Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 20:25:17 Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (363) 1815 Value Destroyed (10594) 10594 Prototype IDs (309) 6180 Alien Tech Used (10) 2000 Bonus (54263) 54263 TOTAL SCORE: 86152 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 933 Follower Combat Kills 1558 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -862 Cogmind --------- Core Integrity 1052/1850 Matter 290/300 Energy 502/540 System Corruption 0% Temperature Warm (112) Movement Flying (19) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (10) --- Zero-point Reactor Cooled VTOL Module Cooled Impulse Thruster Experimental Propulsion Shielding Improved Utility Shielding Experimental Utility Shielding Centrium Medium Armor Plating Architect God Chip A Architect God Chip D Architect God Chip D Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Force Booster Advanced Phase Shifter Experimental Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Backup Power VII Cooled Impulse Thruster Experimental Energy Well Structural Scanner Experimental Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Experimental Utility Shielding Powered Armor Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Nova Cannon Longsword +1 Plasma Lance [Rating: 229] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Longsword +1 Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Utility 11 | . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 591 | 6 18 2 45 12 3 7 31 60 7 6 5 9 26 5 5 4 2 31 11 12 4 15 47 19 19 14 1 51 8 6 2 40 49 9 Power 30 | 1 1 . 4 1 . . 1 3 . . . 2 1 . . . . 1 . . 2 . 1 . 2 . . 2 . 1 . . 7 . Engine 11 | 1 1 . 4 1 . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . 1 . . 1 . . . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 6 . Propulsion 67 | 2 4 2 9 1 . 1 7 11 . . . . 4 . . . . 4 . . . 2 4 . 1 3 . 6 1 . . 1 3 1 Treads 20 | 2 . 2 8 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . 1 . . . 1 11 . . . . 4 . . . . 4 . . . 2 4 . 1 3 . 6 1 . . 1 3 1 Utility 338 | 1 5 . 9 5 . 5 15 33 7 6 3 5 16 4 4 4 . 24 9 8 2 10 32 15 6 8 1 36 7 4 . 24 24 6 Device 202 | . 1 . 5 3 . 5 8 16 6 6 3 3 6 3 3 3 . 11 6 7 1 6 22 11 4 4 1 24 7 2 . 13 11 1 Storage 12 | 1 2 . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . Processor 28 | . 2 . 1 . . . 3 4 . . . . 1 . . . . 2 . . . 1 1 . 1 2 . 1 . . . 6 3 . Hackware 24 | . . . . . . . . 7 . . . . 6 . . 1 . 6 . . . . 1 . . . . 2 . . . . 1 . Protection 72 | . . . 2 2 . . 4 4 1 . . 1 3 1 1 . . 5 3 1 1 3 8 4 1 1 . 8 . 1 . 5 7 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 8 . 23 5 3 1 8 13 . . 2 2 5 1 1 . 2 2 2 4 . 3 10 4 10 3 . 7 . 1 2 15 15 2 Energy Gun 19 | 1 4 . 8 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 21 | . 2 . 7 2 1 . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Ballistic Gun 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . . 4 1 . . 2 3 . . . . 2 1 . . 1 1 1 2 . 2 4 2 4 1 . 4 . . 1 3 2 . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 52 | . . . . 1 1 . . 9 . . 1 2 1 . 1 . 1 1 1 2 . 1 5 2 4 . . . . 1 1 10 7 . Piercing Weapon 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Special Melee Weapon 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 . . . . . . . . Unidentified Prototypes 21 | . . . 7 . . 1 1 . . . 1 . . . 1 . . . . . 2 . . . . 4 . 1 . 3 . . . . Corrupted Parts 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 22 | . 3 . 7 1 . 1 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Power 6 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Weapon 8 | . 3 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 3 | . 1 . 2 1 . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 98 99 82 99 97 90 92 92 92 91 91 93 90 92 93 92 93 92 93 94 99 99 98 99 100 94 92 90 85 91 85 92 Engine 6 | . 14 14 11 11 11 11 9 5 7 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . 1 6 6 6 6 5 5 5 5 5 10 10 9 10 10 4 8 6 4 3 2 . Treads 9 | . 4 16 21 22 22 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 23 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 29 30 30 30 30 33 33 32 31 31 27 27 27 27 26 29 30 30 30 30 27 25 25 25 25 26 26 Device 13 | . 5 14 19 23 11 16 24 8 14 15 14 14 3 12 7 10 12 7 10 11 7 7 4 8 9 9 10 8 13 12 10 7 13 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 Processor 2 | . 6 . 5 . . . . 7 . . . . . . . . . 1 . . . 4 . . . . . . . . . 3 9 19 Hackware 12 | . . . . . . . . 13 23 23 23 23 26 26 25 25 25 30 33 33 33 33 30 30 30 30 30 27 25 25 25 23 12 . Protection 7 | . . . 7 9 22 16 8 5 . . . . 5 . 4 6 6 8 5 2 7 3 9 5 3 5 5 8 8 9 8 10 7 14 Energy Gun 3 | . 7 . 9 10 . 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 7 28 6 10 . 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 4 . . 6 7 7 7 7 3 5 6 6 6 4 4 4 5 4 4 4 3 5 5 4 4 4 3 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 52 52 101 103 103 103 109 23 22 21 19 22 25 27 27 26 25 34 32 32 23 30 40 41 39 33 31 55 42 68 68 72 90 70 Greatest Support 90 | 40 40 40 43 40 40 40 60 20 26 20 20 20 25 25 25 29 25 30 26 26 26 26 42 48 42 37 37 76 48 80 80 81 90 87 Greatest Overweight (x) 32 | . 2 2 32 2 2 2 2 1 1 1 . 1 . 1 1 1 . 1 1 1 . 1 1 1 1 . . 2 . . . . 1 . Average Overweight (x) . | . . 1 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 10 Average Capacity 17 | 7 14 20 23 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 19 20 20 19 10 Most Carried 25 | 6 17 17 25 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 18 20 20 20 10 Average Carried 16 | 3 11 15 22 24 24 24 24 9 10 10 10 9 9 10 9 9 10 9 9 9 10 9 9 9 9 9 10 14 14 16 19 19 18 9 Final Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 10 10 Final Carried 25 | 6 17 16 25 25 23 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 18 20 20 10 10 Class Distribution -------------------- 41% | Mutant 26% | Wizard-Sprinter 12% | Hacker-Sprinter 4% | Alien-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 9810 | 269 354 79 696 177 96 194 535 644 39 113 30 100 326 30 69 21 46 412 218 212 50 200 588 425 557 405 124 702 295 . 100 779 795 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15413 | 121 797 371 1516 489 . 285 1689 799 . 117 . . 456 . 166 21 . 546 168 165 100 127 743 507 572 178 160 987 179 . . 960 2913 281 Parts 807 | 7 71 28 100 19 . 16 108 48 . 1 . . 43 . 7 4 2 28 6 1 2 6 54 16 12 15 2 53 8 . . 44 92 14 Haulers Intercepted 20 | . 2 . 6 . . . 4 4 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Recyclers Shooed 9 | . . . . 1 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . 1 . 6 . . 6 . 1 . . 6 1 5 . 26 20 . 1 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 201 | . 15 9 32 8 . 3 29 1 . . . . 4 . 2 . 1 2 2 3 . 5 14 6 11 7 4 7 2 . . 13 20 1 Melee 24 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . 1 2 1 . . 1 . . . 4 10 1 Guns 26 | . 15 . 4 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 48 | . . 9 16 3 . 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 103 | . . . 12 3 . . 7 . . . . . 3 . . . 1 2 2 3 . 5 13 4 10 7 4 6 2 . . 9 10 . Classes Destroyed 21 | 2 7 1 1 . . 1 1 1 . 1 . . . . . . 1 . 1 . . . . . 1 2 . 1 . . . . . . Worker 30 | . 4 2 2 . . 1 5 5 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . 2 5 . Builder 14 | . 1 . 2 1 . . 1 1 . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . . . . Tunneler 6 | 1 . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 6 . . . 4 4 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Recycler 29 | 1 . 2 3 3 . 1 6 2 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . 3 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 2 . 2 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Watcher 52 | . 3 . 5 . . . 3 7 . . . . 6 . . . . 7 . . . . 8 . . . . 7 . . . 3 3 . Swarmer 89 | . 6 6 13 3 . . 8 . . . . . 3 . . . . . . . . 5 12 4 3 2 . 4 2 . . 8 10 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 73 | . 9 2 9 5 . 2 18 . . . . . . . 1 . . 2 2 3 . . 1 . 5 3 4 . . . . 5 2 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Sentry 14 | . . . 10 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 9 3 . 4 7 3 . 1 . . 6 . 1 1 1 4 2 3 . 5 6 3 4 3 4 4 2 . . 6 8 1 Combat Bots Only 8 | . 5 3 8 3 . 1 4 1 . . . . 3 . 1 . 1 2 2 3 . 5 5 3 4 3 4 4 2 . . 5 7 1 Max Kills in Single Turn 5 | 1 3 1 5 2 . 2 5 1 . 1 . . 2 . 1 1 1 1 1 2 . 3 5 2 3 3 2 3 2 . . 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . 4 . . . . . 1 . . . 1 1 1 2 . 3 4 2 3 3 2 3 2 . . 3 2 . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 1 . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 864 | . 75 21 141 25 . 14 108 18 19 . . . 10 . 5 3 . 2 . 4 . . 3 19 19 1 6 32 . 2 8 12 57 260 Missed 440 | . 19 6 46 5 . 3 26 12 12 . . . 4 . 4 1 . 1 . 2 . . 1 13 6 . 2 21 . 2 5 5 28 216 Damage Taken 8435 | . 581 285 1298 229 . 175 1135 164 65 . . . 123 . 19 97 . 29 . 39 . . 79 100 241 24 80 300 44 . 75 160 1747 1346 Core 1165 | . 97 81 173 32 . 16 123 5 . . . . . . . 47 . . . 22 . . 47 18 42 . . 88 . . 27 24 178 145 Absorbed by Shields 120 | . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 454 | . . . . . . . . . . . . . . . . . . . . . . . 5 17 20 . . 22 . . . . 177 213 Regen/Repaired (Parts) 3821 | . 101 . 234 . . . 210 32 . . . . 126 . . . . 98 . . . . 57 . . 35 . 213 . . 48 93 1703 871 Core Remaining (%) 79 | 100 . 28 . . . 44 77 . . . . 99 . . . . 94 . . . . 97 . . . . 90 93 . . 98 . . 56 Volleys Fired 492 | 3 75 25 104 27 . 26 120 6 . . . . 4 1 . . 1 3 5 3 . 2 6 4 14 11 6 11 9 . 1 11 14 . Largest 2 | 2 2 2 2 2 . 2 2 1 . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 2 . Hottest 150 | 60 120 120 128 124 . 124 136 39 . . . . 39 39 . . 39 80 80 80 . 80 80 80 80 80 80 113 80 . 80 80 150 . Shots Fired 836 | 6 150 49 189 50 . 46 231 6 . . . . 4 1 . . 1 3 5 3 . 2 6 4 14 11 6 12 9 . 1 11 16 . Gun 302 | 6 148 . 71 23 . 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cannon 413 | . 2 49 111 24 . 20 200 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Launcher 118 | . . . 7 3 . . 6 3 . . . . 4 1 . . 1 3 5 3 . 2 6 4 14 11 6 5 9 . 1 11 13 . Special 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 202 | 3 105 . 49 . . 12 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 463 | . 3 49 131 47 . 34 192 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Explosive 118 | . . . 7 3 . . 6 3 . . . . 4 1 . . 1 3 5 3 . 2 6 4 14 11 6 5 9 . 1 11 13 . Electromagnetic 50 | 3 42 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 20 | 4 20 10 16 5 . 7 14 1 . . . . . . . . . . . . . . . 3 . . . 2 . . . . 8 . Robot Miss Streak 7 | 2 4 2 6 4 . 3 7 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 742 | 4 89 24 126 27 . 18 161 43 . 6 1 . 18 . 4 1 . 13 3 2 2 1 19 11 10 . 1 26 4 . . 16 103 9 Core Hits 554 | 3 48 16 60 17 . 8 80 15 . 2 . . 14 2 3 1 1 12 7 9 . 9 24 9 25 24 16 31 7 . . 33 72 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 2 . 5 1 . 1 3 . . . . . 2 . . . . . . . . . 1 1 . . . 1 . . . . 5 1 Burn 7 | . . . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 1 . . . . 4 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 637 | . . . . . . . . 97 7 12 2 3 73 1 7 22 5 40 5 2 2 7 52 11 11 8 1 80 17 3 7 28 118 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 576 | . . . . . . . . 97 7 12 1 3 41 1 7 22 5 40 5 2 2 7 52 11 9 8 1 80 17 3 7 28 101 7 Piercing 58 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . 17 9 Sneak Attacks 61 | . . . . . . . . 18 . 1 1 . 5 . . 1 . 5 3 . . . 5 . 2 . . 8 1 . . 5 6 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Damage Inflicted 49386 | 50 1146 476 3189 931 . 421 3917 2291 . 325 . . 1442 32 305 91 78 1540 903 609 205 424 2457 1130 2529 1999 1183 2444 660 . . 3088 14755 766 Guns 2901 | 50 977 . 882 226 . 270 457 . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Cannons 5413 | . 34 420 1597 373 . 132 2857 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 15754 | . 135 56 709 322 . . 593 . . . . . 285 32 . . 78 568 582 467 . 340 1102 386 1985 1999 1061 807 380 . . 1504 2363 . Melee 25278 | . . . . . . . . 2291 . 325 . . 1157 . 305 91 . 972 321 142 205 84 1355 744 544 . 122 1637 280 . . 1584 12353 766 Ramming 40 | . . . 1 10 . 19 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1857 | 24 570 . 703 . . 112 448 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6079 | . 110 476 1738 599 . 290 2866 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15563 | . . . 709 322 . . 593 . . . . . 285 32 . . 78 568 582 467 . 340 1102 386 1985 1999 1061 807 380 . . 1504 2363 . Electromagnetic 569 | 26 466 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22400 | . . . . . . . . 2291 . 325 . . 853 . 305 91 . 972 321 142 205 84 1355 744 544 . 122 1637 280 . . 1584 10545 . Piercing 2878 | . . . . . . . . . . . . . 304 . . . . . . . . . . . . . . . . . . . 1808 766 Highest Corruption 14 | . 1 1 . 6 6 14 . . . . . . . . . . . . . . . . 6 6 6 6 . 1 1 . 4 . 4 . Average Corruption 3 | . 1 1 . 5 6 6 . . . . . . . . . . . . . . . . 5 6 6 6 . 1 1 . 1 . 2 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Corruption Blocked 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 34 . Effects 237 | . 8 17 . 23 48 45 . . . . . . . . . . . . . . . . 49 10 9 1 . 13 . . 1 . 13 . Message Errors 60 | . 1 1 . 8 14 10 . . . . . . . . . . . . . . . . 13 2 3 . . 4 . . . . 4 . Matter Fused 65 | . 3 8 . 3 15 13 . . . . . . . . . . . . . . . . 15 2 1 . . 3 . . 1 . 1 . Heat Flow Errors 29 | . 1 2 . 4 3 9 . . . . . . . . . . . . . . . . 4 1 3 1 . 1 . . . . . . Energy Discharges 33 | . . 1 . 4 7 5 . . . . . . . . . . . . . . . . 5 4 1 . . 3 . . . . 3 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . 3 . 2 7 5 . . . . . . . . . . . . . . . . 7 1 1 . . 1 . . . . 3 . Data Loss (major) 11 | . 2 1 . 1 1 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Misfires 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4742 | . . . 19 3 . . 57 493 . 44 . . 282 . 71 . . 320 268 . 168 . 274 314 83 42 94 261 57 . . 553 1339 . Projectiles 43 | . . . . 2 . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 288 | . . . 19 1 . . 16 . . . . . . . . . . 7 . . . . 78 . 21 42 . . 7 . . 7 90 . Melee 4411 | . . . . . . . . 493 . 44 . . 282 . 71 . . 313 268 . 168 . 196 314 62 . 94 261 50 . . 546 1249 . Knockbacks 15 | . . . 5 . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . 4 . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 26 42 . . . 19 . . . . . 30 . . . . 10 . . . . 19 . . . . . . . . . 90 . Shots 8 | . . 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . Rammed 7 | . . . 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 1 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 112 269 198 258 240 367 192 . 86 . . . . 3 7 107 . 40 36 28 . . 256 95 214 101 10 216 6 . . 90 184 121 Average Temperature 59 | . 22 50 62 54 123 113 51 . 36 . . . . 3 7 65 . 21 17 18 . . 116 46 67 40 6 51 6 . . 40 84 54 Received Heat Transfer 1614 | . 231 6 447 48 . 117 564 9 15 . . . . . 9 . . 9 . . . . . . 42 . 36 9 . . 9 9 36 18 Effects 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . 2 13 3 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12362 | . 224 938 3848 1221 . 703 5428 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 1801 | 10 323 183 494 233 . 91 353 230 . . . . 300 . . . . 190 . . . . 329 . . . . 365 251 1693 1801 1118 1102 . Initial 1100 | . 6 3 . 140 . . . 47 . . . . 98 . . . . 2 . . . . 13 . . . . 63 171 88 1100 1100 620 . Average 176 | 3 113 26 226 49 . 8 105 82 . . . . 128 . . . . 53 . . . . 193 . . . . 160 173 1636 1690 844 758 . Maximum Alert Level 5 | . 1 . 2 1 . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 5 5 4 4 . Low Security (%) 66 | 100 87 100 29 89 . 100 85 95 . . . . 90 . . . . 100 . . . . 32 . . . . 70 55 . . . . . Level 1 20 | . 12 . 68 10 . . 14 4 . . . . 9 . . . . . . . . . 67 . . . . 29 44 . . . . . Level 2 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 51 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 46 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Squads Dispatched 77 | . 3 . 3 . . . 6 8 . . . . 6 . . . . 6 . . . . 10 . . . . 10 1 6 6 3 9 . Investigation 27 | . 1 . 1 . . . 2 6 . . . . 3 . . . . 4 . . . . 5 . . . . 2 . . . 2 1 . Extermination 16 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 3 . . . . 4 . Reinforcement 16 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . 2 . . . . 5 1 . . 1 1 . Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . 3 . Garrison 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 56 | . 2 . 2 . . . 6 1 . . . . 3 . . . . . . . . . 4 . . . . 3 1 2 3 2 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 485 | . 23 11 41 10 . 4 51 36 14 1 . 6 16 . 2 4 1 9 2 7 . 2 27 13 16 7 4 42 5 4 11 23 54 39 Peak Tracking Total 26 | . 5 3 7 3 . 3 6 6 8 4 . 3 3 3 1 4 1 2 3 3 . 2 6 3 9 7 4 8 4 11 22 8 9 26 Tactical Retreats 51 | . 1 1 . 1 . 1 . 11 4 2 . . 2 . . . . . . 1 . . 1 1 . 1 . 10 2 . . 2 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . 3 . . . . . 1 . 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Reprogrammed 18 | . . . . . . . . . . . . . . . . . . 12 . . . . 6 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 6 6 6 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 36 | . 2 1 2 . . . 4 . . . . . . . . 1 . 3 . . . . 5 1 . . . . 1 2 6 . 3 5 Max in Single Turn 2 | . 1 1 1 . . . 2 . . . . . . . . 1 . 2 . . . . 1 1 . . . . 1 1 1 . 1 1 Garrison Access 16 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 3 1 . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 194 | . 8 2 13 1 2 1 8 23 . 1 . . 27 . 1 4 . 18 . . 4 . 26 2 1 4 . 23 2 . . 13 10 . Terminals 107 | . 5 2 10 . . 1 6 12 . 1 . . 15 . . . . 8 . . . . 12 1 . . . 14 2 . . 9 9 . Fabricators 21 | . . . . . . . . 5 . . . . 3 . . . . 4 . . . . 5 . . . . 2 . . . 2 . . Repair Stations 17 | . 1 . 2 . . . 1 1 . . . . 4 . . . . 2 . . . . 2 . . . . 3 . . . . 1 . Recycling Units 7 | . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Garrison Access 15 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 3 . . . 2 . . Total Hacks 652 | . 23 5 46 1 2 3 43 63 . 1 . . 71 . 1 29 . 63 . . 17 . 79 2 1 10 . 98 20 . . 46 28 . Successful 469 | . 8 4 25 1 2 . 23 37 . 1 . . 55 . 1 29 . 53 . . 17 . 68 2 1 10 . 68 18 . . 29 17 . Failed 180 | . 15 . 20 . . 3 20 26 . . . . 15 . . . . 10 . . . . 11 . . . . 30 2 . . 17 11 . Catastrophic 21 | . 1 . 3 . . . 3 3 . . . . 1 . . . . . . . . . 1 . . . . 7 . . . . 2 . Database Lockouts 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 265 | . 9 4 13 . 1 2 11 34 . . . . 25 . . . . 28 . . . . 35 . . 1 . 53 15 . . 21 13 . Terminals 374 | . 16 5 35 . . 3 27 31 . 1 . . 36 . . . . 31 . . . . 46 1 . . . 63 20 . . 36 23 . Fabricators 82 | . . . . . . . . 22 . . . . 12 . . . . 16 . . . . 13 . . . . 11 . . . 8 . . Repair Stations 62 | . 3 . 4 . . . 5 2 . . . . 14 . . . . 6 . . . . 4 . . . . 19 . . . . 5 . Recycling Units 15 | . 4 . . . . . . 1 . . . . 2 . . . . 2 . . . . 6 . . . . . . . . . . . Scanalyzers 39 | . . . 7 . . . 11 2 . . . . 3 . . . . 7 . . . . 7 . . . . 2 . . . . . . Garrison Access 18 | . . . . . . . . 5 . . . . 4 . . . . 1 . . . . 3 . . . . 3 . . . 2 . . Terminal Hacks 247 | . 5 4 14 1 2 . 10 6 . 1 . . 18 . 1 29 . 18 . . 17 . 29 2 1 10 . 30 17 . . 18 14 . Record 32 | . . 1 1 . 1 . . . . 1 . . . . 1 11 . . . . 5 . . 2 . 9 . . . . . . . . Part Schematic 28 | . 1 . 1 . . . . 1 . . . . 3 . . 8 . 4 . . 4 . 3 . . . . 2 . . . 1 . . Robot Schematic 8 | . 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 24 | . . . 1 . . . 1 . . . . . 1 . . 3 . 1 . . 4 . 2 . . . . 4 7 . . . . . Open Door 8 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 3 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Emergency Access Points 7 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 2 . Machine Index 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . Terminal Index 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 1 . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . Unreport Threat 21 | . . . 2 . . . 3 . . . . . 1 . . . . 1 . . . . 3 . . . . 5 . . . 4 2 . Locate Traps 17 | . 2 . . . . . 2 1 . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . . 2 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Maintenance Status 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . 1 . . Recall Extermination 10 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . 3 . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . Hauler Manifests 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 18 | . 1 2 2 . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 2 2 . . 2 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 53 | . . . . . . . . 13 . . . . 7 . . . . 11 . . . . 10 . . . . 8 . . . 4 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 30 | . . . . . . . . 8 . . . . 5 . . . . 6 . . . . 5 . . . . 4 . . . 2 . . Build 21 | . . . . . . . . 5 . . . . 2 . . . . 5 . . . . 4 . . . . 3 . . . 2 . . Repair Station Hacks 53 | . 2 . 4 . . . 4 2 . . . . 13 . . . . 6 . . . . 4 . . . . 16 . . . . 2 . Scan Component 27 | . 1 . 2 . . . 2 1 . . . . 8 . . . . 3 . . . . 2 . . . . 7 . . . . 1 . Repair 23 | . 1 . 2 . . . 2 1 . . . . 5 . . . . 3 . . . . 2 . . . . 6 . . . . 1 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 33 | . . . 6 . . . 8 1 . . . . 2 . . . . 7 . . . . 7 . . . . 2 . . . . . . Insert Component 20 | . . . 3 . . . 3 1 . . . . 2 . . . . 5 . . . . 4 . . . . 2 . . . . . . Analyze 13 | . . . 3 . . . 5 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 3 . . . 2 . . Seal Access 15 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 3 . . . 2 . . Unauthorized Hacks 62 | . . . 1 . . . 1 11 . . . . 10 . . . . 10 . . . . 13 . . . . 9 1 . . 5 1 . Terminals 35 | . . . 1 . . . 1 6 . . . . 5 . . . . 4 . . . . 6 . . . . 7 1 . . 3 1 . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 20 | . . . . . . . . 3 . . . . 4 . . . . 1 . . . . 3 . . . . 6 . . . 3 . . Botnet 12 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . . . 1 . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 21 | . . . . . . . . 5 . . . . 5 . . . . 4 . . . . 3 . . . . 2 . . . 2 . . Prioritize 11 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . 2 . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 118 | . 8 1 12 . . 1 7 20 . . . . 20 . . . . 11 . . . . 9 . . . . 13 2 . . 8 6 . Full Trace Events 21 | . 4 . 1 . . . 3 3 . . . . . . . . . 3 . . . . 4 . . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . 1 . 4 . . . 2 1 . . 14 . 3 . . 8 . 6 . . 4 . 6 . . . . 2 . . . 1 . . Parts Built 22 | . . . . . . . . 5 . . . . 2 . . . . 5 . . . . 4 . . . . 4 . . . 2 . . Authchips 10 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . Time 1066 | . . . . . . . . 305 . . . . 52 . . . . 282 . . . . 196 . . . . 154 . . . 77 . . Total Part Build Rating 135 | . . . . . . . . 23 . . . . 12 . . . . 28 . . . . 24 . . . . 34 . . . 14 . . Parts Repaired 23 | . 1 . 2 . . . 2 1 . . . . 5 . . . . 3 . . . . 2 . . . . 6 . . . . 1 . Time 839 | . 26 . 52 . . . 82 20 . . . . 204 . . . . 133 . . . . 25 . . . . 261 . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . 6 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 11 | . . . 3 . . . 2 1 . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total Allies 41 | . . . . 6 . . . 3 . . 10 . 7 . . . . . . . . . 3 . 2 . . 4 . . . 6 . . Largest Group 10 | . . . . 3 3 1 . 1 . . 10 10 5 . . . . . . . . . 2 . 2 1 . 2 . . . 3 3 . Highest-Rated Group 254 | . . . . 46 46 8 . 26 . . 254 254 126 . . . . . . . . . 31 . 78 48 . 55 . . . 138 138 . Highest-Rated Ally 48 | . . . . 31 31 8 . 26 . . 31 31 31 . . . . . . . . . 26 . 48 48 . 45 . . . 46 46 . Total Orders 63 | . . . . . . . . 2 . . . . . . . . . 7 1 10 . 2 17 6 7 . . 11 . . . . . . STAY 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . FOLLOW 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . 2 . 3 . 1 1 . 1 . . . . . . . . . RETURN 47 | . . . . . . . . . . . . . . . . . . 5 1 7 . 1 12 6 6 . . 9 . . . . . . Ally Attacks 391 | . . . . 14 . 7 . . . . . 49 59 . . . . 29 7 29 . 13 73 18 39 . . 46 . . . . 8 . Total Damage 7132 | . . . . 150 . 66 . . . . . 719 899 . . . . 574 169 480 . 241 1367 313 889 . . 1057 . . . . 208 . Kills 48 | . . . . 2 . . . . . . . 8 7 . . . . 3 1 3 . 1 7 7 5 . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 1 . . . . 2 1 1 3 . 1 2 . 2 . 1 3 . 2 . 1 2 . . . . . . . . . Drone Launches 70 | . . . . . . . . . . . . . . . . . . 8 2 10 . 2 17 8 8 . . 15 . . . . . . Drone Recoveries 70 | . . . . . . . . . . . . . . . . . . 8 2 10 . 2 17 8 8 . . 15 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 39429 | 116 1853 1737 4350 2769 1546 1865 3975 2728 355 494 600 667 1805 312 219 134 190 1731 221 585 70 726 1801 380 359 433 106 2048 1039 106 180 781 2817 331 Spaces Moved 53671 | 59 673 609 1284 831 482 545 1177 5235 689 1104 1143 1006 4247 863 788 193 652 3393 730 947 240 1482 4391 1073 572 1290 399 5113 2511 332 646 2002 5272 1698 Core 14 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Treads 4866 | 55 97 396 1283 831 482 545 1177 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 789 | . 576 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48002 | . . . . . . . . 5235 689 1104 1143 1006 4247 863 788 193 652 3393 730 947 240 1482 4391 1073 572 1290 399 5104 2511 332 646 2002 5272 1698 Fastest Speed 5 | 50 120 240 240 320 320 320 240 26 17 26 26 26 23 23 23 17 23 17 23 23 23 23 6 5 6 20 20 6 21 6 6 7 5 6 Average Speed 48 | 152 192 246 296 320 320 320 240 26 25 26 26 26 23 23 23 24 23 24 23 24 23 27 20 21 22 20 20 21 21 20 20 18 17 16 Slowest Speed 1650 | 160 260 260 1650 320 320 320 320 96 92 92 26 92 23 91 91 91 23 91 90 90 23 90 87 87 87 20 20 150 21 21 21 21 88 19 Overloaded Moves 431 | . . . . . . . . . 31 . . . . . . 23 . 1 . . . . 7 2 33 . . 45 . 4 10 21 38 216 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 180 | . . . . . . . . 36 . 1 . . 5 1 . . . 10 . . . . 40 2 . . . 38 11 . 4 3 11 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 72 | 5 98 99 95 98 71 94 57 76 73 85 83 96 73 91 73 81 69 40 74 89 60 92 74 93 53 93 57 69 50 51 43 34 94 70 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 9 | . . . . . 1 . . . . . 1 . . 1 . 1 1 . . . 3 1 . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 1 1 . . . . . Unknown Exits Taken 22 | 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 53 | . . 2 . 2 . 2 . . 2 4 4 4 . 3 12 . 2 . 3 3 . 4 . 1 4 . 1 . . . . . . . Spaces Dug 370 | . . . 15 . . . 9 52 7 . . 3 62 1 2 . 16 22 2 . . 6 26 1 . 4 . 57 51 1 17 6 8 2 Terrain Destroyed 1273 | . 2 17 57 19 . 3 54 64 7 . . 3 77 13 2 . 16 66 42 32 . 39 117 32 106 4 75 106 122 1 17 47 131 2 Melee 236 | . . . . . . . . 27 7 . . 3 47 1 2 . 5 22 2 . . 6 26 1 . 4 . 56 9 1 1 6 8 2 Projectile 11 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . AOE 1026 | . 2 17 56 19 . . 54 37 . . . . 30 12 . . 11 44 40 32 . 33 91 31 106 . 75 43 113 . 16 41 123 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total 65160 | 76 1099 794 1639 890 489 616 2093 6383 852 1284 1443 1405 4953 970 815 257 684 4252 768 1295 251 1790 5199 1208 774 1445 415 5937 2985 367 670 2358 6993 1711 Wait 9217 | 3 304 154 142 . . 30 719 959 148 164 290 380 585 102 11 31 25 756 9 322 . 273 677 84 148 103 9 647 434 7 3 228 1470 . Move 53305 | 58 672 608 1283 830 481 544 1176 5165 688 1101 1142 1005 4236 860 787 192 651 3374 729 946 239 1481 4312 1068 571 1289 398 5047 2492 331 637 1995 5253 1664 Hop 151 | . . . . . . . . 33 . 1 . . 5 1 . . . 8 . . . . 38 2 . . . 27 7 . 4 3 7 15 Pick Up 248 | 6 16 2 28 6 . 5 17 18 1 . . 1 10 . 2 4 . 14 1 2 1 3 15 4 1 4 . 28 7 6 4 11 27 4 Fast Attach 232 | 6 6 . 19 7 3 . 12 16 . . 3 6 9 . 2 1 . 10 5 2 4 4 20 4 7 10 . 17 6 4 8 29 11 1 Attach 154 | . 3 2 9 3 . 2 4 19 . . . . 7 . 1 1 . 12 2 4 . 4 14 8 2 1 . 16 2 1 1 9 24 3 Detach 85 | . 2 . 5 . 1 . 1 6 . . . . 1 . . 1 . 7 2 4 . 3 9 8 2 1 . 10 1 4 1 6 10 . Swap 220 | . 9 . 17 2 . 5 15 25 7 6 2 3 10 5 3 2 2 9 4 6 1 7 13 7 10 3 1 18 . 3 . 2 16 7 Drop 387 | . 12 3 31 13 4 2 26 39 1 . 4 7 13 . 2 3 . 19 6 4 4 6 29 8 8 15 . 36 10 8 4 36 30 4 Fire 492 | 3 75 25 104 27 . 26 120 6 . . . . 4 1 . . 1 3 5 3 . 2 6 4 14 11 6 11 9 . 1 11 14 . Melee 632 | . . . . . . . . 97 7 12 2 3 73 1 7 22 5 40 5 2 2 7 52 11 11 8 1 80 17 3 7 28 116 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 1 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / [*Ext]) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Repaired Lgt. Treads 1125 | -10/Materials | Discovered new exit (range 9) 1334 | -10/Materials | Discovered new exit (range 16) 1584 | -10/Materials | Discovered new exit (range 11) 1719 | -10/Materials | Discovered new exit (range 16) 1970 | -10/Materials | Entered Mines 2280 | -10/Mines | Core integrity fell below 50% 2294 | -10/Mines | Discovered new exit (range 3) 2312 | -10/Mines | Discovered new exit (range 16) 2457 | -10/Mines | Assembled infested the area 2906 | -10/Mines | Learned Materials trap positions 3050 | -10/Mines | Central database locked down 3531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3707 | -10/Mines | Entered Materials 3707 | -9/Materials | Evolved 2 slots: Utility x2 3708 | -9/Materials | Loaded intel: 21 trap records 4103 | -9/Materials | Discovered new exit (range 8) 4449 | -9/Materials | Identified exit to Mines 4655 | -9/Materials | Destroyed 8 combat bots 5392 | -9/Materials | Discovered new exit (range 10) 5771 | -9/Materials | Repaired Lgt. Treads 6168 | -9/Materials | Discovered new exit (range 7) 6306 | -9/Materials | Repaired Lgt. Treads 6804 | -9/Materials | Central database locked down 7215 | -9/Materials | Discovered new exit (range 5) 8057 | -9/Materials | Entered Mines 8432 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8476 | -9/Mines | Discovered new exit (range 12) 8489 | -9/Mines | Discovered new exit (range 11) 8500 | -9/Mines | Core integrity fell below 50% 8567 | -9/Mines | Received a Mining Laser from a helpful Derelict 8760 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8859 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8945 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8945 | -9/Mines | Discovered new exit (range 6) 9617 | -9/Mines | Learned location of 1 exit from Materials 9679 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9981 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9987 | -9/Mines | Found Prototype Device 10826 | -9/Mines | Entered Exiles 10826 | -9/Exiles | Accompanied by 3 allies 10856 | -9/Exiles | Led the pair of lost Derelicts to a safe place 10879 | -9/Exiles | Discovered new exit (range 15) 10911 | -9/Exiles | Met 8R-AWN 10965 | -9/Exiles | Met EX-HEX 11103 | -9/Exiles | Met EX-DEC 11176 | -9/Exiles | Learned location of Zion (-7) 11288 | -9/Exiles | Discovered new exit (range 10) 11477 | -9/Exiles | Met EX-BIN 11522 | -9/Exiles | Aligned with FarCom system 11525 | -9/Exiles | Given EX-Vault access code 11602 | -9/Exiles | Opened EX-Vault 11627 | -9/Exiles | Found Longsword +1 11699 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12372 | -9/Exiles | Left Exiles lab with Longsword +1 12372 | -9/Exiles | Entered Mines 12372 | -8/Mines | Accompanied by 1 ally 12987 | -8/Mines | Discovered new exit (range 5) 13063 | -8/Mines | Discovered new exit (range 11) 14198 | -8/Mines | Identified Exp. Sensor Array 14199 | -8/Mines | System corruption reached 10% 14237 | -8/Mines | Entered Materials 14237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14238 | -8/Materials | Identified exit to Factory 14700 | -8/Materials | Discovered exit to Factory (range 15) 16975 | -8/Materials | Build established: Scavenger-Mutant 17073 | -8/Materials | Garrison activated, responded to threat 17363 | -8/Materials | Repaired Imp. Trap Extractor 17402 | -8/Materials | Repaired Hrd. Medium Armor Plating 17705 | -8/Materials | Garrison activated, responded to threat 18212 | -8/Materials | Entered Factory 18212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18244 | -7/Factory | Discovered new exit (range 9) 18273 | -7/Factory | Discovered new exit (range 16) 18635 | -7/Factory | Identified exit to Factory 18645 | -7/Factory | Identified exit to Storage 18667 | -7/Factory | Build established: Scavenger-Sprinter 18998 | -7/Factory | Identified exit to Lower Caves 19189 | -7/Factory | Repaired Imp. VTOL Module 19630 | -7/Factory | Fabricated Hacking Suite (x1) 19979 | -7/Factory | Discovered exit to Factory (range 16) 20180 | -7/Factory | Fabricated Cld. VTOL Module (x1) 20314 | -7/Factory | Fabricated Cld. VTOL Module (x1) 20414 | -7/Factory | Fabricated Cld. VTOL Module? 20525 | -7/Factory | Fabricated Exp. Sensor Array? 20715 | -7/Factory | Build established: Hacker-Ninja 20940 | -7/Factory | Entered Lower Caves 20943 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21187 | -7/Lower Caves | Learned Factory terminal intel 21200 | -7/Lower Caves | Build established: Hacker-Sprinter 21203 | -7/Lower Caves | Learned Factory terminal intel 21249 | -7/Lower Caves | Discovered new exit (range 10) 21295 | -7/Lower Caves | Entered another Lower Caves area 21330 | -7/Lower Caves | Discovered exit to Factory (range 4) 21608 | -7/Lower Caves | Learned Factory security intel 21635 | -7/Lower Caves | Encountered a Warlord checkpoint 21708 | -7/Lower Caves | Discovered new exit (range 10) 21789 | -7/Lower Caves | Entered Zion 21819 | -7/Zion | Gained Derelict followers 21838 | -7/Zion | Identified exit to Deep Caves 22029 | -7/Zion | Gained Derelict followers 22035 | -7/Zion | Learned location of Recycling (-7) 22118 | -7/Zion | Found Prototype Device 22118 | -7/Zion | Identified Bomb Factory No. 2 22145 | -7/Zion | Rebuked by Imprinter 22337 | -7/Zion | Discovered new exit (range 16) 22340 | -7/Zion | Gained Derelict followers 22389 | -7/Zion | Entered Proximity Caves 22389 | -6/Proximity Caves | Accompanied by 10 allies 22576 | -6/Proximity Caves | Lost 3 allies 22940 | -6/Proximity Caves | Spotted B-75 Beast 23056 | -6/Proximity Caves | Entered Factory 23056 | -6/Factory | Accompanied by 3 allies 23056 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23058 | -6/Factory | Loaded intel: 27 terminal locations 23062 | -6/Factory | Lost 3 allies 23066 | -6/Factory | Discovered new exit (range 12) 23122 | -6/Factory | Discovered new exit (range 9) 23169 | -6/Factory | Repaired Broken Cld. VTOL Module 23205 | -6/Factory | Identified exit to Lower Caves 23256 | -6/Factory | Found Unknown Device 23256 | -6/Factory | Identified Launcher Loader 23401 | -6/Factory | Repaired Cld. VTOL Module 23446 | -6/Factory | Garrison activated, responded to threat 23458 | -6/Factory | Discovered new exit (range 3) 23462 | -6/Factory | Discovered new exit (range 10) 23566 | -6/Factory | Repaired Structural Scanner 23812 | -6/Factory | Fabricated Adv. Hacking Suite? 23917 | -6/Factory | Fabricated Adv. Hacking Suite? 24106 | -6/Factory | Repaired Imp. Light Armor Plating 24136 | -6/Factory | Repaired ECM Suite 24364 | -6/Factory | Allied Derelicts emerged from ambush trap array 24423 | -6/Factory | Discovered new exit (range 14) 24497 | -6/Factory | Central database locked down 24593 | -6/Factory | Identified exit to Factory 24861 | -6/Factory | Entered Lower Caves 24862 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25169 | -6/Lower Caves | Discovered new exit (range 11) 25173 | -6/Lower Caves | Entered another Lower Caves area 25333 | -6/Lower Caves | Found Alien Artifact 25333 | -6/Lower Caves | Identified Core Expander 25333 | -6/Lower Caves | Installed Core Expander, added new Utility slot 25344 | -6/Lower Caves | Discovered new exit (range 6) 25354 | -6/Lower Caves | Learned Factory security intel 25392 | -6/Lower Caves | Entered Data Miner 25392 | -6/Data Miner | Discovered new exit (range 6) 25397 | -6/Data Miner | Met Data Miner 25403 | -6/Data Miner | Learned location of Section 7 (-2) 25403 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25407 | -6/Data Miner | Received God Mode back door access code from Data Miner 25437 | -6/Data Miner | Destroyed Data Miner 25439 | -6/Data Miner | Data Conduit disabled 25441 | -6/Data Miner | Found Prototype Hackware 25443 | -6/Data Miner | Found Prototype Hackware 25444 | -6/Data Miner | Found Prototype Hackware 25526 | -6/Data Miner | Entered Proximity Caves 25555 | -5/Proximity Caves | Learned location of Warlord (-4) 25609 | -5/Proximity Caves | Learned Factory machine intel 25694 | -5/Proximity Caves | Discovered exit to Factory (range 4) 25716 | -5/Proximity Caves | Entered Factory 25716 | -5/Factory | Evolved 2 slots: Utility x2 25717 | -5/Factory | Identified exit to Upper Caves 25719 | -5/Factory | Loaded intel: 238 machine locations 25720 | -5/Factory | Loaded intel: 26 terminal locations 25727 | -5/Factory | Identified Deep Network Scanner 25727 | -5/Factory | Identified Quantum Router 25727 | -5/Factory | Identified Ghost Barrier 25754 | -5/Factory | Discovered exit to Upper Caves (range 8) 26061 | -5/Factory | Fabricated Combat Drone Bay? 26138 | -5/Factory | Fabricated Exp. Utility Shielding? 26383 | -5/Factory | Build established: Wizard-Sprinter 26388 | -5/Factory | Discovered new exit (range 4) 26422 | -5/Factory | Repaired Cld. VTOL Module 26792 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 26893 | -5/Factory | Repaired Imp. Light Armor Plating? 27090 | -5/Factory | Repaired Imp. VTOL Module? 27321 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 27405 | -5/Factory | Fabricated Exp. Utility Shielding? 27447 | -5/Factory | Entered Upper Caves 27480 | -5/Upper Caves | Learned 4 Factory zone layouts 27552 | -5/Upper Caves | Discovered new exit (range 10) 27668 | -5/Upper Caves | Entered another Upper Caves area 27690 | -5/Upper Caves | Discovered new exit (range 3) 27837 | -5/Upper Caves | Learned Factory security intel 28128 | -5/Upper Caves | Discovered new exit (range 12) 28212 | -5/Upper Caves | Encountered a Warlord checkpoint 28253 | -5/Upper Caves | Entered Zhirov 28253 | -5/Zhirov | Discovered new exit (range 3) 28258 | -5/Zhirov | Met Zhirov 28263 | -5/Zhirov | Learned location of Quarantine (-2) 28263 | -5/Zhirov | Learned location of Testing (-3) 28263 | -5/Zhirov | Learned location of Command (-1) 28264 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28268 | -5/Zhirov | Found Alien Artifact 28268 | -5/Zhirov | Identified Integrated Dissipator 28268 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28287 | -5/Zhirov | Found Alien Artifact 28323 | -5/Zhirov | Entered Proximity Caves 28409 | -4/Proximity Caves | Learned Research terminal intel 28658 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28880 | -4/Proximity Caves | Discovered new exit (range 21) 28910 | -4/Proximity Caves | Identified exit to Factory 29049 | -4/Proximity Caves | Entered Factory 29049 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29083 | -4/Factory | Identified exit to Upper Caves 29112 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 29352 | -4/Factory | Identified Transdimensional Reconstructor 29596 | -4/Factory | Repaired Imp. Light Armor Plating 29670 | -4/Factory | Fabricated Adv. Gravity Neutralizer? 29798 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 29809 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 30272 | -4/Factory | Discovered new exit (range 9) 30372 | -4/Factory | Discovered new exit (range 16) 30557 | -4/Factory | Discovered new exit (range 8) 30616 | -4/Factory | Repaired Structural Scanner 30850 | -4/Factory | Entered Upper Caves 30865 | -4/Upper Caves | Learned 12 Research zone layouts 31179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31220 | -4/Upper Caves | Discovered new exit (range 11) 31230 | -4/Upper Caves | Entered another Upper Caves area 31232 | -4/Upper Caves | Learned Research trap positions 31261 | -4/Upper Caves | Encountered a Warlord checkpoint 31548 | -4/Upper Caves | Discovered new exit (range 9) 31589 | -4/Upper Caves | Entered Warlord 31589 | -4/Warlord | Accompanied by 1 ally 31595 | -4/Warlord | Discovered new exit (range 9) 31611 | -4/Warlord | System corruption cleaned by Quarantine Array 31689 | -4/Warlord | Learned Testing trap positions 31689 | -4/Warlord | Learned Quarantine trap positions 31689 | -4/Warlord | Learned Quarantine emergency access door positions 31689 | -4/Warlord | Learned 4 Armory zone layouts 31689 | -4/Warlord | Learned Armory security intel 31689 | -4/Warlord | Learned Factory terminal intel 31689 | -4/Warlord | Learned Factory fabricator intel 31727 | -4/Warlord | Warlord's base attacked by MAIN.C 31755 | -4/Warlord | Met Warlord 31758 | -4/Warlord | Opened Warlord's prototype stash 31765 | -4/Warlord | Found Prototype Device 31765 | -4/Warlord | Identified Exp. Cloaking Device 31767 | -4/Warlord | Found Prototype Processor 31767 | -4/Warlord | Identified Spectral Analyzer 32013 | -4/Warlord | Warlord forces counterattacked 32022 | -4/Warlord | Entered Proximity Caves 32023 | -3/Proximity Caves | Identified exit to Research 32128 | -3/Proximity Caves | Entered Research 32128 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32130 | -3/Research | Loaded intel: 69 trap records 32131 | -3/Research | Loaded intel: 24 terminal locations 32411 | -3/Research | Identified exit to Research 32411 | -3/Research | Identified exit to Armory 32411 | -3/Research | Identified exit to Testing 33059 | -3/Research | Fabricated Femtoactuators? 33284 | -3/Research | Repaired Mni. Smartbomb Launcher 33330 | -3/Research | Repaired Cld. Nuclear Pulse Thruster? 33406 | -3/Research | Repaired Exp. Utility Shielding? 33703 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 33749 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 33804 | -3/Research | Repaired Broken Cld. Impulse Thruster 34072 | -3/Research | Fabricated Adv. Force Booster (x2) 34121 | -3/Research | Fabricated Assault Drone Bay? 34176 | -3/Research | Entered another Research area 34176 | -2/Research | Warlord forces began assault on 0b10 34176 | -2/Research | Evolved 2 slots: Utility x2 34177 | -2/Research | Identified exit to Quarantine 34286 | -2/Research | Research machine network offline 34302 | -2/Research | Met up with Warlord 34315 | -2/Research | Discovered new exit (range 13) 34836 | -2/Research | Borebot progress halted 34876 | -2/Research | Borebot progress halted 34964 | -2/Research | Spotted Striker 34971 | -2/Research | Spotted Executioner 35033 | -2/Research | Found Prototype Processor 35037 | -2/Research | Identified Exp. Core Analyzer 35171 | -2/Research | Found Exp. Core Analyzer 35173 | -2/Research | Found Prototype Device 35176 | -2/Research | Warlord invited to help at Command 35199 | -2/Research | Identified Adv. Kinecellerator 35215 | -2/Research | Entered Quarantine 35216 | -2/Quarantine | Maximum security lockdown engaged 35216 | -2/Quarantine | Loaded intel: 11 trap records 35222 | -2/Quarantine | Found Alien Artifact 35222 | -2/Quarantine | Identified Dimensional Node Initializer 35222 | -2/Quarantine | Initialized slip node 35227 | -2/Quarantine | Found Transdimensional Reconstructor 35241 | -2/Quarantine | Found Alien Artifact 35241 | -2/Quarantine | Identified Core Reset Matrix 35241 | -2/Quarantine | Used Core Reset Matrix 35245 | -2/Quarantine | Detected hypermatrix surge 35245 | -2/Quarantine | Sensed 14 artifacts in vicinity 35255 | -2/Quarantine | Found Sigix Broadsword 35300 | -2/Quarantine | Spotted Fortress 35315 | -2/Quarantine | Discovered new exit (range 5) 35321 | -2/Quarantine | Entered Section 7 35322 | -2/Section 7 | Maximum security lockdown engaged 35322 | -2/Section 7 | Sensed 23 artifacts in vicinity 35326 | -2/Section 7 | Found Integrity Redistributor 35333 | -2/Section 7 | Found Integrated Dissipator 35333 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35370 | -2/Section 7 | Found Integrated Reactor 35370 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35412 | -2/Section 7 | Spotted B-99 Colossus 35423 | -2/Section 7 | Found Integrated Reactor 35423 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35424 | -2/Section 7 | Found Integrated Reactor 35424 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35426 | -2/Section 7 | Found Integrated Reactor 35426 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35438 | -2/Section 7 | Found LRC Armor 35438 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 35442 | -2/Section 7 | Found LRC Energy Well 35442 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 35465 | -2/Section 7 | Spotted Executioner 35465 | -2/Section 7 | Spotted Executioner 35500 | -2/Section 7 | Discovered new exit (range 13) 35501 | -2/Section 7 | Entered Access 35501 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 35734 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 35930 | -1/Access | Discovered new exit (range 16) 35958 | -1/Access | Found Prototype Device 35968 | -1/Access | Identified Exp. ECM Suite 35987 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 36049 | -1/Access | Found Unknown Protection 36049 | -1/Access | Identified Powered Armor 36083 | -1/Access | Allied Derelicts emerged from ambush trap array 36282 | -1/Access | Entered Command 36282 | -1/Command | Accompanied by 3 allies 36434 | -1/Command | Disengaged cave seal 36434 | -1/Command | Derelicts emerged from the dark tunnel 36434 | -1/Command | Welcomed Warlord to Command 36544 | -1/Command | Derelicts emerged from the dark tunnel 36570 | -1/Command | First assault squad dispatched 36656 | -1/Command | Derelicts emerged from the dark tunnel 36803 | -1/Command | Repaired Centrium Light Armor Plating 36859 | -1/Command | Phase Generator disabled 36898 | -1/Command | Lost 7 allies 37053 | -1/Command | Destroyed 7 combat bots 37109 | -1/Command | Spotted M Guard 37109 | -1/Command | Spotted M Guard 37202 | -1/Command | Destroyed M Guard 37218 | -1/Command | Warlord destroyed during the assault 37225 | -1/Command | Destroyed M Guard 37225 | -1/Command | All MAIN.C guards destroyed 37267 | -1/Command | Disengaged cave seal 37267 | -1/Command | Derelicts emerged from the dark tunnel 37529 | -1/Command | 0b10 Conduit disabled 37532 | -1/Command | Met MAIN.C 37553 | -1/Command | Destroyed MAIN.C Shell 37554 | -1/Command | MAIN.C activated Command garrisons 37564 | -1/Command | Destroyed MAIN.C 37571 | -1/Command | Found Prototype Processor 37572 | -1/Command | Identified Exp. Targeting Computer 37572 | -1/Command | Discovered new exit (range 35) 37572 | -1/Command | Discovered new exit (range 81) 37572 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37572 | -1/Command | Found Zero-point Reactor 37588 | -1/Command | Lost 4 allies 37593 | -1/Command | Lost 3 parts (2p1u) 37652 | -1/Command | Found Exp. System Purifier 38084 | -1/Command | Build established: Alien-Sprinter 38847 | -1/Command | Found Zero-point Reactor 38850 | -1/Command | Found Exp. Melee Analysis Suite 38970 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-210) 39093 | -1/Command | Warped through subspace to slip node 39093 | -1/Command | Discovered new exit (range 5) 39099 | -1/Command | Entered Access_0 39100 | -1/Access_0 | Sensed 4 artifacts in vicinity 39100 | -1/Access_0 | Met Architect 39127 | -1/Access_0 | A6 warped into view 39166 | -1/Access_0 | Subspace Access Node disabled 39176 | -1/Access_0 | A5 warped into view 39176 | -1/Access_0 | Subspace Access Node disabled 39230 | -1/Access_0 | Found Integrity Redistributor 39268 | -1/Access_0 | A4 warped into view 39304 | -1/Access_0 | Subspace Access Node disabled 39348 | -1/Access_0 | Subspace Access Node disabled 39358 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-80) 39423 | -1/Access_0 | Destroyed Architect 39424 | -1/Access_0 | Architect triggered a singularity event 39425 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39425 | -1/Access_0 | Found Prototype Hackware 39426 | -1/Access_0 | Found Prototype Hackware 39427 | -1/Access_0 | Found Prototype Hackware 39428 | -1/Access_0 | Warped through subspace to slip node 39428 | -1/Access_0 | Discovered new exit (range 8) 39430 | *** | Escaped singularity! Last Messages --------------- 39420_ Architect suffers critical hit (Impale). 39422_ Quantum Shear penetrates Wall. 39422_ Penetrated by Quantum Shear. 39422_ Plasma Lance follow-up attack on Architect. 39423_ Architect: "If I can't win, no one wins!" 39423_ Architect destroyed. 39424_ A0_COM: Initiating irreversible singularity event. Goodbye. 39425_ A0_COM: 10. 39425_ Acquired 128 matter. 39425_ Acquired data core, extracted unknown sensor trigger ID. 39425_ Acquired Prototype Hackware. 39426_ A0_COM: 9. 39426_ Acquired Prototype Hackware. 39427_ A0_COM: 8. 39427_ Acquired Prototype Hackware. 39428_ A0_COM: 7. 39428_ Warped through subspace, drawn to slip node. 39428_ EXIT=FOUND 39429_ A0_COM: 6. 39430_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 87 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 700 Resistance: EM 15 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 8 Melee Accuracy 36 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 40 Offensive Hacking 67 Defensive Hacking 45 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Melee Analysis Suite | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory | Authchip Adv. Gravity Neutralizer | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Femtoactuators | x1 | -3/Research | Authchip Adv. Force Booster | x2 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Integrated Reactor LRC Armor LRC Energy Well Integrity Redistributor Transdimensional Reconstructor Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed BiometalConcussiveFalx Manual? 0 Play Time 08:25:55 Cumulative 149.1 hours Start 2024.06.15 @ 16:17:19 End 2024.06.25 @ 20:25:17 Sessions 61 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type 6 Total 12 Types 3/2/4/0/0/0/3/0/0 Lore% 53 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52e86bef-2a92-4986-81b3-0b1cec171dda