 . 19 . 32 . . 17 . 19 48 5 38 27 21 24 Successful 348 | . 16 . 13 2 2 . 17 9 3 . . 25 . 17 1 1 5 . 31 1 . 1 . 16 . 25 . . 17 . 19 43 5 33 19 16 11 Failed 98 | . 7 . 5 1 . . 5 10 3 . . . . 12 . . . . 9 . . . . 3 . 7 . . . . . 5 . 5 8 5 13 Catastrophic 14 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 206 | . 12 . 10 3 1 . 8 7 4 . . . . 19 . . . . 19 . . 1 . 12 . 18 . . . . 8 27 1 25 12 12 7 Terminals 279 | . 23 . 13 3 . . 12 15 4 . . . . 25 . . . . 25 . . . . 11 . 17 . . . . 11 32 . 34 21 13 20 Fabricators 54 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . 8 . 14 . . . . 2 10 5 . . 8 . Repair Stations 18 | . . . 5 . . . 3 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . . . . 5 . 1 . . . . . . . . . 8 . . . . . . . . . . . 4 5 . 3 4 . . Garrison Access 12 | . . . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 2 . . Terminal Hacks 165 | . 10 . 5 1 2 . 7 4 . . . 25 . 5 1 1 5 . 11 1 . 1 . 4 . 7 . . 17 . 7 16 . 16 9 5 5 Record 17 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 26 | . . . . . . . . . . . . 5 . 2 . . 5 . 2 . . . . 1 . 2 . . 4 . 1 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 14 | . . . . . . . . 3 . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . . 2 3 1 Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . Terminal Index 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 10 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 2 . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 7 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 33 | . 3 . . 1 . . 3 . . . . . . . . . . . 3 . . . . 2 . 3 . . . . 2 4 . 7 4 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 32 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . 8 . . . . . 6 4 . . 5 . Load Schematic 14 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 3 . . . . . 3 2 . . 2 . Build 18 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 5 . . . . . 3 2 . . 3 . Repair Station Hacks 14 | . . . 4 . . . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 Scan Component 7 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Repair 7 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . . 4 . 1 . . . . . . . . . 7 . . . . . . . . . . . 4 5 . 3 4 . . Insert Component 20 | . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 4 . 3 4 . . Analyze 8 | . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . 1 1 . . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 1 . . Seal Access 10 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 1 . . Unauthorized Hacks 99 | . 6 . 4 1 . . 3 2 1 . . . . 10 . . . . 8 . . . . 7 . 9 . . . . 6 15 1 13 5 6 2 Terminals 77 | . 5 . 4 1 . . 3 2 1 . . . . 8 . . . . 7 . . . . 4 . 4 . . . . 4 11 . 13 5 3 2 Track 56 | . 5 . 4 1 . . 3 2 1 . . . . 3 . . . . 4 . . . . 3 . 4 . . . . 2 6 . 10 5 2 1 Assimilate 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 2 . 1 . . 1 Botnet 13 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . 1 3 . 2 . 1 . Fabricators 21 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . 5 . . . . 2 4 1 . . 3 . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . 2 1 . . 1 . Siphon 10 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . 2 . . . 2 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 95 | . 5 . 5 1 . . 4 6 2 . . . . 8 . . . . 8 . . . . 6 . 5 . . . . 3 12 1 10 7 6 6 Full Trace Events 6 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 1 . . . . 5 . 2 . . 5 . 4 . . . . 1 . 2 . . 4 . 2 5 . . . . . Parts Built 17 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 5 . . . . . 3 2 . . 3 . Matter 3993 | . . . . . . . . . . . . . . 213 . . . . 213 . . . . 581 . 1003 . . . . . 767 640 . . 576 . Time 1384 | . . . . . . . . . . . . . . 152 . . . . 76 . . . . 266 . 324 . . . . . 188 230 . . 148 . Total Part Build Rating 118 | . . . . . . . . . . . . . . 5 . . . . 5 . . . . 12 . 32 . . . . . 24 16 . . 24 . Parts Repaired 7 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Time 325 | . . . 52 . . . 100 68 . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . 55 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 39 | . . 5 . . . . . . . . . . . 2 . . 7 . . . . . . . 20 . . . . . 1 2 . 1 . . 1 Largest Group 20 | . . 5 1 . . . . . . . . . . 1 . . 7 7 . . . . . . 20 5 . . . . 1 2 . 1 . . 1 Highest-Rated Group 742 | . . 93 31 . . . . . . . . . . 26 . . 205 205 . . . . . . 742 125 . . . . 10 88 . 26 . . 44 Highest-Rated Ally 50 | . . 31 31 . . . . . . . . . . 26 . . 47 47 . . . . . . 50 25 . . . . 10 44 . 26 . . 44 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 137 | . . 36 . . . . . . . . . . . . . . . 53 . . . . . . . 48 . . . . . . . . . . . Total Damage 2232 | . . 513 . . . . . . . . . . . . . . . 911 . . . . . . . 808 . . . . . . . . . . . Kills 20 | . . 7 . . . . . . . . . . . . . . . 8 . . . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . . 2 1 . . . 2 1 2 2 . 1 1 . 1 . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 22978 | 28 936 784 1478 465 1916 446 2425 1378 659 96 324 105 148 684 406 151 919 204 908 401 81 384 236 550 221 939 131 75 54 123 442 777 1009 788 724 686 897 Spaces Moved 29136 | 8 528 451 524 213 685 173 756 372 1448 315 616 126 339 1369 810 392 802 435 1442 806 302 503 535 1132 443 1983 313 273 136 316 1098 1381 1994 1674 1444 1430 1569 Core 63 | . . . . . . . 1 . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . 22 Treads 3703 | 2 528 451 524 213 685 173 755 372 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25364 | . . . . . . . . . 1448 315 616 126 339 1369 810 392 802 435 1442 766 302 503 535 1132 443 1983 313 273 136 316 1098 1381 1994 1674 1444 1430 1547 Fastest Speed 11 | 120 160 160 160 211 211 259 256 260 27 27 27 26 26 27 27 27 27 27 26 26 14 14 26 23 27 17 27 17 27 27 11 23 33 36 36 30 30 Average Speed 57 | 130 160 160 212 212 248 259 262 263 27 27 27 26 26 27 27 27 104 27 27 33 24 71 26 26 27 26 27 26 27 27 24 39 35 36 36 30 32 Slowest Speed 274 | 160 160 160 217 213 260 259 274 267 179 27 27 27 26 28 28 27 116 28 28 184 26 118 26 27 27 27 27 27 27 27 25 118 36 36 36 36 207 Overloaded Moves 85 | . . . . . . . . . . . . . . . . . . . . . 32 4 . . . 23 . 6 . . 13 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . . . . 6 . 1 1 . 4 . . . . 4 1 . . . 1 . 4 . . . . 2 7 13 5 11 5 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 80 82 47 58 71 51 60 60 38 52 73 76 57 28 63 63 84 56 36 69 52 84 65 28 96 32 50 44 60 54 21 85 55 94 73 27 35 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 17 | . 1 1 . 1 1 . . . . . . 1 . . . 1 4 . . 1 . . 1 . . . 1 1 3 . . . . . . . . Known Exits Taken 29 | . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 3 . . . . . 8 2 . 1 . 2 1 2 . . 2 1 . . . . . 3 2 . 1 . . . . . . . Spaces Dug 300 | . 1 . 3 . 2 . . 1 10 1 24 . 3 13 9 6 . . 39 4 . . 10 24 . 31 1 . . 1 17 17 1 18 25 23 16 Terrain Destroyed 517 | . 3 . 3 53 14 . 59 44 10 1 24 . 3 13 10 6 . . 40 4 . . 10 27 . 31 1 . . 1 18 18 6 26 34 36 22 Melee 168 | . 1 . 3 . 2 . . 1 10 1 9 . 3 13 5 4 . . 29 2 . . 7 9 . 22 1 . . 1 10 16 . 7 1 8 3 Projectile 147 | . . . . . . . . . . . . . . . 5 2 . . 11 2 . . 3 18 . 9 . . . . 8 2 6 19 33 28 1 AOE 202 | . 2 . . 53 12 . 59 43 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 33818 | 17 587 496 751 221 820 172 1068 626 1659 322 756 188 394 1638 969 427 882 515 1843 919 306 527 609 1302 531 2290 356 273 151 349 1206 1549 2214 1796 1582 1590 1917 Wait 2655 | . 7 23 92 . 39 . 125 77 126 . 127 49 42 199 105 14 78 57 258 79 . 1 31 69 78 225 39 . . 31 50 82 159 63 77 60 193 Move 28957 | 7 527 450 523 212 684 172 755 371 1436 314 613 123 338 1360 809 391 801 434 1433 803 301 502 534 1130 442 1974 312 272 135 315 1093 1367 1973 1664 1423 1419 1545 Hop 64 | . . . . . . . . . 5 . 1 1 . 4 . . . . 4 1 . . . 1 . 4 . . . . 2 6 7 4 9 5 10 Pick Up 215 | 1 14 2 16 1 16 . 20 15 4 1 1 3 4 13 12 6 1 8 13 9 1 3 9 3 1 3 . . 2 . 3 7 3 4 5 2 9 Fast Attach 131 | 2 3 1 10 1 3 . 14 6 2 2 . . . 10 2 . . . 10 . . 6 . 2 . 3 1 . 5 . 1 8 4 . 8 6 21 Attach 53 | . 1 . . . 6 . 4 6 10 . . 1 . 2 . . . . 2 . . 1 . 2 . . . . . . 2 4 3 1 3 1 4 Detach 30 | . . . . . 4 . 1 1 1 . . . . 2 . . . . 2 . . 1 . 1 . . . . . . . 7 . 1 . 2 7 Swap 184 | 2 6 4 10 . 11 . 9 11 6 2 3 3 3 2 4 1 1 3 21 4 3 4 7 3 . 13 2 1 3 1 6 4 1 2 6 12 10 Drop 287 | 1 9 3 16 2 7 . 26 18 30 2 1 3 4 17 14 6 1 8 20 9 1 9 9 4 1 4 1 . 6 . 2 16 5 4 3 4 21 Fire 725 | 4 17 5 72 5 6 . 106 120 . . 1 . . 2 11 5 . 5 26 10 . . 12 52 2 17 . . . . 23 13 57 42 47 32 33 Melee 478 | . 2 3 8 . 41 . . 1 39 1 9 5 3 27 12 4 . . 54 4 . . 7 17 7 47 1 . . 2 24 35 2 11 1 47 64 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 5 4 . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Materials 125 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Entered Mines 1100 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1104 | -10/Mines | Found Prototype Device 1218 | -10/Mines | Discovered exit to Materials (range 3) 1231 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1456 | -10/Mines | Discovered exit to Materials (range 8) 1510 | -10/Mines | Learned location of Storage (-8) 1607 | -10/Mines | Learned Materials trap positions 1633 | -10/Mines | Excavation squad dispatched 1633 | -10/Mines | A large section of the Mines collapsed 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Accompanied by 1 ally 1749 | -9/Materials | Evolved 2 slots: Utility x2 1750 | -9/Materials | Loaded intel: 14 trap records 1754 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2098 | -9/Materials | Discovered new exit (range 14) 2386 | -9/Materials | Repaired Lgt. Treads 2414 | -9/Materials | Repaired Lgt. Treads 2963 | -9/Materials | Discovered new exit (range 16) 3227 | -9/Materials | Entered Mines 3416 | -9/Mines | Identified exit to Materials 3427 | -9/Mines | Learned location of Zion (-6) 3546 | -9/Mines | Discovered exit to Materials (range 9) 3649 | -9/Mines | Assembled infested the area 3684 | -9/Mines | Discovered new exit (range 5) 3692 | -9/Mines | Entered Exiles 3743 | -9/Exiles | Met 8R-AWN 3775 | -9/Exiles | Met EX-HEX 3882 | -9/Exiles | Met EX-DEC 4044 | -9/Exiles | Discovered new exit (range 14) 4197 | -9/Exiles | Met EX-BIN 4307 | -9/Exiles | Build established: Hauler-Mutant 4979 | -9/Exiles | Aligned with FarCom system 4982 | -9/Exiles | Given EX-Vault access code 5041 | -9/Exiles | Opened EX-Vault 5059 | -9/Exiles | Found Superbattery 5066 | -9/Exiles | Found Cloak of Protection 5121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5261 | -9/Exiles | Attacked by the Exiles 5396 | -9/Exiles | Core integrity fell below 50% 5460 | -9/Exiles | Core integrity fell below 20% 5472 | -9/Exiles | Destroyed 8R-AWN 5481 | -9/Exiles | Found Prototype Ballistic Gun 5490 | -9/Exiles | Lost 3 parts (2n1u) 5503 | -9/Exiles | Found Prototype Processor 5509 | -9/Exiles | Identified 8R-AWN's Boregun 5608 | -9/Exiles | Left Exiles lab with Superbattery 5608 | -9/Exiles | Entered Mines 6031 | -8/Mines | Discovered exit to Materials (range 10) 6054 | -8/Mines | Entered Materials 6054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6103 | -8/Materials | Identified exit to Storage 6915 | -8/Materials | Discovered new exit (range 11) 7952 | -8/Materials | Discovered new exit (range 11) 8289 | -8/Materials | Identified Exp. Sensor Array 8289 | -8/Materials | Identified Exp. Targeting Computer 8457 | -8/Materials | Repaired Broken Exp. Sensor Array 8479 | -8/Materials | Entered Storage 8693 | -8/Storage | Garrison activated, responded to threat 8775 | -8/Storage | Repaired Adv. Weapon Cycler 8983 | -8/Storage | Garrison activated, responded to threat 9761 | -8/Storage | Discovered new exit (range 16) 9857 | -8/Storage | Entered Factory 9857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9909 | -7/Factory | Discovered new exit (range 7) 9910 | -7/Factory | Identified exit to Factory 9967 | -7/Factory | Discovered exit to Factory (range 15) 9994 | -7/Factory | Garrison activated, responded to threat 10155 | -7/Factory | Build established: Sprinter 10452 | -7/Factory | Discovered new exit (range 4) 10453 | -7/Factory | Identified exit to Lower Caves 10516 | -7/Factory | Entered Lower Caves 10524 | -7/Lower Caves | Found Alien Artifact 10524 | -7/Lower Caves | Identified Core Expander 10524 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10543 | -7/Lower Caves | Learned Factory terminal intel 10596 | -7/Lower Caves | Encountered a Warlord checkpoint 10603 | -7/Lower Caves | Discovered new exit (range 11) 10606 | -7/Lower Caves | Identified exit to Lower Caves 10608 | -7/Lower Caves | Learned Factory security intel 10612 | -7/Lower Caves | Entered another Lower Caves area 10614 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10614 | -7/Lower Caves | Learned Factory garrison access intel 10645 | -7/Lower Caves | Discovered exit to Factory (range 11) 10653 | -7/Lower Caves | Encountered a Warlord checkpoint 10687 | -7/Lower Caves | Spotted B-75 Beast 10898 | -7/Lower Caves | Spotted TF-BEZ(f) 10901 | -7/Lower Caves | Spotted 13-IZT(f) 10902 | -7/Lower Caves | Encountered a Master Thief 10902 | -7/Lower Caves | Spotted 4I-YS8(f) 10902 | -7/Lower Caves | Spotted MZ-OB4(f) 10907 | -7/Lower Caves | Encountered a Master Thief 10907 | -7/Lower Caves | Encountered a Master Thief 10936 | -7/Lower Caves | Discovered new exit (range 2) 10936 | -7/Lower Caves | Identified exit to Data Miner 10936 | -7/Lower Caves | Entered Data Miner 10936 | -7/Data Miner | Discovered new exit (range 6) 10942 | -7/Data Miner | Met Data Miner 10947 | -7/Data Miner | Learned location of Section 7 (-2) 10947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10952 | -7/Data Miner | Received God Mode back door access code from Data Miner 11010 | -7/Data Miner | Data Conduit disabled 11041 | -7/Data Miner | Identified exit to Proximity Caves 11041 | -7/Data Miner | Entered Proximity Caves 11097 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11187 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11189 | -6/Proximity Caves | Entered Factory 11189 | -6/Factory | Evolved 2 slots: Utility x2 11191 | -6/Factory | Loaded intel: 22 terminal locations 11192 | -6/Factory | Loaded intel: 4 garrison access locations 11292 | -6/Factory | Discovered new exit (range 12) 11409 | -6/Factory | Identified exit to Lower Caves 11409 | -6/Factory | Identified exit to Extension 11694 | -6/Factory | Fabricated Biomechanical Wings? 11873 | -6/Factory | Entered Lower Caves 11882 | -6/Lower Caves | Identified exit to Lower Caves 11899 | -6/Lower Caves | Encountered a Warlord checkpoint 11970 | -6/Lower Caves | Build established: Hacker-Sprinter 12279 | -6/Lower Caves | Entered another Lower Caves area 12311 | -6/Lower Caves | Discovered new exit (range 5) 12312 | -6/Lower Caves | Identified exit to Factory 12428 | -6/Lower Caves | Discovered new exit (range 8) 12429 | -6/Lower Caves | Identified exit to Zion 12430 | -6/Lower Caves | Entered Zion 12468 | -6/Zion | Given A8's code to call for help 12529 | -6/Zion | Discovered new exit (range 15) 12623 | -6/Zion | Learned Factory security intel 12633 | -6/Zion | Identified exit to Deep Caves 12643 | -6/Zion | Build established: Hacker-Mutant 12716 | -6/Zion | Given the Hacking Drone Bay 12752 | -6/Zion | Received a hallucinogenic algorithm 12817 | -6/Zion | Gained Derelict followers 12926 | -6/Zion | Learned location of Armory (-4) 13070 | -6/Zion | Gained Derelict followers 13153 | -6/Zion | Learned location of Warlord (-5) 13274 | -6/Zion | Identified exit to Proximity Caves 13349 | -6/Zion | Entered Proximity Caves 13349 | -5/Proximity Caves | Accompanied by 7 allies 13498 | -5/Proximity Caves | Learned Factory terminal intel 13510 | -5/Proximity Caves | Learned location of 1 exit from Factory 13551 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13553 | -5/Proximity Caves | Entered Factory 13553 | -5/Factory | Evolved 2 slots: Utility x2 13554 | -5/Factory | Identified exit to Upper Caves 13556 | -5/Factory | Loaded intel: 20 terminal locations 13627 | -5/Factory | Build established: Hacker-Sprinter 13629 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 13820 | -5/Factory | Fabricated Exp. Signal Interpreter? 14003 | -5/Factory | Build established: Wizard-Sprinter 14461 | -5/Factory | Entered Upper Caves 14838 | -5/Upper Caves | Discovered new exit (range 5) 14861 | -5/Upper Caves | Identified exit to Upper Caves 14862 | -5/Upper Caves | Entered another Upper Caves area 14862 | -5/Upper Caves | Spotted 3W-8Y2(f) 14863 | -5/Upper Caves | Encountered a Master Thief 14877 | -5/Upper Caves | Spotted 5F-0TZ(f) 14878 | -5/Upper Caves | Encountered a Master Thief 14912 | -5/Upper Caves | Encountered a Warlord checkpoint 14916 | -5/Upper Caves | Learned Factory emergency access door positions 14934 | -5/Upper Caves | Discovered new exit (range 15) 14937 | -5/Upper Caves | Identified exit to Warlord 14943 | -5/Upper Caves | Entered Warlord 14952 | -5/Warlord | System corruption cleaned by Quarantine Array 15148 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15238 | -5/Warlord | Met Warlord 15249 | -5/Warlord | Opened Warlord's prototype stash 15251 | -5/Warlord | Warlord's base attacked by MAIN.C 15271 | -5/Warlord | Found Prototype Processor 15271 | -5/Warlord | Identified Exp. Target Analyzer 15317 | -5/Warlord | Opened side exit 15322 | -5/Warlord | Discovered new exit (range 10) 15323 | -5/Warlord | Identified exit to Proximity Caves 15327 | -5/Warlord | Entered Proximity Caves 15484 | -4/Proximity Caves | Spotted B-86 Titan 15562 | -4/Proximity Caves | Discovered new exit (range 3) 15563 | -4/Proximity Caves | Identified exit to Factory 15563 | -4/Proximity Caves | Entered Factory 15563 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15566 | -4/Factory | Identified exit to Upper Caves 15566 | -4/Factory | Identified exit to Armory 16046 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16074 | -4/Factory | Fabricated Adv. Hacking Suite? 16079 | -4/Factory | Discovered new exit (range 8) 16081 | -4/Factory | Identified exit to Research 16113 | -4/Factory | Sucked down chute 16113 | -4/Factory | Entered Waste 16114 | -4/Waste | Joined by Warlord forces that had cleared the area 16163 | -4/Waste | Discovered new exit (range 16) 16220 | -4/Waste | Identified exit to Factory 16334 | -4/Waste | Entered Factory 16334 | -4/Factory | Accompanied by 5 allies 16415 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 16466 | -4/Factory | Fabricated Mni. Fusion Reactor? 16535 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16598 | -4/Factory | Discovered exit to Research (range 8) 16613 | -4/Factory | Spotted B-86 Titan 16686 | -4/Factory | Garrison activated, responded to threat 17094 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17140 | -4/Factory | Local fabrication network quarantined 17149 | -4/Factory | Fabricated Adv. Hacking Suite? 17273 | -4/Factory | Entered Upper Caves 17293 | -4/Upper Caves | Learned Research emergency access door positions 17395 | -4/Upper Caves | Discovered new exit (range 13) 17398 | -4/Upper Caves | Identified exit to Upper Caves 17404 | -4/Upper Caves | Entered another Upper Caves area 17414 | -4/Upper Caves | Encountered a Warlord checkpoint 17437 | -4/Upper Caves | Learned location of Quarantine (-2) 17468 | -4/Upper Caves | Spotted 0S-D0O(f) 17468 | -4/Upper Caves | Spotted 7W-0T0(f) 17468 | -4/Upper Caves | Spotted KT-ULI(f) 17469 | -4/Upper Caves | Spotted C2-L25(f) 17470 | -4/Upper Caves | Encountered a Master Thief 17471 | -4/Upper Caves | Encountered a Master Thief 17471 | -4/Upper Caves | Encountered a Master Thief 17471 | -4/Upper Caves | Encountered a Master Thief 17478 | -4/Upper Caves | Discovered new exit (range 5) 17479 | -4/Upper Caves | Identified exit to Zhirov 17479 | -4/Upper Caves | Entered Zhirov 17479 | -4/Zhirov | Discovered new exit (range 3) 17484 | -4/Zhirov | Met Zhirov 17489 | -4/Zhirov | Learned location of Testing (-3) 17489 | -4/Zhirov | Learned location of Command (-1) 17492 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17497 | -4/Zhirov | Found Alien Artifact 17497 | -4/Zhirov | Identified Integrated Dissipator 17497 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17520 | -4/Zhirov | Found Alien Artifact 17531 | -4/Zhirov | Identified exit to Proximity Caves 17533 | -4/Zhirov | Entered Proximity Caves 17646 | -3/Proximity Caves | Discovered exit to Research (range 11) 17652 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17656 | -3/Proximity Caves | Entered Research 17656 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17758 | -3/Research | Identified exit to Testing 17772 | -3/Research | Discovered new exit (range 10) 17774 | -3/Research | Identified exit to Research 17784 | -3/Research | Found Prototype Hackware 17910 | -3/Research | Identified Exp. System Shield 17910 | -3/Research | Identified Transdimensional Reconstructor 18098 | -3/Research | Entered Testing 18119 | -3/Testing | Found Prototype Energy Cannon 18119 | -3/Testing | Identified Imp. Potential Cannon 18147 | -3/Testing | Found Prototype Protection 18147 | -3/Testing | Identified Hvy. Regenerative Plating 18190 | -3/Testing | Found Prototype Hackware 18190 | -3/Testing | Identified Ghost Barrier 18212 | -3/Testing | Found Prototype Energy Cannon 18212 | -3/Testing | Identified Cld. Nova Cannon 18297 | -3/Testing | Found Prototype Device 18377 | -3/Testing | Identified Exp. Thermal Shield 18590 | -3/Testing | Spotted PP-PHB82EPZFF 18599 | -3/Testing | Protovariant out of control (PP-PHB82EPZFF) 18599 | -3/Testing | Unleashed a protovariant (PP-PHB82EPZFF) 18610 | -3/Testing | Fabricated Imp. Fusion Compressor? 18729 | -3/Testing | Discovered exit to Research (range 10) 18752 | -3/Testing | Fabricated Femtoactuators? 18786 | -3/Testing | Fabricated Impulse Thruster Array (x1) 18875 | -3/Testing | Entered Research 18875 | -2/Research | Warlord forces began assault on 0b10 18875 | -2/Research | Evolved 2 slots: Propulsion x2 18876 | -2/Research | Identified exit to Quarantine 18946 | -2/Research | Fabricated Impulse Thruster Array (x1) 18985 | -2/Research | Research machine network offline 19051 | -2/Research | Fabricated Exp. Transmission Jammer (x1) 19074 | -2/Research | Local fabrication network quarantined 19123 | -2/Research | Spotted B-90 Cyclops 19130 | -2/Research | Discovered exit to Quarantine (range 15) 19133 | -2/Research | Met up with Warlord 19186 | -2/Research | Borebot progress halted 19233 | -2/Research | Discovered new exit (range 6) 19251 | -2/Research | Build established: Wizard-Mutant 19334 | -2/Research | Spotted Striker 19334 | -2/Research | Destroyed Striker 19386 | -2/Research | Discovered new exit (range 15) 19403 | -2/Research | Borebot progress halted 19440 | -2/Research | Identified exit to Access 19473 | -2/Research | Borebot progress halted 19750 | -2/Research | Spotted Striker 19884 | -2/Research | Entered Quarantine 19912 | -2/Quarantine | Found Alien Artifact 19952 | -2/Quarantine | Identified Subatomic Replicator 20035 | -2/Quarantine | Cryocooling Duct disabled 20050 | -2/Quarantine | Ambient heat levels rising (+20) 20050 | -2/Quarantine | Non-combat units ordered to evacuate 20185 | -2/Quarantine | Found Alien Artifact 20246 | -2/Quarantine | Discovered exit to Access (range 6) 20377 | -2/Quarantine | Found Alien Artifact 20384 | -2/Quarantine | Identified Phase Redirector 20384 | -2/Quarantine | Identified Core Reset Matrix 20643 | -2/Quarantine | Spotted Fortress 20667 | -2/Quarantine | Discovered new exit (range 6) 20669 | -2/Quarantine | Identified exit to Section 7 20672 | -2/Quarantine | Entered Section 7 20810 | -2/Section 7 | Spotted S7 Guard 20815 | -2/Section 7 | Found Alien Artifact 20869 | -2/Section 7 | Identified Integrated Singularity Reactor 20883 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 20885 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20887 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20927 | -2/Section 7 | Found Integrated Dissipator 20927 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20952 | -2/Section 7 | Found Alien Artifact 21002 | -2/Section 7 | Identified Integrated Mediator 21003 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 21034 | -2/Section 7 | Spotted S7 Guard 21037 | -2/Section 7 | Found Alien Artifact 21143 | -2/Section 7 | Identified Core Membrane 21144 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21158 | -2/Section 7 | Spotted S7 Guard 21160 | -2/Section 7 | Found Alien Artifact 21171 | -2/Section 7 | Identified Core Physics Calibrator 21224 | -2/Section 7 | Spotted B-99 Colossus 21248 | -2/Section 7 | Found Alien Artifact 21248 | -2/Section 7 | Identified LRC Energy Well 21248 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21251 | -2/Section 7 | Found LRC Energy Well 21251 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21253 | -2/Section 7 | Found LRC Energy Well 21253 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21396 | -2/Section 7 | Entered Access 21396 | -1/Access | Evolved 2 slots (calibrated): Propulsion x4, -Weapon x2 21449 | -1/Access | Fabricated Impulse Thruster Array? 21503 | -1/Access | Fabricated Impulse Thruster Array (x1) 21535 | -1/Access | Spotted B-99 Colossus 21560 | -1/Access | Found Gamma Bomb Array 21572 | -1/Access | Identified exit to Command 21642 | -1/Access | Found Prototype Launcher 21642 | -1/Access | Identified Com. Tesla Bomb Launcher 21646 | -1/Access | First assault squad dispatched 21770 | -1/Access | Build established: Wizard-Sprinter 21802 | -1/Access | Fabricated Impulse Thruster Array? 21899 | -1/Access | Local fabrication network quarantined 22082 | -1/Access | Entered Command 22214 | -1/Command | Spotted B-99 Colossus 22242 | -1/Command | Repaired Impulse Thruster Array 22276 | -1/Command | Repaired Mni. Fusion Reactor 22318 | -1/Command | Disengaged cave seal 22318 | -1/Command | Derelicts emerged from the dark tunnel 22318 | -1/Command | Welcomed Warlord to Command 22332 | -1/Command | First assault squad dispatched 22344 | -1/Command | Found Powered Armor 22346 | -1/Command | Found Powered Armor 22366 | -1/Command | Disengaged cave seal 22366 | -1/Command | Derelicts emerged from the dark tunnel 22397 | -1/Command | Found Quantum Capacitor 22632 | -1/Command | Spotted M Guard 22632 | -1/Command | Spotted M Guard 22632 | -1/Command | Spotted Combat Programmer 22642 | -1/Command | Combat Programmer assimilated allied TH-AA2(g) 22642 | -1/Command | Spotted Combat Programmer 22642 | -1/Command | Spotted TH-AA2(g) 22643 | -1/Command | Combat Programmer assimilated allied I7-1BB(i) 22649 | -1/Command | Warlord commented on Warlord statues 22653 | -1/Command | Destroyed M Guard 22656 | -1/Command | Combat Programmer assimilated allied LZ-N6K(M) 22661 | -1/Command | Destroyed M Guard 22661 | -1/Command | Combat Programmer assimilated allied T7-8VM(b) 22661 | -1/Command | Combat Programmer assimilated allied 9O-OOI(M) 22663 | -1/Command | Combat Programmer assimilated allied Y-72 Warden 22665 | -1/Command | Destroyed Combat Programmer 22667 | -1/Command | Combat Programmer assimilated allied AF-N99(g) 22673 | -1/Command | All MAIN.C guards destroyed 22674 | -1/Command | Found Prototype Reactor 22674 | -1/Command | Identified Zero-point Reactor 22677 | -1/Command | Found Prototype Device 22677 | -1/Command | Identified AEGIS Remote Shield 22680 | -1/Command | Found AEGIS Remote Shield 22785 | -1/Command | Build established: Machinist-Sprinter 22798 | -1/Command | Found Zero-point Reactor 22915 | -1/Command | Met MAIN.C 22917 | -1/Command | 0b10 Conduit disabled 22945 | -1/Command | Destroyed MAIN.C Shell 22946 | -1/Command | MAIN.C activated Command garrisons 22977 | -1/Command | Destroyed MAIN.C 22979 | *** | Establishing Free Derelict Territories! Last Messages --------------- 22946_ ALERT: All Command garrisons activated. 22947_ MAIN.C suffers critical hit. 22947_ Destroyed Antimissile System. 22948_ Knocked back. 22957_ Powered Armor destroyed. 22957_ Knocked back. 22959_ Acquired 6 matter. 22967_ Knocked back. 22970_ Impulse Thruster Array destroyed. 22970_ Powered Armor destroyed. 22970_ Critical hit. Warlord: Not so powerful now, are you, MAIN.C! 22976_ Knocked back. 22977_ Acquired 2 matter. 22977_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 22977_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###############????????????? | | ?????????????????????" """ #????????????? | | ???????????????????? "" ##???????????? | | ???????????????????? "" ;############# | | ???????????????""??""""""" / | | ???????????????" ?" """ / | | ???????????????"" """""" W | | ???????????????"" """""" ############## | | ??????????????# " """"""== #????????????? | | ??????????????# " "!=! #????????????? | | ??????????????# " "%@%= "#????????????? | | ??????????????#"""""""""=!*! " " ""#????????????? | | ??????????????#"" [=[=[ """""""#????????????? | | ??????????????# !*"" """"""""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ?????????????? " " " """" "?#????????????? | | ??????????????" """ " " """"??????????????? | | ?????????????? " " " ?????????????????? | | ?????????????## """""""""" ?????????????????? | | ??????????????# " """ " """""????????????????? | | ??????????????# """ " " ??????????????????? | | ??????????????######?########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 101 Energy Capacity 1670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 Armor Coverage 1400 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 84 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Biomechanical Wings | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Mni. Fusion Reactor | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster Array | -3/Research | Hacked Electron Diverter | -3/Research | Scanalyzed Diametric Drive | -3/Testing | Scanalyzed Femtoactuators | -3/Testing | Hacked Nanosword | -3/Testing | Hacked Exp. Q-thruster | -3/Testing | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Imp. Fusion Compressor | x1 | -3/Testing Femtoactuators | x1 | -3/Testing Impulse Thruster Array | x1 | -3/Testing Impulse Thruster Array | x1 | -2/Research Exp. Transmission Jammer | x1 | -2/Research Impulse Thruster Array | x1 | -1/Access Impulse Thruster Array | x1 | -1/Access Impulse Thruster Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor Integrated Mediator Core Membrane LRC Energy Well Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFireSource Manual? 0 Play Time 07:32:18 Cumulative 1051.0 hours Start 2021.01.22 @ 17:45:52 End 2021.01.23 @ 04:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type 7 Total 58 Types 13/17/9/3/1/2/10/2/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05da9559-d8d0-4d99-8087-581bb7330b63