Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 22:26:29 Player: Zon Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1850) 1850 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5105 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Targeting Computer Core Analyzer Improved System Guard > --- WEAPON (3) ------- Gauss Rifle Mace > --- INVENTORY (5) ---- Improved Deuterium Engine Titanium Leg Titanium Leg Plasma Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Targeting Computer Core Analyzer Improved System Guard > --- WEAPON ----------- Shock Rifle Gauss Rifle Mace > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Titanium Leg Plasma Cannon Flak Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 1 1 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 82 | 7 1 3 13 9 18 3 28 Power 11 | 1 . 1 . 2 4 . 3 Engine 10 | 1 . 1 . 2 4 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 24 | 3 . 2 2 3 4 2 8 Treads 9 | 1 . . 2 3 1 2 . Leg 13 | 2 . . . . 3 . 8 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 . 6 2 8 1 9 Device 12 | . 1 . 2 . 5 1 3 Storage 3 | 1 . . 1 . . . 1 Processor 7 | . . . 1 1 1 . 4 Hackware . | . . . . . . . . Protection 6 | . . . 2 1 2 . 1 Artifact . | . . . . . . . . Weapon 19 | 2 . . 5 2 2 . 8 Energy Gun 9 | 1 . . 2 . 1 . 5 Energy Cannon 3 | . . . 2 1 . . . Ballistic Gun 4 | 1 . . . 1 1 . 1 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 31 | . . 2 1 8 8 2 10 Power 6 | . . 1 . 2 2 . 1 Propulsion 11 | . . 1 . 3 4 . 3 Utility 4 | . . . 1 . 1 1 1 Weapon 10 | . . . . 3 1 1 5 Highest Loss Streak 8 | . . 2 1 8 4 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 96 98 95 87 92 38 72 Engine 6 | . 14 12 11 6 6 . 4 Treads 5 | . . . 15 23 6 . . Leg 13 | . 28 14 . . 11 3 21 Wheel 1 | . . 12 5 . . . . Device 13 | . 10 14 10 9 20 13 10 Storage 6 | . 14 14 11 9 7 3 3 Processor 9 | . . . 2 9 11 8 11 Protection 2 | . . . 6 6 4 . 1 Energy Gun 5 | . 14 14 11 6 2 3 5 Energy Cannon 3 | . . . 8 8 6 . . Ballistic Gun 6 | . 14 14 2 2 12 3 4 Ballistic Cannon 1 | . . . 10 6 . . . Impact Weapon 2 | . . . . . . . 5 Naked Turns 47 | . . . . . . 39 8 Heaviest Build 34 | 12 13 15 31 33 34 18 27 Greatest Support 74 | 20 20 20 46 66 74 10 60 Greatest Overweight (x) 10 | 1 . . 5 6 10 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 Average Capacity 7 | 6 8 8 8 10 10 7 5 Most Carried 10 | 6 6 8 10 10 10 7 5 Average Carried 6 | 3 6 7 8 8 6 5 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 10 | 6 6 8 10 5 7 5 5 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Gunner 20% | Scavenger-Mutant 8% | Tank 5% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1504 | 179 . 172 288 131 263 . 471 Remotely . | . . . . . . . . Salvage Created 2000 | . . 162 424 310 479 . 625 Parts 115 | . . 8 25 21 27 . 34 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 45 | . . 6 9 8 11 . 11 Melee 2 | . . . . . . . 2 Guns 29 | . . 6 5 3 8 . 7 Cannons 12 | . . . 4 5 3 . . Classes Destroyed 9 | . . 2 3 . 2 . 2 Worker 3 | . . . . . 1 . 2 Hauler 3 | . . . 3 . . . . Watcher 4 | . . . 2 1 . . 1 Swarmer 13 | . . 4 3 3 3 . . Grunt 18 | . . 2 4 3 3 . 6 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . 2 2 2 . . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 4 | . . 3 4 3 3 . 3 Combat Bots Only 3 | . . 3 3 3 3 . 3 Max Kills in Single Turn 2 | . . 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 518 | . . 65 51 94 148 2 158 Missed 162 | . . 24 10 20 59 . 49 Damage Taken 5696 | . . 436 404 1418 1076 76 2286 Core 1083 | . . 74 77 215 98 76 543 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . 70 80 60 . . . Volleys Fired 167 | . . 17 32 26 40 . 52 Largest 3 | . . 2 3 3 3 . 2 Hottest 163 | . . 70 163 163 111 . 97 Shots Fired 375 | . . 34 90 59 115 . 77 Gun 238 | . . 34 41 23 78 . 62 Cannon 137 | . . . 49 36 37 . 15 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 190 | . . 17 47 26 58 . 42 Thermal 172 | . . 17 43 33 57 . 22 Explosive . | . . . . . . . . Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 15 | . . 7 11 11 15 . 8 Robot Miss Streak 4 | . . 2 4 3 3 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 244 | . . 22 42 38 82 . 60 Core Hits 96 | . . 9 17 18 28 . 24 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed 6 | . . . . . 2 . 4 Critical Strikes 17 | . . 3 3 1 4 . 6 Burn 7 | . . 3 3 1 . . . Destroy 5 | . . . . . 4 . 1 Smash 5 | . . . . . . . 5 Melee Attacks 10 | . . . . . . . 10 Impact 10 | . . . . . . . 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4771 | . . 311 806 777 1464 . 1413 Guns 2741 | . . 311 308 248 903 . 971 Cannons 1728 | . . . 498 529 561 . 140 Explosions . | . . . . . . . . Melee 302 | . . . . . . . 302 Ramming . | . . . . . . . . Kinetic 2249 | . . 160 405 415 572 . 697 Thermal 2132 | . . 151 401 362 892 . 326 Explosive . | . . . . . . . . Electromagnetic 88 | . . . . . . . 88 Impact 302 | . . . . . . . 302 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 8 8 21 Average Corruption 12 | . . . . . 6 8 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 101 | . . . . . 26 2 73 Message Errors 26 | . . . . . 10 . 16 Matter Fused 26 | . . . . . 7 1 18 Heat Flow Errors 14 | . . . . . 4 . 10 Energy Discharges 5 | . . . . . 1 . 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 10 | . . . . . 1 . 9 Data Loss (major) 5 | . . . . . . . 5 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 7 | . . . . . 3 . 4 Overload Shots . | . . . . . . . . Overflow Damage 191 | . . . . 20 30 . 141 Projectiles 50 | . . . . 20 30 . . Explosions . | . . . . . . . . Melee 141 | . . . . . . . 141 Knockbacks 8 | . . . 3 2 . . 3 Impact 3 | . . . . . . . 3 Kinetic 5 | . . . 3 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . 98 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . . 152 314 460 205 . 276 Average Temperature 111 | . . 56 126 151 40 . 98 Received Heat Transfer 1655 | . . 146 132 495 207 . 675 Effects 6 | . . . 3 3 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 1 1 . 1 . 3 Heat Transferred 4625 | . . 666 1036 740 1591 . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 370 | . 4 176 370 273 135 60 173 Initial 123 | . . 1 68 75 123 45 28 Average 92 | . 1 135 193 200 98 46 44 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 91 | 100 100 100 60 48 100 100 100 Level 1 8 | . . . 39 51 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . 2 8 . 2 Investigation 2 | . 1 . . 1 . . . Extermination 5 | . . . . . 3 . 2 Reinforcement 3 | . . . . 1 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 2 17 14 18 13 6 13 Peak Tracking Total 7 | . 3 7 3 5 3 6 4 Tactical Retreats 4 | . . 1 1 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . . . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 5 | . . . . . 3 . 2 Max in Single Turn 2 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 12 | . 1 . 4 . 2 . 5 Terminals 7 | . 1 . 2 . 1 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 24 | . 2 . 14 . 2 . 6 Successful 13 | . 2 . 8 . . . 3 Failed 11 | . . . 6 . 2 . 3 Catastrophic 4 | . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 3 . 2 . . Terminals 16 | . 2 . 9 . 1 . 4 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 2 . 4 . . . 2 Record 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 4 . 2 . 4 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4048 | 64 43 216 543 225 1136 154 1667 Spaces Moved 2305 | 35 35 150 273 81 624 135 972 Core 142 | 2 . . 5 1 1 92 41 Treads 507 | 5 . . 173 80 249 . . Legs 1464 | 28 35 53 . . 374 43 931 Wheels 192 | . . 97 95 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 80 80 160 120 50 50 Average Speed 130 | 137 120 94 134 163 147 97 126 Slowest Speed 550 | 190 120 120 300 350 550 200 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 12 34 27 13 18 80 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 29 | . . . 1 1 . . 27 Melee . | . . . . . . . . Projectile 2 | . . . 1 1 . . . AOE 27 | . . . . . . . 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3000 | 48 35 192 382 123 759 156 1305 Wait 357 | . . 13 41 8 53 16 226 Move 2299 | 34 34 149 272 80 624 134 972 Hop . | . . . . . . . . Pick Up 44 | 6 . 6 9 . 14 2 7 Fast Attach 43 | 6 1 1 7 . 6 . 22 Attach 29 | 1 . 2 4 7 8 3 4 Detach 6 | 1 . 1 2 . 1 . 1 Swap 10 | . . . 2 2 4 . 2 Drop 35 | . . 3 13 . 9 1 9 Fire 167 | . . 17 32 26 40 . 52 Melee 10 | . . . . . . . 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 13) 108 | -10/Materials | Entered Mines 143 | -10/Mines | Assembled infested the area 148 | -10/Mines | Assisted by a Guerilla fighting off Assembled 273 | -10/Mines | Learned location of 1 exit from Materials 310 | -10/Mines | Discovered new exit (range 13) 324 | -10/Mines | Entered Materials 324 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 325 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Discovered exit to Materials (range 16) 824 | -9/Materials | Build established: Tank 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -8/Materials | Discovered new exit (range 13) 1092 | -8/Materials | Entered Factory 1092 | -7/Factory | Evolved 2 slots: Utility x2 1106 | -7/Factory | Lost 8 parts (2p3n3w) 1332 | -7/Factory | Build established: Scavenger-Gunner 1462 | -7/Factory | Garrison activated, responded to threat 1522 | -7/Factory | Lost 3 parts (2n1u) 2141 | -7/Factory | Lost 4 parts (1p2n1w) 2228 | -7/Factory | Sucked down chute 2228 | -7/Factory | Entered Waste 2264 | -7/Waste | Spotted C-40 Crusher 2284 | -7/Waste | Spotted C-40 Crusher 2285 | -7/Waste | Spotted C-40 Crusher 2285 | -7/Waste | Spotted C-40 Crusher 2291 | -7/Waste | Spotted C-40 Crusher 2303 | -7/Waste | Spotted C-40 Crusher 2309 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2312 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2318 | -7/Waste | Released all parts (5) 2352 | -7/Waste | Discovered new exit (range 12) 2382 | -7/Waste | Entered Factory 2616 | -7/Factory | Build established: Mutant 2694 | -7/Factory | System corruption reached 10% 2710 | -7/Factory | Core integrity fell below 50% 2754 | -7/Factory | Lost 6 parts (2n1u3w) 2958 | -7/Factory | Core integrity fell below 20% 3081 | -7/Factory | Noticed a derelict Sapper rigging charges 3719 | -7/Factory | Build established: Scavenger-Mutant 3753 | -7/Factory | Cargo convoy interrupted 3779 | -7/Factory | Fabricated Imp. System Guard (x2) 4049 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03966_ ALERT: Rogue bot located, Programmers report to Factory Zone 7K. 03971_ System corrupted: Substantial component data lost. 04026_ System corrupted: Heat flow error (+164). 04032_ K-01 Serf cleans the Power Conduit. 04034_ A-02 Transporter destroyed. 04034_ Slug penetrates P-60 Hacker. 04038_ K-01 Serf collects debris. 04040_ Slug penetrates Wall. 04042_ K-01 Serf collects debris. 04043_ K-01 Serf destroyed. 04043_ Slug penetrates P-60 Hacker. 04043_ Destroyed Gravmag System. 04046_ Slug penetrates P-60 Hacker. 04046_ P-60 Hacker destroyed. 04047_ System corrupted: Matter fused (-6). 04047_ Penetrated by Slug. 04047_ Shock Rifle destroyed. 04047_ Knocked back. 04048_ K-01 Serf collects debris. 04049_ Imp. Titanium Leg destroyed. 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[# + #???????????? | | ?????????????######### # #???????????? | | ?????????????????????# ! # #???????????? | | ###################### % #? #???????????? | | ! #?#########???????????? | | [= #?????????????????????? | | [%%! #?????????????????????? | | ? !|* #?????????????????????? | | ? k #?????????????????????? | | ##+##############+#####################??????????? | | # ## # """""" #??????????? | | # """"" ## # """""" ] #??????????? | | # ""T"" ## # """""" #??????????? | | # ## # """""" #??????????? | | # ## # ] ???????????? | | # ## #?? ] ?????????????? | | # ## #???? ???????????????? | | # ## #???###+#############????? | | # %=## #???# ? | | ## ## ##### ? | | # """" ## / """"""""" """""??? | | # """" ## #### ?? | | # """" ###############??# """"""""" """????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Containment 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Guard | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMediumEngine Manual? 0 Play Time 00:55:45 Cumulative 23.3 hours Start 2024.03.15 @ 20:15:13 End 2024.03.15 @ 22:26:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9f8b43-35af-41e0-bcec-7c0e501822b6