Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.24 @ 17:50:29 Player: Nagash Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1292) 1292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3103 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Nuclear Core Nuclear Core Heat Sink Small Storage Unit Large Storage Unit Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Aluminum Leg Heat Sink Small Storage Unit Advanced Targeting Computer Core Shielding Hammer Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 7 8 13 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads . | . . . . Leg 10 | . 2 2 6 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device . | . . . . Storage 4 | 1 3 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 3 1 3 3 Energy Gun 1 | 1 . . . Energy Cannon 2 | . 1 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 4 14 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 2 | . . 1 1 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 84 91 75 Engine 10 | . 13 11 7 Leg 23 | . 6 32 15 Wheel 4 | . 21 . . Storage 19 | . 14 22 17 Processor 4 | . . . 17 Protection 3 | . . 5 . Energy Gun 1 | . 9 . . Energy Cannon 7 | . 4 10 3 Ballistic Gun 8 | . 14 8 3 Impact Weapon 1 | . . . 4 Slashing Weapon 1 | . . . 5 Peak Build Rating 21 | 6 7 11 21 Average Rating 10 | 4 5 9 16 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 52 | 11 50 52 52 Greatest Support 40 | 26 26 30 40 Greatest Overweight (x) 16 | . 2 2 16 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 12 | 2 7 12 11 Average Carried 7 | 1 3 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 2 7 10 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 652 | 246 68 197 141 Remotely . | . . . . Salvage Created 1433 | . 164 616 653 Parts 84 | . 16 35 33 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 6 16 13 Melee 4 | . . . 4 Guns 11 | . . 7 4 Cannons 18 | . 6 9 3 AOE 1 | . . . 1 Classes Destroyed 6 | . 2 3 1 Watcher 1 | . . 1 . Swarmer 9 | . 3 6 . Grunt 16 | . 3 6 7 Brawler 2 | . . . 2 Duelist 3 | . . 1 2 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 12 111 200 Missed 88 | . 1 24 63 Damage Taken 2721 | . 81 837 1803 Core 713 | . 29 133 551 Absorbed by Shields . | . . . . Redirected to Shielding 91 | . . 51 40 Ignored by Resistances 784 | . 26 251 507 Core Remaining (%) 84 | 100 88 66 . Volleys Fired 81 | . 7 54 20 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 79 Shots Fired 154 | . 14 103 37 Gun 80 | . 7 53 20 Cannon 74 | . 7 50 17 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 7 53 20 Thermal 44 | . 7 37 . Explosive . | . . . . Electromagnetic 30 | . . 13 17 Robot Hit Streak 35 | . 6 35 12 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | . 6 81 53 Core Hits 52 | . 6 25 21 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 5 | . . 2 3 Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Smash 3 | . . . 3 Melee Attacks 23 | . . . 23 Impact 11 | . . . 11 Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2639 | . 113 1239 1287 Guns 679 | . . 454 225 Cannons 1231 | . 105 785 341 Explosions 132 | . . . 132 Melee 589 | . . . 589 Ramming 8 | . 8 . . Kinetic 679 | . . 454 225 Thermal 795 | . 105 558 132 Explosive . | . . . . Electromagnetic 568 | . . 227 341 Impact 252 | . . . 252 Slashing 337 | . . . 337 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles . | . . . . Explosions . | . . . . Melee 43 | . . . 43 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 3 . 55 Shots 2 | . . . 2 Rammed 4 | . 2 . 2 Targets Rammed 4 | . 2 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 126 251 87 Average Temperature 69 | . 73 75 42 Received Heat Transfer 1293 | . 30 408 855 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1556 | . 222 1184 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 402 | . 156 177 402 Initial . | . . . . Average 86 | . 40 37 225 Maximum Alert Level 2 | . . . 2 Low Security (%) 80 | 100 100 100 23 Level 1 16 | . . . 65 Level 2 2 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 20 25 Peak Tracking Total 8 | . 7 5 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2245 | 35 422 1208 580 Spaces Moved 845 | 28 182 515 120 Core 36 | 4 . . 32 Treads . | . . . . Legs 659 | . 56 515 88 Wheels 150 | 24 126 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 190 190 Average Speed 193 | 83 115 190 350 Slowest Speed 850 | 90 260 260 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 31 40 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1261 | 36 379 646 200 Wait 246 | . 174 56 16 Move 842 | 27 181 514 120 Hop . | . . . . Pick Up 20 | 2 3 10 5 Fast Attach 20 | 6 6 2 6 Attach 12 | . . 5 7 Detach 3 | . 2 . 1 Swap 3 | 1 1 1 . Drop 9 | . 3 4 2 Fire 81 | . 7 54 20 Melee 21 | . . . 21 Ram 4 | . 2 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1423 | -9/Materials | Discovered new exit (range 11) 1642 | -9/Materials | Discovered new exit (range 12) 1666 | -9/Materials | Entered another Materials area 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Lost 5 parts (4n1w) 1973 | -8/Materials | Core integrity fell below 50% 2236 | -8/Materials | Core integrity fell below 20% 2246 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02201_ An alarm sounds. 02201_ ALERT: Alarm triggered, dispatching investigation squad. 02202_ K-01 Serf destroyed. 02204_ Penetrated by Slug. 02207_ K-01 Serf collects debris. 02210_ Penetrated by Slug. 02210_ K-01 Serf collects debris. 02216_ Slug penetrates Wall. 02222_ U-05 Engineer lays Concrete. 02223_ Slug penetrates Wall. 02229_ K-01 Serf collects debris. 02229_ Imp. Ion Engine destroyed. 02229_ Penetrated by Slug. 02233_ K-01 Serf collects debris. 02235_ Hammer destroyed. 02237_ Katana destroyed. 02238_ Adv. Targeting Computer destroyed. 02239_ Slammed into Y-45 Defender. 02240_ Penetrated by Slug. 02242_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#### #??????????????????????? | | ??????????????????##! #??????????????????????? | | ?? ???????????????#! #??????????????????????? | | ?? ?????##########?! k % #??????????????????????? | | ?? ???##!! #?? #??????????????????????? | | ?+ ???# !! | #??? #??????????????????????? | | ?# ????# #???? #??????????????????????? | | ?+ ????# #????# #??????????????????????? | | ?# ????# #????# w#??????????????????????? | | ?# ????# "" % #????# Yg#??????????????????????? | | ? #????# "" #????#h%@#??????????????????????? | | ?# #????# "" #????# #??????????????????????? | | ## ###### #???## ##?????????????????????? | | ##*#"""######+######## Y ######????????????????? | | ##%#"T"#####%% #????????? | | # % % ! #????????? | | # ^ #????????? | | # %% / ###### ########## #????????? | | # #????#######?????????????????????? | | # ! #????????????????????????????????? | | # ^ #????????????????????????????????? | | # " ^""" #????????????????????????????????? | | ! 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"" """ /????????????????????????????????? | | # ???????????????????????????????? | | # ??????????????????????????????? | | ##"T"#"T"####+###?#??????????????????????????????? | | ?#####"""#???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeNavigationRipteeth Manual? 0 Play Time 00:21:08 Cumulative 76.6 hours Start 2025.02.24 @ 17:30:41 End 2025.02.24 @ 17:50:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 32 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c363056-1187-4609-9098-7dd134c9e8e8