Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 21:06:32 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (208) 1040 Value Destroyed (8206) 8206 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4915) 4915 TOTAL SCORE: 19101 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 1051 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -67 Cogmind --------- Core Integrity 572/1000 Matter 132/300 Energy 100/100 System Corruption 8% Temperature Warning (374) Movement Treading (410) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Advanced Cooling System Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Hacking Suite System Guard > --- WEAPON (4) ------- Tesla Rifle Tesla Rifle Tesla Rifle > --- INVENTORY (25) --- Light Quantum Reactor Armored Medium Treads Armored Medium Treads Improved Cryofiber Web Improved Weapon Cycler Layered Medium Armor Plating Heavy Insulated Plating Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Tesla Rifle Gatling Laser Enhanced Force Rifle Phase Gun Improved Remote Datajack Improved Remote Datajack PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Target Analyzer Improved Medium Armor Plating Force Field Advanced System Shield System Guard > --- WEAPON ----------- High-powered Shock Rifle Phase Gun Disruptor Cannon Proton Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Layered Medium Armor Plating Insulated Plating Heavy Insulated Plating System Shield Relay Coupler [Proto] Relay Coupler [Proto] Tesla Rifle Tesla Rifle Improved Arc Projector Gatling Laser Phase Gun Proton Missile Launcher Remote Datajack [Rating: 107] Favorites ----------- Power Hybrid Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor System Guard Hackware Relay Coupler [Sentry] Protection Insulated Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . 1 . . Utility 5 | . . 1 2 . . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 189 | 7 4 11 31 9 20 11 2 12 14 15 53 Power 23 | 1 1 2 4 . 2 1 1 2 2 2 5 Engine 13 | 1 1 2 3 . 2 1 . 1 2 . . Core 8 | . . . 1 . . . 1 1 . . 5 Reactor 2 | . . . . . . . . . . 2 . Propulsion 40 | 2 . 1 11 4 8 3 . 1 2 1 7 Treads 40 | 2 . 1 11 4 8 3 . 1 2 1 7 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 66 | 1 2 4 9 2 6 2 1 5 9 6 19 Device 20 | . 1 2 5 . 2 1 . 1 1 2 5 Storage 6 | 1 1 . 1 . . . 1 . . 1 1 Processor 9 | . . 1 1 . . . . 1 1 1 4 Hackware 16 | . . . . . 4 . . 2 4 2 4 Protection 15 | . . 1 2 2 . 1 . 1 3 . 5 Artifact . | . . . . . . . . . . . . Weapon 60 | 3 1 4 7 3 4 5 . 4 1 6 22 Energy Gun 38 | 1 1 3 3 1 1 2 . 4 1 4 17 Energy Cannon 4 | . . . . . . . . . . 1 3 Ballistic Gun 8 | 2 . 1 3 . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 2 1 1 . . . . 2 Special Weapon 2 | . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . 1 1 . 2 . . . 1 . 3 Corrupted Parts 10 | . . 1 2 1 . . . 3 . 2 1 System Corruption 46 | . . 1 5 4 . . . 17 . 13 6 Parts Lost 51 | . . 2 7 2 2 1 . 15 . 1 21 Power 7 | . . . . 1 . . . 2 . . 4 Propulsion 10 | . . . 3 . . 1 . 3 . . 3 Utility 15 | . . 1 3 . 1 . . 5 . . 5 Weapon 19 | . . 1 1 1 1 . . 5 . 1 9 Highest Loss Streak 11 | . . 2 4 1 1 1 . 6 . 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 1 4 12 17 19 19 19 18 14 18 18 18 Power 1 | . 1 4 4 1 1 . . . . 1 1 Propulsion 3 | . . . 1 5 4 5 4 2 2 2 3 Utility 5 | . . 2 3 5 6 6 6 5 7 7 6 Weapon 6 | . 2 5 7 7 6 7 7 4 6 7 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . . . 6 1 2 1 . . 5 2 13 Power 4 | . . . 2 . . . . . 1 1 . Propulsion 4 | . . . . . . . . . 1 1 2 Utility 11 | . . . . . 1 1 . . 2 . 7 Weapon 9 | . . . 4 1 1 . . . 1 . 2 Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 92 95 94 100 99 99 91 92 90 99 90 Engine 6 | . 14 10 8 7 9 9 7 6 11 4 . Core 1 | . . . . 1 . . 3 6 1 . 2 Reactor 3 | . . . . . . . . . . 7 7 Treads 22 | . 28 30 24 27 27 26 23 21 24 26 14 Device 8 | . 6 12 17 12 5 3 7 2 . 11 9 Storage 7 | . 14 11 9 9 9 9 7 7 6 6 5 Processor 6 | . . 4 6 9 4 . . 1 2 4 10 Hackware 9 | . . . . . 16 27 23 17 19 13 6 Protection 6 | . . 4 9 14 9 5 . 3 2 2 5 Energy Gun 11 | . 14 16 3 8 5 8 10 12 11 11 16 Ballistic Gun 3 | . 14 4 13 6 9 7 . . . . . Launcher 1 | . . . . 2 1 1 7 8 2 . 1 Special Weapon 1 | . . . . . . . . . 4 3 1 Peak Build Rating 107 | 6 8 14 30 30 42 40 48 50 70 82 107 Average Rating 57 | 5 6 12 24 27 35 38 42 43 57 78 97 On Entrance 33 | . 6 8 13 30 26 39 39 48 43 70 82 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 140 | 13 30 37 58 62 61 59 69 75 96 100 140 Greatest Support 140 | 40 40 60 62 60 84 76 72 78 108 110 140 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 10 15 18 20 20 20 20 20 20 20 21 Most Carried 25 | 2 9 15 20 20 20 20 20 20 20 20 25 Average Carried 18 | 1 4 12 17 19 19 19 18 13 18 19 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 Final Carried 20 | 2 9 15 20 20 20 19 20 14 20 18 17 Class Distribution -------------------- 24% | Bothacker-Tank 23% | Scavenger-Mutant 18% | Scavenger-Tank 9% | Mutant 6% | Bothacker-Mutant 5% | Hacker-Mutant 4% | Hacker-Gunner 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Hacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 5123 | 269 28 149 910 593 518 373 196 305 278 358 1146 Remotely 80 | . 21 59 . . . . . . . . . Salvage Created 10012 | 18 235 536 1276 861 771 419 . 943 132 1125 3696 Parts 505 | 1 7 40 82 35 46 36 . 34 4 54 166 Haulers Intercepted 9 | . 1 . 2 . 4 . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 193 | . 2 12 32 18 7 19 . 34 1 16 52 Melee 2 | . . . . . 2 . . . . . . Guns 103 | . 2 10 25 9 5 11 . 4 1 6 30 Cannons 2 | . . . . . . . . . . 2 . AOE 57 | . . 2 7 5 . 8 . 25 . 4 6 Classes Destroyed 17 | 1 3 3 . 3 . 1 . 1 . 1 4 Worker 5 | 1 . 1 1 . 1 . . . . . 1 Builder 6 | . . . . . . . . . . . 6 Tunneler 2 | . . . . . . . . . . . 2 Hauler 9 | . 1 . 2 . 4 . . . 1 . 1 Recycler 2 | . 1 . . . 1 . . . . . . Watcher 9 | . . 1 2 1 3 . . . . . 2 Swarmer 47 | . . 3 14 3 . 13 . 5 . 4 5 Grunt 81 | . 2 4 12 8 6 2 . 8 . 9 30 Brawler 3 | . . . . 3 . . . . . . . Duelist 2 | . . . . 2 . . . . . . . Sentry 21 | . . 5 6 1 1 2 . 2 . . 4 Specialist 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . 1 . . . . . 1 1 Programmer 15 | . . . . . . 2 . . 1 2 10 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Assembled 19 | . . . . . . . . 19 . . . Best Kill Streak 13 | 1 2 6 8 9 2 10 . 11 1 3 13 Combat Bots Only 11 | . 1 5 8 9 1 10 . 11 1 3 8 Max Kills in Single Turn 4 | 1 1 2 2 3 1 4 . 3 1 3 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . . 2 2 3 . 4 . 3 . 3 2 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1109 | . 21 49 120 67 31 133 . 166 5 98 419 Missed 332 | . 7 11 25 24 5 43 . 57 2 28 130 Hits 777 | . 14 38 95 43 26 90 . 109 3 70 289 Melee 12 | . . . . 3 . . . 9 . . . Projectile 765 | . 14 38 95 40 26 90 . 100 3 70 289 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 29 | . 1 1 3 1 2 4 . . . 3 14 Part Disruptions 3 | . . . . . . . . 2 . . 1 Damage Taken 11422 | . 171 465 1330 727 422 1117 . 1668 47 690 4785 Core 1049 | . 38 44 129 74 15 83 . 170 . 68 428 Absorbed by Shields 1937 | . . . . . . . . . . 626 1311 Redirected to Shielding 186 | . . . 7 13 . . . . . . 166 Ignored by Resistances 86 | . . . . . . . . . 15 . 71 Regen/Repaired (Parts) 527 | . . 67 263 . . . . . . . 197 Core Remaining (%) 80 | 100 84 89 . . . 45 . 75 . 92 . Volleys Fired 589 | 1 17 24 98 60 37 75 . 47 23 72 135 Largest 4 | 2 2 2 2 2 2 2 . 2 2 3 4 Hottest 314 | 70 85 110 101 91 80 140 . 135 143 189 314 Shots Fired 1045 | 2 34 42 172 86 59 108 . 63 30 135 314 Gun 884 | 2 34 42 167 73 59 99 . 37 20 101 250 Cannon 56 | . . . . . . . . . . 28 28 Launcher 82 | . . . 5 13 . 8 . 24 1 3 28 Special 23 | . . . . . . 1 . 2 9 3 8 Kinetic 283 | 1 17 4 134 24 46 57 . . . . . Thermal 211 | 1 17 26 19 . . 11 . 8 12 26 91 Explosive 19 | . . . 5 4 . 3 . 3 1 . 3 Electromagnetic 509 | . . 12 14 58 13 36 . 50 8 106 212 Robot Hit Streak 16 | 2 9 7 15 16 9 8 . 6 10 12 15 Robot Miss Streak 7 | . 1 3 4 1 2 6 . 7 3 3 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . . 2 2 . . 2 . 1 . 1 4 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . 1 1 Shots Hit Robots 670 | 2 29 30 114 49 49 60 . 35 20 83 199 Core Hits 396 | 1 8 22 62 28 26 26 . 49 6 35 133 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 28 | . 2 2 3 . 1 . . 2 . 4 14 Burn 9 | . 2 2 3 . . . . . . . 2 Destroy 2 | . . . . . . . . . . . 2 Corrupt 17 | . . . . . 1 . . 2 . 4 10 Melee Attacks 3 | . . . . . 2 1 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18676 | 18 320 595 2278 1760 843 1542 . 2312 287 2105 6616 Guns 11376 | 18 314 452 1854 767 824 936 . 410 287 1442 4072 Cannons 651 | . . . . . . . . . . 413 238 Explosions 6596 | . . 143 414 993 . 606 . 1902 . 250 2288 Melee . | . . . . . . . . . . . . Ramming 53 | . 6 . 10 . 19 . . . . . 18 Kinetic 3106 | 6 109 . 1441 290 608 652 . . . . . Thermal 4208 | 12 205 458 362 . . 154 . 244 180 572 2021 Explosive 1600 | . . . 291 500 . 497 . 254 . . 58 Electromagnetic 9709 | . . 137 174 970 216 239 . 1814 107 1533 4519 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . 1 5 9 9 13 . 25 . 14 8 Average Corruption 6 | . . 1 4 5 9 11 . 15 . 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 216 | . . . 23 26 37 34 . 13 . 34 49 Message Errors 49 | . . . 5 5 9 9 . 3 . 5 13 Matter Fused 57 | . . . 8 8 12 9 . 3 . 9 8 Heat Flow Errors 21 | . . . 3 1 8 1 . . . 5 3 Energy Discharges 22 | . . . 2 3 1 3 . 4 . 4 5 Parts Rejected 3 | . . . . . . 1 . . . . 2 Parts Fused 2 | . . . . 1 . . . 1 . . . Data Loss (minor) 28 | . . . 2 2 5 5 . 1 . 4 9 Data Loss (major) 10 | . . . 1 2 2 . . 1 . 2 2 Misfires 8 | . . . 2 1 . 1 . . . 2 2 Alerts 4 | . . . . 2 . 1 . . . 1 . Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 11 | . . . . 1 . 3 . . . 2 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 252 | . . 32 18 82 . 8 . 12 . . 100 Projectiles . | . . . . . . . . . . . . Explosions 252 | . . 32 18 82 . 8 . 12 . . 100 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 678 | . . 37 106 43 . 65 . 188 . . 239 Shots 30 | . . 1 3 4 . 4 . 10 . . 8 Rammed 8 | . 3 . 1 . 3 . . . . . 1 Targets Rammed 11 | . 3 . 1 . 5 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . . . . 1 Highest Temperature 500 | 30 292 111 304 198 290 345 . 258 306 424 500 Average Temperature 108 | 19 138 43 78 44 116 74 . 81 102 154 119 Received Heat Transfer 2920 | . 114 126 504 279 234 198 . 370 . 195 900 Effects 14 | . . . 1 . 1 . . 2 . 4 6 Shutdowns 2 | . . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . 1 . . . . 1 1 Interference 9 | . . . 1 . . . . 2 . 2 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 31 | . . . . 4 . . . 5 1 5 16 Combat Hostiles 30 | . . . . 4 . . . 5 . 5 16 Parts Fried 55 | . . . . 6 . 1 . 2 . 14 32 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 1 1 . . . . . 1 . 8 Heat Transferred 7969 | 37 740 1088 864 . . 350 . 350 400 653 3487 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 2 . . . . 2 . 1 8 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 3 | . . . 2 3 2 2 1 1 1 1 2 Low Security (%) 45 | 100 100 100 34 . . . . 19 97 39 60 Level 1 28 | . . . 35 13 23 34 100 80 2 60 27 Level 2 18 | . . . 30 13 76 65 . . . . 11 Level 3 6 | . . . . 72 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1078 | 5 52 193 542 1078 527 696 365 383 214 378 520 Initial 525 | . 3 . 67 340 525 251 365 197 196 50 198 Average 278 | . 12 91 281 779 444 509 316 312 58 213 176 Influence Increases 5330 | 5 106 380 967 758 368 475 27 348 289 398 1209 Destroy 0b10 Robot/C 2888 | . 40 240 640 360 180 276 . 216 96 230 610 Destroy 0b10 Robot/NC 178 | 5 10 10 25 5 45 . . . 12 6 60 Destroy Leader 530 | . 12 82 138 30 64 30 . 6 30 21 117 Allied During Kill 144 | . . . . 2 3 . . 9 45 30 55 Successful Hack 230 | . 14 14 18 30 30 9 9 . 65 7 34 Select Force Hacks 156 | . 30 30 30 . 30 . 18 . 18 . . Disable Machine 203 | . . . 15 15 . 12 . . 9 . 152 Anti-Garrison Action 248 | . . . . 100 . 38 . 60 . 50 . Destroy Structure 379 | . . 4 41 96 1 38 . 30 14 46 109 Lose Combat Pursuer 374 | . . . 60 120 15 72 . 27 . 8 72 Influence Decreases 4866 | . 111 220 603 204 1059 166 441 255 592 92 1123 Entered New Map 1765 | . 2 . 93 184 553 136 331 85 179 22 180 Time Decay 2381 | . 109 200 440 . 446 . 110 . 393 . 683 Lost Part 500 | . . 20 70 20 20 10 . 150 . 10 200 Lost Ally 220 | . . . . . 40 20 . 20 20 60 60 Squads Dispatched 32 | . 1 2 3 . 2 . 2 . 6 . 16 Investigation 14 | . 1 2 3 . 1 . 1 . 3 . 3 Extermination 9 | . . . . . . . 1 . 2 . 6 Reinforcement 9 | . . . . . 1 . . . 1 . 7 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 13 | . . 1 1 . 7 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 301 | . 3 16 38 26 22 25 1 42 16 27 85 Peak Tracking Total 10 | . 3 5 9 5 7 7 1 10 5 4 7 Tactical Retreats 18 | . . . 2 3 1 5 . 2 . 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 12 | . . . 2 1 . 1 . 1 1 2 4 Indirectly 3 | . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 27 | . . . 1 2 . 2 . . 1 2 19 Max in Single Turn 7 | . . . 1 1 . 1 . . 1 1 7 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 2 | . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 62 | . 4 4 7 3 7 2 4 . 11 2 18 Terminals 31 | . 3 2 3 3 4 2 . . 7 2 5 Fabricators 4 | . . . . . . . . . 1 . 3 Repair Stations 6 | . . 1 1 . 1 . . . . . 3 Recycling Units 9 | . 1 1 1 . . . 2 . 1 . 3 Scanalyzers 7 | . . . 1 . 1 . 1 . 1 . 3 Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 Total Hacks 221 | . 11 10 24 6 22 4 10 . 51 4 79 Successful 125 | . 5 5 15 2 14 3 8 . 24 2 47 Failed 96 | . 6 5 9 4 8 1 2 . 27 2 32 Catastrophic 24 | . 1 2 . 2 3 . . . 7 1 8 Database Lockouts . | . . . . . . . . . . . . Manual 89 | . 8 5 14 2 14 2 4 . 24 1 15 Terminals 105 | . 9 5 13 6 14 4 . . 30 4 20 Fabricators 14 | . . . . . . . . . 8 . 6 Repair Stations 19 | . . 2 4 . 2 . . . . . 11 Recycling Units 28 | . 2 3 2 . . . 5 . 6 . 10 Scanalyzers 45 | . . . 4 . 4 . 2 . 5 . 30 Garrison Access 10 | . . . 1 . 2 . 3 . 2 . 2 Terminal Hacks 25 | . 1 1 3 2 4 2 . . 6 2 4 Part Schematic 2 | . . . . . . . . . 1 . 1 Robot Schematic 2 | . . . . . . . . . 2 . . Robot Analysis 6 | . 1 . 2 . 3 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . Zone Layout 4 | . . . . . 1 . . . . . 3 Patrol Navigation 1 | . . . . . . . . . . 1 . Security Stations 2 | . . . . 1 . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . . 6 . 3 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . 2 . 2 Build 4 | . . . . . . . . . 3 . 1 Repair Station Hacks 15 | . . 2 4 . 2 . . . . . 7 Scan Component 9 | . . 1 2 . 1 . . . . . 5 Repair 6 | . . 1 2 . 1 . . . . . 2 Recycling Unit Hacks 10 | . . . . . . . 2 . 2 . 6 Recycle Component 2 | . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . 1 Report Inventory 4 | . . . . . . . 2 . 1 . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . 1 . 1 Scanalyzer 33 | . . . 3 . 2 . 1 . 4 . 23 Insert Component 16 | . . . 2 . 1 . 1 . 2 . 10 Analyze 16 | . . . 1 . . . . . 2 . 13 Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 2 . 1 . 2 Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 2 | . . . . . . . 1 . . . 1 Unauthorized Hacks 26 | . 4 2 4 . 5 1 3 . 5 . 2 Terminals 17 | . 3 1 3 . 4 1 . . 4 . 1 Assimilate 1 | . . . . . . . . . 1 . . Botnet 14 | . 2 1 3 . 3 1 . . 3 . 1 Operators 2 | . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 1 1 . . . 2 . . . . Recyclers 1 | . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . Tunnel 3 | . 1 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Eject 3 | . . . . . 1 . 1 . 1 . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 54 | . 4 4 5 3 5 2 2 . 11 2 16 Full Trace Events 7 | . . 1 . 1 . . . . 2 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . Robots Built 4 | . . . . . . . . . 4 . . Authchips 2 | . . . . . . . . . 2 . . Time 134 | . . . . . . . . . 134 . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . Part Schematics Acquired 12 | . . . 1 . . . . . 3 . 8 Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 153 | . . . . . . . . . 58 . 95 Total Part Build Rating 14 | . . . . . . . . . 14 . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired 6 | . . 1 2 . 1 . . . . . 2 Time 189 | . . 32 52 . 44 . . . . . 61 Parts Recycled 2 | . . . . . . . . . . . 2 Recycled Matter 81 | . . . . . . . . . . . 81 Retrieved Matter 81 | . . . . . . . . . . . 81 Retrieved Components 5 | . . . . . . . . . 3 . 2 Parts Scanalyzed 15 | . . . 2 . 1 . . . 2 . 10 Part Schematics Acquired 10 | . . . 1 . . . . . 2 . 7 Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 1 . 2 . 1 . 1 . Threat Obfuscator 3 | . . . . . . 2 . . . 1 . Program Shield 1 | . . . . . . . . 1 . . . Robots Hacked 19 | . . . . . 2 2 . 1 6 3 5 Non-combat 5 | . . . . . . . . . 3 . 2 Combat 14 | . . . . . 2 2 . 1 3 3 3 Robot Hacks Applied 20 | . . . . . 2 2 . 1 7 3 5 no_distress 1 | . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . 2 . . find_garrison 2 | . . . . . 1 . . . . . 1 scatter_targeting 1 | . . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . . . 2 1 . reboot_system 1 | . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . 1 1 . 1 . . . formatsys_high 4 | . . . . . . . . . . 2 2 Relay Couplers Released 19 | . . . . 3 3 5 3 . 3 . 2 Ejected 9 | . . . . . 3 . 3 . 3 . . Machine Destruction 10 | . . . . 3 . 5 . . . . 2 Attached 9 | . . . . . 2 . . 2 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 19 | . . . . 1 1 1 . 3 4 5 4 Largest Group 5 | . . . . 1 1 1 . 2 5 5 4 Highest-Rated Group 243 | . . . . 25 25 15 . 157 243 243 211 Highest-Rated Ally 95 | . . . . 25 25 15 . 95 95 95 95 Total Orders . | . . . . . . . . . . . . Ally Attacks 137 | . . . . . 5 3 . 5 26 36 62 Total Damage 5226 | . . . . . 117 93 . 223 867 1098 2828 Kills 39 | . . . . . 2 . . 3 10 6 18 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 985 | . . 317 661 7 . . . . . . . Optics 232 | . . 232 . . . . . . . . . Terrain 753 | . . 85 661 7 . . . . . . . Robot Analysis Total 6 | . 1 . 2 . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 12179 | 108 422 580 1091 1169 1100 819 234 497 1322 1278 3559 Spaces Moved 5911 | 60 221 294 443 562 548 370 151 223 707 624 1708 Core 2 | 2 . . . . . . . . . . . Treads 5909 | 58 221 294 443 562 548 370 151 223 707 624 1708 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 160 160 150 150 150 155 156 156 Average Speed 162 | 156 160 160 161 178 164 163 150 157 155 156 164 Slowest Speed 240 | 160 160 160 240 240 240 240 150 232 156 156 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 41 24 37 79 42 60 5 41 16 72 47 Regions Visited 11 Branch Regions . Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 4 . 2 . . . Terrain Destroyed 183 | . . 3 40 29 . 8 . 21 5 6 71 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 183 | . . 3 40 29 . 8 . 21 5 6 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 7602 | 69 255 359 702 655 708 497 158 299 902 803 2195 Wait 492 | . 7 17 73 2 56 17 . . 120 65 135 Move 5901 | 59 220 293 443 561 547 369 150 222 706 623 1708 Hop . | . . . . . . . . . . . . Pick Up 119 | 2 4 5 18 5 11 6 2 7 17 7 35 Fast Attach 86 | 6 1 10 12 1 4 2 3 3 7 7 30 Attach 56 | . . . 5 2 2 1 1 11 5 2 27 Detach 10 | . . . 1 . . . . . . . 9 Swap 178 | 1 3 4 22 14 21 16 . 9 8 17 63 Drop 155 | . . 6 29 8 23 10 2 . 16 10 51 Fire 589 | 1 17 24 98 60 37 75 . 47 23 72 135 Melee 3 | . . . . . 2 1 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . 3 . 1 . 5 . . . . . 2 Escape Stasis 2 | . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Repaired Imp. Ion Engine 989 | -9/Materials | Build established: Scavenger-Mutant 996 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Discovered new exit (range 8) 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Utility x2 1327 | -8/Materials | Lost 4 parts (1n2u1w) 1479 | -8/Materials | Discovered new exit (range 4) 1540 | -8/Materials | Destroyed 7 combat bots 1593 | -8/Materials | Discovered new exit (range 16) 1754 | -8/Materials | Repaired Lgt. Treads 1782 | -8/Materials | Repaired Lgt. Treads 1908 | -8/Materials | Destroyed 8 combat bots 2110 | -8/Materials | Discovered new exit (range 4) 2144 | -8/Materials | Build established: Mutant 2202 | -8/Materials | Identified exit to Garrison 2202 | -8/Materials | Entered Garrison 2241 | -8/Garrison | Learned Materials security intel 2352 | -8/Garrison | Triggered checkpoint 2358 | -8/Garrison | Triggered checkpoint 2431 | -8/Garrison | Destroyed 9 combat bots 2502 | -8/Garrison | Build established: Scavenger-Mutant 2517 | -8/Garrison | Discovered new exit (range 13) 2618 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Rescued a captive Derelict 3198 | -8/Garrison | Installed Relay Interface Framework 3289 | -8/Garrison | Discovered new exit (range 12) 3311 | -8/Garrison | Garrison Relay disabled 3371 | -8/Garrison | Entered Materials 3371 | -8/Materials | Accompanied by 1 ally 3413 | -8/Materials | Discovered new exit (range 5) 4078 | -8/Materials | Discovered new exit (range 14) 4315 | -8/Materials | Build established: Hacker-Mutant 4345 | -8/Materials | Repaired Broken Cooling System 4387 | -8/Materials | Discovered new exit (range 4) 4468 | -8/Materials | Identified exit to Garrison 4471 | -8/Materials | Entered Garrison 4520 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4656 | -8/Garrison | Garrison Relay disabled 4741 | -8/Garrison | System corruption reached 10% 4803 | -8/Garrison | Triggered checkpoint 4807 | -8/Garrison | Destroyed 10 combat bots 4888 | -8/Garrison | Discovered new exit (range 15) 4927 | -8/Garrison | Learned Factory security intel 4969 | -8/Garrison | Build established: Bothacker-Mutant 4977 | -8/Garrison | Core integrity fell below 50% 5193 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5206 | -8/Garrison | Discovered new exit (range 10) 5290 | -8/Garrison | Entered Factory 5290 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5389 | -7/Factory | Discovered new exit (range 6) 5510 | -7/Factory | Identified exit to Garrison 5524 | -7/Factory | Entered Garrison 5608 | -7/Garrison | Triggered checkpoint 5612 | -7/Garrison | Triggered checkpoint 5635 | -7/Garrison | Assembled breached garrison interior 5661 | -7/Garrison | Lost 5 parts (1n2u2w) 5664 | -7/Garrison | Destroyed 7 combat bots 5727 | -7/Garrison | Lost 3 parts (1p1n1u) 5776 | -7/Garrison | System corruption reached 10% 5801 | -7/Garrison | Destroyed 11 combat bots 5806 | -7/Garrison | Lost 6 parts (1p1n1u3w) 5879 | -7/Garrison | Discovered new exit (range 10) 5911 | -7/Garrison | Found embedded Infiltrators 5952 | -7/Garrison | Expanded RIF knowledge: Program Shield 5974 | -7/Garrison | Build established: Bothacker-Tank 6021 | -7/Garrison | Entered Factory 6021 | -6/Factory | Accompanied by 2 allies 6021 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -6/Factory | Found Hvy. Insulated Plating 6816 | -6/Factory | Fabricated Phase Gun (x2) 6901 | -6/Factory | Fabricated P-60 Hacker (x2) 6971 | -6/Factory | Fabricated P-60 Hacker (x2) 7057 | -6/Factory | Build established: Hacker-Gunner 7324 | -6/Factory | Identified exit to Garrison 7343 | -6/Factory | Entered Garrison 7343 | -6/Garrison | Accompanied by 5 allies 7363 | -6/Garrison | Triggered checkpoint 7381 | -6/Garrison | P-60 Hacker assimilated allied IF-TQM(x) 7415 | -6/Garrison | Lost 3 allies 7450 | -6/Garrison | Found Relay Coupler [Proto] 7454 | -6/Garrison | Found Relay Coupler [Proto] 7503 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7556 | -6/Garrison | System corruption reached 10% 7590 | -6/Garrison | Hacker 5c assimilated hostile S-27 Virus 7663 | -6/Garrison | Triggered checkpoint 7704 | -6/Garrison | Build established: Bothacker-Tank 7797 | -6/Garrison | Spotted B-75 Beast 7854 | -6/Garrison | Destroyed B-75 Beast 8053 | -6/Garrison | Discovered new exit (range 5) 8208 | -6/Garrison | Triggered checkpoint 8349 | -6/Garrison | Found embedded Infiltrators 8495 | -6/Garrison | Triggered checkpoint 8601 | -6/Garrison | Discovered new exit (range 10) 8621 | -6/Garrison | Entered Factory 8621 | -5/Factory | Accompanied by 4 allies 8621 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8916 | -5/Factory | Repaired Broken Adv. Cooling System 8955 | -5/Factory | Repaired Med. Treads 9506 | -5/Factory | Lost 3 allies 9681 | -5/Factory | Cargo convoy interrupted 10042 | -5/Factory | Build established: Scavenger-Tank 11513 | -5/Factory | Lost 5 parts (1n1u3w) 12076 | -5/Factory | Found PL-3XN's Ring of Power 12165 | -5/Factory | Destroyed 8 combat bots 12180 | -5/Factory | Self-destructed Last Messages --------------- 12175_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 12175_ U-05 Engineer lays Concrete. 12175_ Slug penetrates P-70 Sage. 12175_ U-05 Engineer lays Concrete. 12175_ Penetrated by Slug. 12175_ K-01 Serf collects debris. 12176_ Penetrated by Slug. 12176_ Hvy. Treads destroyed. 12176_ Penetrated by Slug. 12176_ U-05 Engineer lays Concrete. 12177_ System corrupted: Heat flow error (+240). 12177_ U-05 Engineer builds a Wall. 12177_ U-05 Engineer lays Concrete. 12178_ K-01 Serf collects debris. 12178_ Penetrated by Slug. 12178_ Tesla Rifle destroyed. 12178_ Slug penetrates Wall. 12178_ U-05 Engineer lays Concrete. 12180_ Hyb. Antimatter Reactor destroyed. 12180_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ??????#?????????????? | | ??????????????????####### #####?? ##????????????? | | ??????????????????# ==%k=%??t ????????????? | | ??????????????????# !=[%##? #?????????????? | | ?????????# ???????# =%[%u###;;###????????????? | | ?????????# ???????# [[h!#% h ?????????????? | | ?????????# ???????# u!*h% %]h ???????????????? | | ?????????# ???????# = pu=; ????????????????? | | ?????????# ???????# %!%= ; ??????????????????? | | ?????????# ???????# *%[% #???????????????????? | | ?????????# ######## = # ""???????????? | | ?????????# % @% + ! #??????????? | | ?????????# % ########## [ #??????????? | | ?????????# #????????????????????????????? | | ?????????# ^ = #????????????????????????????? | | ?????????# ! #????????????????????????????? | | ?????????# *%= #????????????????????????????? | | ???####### %!! #????????????????????????????? | | ???# # [ ##???????????????????????????? | | ???# # = #####???????????????????????? | | ???# + *%= ??????????????????????? | | ???# """ ## =! ?????????????????????? | | ???# "R ##! === ??????????????????????? | | ???# """ ##%==%=! = ?????????????????????? | | ???# ##= %==!% ?????????????????????? | | ########### =|*% ?????????????????????? | | ?????????????????????? | | ####??????????????????????? | | """"" !!! " " "" #?????????????????????????? | | "" F" !!! """ """ #?????????????????????????? | | "" "" ! """ """ #?????????????????????????? | | #?????????????????????????? | | """% "" """ """ """ #?????????????????????????? | | """ "" """ """ """ #?????????????????????????? | | """ %" """ """ """ #?????????????????????????? | | ##### ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 4 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Insulated Plating | -6/Factory | Scanalyzed Targeting Computer | -6/Factory | Hacked Imp. Target Analyzer | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Hvy. Insulated Plating | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Imp. System Restoration Module | -5/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked H-55 Commando | -6/Factory | Hacked Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip Repaired ---------- Imp. Ion Engine | 4% | -9/Materials Lgt. Treads | 1% | -8/Materials Lgt. Treads | 11% | -8/Materials Cooling System | 99% | -8/Materials | Broken Adv. Cooling System | 58% | -5/Factory | Broken Med. Treads | 13% | -5/Factory Studied --------- Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed NeutronQuantumAutogun Manual? 0 Play Time 02:35:49 Cumulative 219.1 hours Start 2025.11.05 @ 16:18:06 End 2025.11.05 @ 21:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 221 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d7dbaa-f22a-4781-b4f2-c36e09f088ff